cRPG

Beta => WSE2 Beta => Topic started by: Kafein on December 13, 2012, 02:02:00 pm

Title: PT/PD and wpf problem
Post by: Kafein on December 13, 2012, 02:02:00 pm
I started getting the "proficiency too low" message recently, and I'm sure I never got it before, with the same build and equipment.

I have 6 PT, 120 throwing wpf, open sallet with coif, rus scale armor, hourglass gauntlets and mail chausses and the web calculator tells me this :

    Armor Weight: 23.3
    Effective Armor Weight: 22.9
    Effective WPF: 32
    WPF penalty from weight: 10
    WPF penalty from PT/PD: 78

So I should have an excess 32 wpf, yet I get the message ingame. It started yesterday however I was inactive for about 2 weeks before. It was also the first time I played with WSE 2.

Posted this in the beginners section, still no answer so I guess maybe it is linked to WSE2, although I don't see how.

Anyone knows what is wrong ?

Thanks for your time.
Title: Re: PT/PD and wpf problem
Post by: cmp on December 13, 2012, 02:08:56 pm
Web calculator is outdated. Do you get the message in normal client?
Title: Re: PT/PD and wpf problem
Post by: Kafein on December 13, 2012, 04:44:00 pm
Web calculator is outdated. Do you get the message in normal client?

Yes I do.

Also the welcome text of EU_2 is messed up (saying it's NA_2).
Title: Re: PT/PD and wpf problem
Post by: cmp on December 13, 2012, 05:45:07 pm
Then it's just the calculator being outdated.
Fixed the message.
Title: Re: PT/PD and wpf problem
Post by: oprah_winfrey on December 13, 2012, 06:09:43 pm
Then it's just the calculator being outdated.
Fixed the message.

Is asking for throwing weight formula too much to ask for?  :lol:
Title: Re: PT/PD and wpf problem
Post by: Paul on December 13, 2012, 06:10:52 pm
It's rocket science.
Title: Re: PT/PD and wpf problem
Post by: Kafein on December 13, 2012, 06:21:44 pm
I won't be asking for a respecfund, that's not that big an issue for me as I'm not that far from 32 and I can change my setup anyway.

However, could the game unbalancers please tell us what formula changed ? The PT penalty formula ? The weight penalty formula ? If so, what is the new one ? I know you guys don't like min-maxing but really, obfuscating the game mechanics is not the ideal way to avoid it.

Btw since I have a thread for myself, WSE2 is awesome. Thank you a lot.

Edit : changed "can't" into "can". derp.
Title: Re: PT/PD and wpf problem
Post by: Paul on December 14, 2012, 12:42:30 pm
I got no idea how it works now. I'll try to find out.
Title: Re: PT/PD and wpf problem
Post by: Molly on December 14, 2012, 12:45:33 pm
Fasaderp has to know the answer, right?  :mrgreen:
Title: Re: PT/PD and wpf problem
Post by: Tydeus on December 15, 2012, 02:55:17 am
Shik would know, it's almost a shame he doesn't read the forums, almost.