cRPG

cRPG => Suggestions Corner => Topic started by: Matey on March 08, 2013, 01:08:48 am

Title: Deployable Wooden stakes/anticav items.
Post by: Matey on March 08, 2013, 01:08:48 am
Since ladders get out of control in strat... how about something like these..

(click to show/hide)

or something even easier... the best possible thing would be something deployable to prevent cav from being able to get somewhere without stopping infantry too much. currently in strat battles if you dont protect your forward spawn/weapon rack/healing tent with hordes of ladders then it is pretty much a guarantee that cav will fuck it up.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Zanze on March 08, 2013, 01:16:17 am
Siege shields?
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Malaclypse on March 08, 2013, 01:58:31 am
Siege shields?

A bit wimpy against cav, would be better to have some specific items. Trenches, Wooden Palisades/stakes, etc.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: XyNox on March 08, 2013, 02:04:58 am
Im all in for more siege gear. I also think siegeshields should not get destroyed in 1 or 2 hits.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: oprah_winfrey on March 08, 2013, 02:07:51 am
Siege shields?

Die way too quickly and you can only deploy a few of them.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Kryser on March 08, 2013, 02:15:42 am
Buff them !!!!
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Matey on March 08, 2013, 02:22:47 am
even if siege shields could take a few hits, they don't cover enough territory to be effective in keeping wankers away from your siege stuff.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Jarlek on March 09, 2013, 06:18:24 pm
This has been suggested before, multiple times.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Andy on March 09, 2013, 06:31:42 pm
This has been suggested before, multiple times.
Yes, and we must keep suggesting it again, over and over until it happens. That's how the world works.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Silfarion on March 09, 2013, 06:35:08 pm
Well, I had an idea for it

How about, we get wooden stakes like the ones in ME2TW? Touching it at walking speed does 1 damage and stuns you, but touching it at lance charge speed will probably kill your horse if it isn't armored
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Matey on March 09, 2013, 07:18:28 pm
Well, I had an idea for it

How about, we get wooden stakes like the ones in ME2TW? Touching it at walking speed does 1 damage and stuns you, but touching it at lance charge speed will probably kill your horse if it isn't armored

That could be interesting but could also be kinda OP and probably really hard to get working right. Just having something to get in the way of cav other than crazy ladder forts would be nice.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Inglorious on March 09, 2013, 07:23:48 pm
Though it has been suggested multiple times, I agree there needs to be something more than ladder spam to ward off cavalry. Ladders are made for climbing!

Speaking of things they should add... I can't wait until they add the ballista into the game!
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Ronin on March 10, 2013, 03:59:55 pm
Mercenary mod has deployable stakes at the moment. (as well as deployable pavise shields)
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Silfarion on March 10, 2013, 10:59:30 pm
Just need to make them relatively destructible to stop abuse.

Probably 1 hit it's gone, since it's just a big wooden stick. But it'd still be extremely effective against cavalry
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Matey on March 10, 2013, 11:00:32 pm
youd have to make it fairly sturdy otherwise cav could just trot up and slap it down.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Ronin on March 10, 2013, 11:30:23 pm
If you let them dismount, destroy the equipment and mount again; yes they will do that.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Silfarion on March 10, 2013, 11:45:07 pm
If you let them dismount, destroy the equipment and mount again; yes they will do that.

Which would be a bad idea if there's a huge mob of guys with axes that want to kill the guy on the horse

But it'd be good for area denial, at least to hold them off for as long as possible
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Algarn on March 11, 2013, 02:52:36 am
Make a deployable stake as for siege shields or construction sites : that will improve the difficulty for cavs in battle , but not too much if they are skilled !
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Commodore_Axephante on March 11, 2013, 03:40:25 am
Probably 1 hit it's gone, since it's just a big wooden stick. But it'd still be extremely effective against cavalry

I don't know, even if you're strong enough to hack right through a sharpened wooden beam, what have you turned it into? A shorter sharpened wooden beam. And there are 5 or 6 in the model. So, they should be able to take a few hits. Besides, you're never going to destroy them with crossbows.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Silfarion on March 11, 2013, 04:03:59 am
A shorter sharpened wooden beam. And there are 5 or 6 in the model.

In that case assume every wooden stake can take 2 hits, and if there are 5 or 6 it should take 10 or 12 hits to destroy all the stakes

That sounds pretty good
Title: Re: Deployable Wooden stakes/anticav items.
Post by: BlindGuy on March 11, 2013, 05:37:14 pm
In MM mod you could deploy these as a Rifleman.

Ideally they need to be limited, like siege shields, but maybe 8 per team, and strong! These are hard bits of wood lashed to one another: you cannot just hack the center strut because of the spikes, and destroying it spike by spike should take you, as one player with a 2h/1h, about...20 secs maybe? like a construction sight is now maybe...

Problem is it must be relatively immune to all ranged except throwing...
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Ozin on March 11, 2013, 07:42:34 pm
Yeah, I've already made this actually, works good on my local module. Just need to address some compatibility issues with the newest crpg version so I can commit it to the SVN. I hope it won't take too long :/
Title: Re: Deployable Wooden stakes/anticav items.
Post by: BlindGuy on March 12, 2013, 03:09:21 pm
Fucking smart ass, how convenient he "already made this" once he stole our idea! RAGE!


No, good work, amazing, keep it up, ty. Now make me a burgundy hood pls to match my Byrnie's cloak and we can all be happy :D
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Tayzzer on March 13, 2013, 07:34:28 pm
Quote
Quote
Quote from: Silfarion on March 10, 2013, 10:59:30 pm
Probably 1 hit it's gone, since it's just a big wooden stick. But it'd still be extremely effective against cavalry

I don't know, even if you're strong enough to hack right through a sharpened wooden beam, what have you turned it into? A shorter sharpened wooden beam. And there are 5 or 6 in the model. So, they should be able to take a few hits. Besides, you're never going to destroy them with crossbows.

I would suggest making it as strong as a deployed siege site and since they appear to already be a giant pile of wood it makes a sort of sense. In addition range hardly does anything to them. make it 4 slots and extremely heavy so its for tactical defense and not something you can throw in front of a cavalry charge.
 
Unless it comes from a siege site then I don't know much about how much construction material every thing costs so I cant make a good suggestion on that count.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: CrazyCracka420 on March 14, 2013, 04:51:07 pm
Instead of what Matey shows in his OP, I would prefer/suggest stakes that are 2 stakes per slot.  You put them in the ground and they will rear a horse that runs into it (if that's even possible, otherwise it would just stop horses from riding over it, rearing would be best tho).  If you want a stake ring or stake pit you'd need to carry multiple slots and have your buddies helping out as well.  Otherwise it's similar to a pavise in that you (the archer typically) would be standing behind your two stakes in the ground. 

And they should be destroyable in a couple hits each.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Silfarion on March 14, 2013, 07:59:36 pm
they will rear a horse that runs into it (if that's even possible, otherwise it would just stop horses from riding over it, rearing would be best tho)

Well then they're just siege shields that don't block projectiles. I think they should do damage upon contact or something
Title: Re: Deployable Wooden stakes/anticav items.
Post by: CrazyCracka420 on March 14, 2013, 08:08:36 pm
Well then they're just siege shields that don't block projectiles. I think they should do damage upon contact or something

Agreed, they should do damage and actually rear the horse (not just "stop it"), but I don't know if that's possible to code into the object.

The difference between a siege shield (which is 2 slots and blocks arrows) and these, would be that they are not as tall so it wouldn't be such an easy target for someone to attack (especially riding by on a horse) and you would get 2 (or so) for every 1 slot they take up.  You could easily put up a ring of stakes if you had a few teammates carrying them. 

If it is, then I'd like to see all weapons have "passive" damage that can be dealt if someone run's into it (even if you're not actually coming forward with an attack)
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Ozin on March 15, 2013, 07:57:05 pm
Agreed, they should do damage and actually rear the horse (not just "stop it"), but I don't know if that's possible to code into the object.

The difference between a siege shield (which is 2 slots and blocks arrows) and these, would be that they are not as tall so it wouldn't be such an easy target for someone to attack (especially riding by on a horse) and you would get 2 (or so) for every 1 slot they take up.  You could easily put up a ring of stakes if you had a few teammates carrying them. 

If it is, then I'd like to see all weapons have "passive" damage that can be dealt if someone run's into it (even if you're not actually coming forward with an attack)
It already does damage. To horses only though. And I've fixed the stuff on my end and committed to svn, so I can confirm it will be included in the next patch :)
Title: Re: Deployable Wooden stakes/anticav items.
Post by: CrazyCracka420 on March 15, 2013, 08:09:19 pm
That's awesome, thanks Ozin...can you confirm if it's a similar model to what the OP posted?  Do you got a pic handy you can post?  How many slots/weight will it be?
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Carthan on March 15, 2013, 08:16:05 pm
Just need to make it have a very small hitbox so it can't be shot or couched down, only destroyed by infantry.
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Silfarion on March 17, 2013, 04:09:42 am
Well we could treat it like a lance, sorta

Except the one thats moving is you, so a horse going at lance speed would take couched damage, whereas a guy who casually walks into it would take as much damage as getting stabbed by a pike at point blank range
Title: Re: Deployable Wooden stakes/anticav items.
Post by: Sniger on March 17, 2013, 03:41:43 pm
http://en.wikipedia.org/wiki/Punji_stick