cRPG

cRPG => General Discussion => Topic started by: Alexander_TheGreat_ on January 21, 2013, 11:58:09 am

Title: NEWPAPER: AzN
Post by: Alexander_TheGreat_ on January 21, 2013, 11:58:09 am
21/01/13

Today i asked the devs why we didn't have a change log, people are curious, people wants to know whats getting changed around them, people are playing this mod, and people deserves to know the reality. So i joined IRC and asked the devs.

And here is the conversation:
theme:
New armor and changelog

visitors can't see pics , please register or login


The truth is that....devs are lazy :c
Title: Re: NEWPAPER: AzN
Post by: Panos on January 21, 2013, 12:00:04 pm
Increased memory usage my ass,we have 20 dresses that no one wears along with some peasant shirts.

Remove most of them,leave a couple of them..
Title: Re: NEWPAPER: AzN
Post by: Alexander_TheGreat_ on January 21, 2013, 12:00:55 pm
Increased memory usage my ass,we have 20 dresses that no one wears..

i was thinking that too, but he would probaly come with some smartass answer
Title: Re: NEWPAPER: AzN
Post by: Panos on January 21, 2013, 12:04:43 pm
i was thinking that too, but he would probaly come with some smartass answer



If he said something like "We don`t have time atm because we focus on the new game" or  at least say the truth that they are lazy and cba to add new stuff,I wouldn`t mind so much,but trying to be a smartass,meh..
Title: Re: NEWPAPER: AzN
Post by: Torben on January 21, 2013, 12:08:14 pm
Remove most of them,leave a couple of them..

oooooor,  ooooooooor: 
(click to show/hide)
Title: Re: NEWPAPER: AzN
Post by: Erzengel on January 21, 2013, 12:08:40 pm
If increased memory usage is a problem (for some players) just remove some of the low level/unused/bad texture items. They are nice to have but not necessary. New items are more important. You don't have to add all of them. The armors made by Zimke and the other ones with good textures (most Teutonic stuff for example) are enough.

The worst thing would be to do nothing.
Title: Re: NEWPAPER: AzN
Post by: Oberyn on January 21, 2013, 12:08:55 pm
It's not so much the diversity in what can be bought in the inventory but the diversity of armors displayed in game that apparently can be a problem. So what a lot of crpg players have been clamoring for, more diversity of armors on the battlefield, is something that is inherently unworkable given the limitations of the engine.  Adding more viable and cool looking armors = +memory usage and problems for older comp users.
Or maybe the item team are just apathetic and lazy about crpg XD.
Title: Re: NEWPAPER: AzN
Post by: Tibe on January 21, 2013, 12:09:27 pm
Unless we have someone buddy on the inside confirming that they are lazy we cant really be sure.  The thing that speaks against the increased memory usage tale is the fact that some stuff that had been requested like year ago does eventually get added.
Title: Re: NEWPAPER: AzN
Post by: Prpavi on January 21, 2013, 12:12:33 pm
I think u got quite a few BS troll answers just because of your attitude.
Title: Re: NEWPAPER: AzN
Post by: Fips on January 21, 2013, 12:15:01 pm
Don't be hatin, they don't get paid for what they do, plus the way you asked was not okay.
Ofc a patch is long overdue (Especially due to map-cycle which is horrible, at least on siege), but new armors should not be top of the list. I'd rather see some gameplay-changes.
Title: Re: NEWPAPER: AzN
Post by: Alexander_TheGreat_ on January 21, 2013, 12:17:13 pm
Don't be hatin, they don't get paid for what they do, plus the way you asked was not okay.
Ofc a patch is long overdue (Especially due to map-cycle which is horrible, at least on siege), but new armors should not be top of the list. I'd rather see some gameplay-changes.

http://meleegaming.com/
I dont think we are gonna have a sight of that game. Only pictures of chadz in thailand or something
Title: Re: NEWPAPER: AzN
Post by: Fips on January 21, 2013, 12:33:39 pm
http://meleegaming.com/
I dont think we are gonna have a sight of that game. Only pictures of chadz in thailand or something

You didn't invest anything, so you are probably right about that. You will get to see it when it's done. =)
Title: Re: NEWPAPER: AzN
Post by: Tibe on January 21, 2013, 12:48:16 pm
http://meleegaming.com/
I dont think we are gonna have a sight of that game. Only pictures of chadz in thailand or something

I doubt that.....
Title: Re: NEWPAPER: AzN
Post by: Grumbs on January 21, 2013, 03:37:10 pm
"multiple people adding changes here and there"

Kinda scary to think someone can just decide to modify code whenever they feel like it and not put any sort of note down. Does each dev know what the other is doing whenever he changes code?
Title: Re: NEWPAPER: AzN
Post by: Casimir on January 21, 2013, 04:37:27 pm
The truth is that....devs are lazy :c

must be new around here
Title: Re: NEWPAPER: AzN
Post by: Leshma on January 21, 2013, 04:38:21 pm
He's asian.
Title: Re: NEWPAPER: AzN
Post by: Gurnisson on January 21, 2013, 04:41:46 pm
Stop the opression! Stop the highlighting!
Title: Re: NEWPAPER: AzN
Post by: Tindel on January 21, 2013, 04:50:14 pm
If i was making a mod in my spare time instead of playing games myself, i sure as hell would not sit and write out every little damn change i did.
Keeping a log on every action you do is really time and effort consuming. And why bother if you dont get paid?

Let them focus on the real work instead, and hurray for the devs may they code forever!
Title: Re: NEWPAPER: AzN
Post by: cmp on January 21, 2013, 05:57:47 pm
"multiple people adding changes here and there"

Kinda scary to think someone can just decide to modify code whenever they feel like it and not put any sort of note down. Does each dev know what the other is doing whenever he changes code?

We use revision control, so we can see exactly what the changes are, who made them and when they were made.
Title: Re: NEWPAPER: AzN
Post by: Grumbs on January 21, 2013, 06:03:20 pm
Ah cool, so no one can sneak in a buff or nerf without someone noticing
Title: Re: NEWPAPER: AzN
Post by: Jacko on January 21, 2013, 11:09:43 pm
Well...
Title: Re: NEWPAPER: AzN
Post by: Kafein on January 21, 2013, 11:22:01 pm
Increased memory usage my ass,we have 20 dresses that no one wears along with some peasant shirts.

Remove most of them,leave a couple of them..

When no one uses them, they don't hit performance that much. It's the variety of equipment during a battle that can bring some computers to their knees.

At least that's how I guess it works with load textures on demand activated.
Title: Re: NEWPAPER: AzN
Post by: Meow on January 21, 2013, 11:28:31 pm
It also is a huge difference depending on how the textures are made and how much vram they need when loaded in game.

Having a random dress which is probably on one textures that hosts another 5 parts of armor is way different from having a 2048x2048 textures for a single armor and adding 6 of those...

I don't mind people asking questions, making drama threads about it and just assuming stuff you have no idea about will probably not help getting real answers in the future though.
Title: Re: NEWPAPER: AzN
Post by: Panos on January 21, 2013, 11:40:15 pm
visitors can't see pics , please register or login
  :twisted:
Title: Re: NEWPAPER: AzN
Post by: Erzengel on January 22, 2013, 12:27:17 am
It also is a huge difference depending on how the textures are made and how much vram they need when loaded in game.

Having a random dress which is probably on one textures that hosts another 5 parts of armor is way different from having a 2048x2048 textures for a single armor and adding 6 of those...

I don't mind people asking questions, making drama threads about it and just assuming stuff you have no idea about will probably not help getting real answers in the future though.

Can you please still tell us if we can expect new items/a patch in the near future? That would be really nice.  :)
Title: Re: NEWPAPER: AzN
Post by: Kelugarn on January 22, 2013, 12:42:21 am
Panos, how dare you petition for the removal of dresses! You don't see people wearing them anymore because our Great Leaders outlawed cross-dressing. Let this be a reminder to all of us that freedom is only an illusion maintained in front of our eyes by the devious devices of the dev team's dictatorship.
Title: Re: NEWPAPER: AzN
Post by: Tzar on January 22, 2013, 07:43:47 am
For the devs: Why dont you just replace some of the shitty looking native armors with the new ones  :?:

Also if people have a hard time loading an playing cRPG maybe they should fuckin get a new pc... why should the rest of us sufffer because someone is playing the mod on a wooden amiga  :?:  :lol:
Title: Re: NEWPAPER: AzN
Post by: Paul on January 22, 2013, 02:09:19 pm
If we would simple create changelog out of commit notes, it would look like this (rageball only).
Starting with the newest change:
Code: [Select]
Message:
RAGEBALL: - changes to bouncing
----
Message:
RAGEBALL: -changes to nudge
----
Message:
RAGEBALL: - fix for natural curve
----
Message:
RAGEBALL: - added nudge stuff
----
Message:
RAGEBALL: -changes to curved throws
----
Message:
RAGEBALL: -changes to tackling
----
Message:
RAGEBALL: - more tackle stuff to break the game
----
Message:
RAGEBALL: -removed active catch while blocking with a shield
----
Message:
RAGEBALL: -changed to air friction and multi decay
----
Message:
RAGEBALL: -changes for "dreher" throw and tackling
----
Message:
RAGEBALL: -fix for tackling and increased header str
----
Message:
RAGEBALL: - added tackling
----
Message:
RAGEBALL: -removed always_emit flag from power kick particle effect
----
Message:
RAGEBALL: - reworked offcenter kicks
----
Message:
RAGEBALL: -slightly increased max kick distance (and thus power) to partly compensate for air friction
----
Message:
RAGEBALL: -deactivated autopickup during kicks
----
Message:
RAGEBALL: -nerfed power jump when carrying the ball


So pretty useless for most.
Title: Re: NEWPAPER: AzN
Post by: Joseph Porta on January 22, 2013, 02:15:13 pm
Alexander the great? Dafuq? I wasexpecting an other name for sure  phaselol
Title: Re: NEWPAPER: AzN
Post by: Tzar on January 22, 2013, 02:16:33 pm
Who cares about rage ball patch notes..... add new items  :lol:
Title: Re: NEWPAPER: AzN
Post by: Bjarky on January 22, 2013, 02:29:32 pm
If we would simple create changelog out of commit notes, it would look like this (rageball only).
Starting with the newest change:
Code: [Select]
Message:
RAGEBALL: - changes to bouncing
----
Message:
RAGEBALL: -changes to nudge
----
Message:
RAGEBALL: - fix for natural curve
----
Message:
RAGEBALL: - added nudge stuff
----
Message:
RAGEBALL: -changes to curved throws
----
Message:
RAGEBALL: -changes to tackling
----
Message:
RAGEBALL: - more tackle stuff to break the game
----
Message:
RAGEBALL: -removed active catch while blocking with a shield
----
Message:
RAGEBALL: -changed to air friction and multi decay
----
Message:
RAGEBALL: -changes for "dreher" throw and tackling
----
Message:
RAGEBALL: -fix for tackling and increased header str
----
Message:
RAGEBALL: - added tackling
----
Message:
RAGEBALL: -removed always_emit flag from power kick particle effect
----
Message:
RAGEBALL: - reworked offcenter kicks
----
Message:
RAGEBALL: -slightly increased max kick distance (and thus power) to partly compensate for air friction
----
Message:
RAGEBALL: -deactivated autopickup during kicks
----
Message:
RAGEBALL: -nerfed power jump when carrying the ball


So pretty useless for most.
hmmm, well it doesn't look that useless, pretty good comments actually, there may not be alot of detail, but at least it tells one where to look and also if something got added or removed, so its kinda usefull  :P
Title: Re: NEWPAPER: AzN
Post by: Mlekce on January 22, 2013, 04:38:50 pm
For the devs: Why dont you just replace some of the shitty looking native armors with the new ones  :?:

Also if people have a hard time loading an playing cRPG maybe they should fuckin get a new pc... why should the rest of us sufffer because someone is playing the mod on a wooden amiga  :?:  :lol:

Imagine if the other companies that make games were creating games for ppl who have old and shit PC. I bet that we would still play super mario in 2013.
If you can't play warband on low because of few armors you should seriously throw ur PC in trash can. 
Title: Re: NEWPAPER: AzN
Post by: SixThumbs on January 22, 2013, 04:41:48 pm
Yeah! Fuck poor people!
Title: Re: NEWPAPER: AzN
Post by: Tzar on January 22, 2013, 04:43:28 pm
Yeah! Fuck poor people!

+1
Title: Re: NEWPAPER: AzN
Post by: Mlekce on January 22, 2013, 04:46:58 pm
Yeah! Fuck poor people!
I live in country where is average salary is 350 euros,and i don't work. I saved money to buy some parts for my pc if i can buy parts well you can buy it too.
There are all cind of summer works. Being poor is just a excuse.
Title: Re: NEWPAPER: AzN
Post by: SixThumbs on January 22, 2013, 04:56:01 pm
Well even if you make a low amount of money you still have some safety nets that allow you some expendable income that doesn't need to be spent on basic needs and bills.
Title: Re: NEWPAPER: AzN
Post by: Tibe on January 22, 2013, 05:17:10 pm
For the devs: Why dont you just replace some of the shitty looking native armors with the new ones  :?:
Also if people have a hard time loading an playing cRPG maybe they should fuckin get a new pc... why should the rest of us sufffer because someone is playing the mod on a wooden amiga  :?:  :lol:

+1. Its really not a "fuck you poor people" suggestion, its basically just logical thinking. If you have a shit pc, its really nobodies fault. Just dont play it if its not possible. Its not the matter of life and death. If it is, than you shouldnt be playin at all, you should be in a pillowed room near doctors.
Title: Re: NEWPAPER: AzN
Post by: KingBread on January 23, 2013, 08:33:17 am
I agree there is a diffrence between

"we want to keep our game requriments low so that big variety of PC config could join the fun"

and

"we will do whatever is needed to allow you to play on your Pentium 166MMX even if this involve not having a single new texture (becouse when you bought it it was awesome 
), "


so its not about fuck you poor people. You can buy 4 years old graphic card for the prize of 4 beers. And Warband will go high ! 
Title: Re: NEWPAPER: AzN
Post by: Kuujis on January 23, 2013, 10:20:10 am
Frankly - preparing good release notes with PROPER information is a difficult job to pull off every time a small update comes along. I perfectly understand that CBA part, that Ozin mentioned. In our company there are strict rules which help filter the exact important things out of task tracking system... but my oh my how many heads have to be bashed every month to have statuses/flags/notices put in there properly...  :shock:  Such overhead would probably kill a volunteer project for sure. If not instantly - then slowly and painfully :twisted:

So YAY for any highlights we get (from time to time) :mrgreen: , but I'd say effort is much better spent on doing actual things, than reporting :rolleyes: