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cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Keening on March 06, 2013, 02:24:09 am

Title: Making Spathion 0 Slot Mistake.
Post by: Keening on March 06, 2013, 02:24:09 am
Hello,

First of all let me say great effort in the patch, Wonderful new artwork for new armors/etc.

I like the CrossBow 2 slot change to go with 0 slot change to 1h short swords, seems logical change for the better.

I have to assume making Spathion 0 slot was a mistake, because it simply does not make sense. The Spathion is a heavier longsword better than Knightly Arming Sword/Nordic Champions Sword. So why would Spathion be a 0 slot and the others be 1 slot?

My two cents:  Make Spathion a 1 slot item and then normalize the overpowered Paramerion sword worth half the cost.

Sincerely,

Keening
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Matey on March 06, 2013, 02:59:40 am
the Spathion is a good weapon... but not great. I believe it is 0 slot intentionally and that keeping it as such is perfectly ok. Think about it... It is VERY expensive... 0 slots makes it a tempting item for archers and xbows.. but xbows and bows are pretty pricey and if you use good ammo then your cost is getting pretty high... throw in a 10k side arm and you will lose money unless you switch to cheap ammo.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: WSC_Sorokopud on March 06, 2013, 02:59:53 am
Yes, absolutely agree with Keening. And please tell why Paramerion new sword is so overpowered? It is better than Nordic/Knightly Champ swords and still costs less. 

And, Matey 10k isnt a lot of money. Some people use to ride Heavy Chargers and thats not a problem for them
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Abay on March 06, 2013, 03:05:58 am
Creating slot thing was a huge mistake I think. The best is carrying stuff if it can be carried with your str.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Tydeus on March 06, 2013, 03:27:43 am
It will be 1 slot.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Keening on March 06, 2013, 03:28:40 am
the Spathion is a good weapon... but not great. I believe it is 0 slot intentionally and that keeping it as such is perfectly OK. Think about it... It is VERY expensive... 0 slots makes it a tempting item for archers and xbows.. but xbows and bows are pretty pricey and if you use good ammo then your cost is getting pretty high... throw in a 10k side arm and you will lose money unless you switch to cheap ammo.

Thanks for the quick reply! You have a very good argument however balance should not be purely based around upkeep cost. As that creates an additional barrier against newer players (First couple of generations which as a casual gamer can take many months to reach) while the majority of players seem to be veterans only benefiting them further. Many players have lots of gold, many of the mounts cost 3x the cost of this sword and that does not prevent them from being 5+ of them all the field at all times. (During normal hours)

Having a long 0 slot weapon is of course an option, but this still does not make any sense as look at Knightly Arming Sword and Nordic Champions which cost only 500-1500 gold less and take up 1 slot, If that was the preferred course of action then I would expect all of those swords to also be 0 slot items instead of just being worthless as they are now.

Making short reach shorts swords 0 slot is great, that gives archers a way to realistically defend themselves using short weapons. I strongly disagree with making Spathion 0 slot, this is a huge mistake for CRPG as the biggest class benefited is Cavalry. You don't see Cav's running around with short sword trying to swipe people.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Tibe on March 06, 2013, 06:59:11 am
Seriuslly wtf? 0 sloths for that weapon? Its got better stats than most 1 sloth weapons. Atleast make it shorter. Like 87 lenght, or lower its speed to 95 or something or give it less damage.......one of those.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: TomMyyY on March 06, 2013, 09:25:18 am
visitors can't see pics , please register or login
Title: Re: Making Spathion 0 Slot Mistake.
Post by: poikakoira on March 06, 2013, 11:22:10 am
keep it in 0 slot, gives archers after all these nerfs to option defend them selfs  :)
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Leesin on March 06, 2013, 11:53:19 am
keep it in 0 slot, gives archers after all these nerfs to option defend them selfs  :)

Only in your dreams! lol. Archers defend themself by killing the enemy before they reach melee range, if the enemy makes it into melee range then it's only fair the archers are subject to anal rape if they have no team mates to defend them  :D.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Lennu on March 06, 2013, 12:16:38 pm
I've been playing with my archer alt a lot because of this. Nothing feels better than shooting an enemy a few times first, and as he gets close I CUT THAT BITCH!
Title: Re: Making Spathion 0 Slot Mistake.
Post by: LordRichrich on March 06, 2013, 03:32:36 pm
You really think the spathion is so much better than eg, the broad short sword for an archer?
Sure, you get extra slice and range, but the 28p on the broad short sword and the speed is a godsend.
Who's gonna catch you? Guys in armour or shielders
Are they gonna be faster than you? Yes
Are they going to gank the fuck outta you? Yes

So what you want, is a short stabby sword, that can pierce plate, won't bounce off armour and has enough speed to make up for low wpf! And length doesn't mater cos you can't back peddle spam with arrows on your back!

The spathion as an archers weapon would be if you're getting chased down by guys in mail.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: tuttiritari on March 06, 2013, 03:34:33 pm
Would be nice to hear from devs will spathion stay slot 0 before people start to loom it?
Title: Re: Making Spathion 0 Slot Mistake.
Post by: poikakoira on March 06, 2013, 04:07:47 pm
Only in your dreams! lol. Archers defend themself by killing the enemy before they reach melee range, if the enemy makes it into melee range then it's only fair the archers are subject to anal rape if they have no team mates to defend them  :D.


then they will keep kiting :D
Title: Re: Making Spathion 0 Slot Mistake.
Post by: XyNox on March 06, 2013, 04:09:08 pm
I dont use it atm because it feels like bugusing. I am quite certain it will be changed to 1 slot soon.

Anyway, I like the broad short WAY more. Looks hella cool and 28p at 102 speed is just crazy. I went 11 - 3 with just a the broad short and light armor yesterday on EU1 with my 21 1H wpf archer build. ( Ok, I picked up a bow from the ground to kill 2 peasants ... )
Title: Re: Making Spathion 0 Slot Mistake.
Post by: poikakoira on March 06, 2013, 04:13:59 pm
I dont use it atm because it feels like bugusing. I am quite certain it will be changed to 1 slot soon.

Anyway, I like the broad short WAY more. Looks hella cool and 28p at 102 speed is just crazy. I went 11 - 3 with just a the broad short and light armor yesterday on EU1 with my 21 1H wpf archer build. ( Ok, I picked up a bow from the ground to kill 2 peasants ... )

they should now just stop nerfing .i would like to loom spathion sword but when i get it to +3 they will nerf it to slot 1.. i dont care is it bug or not its damn good :D
Title: Re: Making Spathion 0 Slot Mistake.
Post by: XyNox on March 06, 2013, 04:20:06 pm
they should now just stop nerfing, all time.i would like to loom spathion sword but when i get it to +3 they will nerf it to slot 1.. i dont care is it bug or not its damn good :D

I have no official information about it but I HIGHLY doubt that its gonna stay 0 slot. Look at the other new 0 slot weapons, they are short-ish and this makes sense. The spathion is a 0 slot copy of the KAS with 102 lenght. So I would definitly not loom it if you want a 0 slot weapon  :P
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Tovi on March 06, 2013, 04:25:13 pm
0 slots is justified for short falchion (wich is very good weapon), not for 1 meter sword.
Plus : this this the heaviest 1h sword !!!

Longest+heaviest = 0 slot  :?: :?: :?: :?: :?:
Title: Re: Making Spathion 0 Slot Mistake.
Post by: poikakoira on March 06, 2013, 04:35:58 pm
I have no official information about it but I HIGHLY doubt that its gonna stay 0 slot. Look at the other new 0 slot weapons, they are short-ish and this makes sense. The spathion is a 0 slot copy of the KAS with 102 lenght. So I would definitly not loom it if you want a 0 slot weapon  :P

well anyway i dont tell spathion is only one there, others slot 0 are good too, just telling that archery is getting more interesting now when you can actually fight back if you got some ps, couse old slot 0 weapons were so short it was little hard.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Tibe on March 06, 2013, 04:39:14 pm
Yep. Went boardsword and longbow on my alt aswell. It looks like a pretty awesomesauce blade. Happy its 0 sloths now.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: bredeus on March 06, 2013, 10:56:18 pm
Make all weapon 0 slots and its gonna be fair ;)
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Keening on March 06, 2013, 11:47:56 pm
Would be nice to hear from devs will spathion stay slot 0 before people start to loom it?

Read the entire forums before your post.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: tuttiritari on March 07, 2013, 12:31:41 am
Read the entire forums before your post.

Not spending my whole life here sorry :D
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Kampfkarotte on March 21, 2013, 07:11:19 pm
It seems that the guys, who decide how the stats of weapons are, are playing roulette. I bought a Spathion and planned my xbow cav character with light crossbow(2)+2*steel bolts(1)+spathion(0)=4 slots. Finally i got 13 STR with lvl 25 and loomed spathion to MW, then i see - BÄM - it has one slot  :evil: :evil: :evil:
Nice i thought, just gave my loom points away for a shit which is absolutely useless now, cause ARABIAN CAV SWORD, which has HALF of the repair costs and 2 DAMAGE MORE and also 1 slot is far better now than spathion.
chadz or whoever did this cant be serious, first they make a OP weapon, then they make it UP.
They could have either nerfed the dmg a bit or speed but when they make 0 to 1 slot and the other stats stay the same, the weapon gets useless.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Osiris on March 21, 2013, 07:32:47 pm
Crpg lesson 1. Never loom clearly op items after a patch.

What did you expect  :lol:
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Berserkadin on March 22, 2013, 12:58:07 pm
It seems that the guys, who decide how the stats of weapons are, are playing roulette. I bought a Spathion and planned my xbow cav character with light crossbow(2)+2*steel bolts(1)+spathion(0)=4 slots. Finally i got 13 STR with lvl 25 and loomed spathion to MW, then i see - BÄM - it has one slot  :evil: :evil: :evil:
Nice i thought, just gave my loom points away for a shit which is absolutely useless now, cause ARABIAN CAV SWORD, which has HALF of the repair costs and 2 DAMAGE MORE and also 1 slot is far better now than spathion.
chadz or whoever did this cant be serious, first they make a OP weapon, then they make it UP.
They could have either nerfed the dmg a bit or speed but when they make 0 to 1 slot and the other stats stay the same, the weapon gets useless.
Spathion is fine after it got fixed, you where just stupid enough to try and abuse a clear mistake and then you paid the price for it.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Kampfkarotte on March 23, 2013, 02:15:53 am
Spathion is fine after it got fixed, you where just stupid enough to try and abuse a clear mistake and then you paid the price for it.
You dont need to be that polite mister. I waited some time then i loomed it ofc i knew the risk it could get 1 slot back. What I wanted to say is that its not smart to make OP weapons and then nerf them some days later. But obviously youre stupid enough not to understand this.
Title: Re: Making Spathion 0 Slot Mistake.
Post by: Phew on March 25, 2013, 05:30:25 pm
With all the whine aimed at horse xbows, you had to think the last thing the devs would do is gift them the option to bumpslash as effectively as a dedicated 1h cav.

It was obvious from the beginning that the intent of the 1h 0slot changes was so archers and xbows could carry top-tier short swords, not so that horse xbowmen could double as 1h cav without penalty.