cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Haboe on January 14, 2013, 05:19:54 pm
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I hate to be killed by ranged, but when a thrower jumps in front of me, and trows something over my shield into my face, i die with a smile.
What I'm trying to say, i like jump-trowing. They take a huge risk by jumping in front of someone and trow, rather then try to block and run.
So bring back jump-throwing :mrgreen:
Edit: Throwing instead of trowing
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But you can still have smile on your face when pikeman stabs you to the face while jumping around like a little monkey. Isn't that funny enough?
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Being able to jump and throw is an important part of the gameplay for throwers.
Simple explanation is the lack of accuracy. Being able to lop (lob?) a projectile over the infantry in front of the thrower helps avoiding team hits. The accuracy is too low to throw safely through said infantry line. Therefore jump-throws have to come back into the game.
I realise that throwers are rather rare or for trolling. Those few of us who actually accept the support role have a broken game mechanism. Although we don't have a lobby, please fix it ASAP!
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Being able to jump and throw is an important part of the gameplay for throwers.
Same for Pikers
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it was even more of a risk to jump throw then before due to bumps when holding throw :P Its still awesome when pulled off tho.. or was :(
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I dislike all ranged equally. But these days I hate throwers the most, they do ridiculous damage and they are the always in your face but not fighting in melee. Was a thrower two gens ago, thinking about making it permanent but simply don't enjoy playing douchebag roles.
When I was still young padawan, throwing was OP for a full month and I was thrower during that time. Throwing allowed me to kill players much better than me. That's the definition of throwing.
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Throwers are great in little corridols, on the ladders, inside alleys.
With my whole gen of thrower I made 1.5:1 K:D, as total noob who never played this class before. It's not true you need jumping to do your job, as I never used that part, it is too fancy and unrealistic for me to use it.
But I would like to see fix with taking things from the ground, since sometimes I had problems picking up my axes again.
Also, I don't like how weapon changes from ranged to melee mode. It should be something like - when you use change mode button, it will do so when axes will be ready. Because many times I just didn't know can they switch to melee already or not.. bah, i'm dead. This mechanism should be simplified.
I don't see jumping as "important part of the gameplay". Throwers are pretty powerful against low/middle armored targets as they are now. And yes, you need to position yourself well or you won't be able to help your team, but I don't see this as a problem.
Accuracy is more than fine, and I had "just" (?) 130 WPF in throwing, 120 WPF in 1h. It was good enough on range and in melee.
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I don't necessarily mind jump throwing. I do think it's kind of bullshit that a throwing weapon does more damage than a weapon that has someone's full body weight and inertia behind it though.
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Throwing costs too freaking much, thats why its rare. With lower costs id gladly be a thrower.
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The funniest class to play, and I didn't see jump throwing to be anyhow OP. And some poeple want to nerf it even more? lol
Throwing costs too freaking much, thats why its rare. With lower costs id gladly be a thrower.
True dat. With my throwing lances and my dress I make money only on x5, which is quite stupid since I only got 4 lances to throw and can barely take one arrow :?
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I dislike all ranged equally. But these days I hate throwers the most, they do ridiculous damage and they are the always in your face but not fighting in melee. Was a thrower two gens ago, thinking about making it permanent but simply don't enjoy playing douchebag roles.
When I was still young padawan, throwing was OP for a full month and I was thrower during that time. Throwing allowed me to kill players much better than me. That's the definition of throwing.
what to you are non douchebag classes? :P
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Everything that's exclusive to this game and that's melee and to some degree mounted combat (I don't think it's very well implemented but it's way better than in any other game that's for sure).
Can't play shooters anymore, have every major FPS on Steam/Origin but don't play any of them. Besides having fun in Dark Souls, this is the only game I've spent more than two hours in last two years. And I love it because melee mechanics. Don't care about medieval setup at all.
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I would think either all ranged get jump shots or none of them do.
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Disagree, much easier to be accurate jump throwing than jump shooting a bow or xbow :P
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Buff ranged in general. Yet another nerf to ranged and nothing happens to 2h. Seems legit.
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lobby bump :mrgreen:
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I dislike all ranged equally. But these days I hate throwers the most, they do ridiculous damage and they are the always in your face but not fighting in melee. Was a thrower two gens ago, thinking about making it permanent but simply don't enjoy playing douchebag roles.
When I was still young padawan, throwing was OP for a full month and I was thrower during that time. Throwing allowed me to kill players much better than me. That's the definition of throwing.
Infantry plan to rule the mod:
1: Nerf archers to dust so that people quit playing them - Check!
2: Nerf throwers to dust so people quit playing them - In Progress!
3: Nerf xbows to dust so people quit playing them - Coming Soon! Edit: Updated to In Progress! http://forum.meleegaming.com/general-discussion/please-help-44544/ (http://forum.meleegaming.com/general-discussion/please-help-44544/)
4: Nerf Cavalry to dust so people quit playing them - In Planning stages!
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I think throwers should be able to keep jump.
They do however need their own turn speed formula so they aren't doing what pikers do.
EDIT - Unless its a throwing dagger or ninja star.
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no class has had more nerfs and fewer buffs than main/pure throwers
no-skill eu's ruining this game but it's the devs' fault
put too many hours into my thrower to want to keep playing after all this bullshit
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jump throwing was perfectly acceptable. the accuracy while jumping is balls.
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I want my jump xbow shots back. Sure they are stupid but when I land one and kill a guy it's fucking hilarious. This is a game remember? And games are suppose to be fun remember?
"OMG like in TF2 you can jump and shoot rocket launchers... how stoopid right?"
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I want to be able to polevault onto high walls with a throwing lance :mrgreen:
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Why the fuck did you even remove the jumps?! Thats just not cool.
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First of all they shouldn't remove jump-throwing. But if they're going to do that, then they should give throwers less of a penalty to running speed from their weapon and being 'primed' to throw, and less penalty to aiming when running. That way at least we could remain so-so skirmishers.
But the devs have been picking on throwers for like two years now. It's just nerf after nerf, with nothing given back so we can have a niche. To make it even worse, my throwing build is pure, but the build they're balancing for is hybrid throwers, so those of us who have put most (if not all) of our stats into throwing get extra-nerfed out of all proportion.
I have been levelling-up my pure thrower to 34, and I already had to restart him once when they implemented the WPF requirements. They're just taking all that time I invested and voiding it by breaking my build.
If it weren't for all the times and all the ways that the devs keep balancing for EU tastes and neglecting NA opinions, maybe I'd keep playing as melee or something, but I'm just sick of it.
quit crpg
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I honestly don't mind when you guys do jump foward to throw, but that silly jump backwards out of the reach of people chasing you so you can point blank them is pretty silly If there was a way to keep the jumping forward and not backwards I'd totally agree bring back jump throwing. It is pretty funny watching throwers on NA they are like little bunnies. Don't know how it is for EU.
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Jump throwing got my approval 33 pure 2h here. :wink:
I dont see why throwers should´nt be able to it since they unlike archers demand that they are really dangerously close to their targets plus they hardly have any ammo.
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The thing that is extremely fubar is the fact that maybe 1 out of every 20 deaths is from throwing, if that!
And 1 out of every 50 throwing deaths is from jump throwing.
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Why the fuck did you even remove the jumps?! Thats just not cool.
Don't worry Fin, it probably was a necessary temporary change until they properly implement flying. :D
BIRDCLAN BESTCLAN
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Don't worry Fin, it probably was a necessary temporary change until they properly implement flying. :D
BIRDCLAN BESTCLAN
lol
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MOAR THROWING FOR THE THROWING GODS!!! :twisted:
I keep hitting my teammates in the back because I can't jump over them.
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MOAR THROWING FOR THE THROWING GODS!!! :twisted:
I keep hitting my teammates in the back because I can't jump over them.
I thought you were NA? Jump throwing hasn't been removed NA side. Ban for deliberately TK'ing. :twisted:
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MOAR THROWING FOR THE THROWING GODS!!! :twisted:
I keep hitting my teammates in the back because I can't jump over them.
This is a problem on EU1 tho.
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Eventually they'll transfer all the lame nerfs over to NA too, only a matter of time...
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Justification for leaving jump throwing in game.
This is a team game. I don't care about duel server at all. To encourage team play, throwers need to be able to stand behind a line of shields or pikes and attack the enemy over their teammates. You simply can't without being able to jump.
Or implement the following. Press B and deploy a wooden stool 2 feet high to stand on when behind teammates.
Don't encourage more Rambo styles and discourage team play. Leave jump throwing in the game.
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You can't jump and throw anymore? AHahahaha! For fuck sakes how many times do they need to nerf a dead class?
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In game tonight watching all of the jumping lolstabs from 2 handers and polearms I can't see the justification for the removal of jump throwing unless they also intend to remove it from those classes as well.
Of course, if they did that then I really don't know what kind of game they are balancing for except a not very fun one :(
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I only jump throw to avoid hitting teammates in the back. If they remove it, I'll just try to toss over them, but I'll probably end up TWing more than I already do. And anyone on NA Siege can tell you my throwing axes tend to hit teammates about as often as enemies (those things are so damn inaccurate, and I'm reckless with them to boot).
I'm not a fan of people that abuse jumpthrow to headshot through shields though, so I'll be glad to see that gone.
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Nerfing 2h? Fuck no totally balanced.
Nerfing throwers? Fuck yeah. Posing a threat to 2hers in not acceptable.
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This is a team game. I don't care about duel server at all.
Don't encourage more Rambo styles and discourage team play. Leave jump throwing in the game.
All of my +1. The 2H vocal minorities need stop lobbying for removal of everything entertaining.
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All of my +1. The 2H vocal minorities need stop lobbying for removal of everything entertaining.
Find me one thread started by a 2H lobbying for the removal of jump throwing...
I'm going to miss jump throwing as wel, but stop blaming 2Hs for everything. Adapt and move on, that's what I did.
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Find me one thread started by a 2H lobbying for the removal of jump throwing...
I'm going to miss jump throwing as wel, but stop blaming 2Hs for everything. Adapt and move on, that's what I did.
you're posting in one.
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Throwing allowed me to kill players much better than me. That's the definition of throwing.
Are you trolling right now? Is skill ONLY skill when it is melee or what a particular individual plays? Surely they killed you because they were better at aiming than you were at dodging.
Or it was a random shot, which is no different from a random knock down by friendly cav, or random teamkill or random distraction that either costs or gifts you a victory in a fight. The context is the same, the perception through which they are judged is not.
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A poor doctor will treat symptoms,
but will never find the right medicine.
Jump throwing is ok.
Most siege maps have some
bad wall parts for ranged, where you have to jump
to be able to target anything.
Stop treating symptoms.
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Seriously, I find it quite difficult to understand why it was necessary to remove jump throwing. I don't see how it can be considered OP or gamebreaking or anything else. It was simply fun and taking it away means taking away some of the fun in the mod.
Not sure why this nerf was implemented in the first place but I am dead sure that it's pretty pointless and unnecessary. And have I already mentioned 'killing the fun' part?
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Infantry plan to rule the mod:
1: Nerf archers to dust so that people quit playing them - Check!
2: Nerf throwers to dust so people quit playing them - In Progress!
3: Nerf xbows to dust so people quit playing them - Coming Soon! Edit: Updated to In Progress! http://forum.meleegaming.com/general-discussion/please-help-44544/ (http://forum.meleegaming.com/general-discussion/please-help-44544/)
4: Nerf Cavalry to dust so people quit playing them - In Planning stages!
Love how you're implying that archery is weaker than throwing atm, this thread for buffing throwing started by a shielder with a rondel dagger got highjacked by a bunch of my old friendchers screaming "Yeah! Return it to throwers and my bow/xbow! Totally!", vast majority of throwers and probably other people (who believe in allowing it whatsoever) in general do believe that jumping while shooting should only be allowed for throwing and horse ranged purely.
Total taking advantage of an actual unfair change that hit someone bad to shout "Yeah! Buff me!", seriously, disgusting.
I'm not a real thrower, I'm a HT, I am indirectly buffed by this change just like all people who aren't ranged are, and unlike regular jumpshooting I have support jumpthrowing.
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Love how you're implying that archery is weaker than throwing atm, this thread for buffing throwing started by a shielder with a rondel dagger got highjacked by a bunch of my old friendchers screaming "Yeah! Return it to throwers and my bow/xbow! Totally!", vast majority of throwers and probably other people (who believe in allowing it whatsoever) in general do believe that jumping while shooting should only be allowed for throwing and horse ranged purely.
Total taking advantage of an actual unfair change that hit someone bad to shout "Yeah! Buff me!", seriously, disgusting.
I'm not a real thrower, I'm a HT, I am indirectly buffed by this change just like all people who aren't ranged are, and unlike regular jumpshooting I have support jumpthrowing.
Hi there.
Archer for 2 years. Now a thrower for 4 generations. If anyone in this entire mod is an expert on the effects of various nerfs on archery and throwing and which of those classes is currently weaker than the other, that would be me. At any rate, your quote of my tongue in check statement did not "imply" anything other than melee are on a systematic campaign to destroy by nerf any and every ranged class in the game. It certainly didn't say "buff me"! So come down off your hobby horse.
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The semi-exploit of jump throwing is you can throw over someone's shield doing it. Chucky does and I have a few times too but I rarely see anyone else try, it's a risky move even for people who are decent at it. Kinda surprising a dev would get worked up enough to remove it.