cRPG

Strategus => Strategus General Discussion => Topic started by: GuiKa on March 03, 2013, 01:23:50 am

Title: Strategus Enhancer
Post by: GuiKa on March 03, 2013, 01:23:50 am
Strategus Enhancer



Web site : http://strategusenhancer.net/ (http://strategusenhancer.net/) (omg i bought a new domain !)
Script : http://userscripts.org/scripts/show/150956 (http://userscripts.org/scripts/show/150956) (Don't forget to update it)


Sorry for the old account , there were not enough data to justify a mirgration. Just recreate one .:rolleyes:


I. What is it ?

Based on : Kinn post (http://forum.meleegaming.com/strategus-general-discussion/strategus-enhancment-project/msg734385/)

  This is the combination of a web site, a web service, a windows service and a script to add new experiences to strategus. This include share of line of sight for members of the same faction with a simple and powerful role system to protect your data. Additionally there is contracts which are basically some sort of quest between factions/players, these contract will impact of your renow/infamy on the web site.

Site home page:
(click to show/hide)

Script:
(click to show/hide)

Solo/Faction section:
(click to show/hide)

From to create contracts:
(click to show/hide)

List of contracts:
(click to show/hide)



II. Factions and Solo profiles

  On my system every user can have one faction, one solo profile or even both. A profile is what link you to the different features of strategus enhancer, this is where the LOS and contracts will be stored.

  A solo profile can be disabled by entering a faction which doesn't allow player to have it, a disabled profile will be unable to apply for contract and therefore do anything on the system.

  A faction is like a solo profile but with multiple user in it, the right to act in behalf of the faction or alter it is managed by roles. A role is assigned to a user which will determine what he can do :

(click to show/hide)

  These two object also hold the infamy and the renow, visible by everyone.



III. Contracts

  This is probably the main dishes: a quest system for strategus. This will, if it works properly (lol) allow solo player as well as faction to enjoy strategus en make goods on it.

  Contracts have a life cycle :

(click to show/hide)

  Each contract will go from state to state depending on the contractor or mercenary actions, here is the "normal" course of action :

-Pending: Contract just created, no one can see the private property of the contract. No one can see who created it. The contract is added to the list in the Tavern.
-Accepted: The contractor accepted one of the mercenary who applied for it, the timer for the deadline will now start. The mercenary now can see all property of the contract.
-Fulfilled: The mercenary has fulfilled the contract, or at least claimed to have. The contractor now has to confirm it.
-Confirmed: The contractor has confirmed that the mercenary has fulfilled the contract. He now has to pay the man.
-Paid: The contractor had claimed to have paid the mercenary. The merc now has to confirm that.
-Closed: The mercenary has confirmed that the contractor has paid him. The contract is now visible by everyone.

  Each time you have have an action to make you will have a deadline of 24 hours for it. If you fail to make the action in time you will get infamy.
  All actions are made from the Contracts page of your Faction/Solo tab and will send a notification to the contractor or mercenary.

  In case of deny both the mercenary and contractor will get infamy, the may seams unfair but it is necessary and realistic. Chose your mercs wisely.

  There is three types of contracts:

-Basic: This is the most basic contract, it has a public and a private description.

-Scouting: This is a contract with a position that the merc will have scout. The fulfillment is done by pressing the "start" button to upload you data while being near the position.

-Trading: This is a contract with two town/castle or village in addition to the private and public description. The fulfillment is manual like for basic contract, the two locations are here to clarify the therms.



IV. Finaly

  There will be bugs as i just deployed the solution, don't panic if you see an exception page this is just because I've activated the details error for everyone. If you encounter one just post the exception message (the sentence in red at the top of the page) and say what you were trying to do.


I've uploaded the visual studio 2012 solution on mediafire like always : http://www.mediafire.com/?tn1rrm4mur62twy

You may notice i added a Windows Service project, this is for periodic tasks.


For the great debate :

Who have access to the Database ?

Awnser: Me and only me. You can read the first 3 pages of this thread and decide if you want to trust me or not. But please don't whine about it this could never work without a remote server.



Regards,

GuiKa.
Title: Re: Strategus Enhancer
Post by: Kelugarn on March 03, 2013, 04:22:48 am
Would be great if this was already a normal feature, but as a user-script the legality is in a very grey area. Plus it seems too easy for someone to exploit the user-script...
Title: Re: Strategus Enhancer
Post by: Butan on March 03, 2013, 05:21:45 am
Wow, just wow.

I asked Kinngrimm for your other works and I hope he communicated my respect to you, if not, you have it.

I wanted to have a go at your previous version multiple times but was a bit lazy... this userscript will be quite handy.

Please continue your work! We desesperately need it.



Edit: spotted no bug atm but need more documentation on

- whats happening when you click on "upload" or "download" (I know upload must mean you send what you see, and download you receive but precisely?)
- the roles related powers from 0 to 5 (SeeLOS    SendLOS    ManageFaction ) needs to be shown somewhere (unlike in current strat where "ranks" had no meaning until people understood there was rank for seeing faction members (rank 1 and above), rank for modifying roster (rank 5 and above) and rank for modifying clan data (rank 10))
it is shown but only when you "create role" I suggest putting the infos on each role somewhere when you just look at the list of faction's roles.


Also maybe add a "home" button when you are in the "documentation" part  :P



P.S.: I will brainstorm/debug a lot for you if you let me ! I want this baby to grow and I hope you are motivated !  :mrgreen:
Title: Re: Strategus Enhancer
Post by: Erasmas on March 03, 2013, 10:02:55 am
Hm.....

I would like to know where the data are uploaded to, who has access to them, and who has administrator rights here.

I am not overly paranoid, but i really wouln't like Kinngrimm to read all messages that "higher ranking members can send to lower ranking members of a faction", or see what happens in Balanli where I am atm, etc .... No offence Kinn, I know you are ok (although Ni guys may have a different view on that :D), but I also know that you are involved in this, and my comment is not personal.

Also, I would like to see a clear statement that chadz and team approved this particular solution.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 03, 2013, 12:57:06 pm
Would be great if this was already a normal feature, but as a user-script the legality is in a very grey area. Plus it seems too easy for someone to exploit the user-script...

All security is handled server side.

Edit: spotted no bug atm but need more documentation on

- whats happening when you click on "upload" or "download" (I know upload must mean you send what you see, and download you receive but precisely?)
- the roles related powers from 0 to 5 (SeeLOS    SendLOS    ManageFaction ) needs to be shown somewhere (unlike in current strat where "ranks" had no meaning until people understood there was rank for seeing faction members (rank 1 and above), rank for modifying roster (rank 5 and above) and rank for modifying clan data (rank 10))
it is shown but only when you "create role" I suggest putting the infos on each role somewhere when you just look at the list of faction's roles.

Also maybe add a "home" button when you are in the "documentation" part  :P

I changed the tutorial page to include more information and added a "go back" link.

P.S.: I will brainstorm/debug a lot for you if you let me ! I want this baby to grow and I hope you are motivated !  :mrgreen:

No problem about that, what's your experience ?

Hm.....

I would like to know where the data are uploaded to, who has access to them, and who has administrator rights here.

I am not overly paranoid, but i really wouln't like Kinngrimm to read all messages that "higher ranking members can send to lower ranking members of a faction", or see what happens in Balanli where I am atm, etc .... No offence Kinn, I know you are ok (although Ni guys may have a different view on that :D), but I also know that you are involved in this, and my comment is not personal.

Also, I would like to see a clear statement that chadz and team approved this particular solution.

Everything is stored on a database which is on an EC2 amazon instance http://aws.amazon.com/fr/ec2/ (http://aws.amazon.com/fr/ec2/), obviously i have full access to it. I am not a cheater and i will never develop a way to parse the data which is not from my profile.

For the chadz statement you can look in one of the thread about Strategus Viewer, i can't find it anymore. I bet kinn saved it.
Title: Re: Strategus Enhancer
Post by: bagge on March 03, 2013, 01:04:18 pm
LOS sharing should be forbidden already
Title: Re: Strategus Enhancer
Post by: GuiKa on March 03, 2013, 01:07:01 pm
LOS sharing should be forbidden already

chadz clearly said that the reason their is no LOS sharing on strategus already is because they could not afford it. Too much bandwitch would be used.
Title: Re: Strategus Enhancer
Post by: Erasmas on March 03, 2013, 02:42:45 pm
chadz clearly said that the reason their is no LOS sharing on strategus already is because they could not afford it. Too much bandwitch would be used.

He did? I clearly missed that. When and where?

obviously i have full access to it. I am not a cheater and i will never develop a way to parse the data which is not from my profile.

So currently you do not have the map where all LOS info is shown? And, we have you word as a guarantee that you or anyone else will ever have it, right? Sorry for asking, but I am kinda reluctant to trust the the "client side customisation", where the data are stored somewhere else than actual strat servers, and someone else than strat developers have access to it.  Hell, I am event reluctant to trust them, to be honest, but I have to live with that, hoping they are to lazy busy to mess around with stuff.
 
Some more questions before I even try to log in:

1. Will my application to the faction require approval of the leader?
2. Can I change the faction?
3. Who has access to the data I will upload? My teammates only? What part of the information in available to the public?
4. Who is in charge of fuck-ups and bugs?
5 Can I delete my account permanently?
Title: Re: Strategus Enhancer
Post by: GuiKa on March 03, 2013, 03:57:32 pm
He did? I clearly missed that. When and where?

Yes he did i'm not sure in which thread =x , i will search it later on by browsing all chadz posts.
http://forum.meleegaming.com/strategus-general-discussion/cheating-or-no/msg671015/#msg671015

So currently you do not have the map where all LOS info is shown? And, we have you word as a guarantee that you or anyone else will ever have it, right? Sorry for asking, but I am kinda reluctant to trust the the "client side customisation", where the data are stored somewhere else than actual strat servers, and someone else than strat developers have access to it.  Hell, I am event reluctant to trust them, to be honest, but I have to live with that.

I am the only developer on the project, and i always was. Well sure i could "stole" the los of others using the system to know where everyone is ... but i will never do that and i don't even really "play" strategus anyway, i just follow kinngrimm leadership.
As long as i am a wolves if you trust kinn you shouldn't have any problem with that, and kinn would rather die than cheat. Everyone know that  :lol:.

Some more questions before I even try to log in:

1. Will my application to the faction require approval of the leader?
2. Can I change the faction?
3. Who has access to the data I will upload? My teammates only? What part of the information in available to the public?
4. Who is in charge of fuck-ups and bugs?
5 Can I delete my account permanently?

1. Yes
2. Yes (i am working on this i will release the form to do that in few hours)
3. If you are in the faction and you have the right to send data (send LOS), your data will be shared with your teammate who have the right to See LOS. If you are using a solo profile you are sharing the data with you only (pointless for now will make sens with contracts and relations).
4. Me
5. Well the account part and the logic are separated, the data you send are not stored depending on your account but on your solo profile or faction. If you leave your faction the thing you sent will still be in it but rapidly outdated (6 hours), if you delete your solo profile everything will be deleted.
So you can't delete your account (at least for now) but you can completely be out of the project as an account alone does nothing and cannot be seen.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 03, 2013, 06:18:35 pm
Released a new version of the site :

-Fixed few bugs

-Added a link to leave your faction

-Added a link to delete your solo profile

-Added a page "Me" in the tab Home where you can :
    -See some information about your account.
    -Join/Create a faction if you don't have one already.
    -Create a solo profile if you don't have one already and your faction allows it

-Added a checkbox in the edition form for faction to change if the faction allow solo profile or not

-Depending if the faction allow or not a solo profile members profile already existing are either disabled or enabled (when the attribute of the faction change) :
   -Disabled solo profile still exist but cannot be interacted with anymore. For instance if the profile had a contract and is disabled the contract will still be active and the use will have to fulfill it. But it will be impossible for the profile to get any more contracts.

So basically i made things ready to add the upcoming features.
Title: Re: Strategus Enhancer
Post by: Butan on March 04, 2013, 02:20:47 pm
Quote
Would be great if this was already a normal feature, but as a user-script the legality is in a very grey area. Plus it seems too easy for someone to exploit the user-script...

No malware found in this script, from unknown neutral security check party  :P


Hm.....

I would like to know where the data are uploaded to, who has access to them, and who has administrator rights here.

Obviously, Guika has access here.



You cant "create" something on strategus since only the developers of donkey team have access. So except adding stuff that are ALREADY in strategus (recompiling infos and showing them in new tabs, adding some buttons, basically) you are FORCED to create an external website, like Guika did, and have sole access to administration, if you want something that REALLLLYYYYY gives functionnality that we desesperately need (dear chadz, give us some help too!). This thing here could be the beginning of something really great.


Forget one moment that Guika is actually in a clan, and believe that what he's doing is for the sake of enhancing strategus. Right from the moment we create an account somewhere (cRPG account too), we trust the guys behind it to not exploit the infos they have access to. chadz could also kill us all with a pression on WIPE button!
Guika takes free time to do something without asking for payment, just to give something worth playing for him and others. Dont be that douche and throw doubts and suspicion just because of strat politics.



Quote from: guika
No problem about that, what's your experience ?

no experience at all if you speak from a programming/computing perspective, but I know to press all kinds of buttons everywhere and seek the mighty bug ! Also brainstorming coz I have a brain. RLY. So I will maybe sometime throw a bit of ideas here and there like a boss. But I will wait a bit to see what more you have planned...
Title: Re: Strategus Enhancer
Post by: kinngrimm on March 04, 2013, 03:39:02 pm
and again you amazed me Guika, great work!

@doubters/politicians or anyone else who is in dislike for what ever reason
The tool had been cleared to be programmed before it was started, it was cleared when the first version was out again and with the added content i would expect that it would be cleared again for use as it still goes conform with the restrictions i was told. In addion there had been done more balancing to get some things more challanging and not even be able to automat LOS. If after all what has been done you still don't like it, well it is "free" to use, free also in like "free not to use". I can't help you with suspicious thoughts or a general dislike for the one or other function/option included. There then i would suggest do it better yourself, make it public so we would have diversity to choose from or help improving this here.

If in the end anything you do would be complaining here ... then
(click to show/hide)
Title: Re: Strategus Enhancer
Post by: CrazyCracka420 on March 04, 2013, 04:43:15 pm
The people here are bringing up legitimate concerns.  I personally think that LOS sharing defeats the purpose of a game like strategus. Instead of having scouts report their findings back to a commander (or to an officer who relays the info to a commander), you can just have some ghost account, or afk account sitting on a mountain pass never moving.  And now that AFK person doesn't even need to physically relay the information or message anyone? 

But as far as exploits and issues of that nature, someone has access to the server this is hosted on, and would have access to everyone's LOS.  Think of it like how Google has access to everyone's searches from around the world. 

I just wish this was all coming from the c-rpg/meleegaming website, and not third party.  But ideally I just wish it wasn't used in the first place.  I think being able to see fief information from across the entire map is lame to begin with, and this just moves it further into one person being able to do everything for a faction.  It makes having ghost accounts even more valuable than before.

*EDIT*
I understand you have to click a button "los upload" or whatever to upload the information to your faction of what you see, but this is easy enough to do with 3rd party macro programs (to keep the session open) or with remote viewer applications.  I just think this is something that can be easily exploited, and makes it easier for inactive factions to have one person controlling many characters.  For me, strategus is one person working together with other "one persons" to do something larger.  And this is moving away from that vision.
Title: Re: Strategus Enhancer
Post by: Erasmas on March 04, 2013, 04:44:11 pm
Chill out, Kinngrimm. The discussion is fairly calm at  the moment and there is no need to heat it up.  It is fair, however, to ask some questions. For the entire community sake, and for my personal knowledge and understanding. 

If I read you message correctly, it means that the script is not officially approved by the donkey crew, although you are convinced that it will not be banned due to approval of initial assumptions/earlier version of this project. It is important, cause I would like to avoid a next banwave if the entire GO start using this piece of software. Do I read this correctly?

It is also fair to ask - and receive the clear answer - who will have access to the collected data, especially considering that:

- this is not an official strategus script,   
- it collects data on movements and LOS of players from various clans,
- it is - after all - a script made by the guy form the clan you are leading, and
- you are heavily promoting it. 

No offense, mate, I really do not want to challenge your honesty, or - what is more important here - Guika's honsty.  But everyone deserve a cool answer and promise - yes, promise! - that noone will have access to the collected data. The information "if you do not like it - don't use it" will not do here, as this script changes the chances of clans that use it and clans that don't. And there is no reason to be pissed off about that.

EDIT (following CrazyCracka's edit):

I upvoted CC's post, but I need to add this: as you all know we, the Grey Order, are promoting introduction to Strategus of the official, reasonable, limited and accessible only to high-ranking clan leaders mechanism for management of clanmates accounts. This piece of software is a step in the right direction.
Title: Re: Strategus Enhancer
Post by: kinngrimm on March 04, 2013, 06:37:05 pm
If you are concerned it is noted, it was also noted the time in the other 3 threads it had been mentoined before by people who havent even tried it out yet. So again try it out and you will see that the posibillities are far less powerfull as you may imagine in your mind atm.
Atm i am pretty calm, but i am also annyoed that things which had been already talked over and over are again talekd over and over while those who rising their concerns still haven't once tested this. So calm but dudes you anoy the hell out of me with
(click to show/hide)


Also as i initiated these efforts i may be protective about it, also i am very concerned about the quality and i have defently tried to influence what has been implemented in terms of features, but this attitude that we cant trust this stuff because it is from an enemy faction in strategus, wow you are trully shallow, then again all the source code is open to copy and implement on your own system(at least it was with last version) so you could just use that if you are so concerned about your pretty small dots that you think i would feel the need to get all your data this way and build a similar system for yourself or maybe you have this already for a long time and you are the one now anyoed now because others can use it too or that multiaccounting/accountshraing now doesnt make that much sense anymore ... well if so ... na then i am not sorry  :mrgreen:
Title: Re: Strategus Enhancer
Post by: Erasmas on March 04, 2013, 06:56:34 pm
My goodness, Kinn, what happened to you?

I am not complaining. I do not WANT anything from you, and the word "demand" is really far-fetched.  I am just asking simple questions, and you are pouring the bucket of your frustrations on me. I would like to know what I am singing up for before I sign up for it. Is that wrong?

I have no doubts that this script is good quality, well thought of, and that you guys spent a lot of time on it. I am willing to use it and appreciate it. I am just concerned about the security issues and whether this thing is legit. No less and no more... And I think it really is OK to discuss it publicly.

I think you took my concerns too personally. Just put yourself in my shoes - would you have similar thoughts? Honestly - I did not expect that kind of answer from you. Simple "No, it is not finally approved by almighty chadz yet" and "No, I will not look into this data, cross my heart" would really be sufficient to increase the credibility of this project.

Title: Re: Strategus Enhancer
Post by: kinngrimm on March 04, 2013, 07:15:29 pm
ok then lets see

i hearby seldomly swear not to use the data collected through this tool for my own personal or virtual strategus gain.
I have no interest in gaining an unfair advantage over others.
This tool had been developed to enrich the overall strategus experience and was reported in for front before the development started, during the development and afterwards to devs and admins, which also saw the good as bad potential within.
The best and closest thing to a confirmation that this tool is allowed to be used is by the statement of chadz a) in my sig b) posted above by Guika and c) while we used it more less tehn efficently over the last months now to test it with the knowledge of the devs/admins we ahven't been banned doing so.

With this latest version we improved the way user interaction are needed so that automation process are less usable and also the need for keys i was creating before and then needed to hand out is now complettly gone.

I appologize if my madness you felt Erasmus was only focused onto you, it is but aimed onto a general mindset i saw with this agreed controversial development being displayed so many times and also used to make diplomatic points and the effort to excuse own missdeeds. I have no and have never had any evil intent with this tool, but wanted to be able to give the community something back and also proof a point that we the community are able to help with the development of strategus.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 04, 2013, 07:15:57 pm
New version of the site & script :

site :
 -Corrected a bug, the cooldown for the post was not set properly.

script:
  -Corrected a bug, the cooldown for the post was not get properly.

Yeah double bug on the same attribute >_>.

To update your script you can either delete it and install it again or use the update feature of your addon. (current version is 0.27).

edit : still a problem on client side to draw the heroes: working on this atm.

Everything fixed, should work fine now : Don't forget to update the script => 0.27.
Title: Re: Strategus Enhancer
Post by: Erasmas on March 04, 2013, 08:24:45 pm
i hearby seldomly swear not to use the data collected through this tool for my own personal or virtual strategus gain, or to give access to such data to anyone else.

Is that ok? GuiKa, you too? :wink:
Title: Re: Strategus Enhancer
Post by: GuiKa on March 04, 2013, 10:29:41 pm
I swear that i will never use my privileged access to the database to get myself, my faction or my allies any advantage on strategus or c-rpg. With the exception of getting in big strategus battle using it as leverage  :twisted:.

I will also never grant access to anyone but me. Even if there is other developers in the future for the server side (which i really doubt) there is no reason they should be able to access it and they won't.

For the security : It is safe. Really safe.

Edit:

A thing that happen few month ago :  I have a real life friend in wolves with me who is playing strategus. He could not do stuff during the week because of college and one day kinngrimm needed him to transport stuff from a city to another, this was necessary to prepare the next attack on GODDAM FUCKING HORRIBLE Slezkh Castle (not sure if it was this castle actually).
I called my friend on his cell to tell him to do that but he didn't have any internet connection he could use, and the problem was he had all the stuff transferred on him already. Then i told kinngrimm "I'll just connect on his account and move him to the city, not a big deal." as i know his password. And kinngrimm responded something like "No it's multi accouting even if you know him irl etc etc blah blah blah grey order got banned because of this etc etc...." and i was a little mad because i perfectly know how to do multi accounting without being caught.

And this was how we got stuck with tons of stuff on an afk member for almost a week. And that only because Kinngrimm will never cheat, dam you Kinngrimm.

The moral is : Even if i was a cheater and interested in "winning" strategus any information i would get wouldn't be usable unless kinngrimm uses it (wolves is a  dictatorship). And i really doubt he would.
Title: Re: Strategus Enhancer
Post by: Knute on March 04, 2013, 11:40:06 pm
I don't have a strong opinion one way or the other about the LOS part but the job/bounty/quest board and part where you can set your own official diplomatic relations is going to be really nice. 

And yeah, it's a 3rd party program at the moment, but so was the strat map we're using now. So maybe the less controversial parts might get integrated into the official strategus website at some point too.

Bottom line, people who play strat have made lots of good suggestions about how to improve it and now members of the community with the skills are stepping up and being proactive about making the game better, so I think that's a good thing.


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Title: Re: Strategus Enhancer
Post by: Zlisch_The_Butcher on March 05, 2013, 01:03:13 am
The moral is : I like accountsharing
Fixed.  :wink:
Title: Re: Strategus Enhancer
Post by: GuiKa on March 05, 2013, 01:30:09 am
The moral is : I like accountsharing
i am not fun and i like to post for nothing.

-Fixed bug on this thread causing people to miss what they wanted to say.
Title: Re: Strategus Enhancer
Post by: Zlisch_The_Butcher on March 05, 2013, 01:35:17 am
i am not fun and i like to post for nothing.


-Fixed bug on this thread causing people to miss what they wanted to say.
Whatever, you still basically admit to not seeing any real issue with using some other guys strat account.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 05, 2013, 01:37:19 am
Whatever, you still basically admit to not seeing any real issue with using some other guys strat account.

I will not argue with you you don't seem worth it. End of discussion.
Title: Re: Strategus Enhancer
Post by: Lt_Anders on March 05, 2013, 01:54:46 am
As I said in that other thread about this, I'll never believe in LOS sharing, but that's my personal opinion. But as far as the REST of what it does(which I haven't tried cause it feels like sucking on me so I gave up), Creating an armor(or in other words, pre selected gear) is a plus. The in game diplomacy is alright as it's modified by the factions so it can say whatever the hell it wants.

But the most interesting, is the Billboards for jobs. Seems almost RPG ish and I LOVE that, as a merc. Hey we pay you to hit this caravan: ON IT!
Now to convice the mega blocks to break down so that we can have lots of small factions and lots of merc jobs!
Title: Re: Strategus Enhancer
Post by: Erasmas on March 05, 2013, 02:24:06 am
A thing that happen few month ago :  I have a real life friend in wolves with me who is playing strategus. He could not do stuff during the week because of college and one day kinngrimm needed him to transport stuff from a city to another, this was necessary to prepare the next attack on GODDAM FUCKING HORRIBLE Slezkh Castle (not sure if it was this castle actually).
I called my friend on his cell to tell him to do that but he didn't have any internet connection he could use, and the problem was he had all the stuff transferred on him already. Then i told kinngrimm "I'll just connect on his account and move him to the city, not a big deal." as i know his password. And kinngrimm responded something like "No it's multi accouting even if you know him irl etc etc blah blah blah grey order got banned because of this etc etc...." and i was a little mad because i perfectly know how to do multi accounting without being caught.

And this was how we got stuck with tons of stuff on an afk member for almost a week. And that only because Kinngrimm will never cheat, dam you Kinngrimm.

I love you. That is exactly why we promote the official, reasonable, limited and accessible only to high-ranking clan leaders mechanism for management of clanmates accounts.   I would give you +1000 if I could.

And thank you for the clear message. Okay, lets give this shit a try  :D
Title: Re: Strategus Enhancer
Post by: Butan on March 06, 2013, 12:07:23 am
The timer on upload/download can be manually by-passed if you close/open a new tab, you can then click upload/download again.

I would suggest you find a way that the timer is fixed to your account in your website/inside the internet files/whatever (if possible) so that you have no possibility to overload the server you are hosting those files on. Atm you can.



Also I'm sure 5 minutes is still a bit too "spammable", you dont need your clanmates to give you information on so close a timeframe, you could put it between 10 - 60 minutes.
The LOS sharing shouldnt be about showing "movement" on a minute per minute basis but more like "this is what I saw today" (much less lag problem for your server and a bit less "power" to that feature), and if you need precise deplacement vector of such and such dots, get additionnal information yourself by the classic way (communicating with your faction).
Title: Re: Strategus Enhancer
Post by: Erasmas on March 06, 2013, 11:57:09 am
I have a major problem with installing the script. This is the installation on my second computer. The browser I use is the Firefox. Script seems to be installed, but somehow it does nothing, ie. I do not see any buttons for upload or download on Strat map page....

Help!

Title: Re: Strategus Enhancer
Post by: kinngrimm on March 06, 2013, 01:18:48 pm
also on firefox.
atm the script doesn't work smoothly with the inventory script of dotnet, i needed to disable dotnets script so i can see the buttons on top. There but are 2 "start" for uploading and downlaoding, when clicked those up/downloads take palces. Works ok from what i can tell. But the text left of those Buttons is too "dark" hardly readable please chose a lighter/brighter color for those.

still havent tested fully the other options will come back here to give results.
Title: Re: Strategus Enhancer
Post by: Erasmas on March 06, 2013, 01:29:44 pm
Nope, even if the other scripts are turned off this one does not show up. Interestingly, it works just fine on my other comp.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 06, 2013, 04:28:28 pm
The timer on upload/download can be manually by-passed if you close/open a new tab, you can then click upload/download again.

It's a bug of the script that i corrected in the lastest version (0.27). Even if you refresh the page and have the button enabled again it will do nothing anyway, the server will reject the request.
I will add some notifications message to make more obvious what's happening when you click.

Also I'm sure 5 minutes is still a bit too "spammable", you dont need your clanmates to give you information on so close a timeframe, you could put it between 10 - 60 minutes.
The LOS sharing shouldnt be about showing "movement" on a minute per minute basis but more like "this is what I saw today" (much less lag problem for your server and a bit less "power" to that feature), and if you need precise deplacement vector of such and such dots, get additionnal information yourself by the classic way (communicating with your faction).

Yeah maybe but a bigger value may cause problems with the scouting feature, as you will have a deadline sometime pretty close. I don't want someone failing a contract because he couldn't click on upload soon enough :') .

atm the script doesn't work smoothly with the inventory script of dotnet, i needed to disable dotnets script so i can see the buttons on top. There but are 2 "start" for uploading and downlaoding, when clicked those up/downloads take palces. Works ok from what i can tell. But the text left of those Buttons is too "dark" hardly readable please chose a lighter/brighter color for those.

The problem with dodnet script is that it's taking all the page and my script will have at least two more overlay in a near future. I can eventually make dialog box instead of overlay but it's not my top priority right now.

I have a major problem with installing the script. This is the installation on my second computer. The browser I use is the Firefox. Script seems to be installed, but somehow it does nothing, ie. I do not see any buttons for upload or download on Strat map page....

Help!

Try to upgrade your Firefox and greasemonkey, that's the only reason it would not work.
Title: Re: Strategus Enhancer
Post by: Butan on March 06, 2013, 05:13:41 pm
It's a bug of the script that i corrected in the lastest version (0.27). Even if you refresh the page and have the button enabled again it will do nothing anyway, the server will reject the request.
I will add some notifications message to make more obvious what's happening when you click.


Sry I forgot to update :P
Title: Re: Strategus Enhancer
Post by: Erasmas on March 06, 2013, 11:43:07 pm
GuiKa, what kind of server you need to run this thing? What is the data transfer needed?
Title: Re: Strategus Enhancer
Post by: GuiKa on March 07, 2013, 09:56:26 pm
GuiKa, what kind of server you need to run this thing? What is the data transfer needed?

I have two server :

-One web server using IIS.
-One server having the database.

Both running on Windows server 2008 R2.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 07, 2013, 11:53:16 pm
Fixed some bugs :

-Couldn't edit faction because it checked if any faction had the same name including itself >_>.
-There is now a 6 hours TTL (time to live) for ghost of past heroes on the strat map.
-I corrected the color picker for factions which had his image missing.


Still coding the contract system, will not take too long.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 26, 2013, 04:04:38 am
Big patch:

-Added contract system
-Changed first post
Title: Re: Strategus Enhancer
Post by: GuiKa on March 26, 2013, 03:49:03 pm
Working !

Next will come the armory with the help of Chy and Butan.
Title: Re: Strategus Enhancer
Post by: Butan on March 26, 2013, 04:25:30 pm
Working !

Next will come the armory with the help of Chy and Butan.


Ready to cooperate as long as we stop talking in english ! :lol:
Title: Re: Strategus Enhancer
Post by: BerG on March 27, 2013, 07:26:37 pm
We've created several contracts and not a single contract showing on the panel for everybody.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 27, 2013, 09:21:23 pm
We've created several contracts and not a single contract showing on the panel for everybody.

You mean showing here ? http://strategusenhancer.net/Town/Tavern (http://strategusenhancer.net/Town/Tavern)

I can see these :

(click to show/hide)

Are you using the same page ?
Title: Re: Strategus Enhancer
Post by: BerG on March 27, 2013, 10:18:23 pm
I mean ingame.

Oh i just got it. I thought i you should apply on contracts panel ingame. Now i see i need to apply in Tavern.

Ok then, I suggest to add list of avalible contracts ingame. So it's easier to find for members.

And contract type "Patrol" also would be great to see.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 27, 2013, 10:26:08 pm
I mean ingame.

Oh i just got it. I thought i you should apply on contracts panel ingame. Now i see i need to apply in Tavern.

Ok then, I suggest to add list of avalible contracts ingame. So it's easier to find for members.

Yeah the panel in game is only for contract you have to fulfill as mercenary.

Adding lists and forms on the client side is a shitload of work compare to directly on the side  :rolleyes:
Title: Re: Strategus Enhancer
Post by: Vovka on March 28, 2013, 10:29:49 am
(click to show/hide)




*    3/28/2013 8:57:01 AM    Application accepted   Show details
[div]Application accepted
Your application for a scouting contract has been accepted.
[/div]

*    3/28/2013 8:57:20 AM    Show details
[div]A contract for SB has failed due to time limit.
[/div]
 :(

Renow: 0
Infamy: 4
 :mad:
Title: Re: Strategus Enhancer
Post by: serr on March 28, 2013, 11:07:56 am
visitors can't see pics , please register or login
 (http://rghost.ru/44837950.view)

What? :)
Title: Re: Strategus Enhancer
Post by: Vovka on March 28, 2013, 11:38:49 am
visitors can't see pics , please register or login
 (http://rghost.ru/44837950.view)

What? :)
just join my faction  :P
Title: Re: Strategus Enhancer
Post by: GuiKa on March 28, 2013, 02:12:41 pm
(click to show/hide)




*    3/28/2013 8:57:01 AM    Application accepted   Show details
[div]Application accepted
Your application for a scouting contract has been accepted.
[/div]

*    3/28/2013 8:57:20 AM    Show details
[div]A contract for SB has failed due to time limit.
[/div]
 :(

Renow: 0
Infamy: 4
 :mad:

Ok my service has some problem i'll fixe it (and reset infamy =) )

visitors can't see pics , please register or login
 (http://rghost.ru/44837950.view)

What? :)

I'll correct that in few hours, gtg just now.

Thanks for reporting bugs? It'll be better soon.
Title: Re: Strategus Enhancer
Post by: BerG on March 28, 2013, 03:14:47 pm
Thanks for reporting bugs?

No problem?
Title: Re: Strategus Enhancer
Post by: Butan on March 28, 2013, 04:58:20 pm
I like the time you spend into this?
Title: Re: Strategus Enhancer
Post by: GuiKa on March 28, 2013, 06:22:36 pm
No problem?
Sorry  :D missed type the ".".

I fixed the two problems :

-Faction's name can now have up to 30 char (not sure why i've putted it to 10, i was probably really tired).

-I Fixed the bug on the service which made contract failed instantly.

-I reseted infamy to 0.
Title: Re: Strategus Enhancer
Post by: BerG on March 28, 2013, 08:20:10 pm
Script do not count time zones. So for me fresh updates looks as 4h-old ones. I think will be easier to recieve age of spotted char from server so no need to mind client time zone.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 28, 2013, 10:48:23 pm
Script do not count time zones. So for me fresh updates looks as 4h-old ones. I think will be easier to recieve age of spotted char from server so no need to mind client time zone.

Timezone should not be a problem as all date are passed to client with the time offset on it, your browser should automatically display it with your timezone.

I think you misunderstood how datas are shared => Even if you get the most recent data if the other guy uploaded 4 hours ago the data will be 4 hours old.
Try to do it just after your teammate uploaded his line of sight.

If you still have problem with the time displayed then we have a bug.
Title: Re: Strategus Enhancer
Post by: BerG on March 29, 2013, 09:43:46 am
What i did:
1) i asked my clan mate to post LOS
2) i waited about a minute
3) i clicked get LOS
After that few spotted characters appeard but all of them had title "Last update 4h 1m". I will try to replicate it again today later to be sure.
Title: Re: Strategus Enhancer
Post by: GuiKa on March 29, 2013, 04:33:01 pm
What i did:
1) i asked my clan mate to post LOS
2) i waited about a minute
3) i clicked get LOS
After that few spotted characters appeard but all of them had title "Last update 4h 1m". I will try to replicate it again today later to be sure.

I've updated the site, should work normally for you now. Keep me updated =) .
Title: Re: Strategus Enhancer
Post by: Chris_the_Animal on March 29, 2013, 04:34:37 pm
Me Love It Thank You
Title: Re: Strategus Enhancer
Post by: GuiKa on March 29, 2013, 04:35:49 pm
There is still a bunch of problems with Firefox yet (works perfectly on chrome tho), i'm going to fix it tonight.

Me Love It Thank You

:D
Title: Re: Strategus Enhancer
Post by: GuiKa on March 29, 2013, 05:26:25 pm
I've updated the script :

-Now should work well on Firefox.
Title: Re: Strategus Enhancer
Post by: Lt_Anders on April 03, 2013, 04:30:38 am
So....
How do I recover my password if I forgot it?
Title: Re: Strategus Enhancer
Post by: GuiKa on April 03, 2013, 08:04:53 pm
So....
How do I recover my password if I forgot it?

Send a c-rpg message to me (Wolves_GuiKa) and i'll reset your password to a random value and send it to you. You'll then be able to change it on the settings page of the site.
Title: Re: Strategus Enhancer
Post by: Butan on May 02, 2013, 09:14:37 pm
Need factions relationships :D
Title: Re: Strategus Enhancer
Post by: Butan on November 09, 2013, 02:24:38 pm
Bump.