Meh, the only part that I can somehow agree is penalty to movement speed from heavier armors, for a guy with >7ath it's a joke, bad one.very true but imagine the fucking crazy shit a shielder like you would pull off with less speed penalty from armours, sure you got the penalty of your shield which is quite alot but there are already an average amount of shielders with 60+ body armor +3 shield that tear shit up, buffing them like that would, i think, make them extremely OP. it is realistic though, as shown by the vids re-posted by no rules in the mbg/epic section, armour didnt slow you down alot, since it was tailor made.
very true but imagine the fucking crazy shit a shielder like you would pull off with less speed penalty from armours, sure you got the penalty of your shield which is quite alot but there are already an average amount of shielders with 60+ body armor +3 shield that tear shit up, buffing them like that would, i think, make them extremely OP. it is realistic though, as shown by the vids re-posted by no rules in the mbg/epic section, armour didnt slow you down alot, since it was tailor made.
bring the infamy i almoust got it equal. please don't make me suffer anymore.
I don't know why are u discussing cuz you are not developers and balance team and i made suggestion to devs not for you to discuss.
bring the infamy i almoust got it equal. please don't make me suffer anymore.
I don't know why are u discussing cuz you are not developers and balance team and i made suggestion to devs not for you to discuss.
Imho light armors should be nerfed, i.e. cloth tunic sometimes takes 2 hits with 50cut weapon and 8ps..
Has nothing to do with armor rating, actually. It's because player you were fighting have a ton of HP. It would be the same if he was completely naked.24str 3if 53h 61b 49l armour and quite often die after 2 hits. Weapon doesn't matter in this case. I already got 2hit by ncs, steel pick, ashwood pike (hoplite), dadao, italian sword, flamburger, longsword, other 1h, 2h and polearms
Light armors shouldn't be buffed, but it would be cool if light armors had same heirloom modifiers as everything else.
And it's not true that heavy armor isn't worthwhile, bellow 60 total armor rating everything feels squishy. The higher you go above that number, the more game breaking it becomes. And since everyone has looms these days, there's ton of people with 65 AR and higher.
Has nothing to do with armor rating, actually. It's because player you were fighting have a ton of HP. It would be the same if he was completely naked.
Light armors shouldn't be buffed, but it would be cool if light armors had same heirloom modifiers as everything else.
And it's not true that heavy armor isn't worthwhile, bellow 60 total armor rating everything feels squishy. The higher you go above that number, the more game breaking it becomes. And since everyone has looms these days, there's ton of people with 65 AR and higher.
Well if tons of hp is the case, why my clan member at lvl 20 don't die to 1hit light armor and 0 if?You hit like a girl
You hit like a girl(click to show/hide)
The really broken item here is the heavy gauntlets. For melee it's a gigantic armor boost with virtually no downside. Currently the minmaxer's equipment sets ALWAYS includes medium armor (popular choices are kuyaks, sarranid guard armor etc.) and heavy gauntlets, because there is no tradeoff.The downside of heavy gauntlets is over 1100 upkeep and 2 weight which is x4 penalty to wpf (or at least used to be). So heavier gauntlets means faster movement but slower swings and additional 1100 upkeep.
edit : fucked up my edit, message not changed