id put it 20 kilos.
Lets see how you fuckers run marathons with that.
Why the offensive language when somebody is posting a suggestion. I hope something bad happens to you
- Many archers reported ghost arrow effect after the doubling the weights. Ghost arrow effect is when your arrow goes through the enemy object body without being calculated as a hit.
- Doubling the weights changed the trajectory of the arrows as the strength of the bows remained the same. This made the archer to aim much higher than the target for long distance shots, which made it much much harder for the archer to register a hit. Because the reticule should be put way above the target, the vertical distance between the target and the reticule is too much for a quick visual calculation.
Wat.
Weight has no effect whatsoever on trajectory, speed, hits and all that stuff. It only affects your running speed.
What I will suggest is to reduce the amount of arrows in a stack instead of making their weights way more than reasonable and realistic values. Having a less amount of arrows will make the archer to prioritize targets instead of raining his stack upon the enemy. So that both our ranged community and infantry community will be happy.
What I will suggest is to reduce the amount of arrows in a stack instead of making their weights way more than reasonable and realistic values. Having a less amount of arrows will make the archer to prioritize targets instead of raining his stack upon the enemy. So that both our ranged community and infantry community will be happy.This shows you got no idea what the infantry community wants, the infantry community wants my old friendchers to stop kiting, that's pretty much it.
This shows you got no idea what the infantry community wants, the infantry community wants my old friendchers to stop kiting, that's pretty much it.
Why the offensive language when somebody is posting a suggestion. I hope something bad happens to you
how old are you?? Ten??
Why are you asking? Are you somehow saying that I am immature? I mean... you? Really?
I maybe what I am,but I never wished for someone to get hurt..
It`s common sense,something that you probably lack.
Back on topic:
If the weight bothers you, ride HA prolong all rounds and see how much everyone loves you then! That's what I'm going to do, once I get my invincible horse fully loomed in the next day or so. You're a GK you should be on a horse already right? Khans/mongols were exclusively horse warriors, they had no infantry. They lanced, used a sword, and shot arrows from horseback their entire lives, so RP harder scrub.
I can assure you that I am being loved too much already as a GK HA. :D What bothers me is that just for the sake of making the infantry happier and more secure, illogical changes are made on other classes such as ranged and cavalry. I mean, 20 stack of arrows weighing 8 kgs !?! How can a heavy infantry supposed to catch a light armored archer? One of them carries metal plates, heavy weapons, armor and heavy equipment, the other is equipped with a wooden bow and wooden arrows, light armor and most probably a swift sword. But hey, who cares logic right because if infantry wishes for one thing, it needs to be done regardless of the method.
Just revert this nonsense please and change the arrow count in the stack if you want to affect ranged units effect in the gameplay.
No, you've got no idea what they want. The infantry community wants to stop getting hit by any ranged at all, period. That's pretty much it.
No, you've got no idea what they want. The infantry community wants to stop getting hit by any ranged at all, period. That's pretty much it.
What I will suggest is to reduce the amount of arrows in a stack instead of making their weights way more than reasonable and realistic values.
I have no idea why it started happening, and I only notice it on my horse, but almost once a night an arrow will hit the horse, then disappear without making any sounds and my horse takes no damage.
Think that just started within the last month or so.
What about cutting IF to half because its too hard for archers to kill tincans?
What kinda logic is that, srsly. This is how people who specialize in something are rewarded
What about cutting IF to half because its too hard for archers to kill tincans?
What kinda logic is that, srsly. This is how people who specialize in something are rewarded
disable picking arrows from the ground
1) If arrow weight does only affect running speed, then what else has changed to nerf archery? Did they change the missile speed also? Also as a HA, I cannot turn my body on the horse as fast as I could once, what is the reason for that? How many possible ways are there to nerf archery damn it ...
2) I agree that kiting can be annoying for any other type of infantry but hey, you are wearing heavy armor and heavy equipment, how do you expect to catch a light armored archer with mainly wooden gear? You are excusing your natural disadvantage against ranged units to nerf them, this is both selfish and ridiculous.
Would I be too pessimistic to think that many of the investors for the new game project invest in that because they are generally infantry and they want to have a game with only sword play?
heavier bows/xbos also arrows and bolts.
and PD (skill) to use xbow, 8ath xbowers need to disappear.
Weight was increased for all of the mentioned items. I approve of PD for xbows, as I've said before, a 14% damage bonus per PD point would be great for xbow. If you dont want to give this damage bonus then Power Draw should increase reloading speed which is also a very nice thing imo.
The difficulty states the amount of strength needed to draw it at all. In general, I dont think it makes sense but if you QQ about xbow long enough it will probably be added.
If you play melee you do not have PS requirements on weapons, it is optional and makes sense the way this game is made. No melee weapon requires a certain amount of Powerstrike.
i agree pd for xbows should allow some advantages to dedicated xbows and penalty for not using it, but its not so much about that its merely a "free" skill like no other (using xbow) you dont have to use PS in melee but it would be retared not to. would love to see the same with xbows.
the skill for xbow is more to stop xbows being used as a sidearm, i have nothing against dedicated xbowers and think the should get all the bonuses and minuses for their dedication to that particular class.
This shows you got no idea what the infantry community wants, the infantry community wants my old friendchers to stop kiting, that's pretty much it.
y not just cut the bullshit and delete the archer/xbow aspect of the game completely? now from what i hear from the eu patch you cant jump shoot anymore... great idea dev team!! this is a great preview of what to expect from that new game you are attempting to make. G mother fuckin G
I want to see them implement a turn angle nerf after you draw your bow, just like melee has. 360 jump point blank noscope shots are bullshit, so is drawing a bow and spinning around and shooting random infantry up close.
These are all tactics used by pikes that were either removed or players had to reinvent how to do them with less effectiveness.
Horse archery is perfect example how all ranged in this mod should be balanced. Please, do the same with foot archers, crossbowmen, horse crossbowmen and throwers.Clueless
I want to see them implement a turn angle nerf after you draw your bow, just like melee has. 360 jump point blank noscope shots are bullshit, so is drawing a bow and spinning around and shooting random infantry up close.
These are all tactics used by pikes that were either removed or players had to reinvent how to do them with less effectiveness.
360 NO SCOPE
get a sniper n00bs
scoutz 4 life