Devs will just claim they are not influenced by lobbying/complaints/request/crying on the forums (which is an irresponsible position imho).
4. Be always kind to your fellow community members...
7. Keep up discussion discipline. Don't become unobjective, insulting, provocative or something like that...
╭∩╮(︶︿︶)╭∩╮:? :P
1. Accept that other classes have a right of existance, just as much as yours.
2. Accept that other classes have a right for fun, just as much as yours.
That would not be recommendable, because it's an understandable excuse (as in my eyes the nerfing philosophy has failed, for obvious reasons). And it would signalise you don't want the opinion of your community. And finally, if you got influenced unconsciously, you don't know you have been influenced. That's the problem with unconsciuos things. :wink:
Soooo Panos has to be kind to everyone?
Thats like asking the Pope to convert to Protestantism
:? :P
5. Don't hate on other classes, they play to have fun, not to ruin yours. Nobody here is malevolent.
I'm sorry but this is bullshit. You read the forums like me, and you should know about it.
I'm sorry but this is bullshit. You read the forums like me, and you should know about it.Pretty much this. There are a ton of builds that are all about having fun by simply being annoying and/or ruining other's fun.
Nobody is initially malevolent when he creates his forst main and tries to play. The constant hate and lobbyism and nerfs make people malevolent.
1. Accept that other classes have a right of existance, just as much as yours.
2. Accept that other classes have a right for fun, just as much as yours.
3. Accept that your class can possibly annoy and frustrate other classes.
4. Be always kind to your fellow community members, and try to understand their point of view.
5. Don't hate on other classes, they play to have fun, not to ruin yours. Nobody here is malevolent.
6. Don't suggest nerfs. Ever. If anything, suggest a buff.
7. Keep up discussion discipline. Don't become unobjective, insulting, provocative or something like that. Try to solve the issue, not to "win".
8. Always try to play WITH your teammates on the server, not only along with them. Give teamplay a try. The game gains quality with it.
9. Stay always kind. It's really a basic and obvious rule for a good community, and yet people forget about it regularly. Don't get yourself driven by emotions. What are you? A girl? (Sorry, girls, this one was on you :wink: )
10. Praise the devs. They don't do a perfect job, and they often behave like dickheads, but if you criticize them, criticize their work, and don't insult them. I think this is another important aspect, as it has impact on how good, how fast and how long your mod will be supported and further developed.
Pretty much this. There are a ton of builds that are all about having fun by simply being annoying and/or ruining other's fun.
To give an example : a huge majority of people don't count cards in black jack. However, counting cards is the best strategy. No matter how difficult, it's something people could do. Should black jack be balanced for people that could cards just because such a possibility exists ?
The devs have done a fine job with avoiding retarded lobbyist suggestions or crying..
All i can say is keep up the fine work :wink:
I am not sure about this. Keep in mind it's your perception. That's what I am talking about. Can be it's some extreme build, and can be it annoys you. But you don't know if the other person hasn't done it to just test something new or the like. Unless he says, so, of course. I don't deny there are assholes ot there in the internet. But I say the percentage is not as high as one might think, in most cases it's misunderstandings.Haha. I'm sorry. You are wrong. I used to be in the NA SemenSTORM faction. You are absolutely wrong in thinking that there aren't (several) builds created to simply be annoying and to troll, and that people get their 'fun' out of doing this. It's really quite naive of you to think so. Pretty much every single person in that faction has at least one build specifically created to be annoying.
The devs are doing great ignoring their communities needs :(
Ingame they want to play an entirely skill based game without a lot of interaction with teammates. the problem is that this doesn't apply to cRPG, which has a lot more depth. You are free to play the game in a more "mindless" way, for relaxing purposes and whatnot, but as long as no REAL teamplay takes place, you are simply playing the game wrong, or, to say it a nicer way, you are not playing the whole game. This is fine, as long as you are aware of it and don't base any buff or nerf suggestions on YOUR way to play the game. Playing without tactics removes your right for suggestions, easy as that. cRPG is just not a game for immediate gratification, you have to work towards ending the round successfully, it's about winning the battle, not making kills.
This is fine, as long as you are aware of it and don't base any buff or nerf suggestions on YOUR way to play the game.
I have more fun being the bad guy. Makes people get into the game more. I dont mean harassment of real life things, of course. I like being the guy people target or have fun trolling. If you to friendly with people you tend to not want to kill them
Also about the "malevolent" thing, almost everybody experienced direct nerfs to what they were doing. Only a tiny majority "turned rogue" due to discontent with game balance, if any. I just don't see anyone sane (read : not smoothrich) doing that.
Only a tiny majority
Haha. I'm sorry. You are wrong. I used to be in the NA SemenSTORM faction. You are absolutely wrong in thinking that there aren't (several) builds created to simply be annoying and to troll, and that people get their 'fun' out of doing this. It's really quite naive of you to think so. Pretty much every single person in that faction has at least one build specifically created to be annoying.
Utter tripe. Stop telling people why and how they should be playing the game. And what is "REAL" teamplay anyways? Every LARP-bundle of sticks in this game has some ridiculous notion that multiplayer should look like a Total War game or something but omg where all the soldiers are played by real people!!!. The fundamentals of Warband combat make that and any advanced "teamplay" beyond blobbing and watching teammates' backs impossible. Make a shieldwall and see how effective it is in melee. Add to that the fact that this a video game with no negative incentives of consequence (as opposed to real life where getting in a close quarters fight would be absolutely fucking terrifying, painful, and often maiming/fatal) and you might realize that your "teamplay" will never occur. New game modes with multiple objectives and longer rounds can change this in a very general sense, but you're still never going to see formations marching around being useful beyond absorbing projectiles before the action starts.
Funny, that's exactly what you're doing.
i almost never read your posts cause they are so long :'(
You write too much for the amount of things you have to say.
Also; you will never, ever find a video game where there are not people actively trying to abuse their strengths to irritate others for fun. It is supremely naive to think otherwise. There are at least 5 people in this thread who do that, including myself.
Finally, if people want teamwork they should do it on a clan-by-clan basis while they are in the server. Hook up in your TS3 and play along with your m8s. One thing I have learned being cavalry for numerous generations is that if you help a teammate who doesn't know you're coming they are likely to rear you, block your bump and eat it themselves because they looped around the enemy at the last minute, or just slash your horse down.
Teamwork can be very bad sometimes.(click to show/hide)