cRPG

cRPG => Beginner's Help and Guides => Topic started by: Commodore_Axephante on January 30, 2013, 12:59:16 am

Title: Kicking
Post by: Commodore_Axephante on January 30, 2013, 12:59:16 am
Hey all - just curious about this often ignored melee option. I haven't learned to kick effectively yet. Am I missing out? Is it all that useful? In what situations is kicking worth while? Does anyone even do it?

Thanks for the thoughts.
Title: Re: Kicking
Post by: Lennu on January 30, 2013, 02:07:18 am
Not really "often ignored". It was nerfed to ground because it was too easy to spam without taking any risk. Not sure if this goes for EU_1 only.

Yes, kicking is usefull. Mostly I use it against 1v1 or if you outnumber the enemy. Use it if you want to take down the opponents ability to block. To get good at kicking, use it a lot. That way you'll learn when and how to use it. Nowdays because you can't block while kicking you need to time it really carefully.
Title: Re: Kicking
Post by: tizzango on January 30, 2013, 02:16:26 am
As my comrade Lennu stated. But as a new player, kicking is extremely difficult to land- but it comes with experience and time. Don't feel rage when you aren't succesful the first few times!

You won't see many people kicking unless they have played the game for ages and are comfortable with the mechanics, but yes you should try to incorporate it into your playstyle it does work wonders. :D

Title: Re: Kicking
Post by: Legs on January 30, 2013, 02:48:12 am
Most people neglect to try kicking because it's up there with chamber-blocking as being one of the riskiest and most difficult moves in the game. So, they stick to easier and more reliable techniques like feints and holds.

Kicking is easiest when you can use the terrain to funnel your opponent into it. Doorways, narrow halls, stairs, etc. Backing someone into a corner works the same way. You can also sometimes backpedal and bait them into it. When kicking in a normal fight you need more careful timing and an idea of the typical rhythm of a fight. It's something that you just need to practice so that you can understand when someone will be passing in front of you and the timing required to kick them. You'll probably miss a lot at first but just consider it a learning experience. The length of your opponent's weapon doesn't matter that much but shielders tend to be easier to kick because they face-hug more frequently.

This is a pretty advanced technique but it can be very useful if you practice it enough.
Title: Re: Kicking
Post by: no_rules_just_play on January 30, 2013, 08:34:38 am
if somebody wants to practice some kicking with me on eu3 next week (this means two kicking noobs trying to figure out step by step how to kick)
Title: Re: Kicking
Post by: Sandersson Jankins on January 30, 2013, 12:23:55 pm
Basically, learn to kick face-huggers, shielders, and other aggressive folks. They'll often run right atcha, and it's easy.

Once you learn that, you can begin to learn various kicking tricks that are available mostly to 1h and polearm players. I've not learned many of them, so I only kick face-huggers myself.
Title: Re: Kicking
Post by: Macropus on January 30, 2013, 02:27:13 pm
Kicking is most useful on siege, where a lot of tight places allow you to kick more reliably.
Also note that with latest kick nerf you can't block but can turn while kicking instead, that could make it a bit easier to land after all, though it's still very risky.
Title: Re: Kicking
Post by: Sandersson Jankins on January 30, 2013, 02:46:19 pm
Kicking is most useful on siege, where a lot of tight places allow you to kick more reliably.
Also note that with latest kick nerf you can't block but can turn while kicking instead, that could make it a bit easier to land after all, though it's still very risky.

Is that change on NA servers? I am able to block while kicking, it seems. Can't turn though.

Hell, it took them like a month to put pole-stun removal on our server.
Title: Re: Kicking
Post by: peter_afca7 on January 30, 2013, 03:06:12 pm
add this one: i don't kick cause im not retarded
Title: Re: Kicking
Post by: Macropus on January 30, 2013, 03:10:36 pm
Is that change on NA servers? I am able to block while kicking, it seems. Can't turn though.
Indeed, I think it only works on test servers like EU1 atm.
Title: Re: Kicking
Post by: Commodore_Axephante on January 30, 2013, 03:13:45 pm
add this one: i don't kick cause im not retarded

Meh, that would imply that kicking itself is somehow objectively lame.

http://www.youtube.com/watch?v=QkWS9PiXekE

The gods of badassidy disagree.

I'm just trying to figure out if it is worth while in crpg. It's overall value is not in question.
Title: Re: Kicking
Post by: Teeth on January 30, 2013, 03:19:16 pm
How to learn kicking:

Step 1: Go longspear

Definitely worth using, can significantly shorten the time of an engagement.
Title: Re: Kicking
Post by: Grumpy_Nic on January 30, 2013, 03:20:26 pm

I'm just trying to figure out if it is worth while in crpg.

I think the value of kicking overall is quite low. A successful kick gives an advantage in a melee duel where noone can get the upper hand but in other situations... rather not I think.
Title: Re: Kicking
Post by: oprah_winfrey on January 30, 2013, 03:23:24 pm
Are you NA? It is worth trying to kick if you can block while kicking. You will miss a lot (most) when you are first starting out, and it will get you killed if they are really poorly positioned kicks, but it gets better. Also, make sure you aren't so focused on kicking that you forget to block.

It may be worth noting that if you use a knockdown weapon, you can hit them on the ground, then kick and get another free hit in. So one knockdown gives you three hits (the one that knocked them down, the hit while they are on the ground, and the one where they are stunned from the kick).
Title: Re: Kicking
Post by: Commodore_Axephante on January 30, 2013, 03:27:56 pm
Are you NA? It is worth trying to kick if you can block while kicking. You will miss a lot (most) when you are first starting out, and it will get you killed if they are really poorly positioned kicks, but it gets better. Also, make sure you aren't so focused on kicking that you forget to block.

It may be worth noting that if you use a knockdown weapon, you can hit them on the ground, then kick and get another free hit in. So one knockdown gives you three hits (the one that knocked them down, the hit while they are on the ground, and the one where they are stunned from the kick).

I am NA, yes, but as my abilities are still solidifying i don't want to get reliant on anything that is likely to change in the near future (people seem to think the EU1 changes will make their way west, eventually). Good point on the 3-hit knockdown, though. So far I'm rocking the LWA for style purposes, but I may experiment with blunt as I go.

Alright, it's settled. I'm going to try to kick you guys. It will likely lead to my doom, in the short term. But mark my words. You shall be kicked. Oh yes. You shall be kicked.
Title: Re: Kicking
Post by: oprah_winfrey on January 30, 2013, 03:29:33 pm
Better to learn to kick while you have the cushion of blocking while doing it, then wait until if you fuck up you die.
Title: Re: Kicking
Post by: Zanze on January 30, 2013, 04:19:32 pm
Learn all of the basics first.

Control of Swing Directions
Control of Block Directions
Learning when to use what swing
Footwork
Ability to choose fights, terrain, etc.

After you have a solid foundation, you can try and learn kicks and chambers.
However, the ONLY way to get "good" at them is trial and error. At least, for everyone I know that does it, that is how it works.
Spend 1-2 months kicking when you think is necessary and you will slowly start getting it.
Do not practice both kicking and chambering at the same time, you wont spend enough time alive to actually enjoy the game...
Title: Re: Kicking
Post by: Equal on January 30, 2013, 09:59:45 pm
I recommend the baiting method, wait until you see someone beelining towards you, then start back pedaling a bit (easier when you're holding a block/attack - you're slower so they eventually catch up) and they'll be perfectly lined up to kick. Gives you a free hit most of the time

In my opinion you need to start the kick earlier than you think.
Title: Re: Kicking
Post by: Umbra on January 31, 2013, 08:34:49 pm
I tend to use it against facehugging shielders the most, since they are the most predictable in their movements. It is defienatly a worthy move to learn since it can basicaly grant you a free ovearhead
Title: Re: Kicking
Post by: Thomek on February 01, 2013, 12:41:09 am
Grab a long maul and kick on siege and hilarious moments ensue..
Title: Re: Kicking
Post by: Carthan on February 01, 2013, 02:22:01 am
I like to try to kick them while I am a shielder, by the time they think "Hey I can slash that foot!" I have already started a swing to counter theirs.

EDIT: But other than that, I usually won't unless I am 100% sure it will work, like in a hallway or corner
Title: Re: Kicking
Post by: BlueKnight on February 01, 2013, 02:18:01 pm
add this one: i don't kick cause im not retarded
You also don't fight kicking people because you are afraid to lose and you still get kicked sometimes even when you use glaive lololol.
Title: Re: Kicking
Post by: TheAppleSauceMan on February 01, 2013, 07:35:14 pm
I think the biggest necessity for successful kicking is to get your footwork down, a million times easier once you master that.
Title: Re: Kicking
Post by: Commodore_Axephante on February 02, 2013, 04:34:05 am
I think the biggest necessity for successful kicking is to get your footwork down, a million times easier once you master that.

Can you be more specific? As far as I know, footwork consists of moving forward/backward in order to get in and out of weapon reach, turning to speed up side-swing contact and circling around people to force them into obstacles.
Title: Re: Kicking
Post by: TheAppleSauceMan on February 04, 2013, 11:31:34 pm
Can you be more specific? As far as I know, footwork consists of moving forward/backward in order to get in and out of weapon reach, turning to speed up side-swing contact and circling around people to force them into obstacles.

You pretty have much the idea. It's all about putting yourself in the most effective place for the current situation. Forcing swings to connect early, but not too early (cuz then you'll glance). You can even force others to glance with proper footwork, which is quite fun. Moving in and out of weapon reach as you said. Getting behind or to the side of people, getting to certain angles to make swings and feints harder to read and block properly. Predicting movements and dodging kicks, and kicking the enemy yourself. There's a lot to footwork, it's something that just sort of gradually happens overtime.