We want a fresh planet so exploration is that much more meaningful. We also don't want to have to get everything "just right". Having a new planet also gives us the opportunity to customize the terrain to make it more interesting for players.
..., in game we're discussing we don't have to be limited by anything.define limited, space as the latest theories say, may have actual limits, if they are now called bubbles, child universes, expanding/imploding Universe theory or whatever. Sure one problem may be that our imagination would be limited and therefor we always see walls, before an opening, we see problems before we see solutions, we think in categories and in shades which are part of a spectrum of choices.
...
I actually found it:
http://forum.unity3d.com/threads/128815-Worlds-Largest-Video-Game-%28OperationSidfin%29
Not sure if it's really the same, but it does sound VERY similar.
A game with choices as diverse as those I make in my own life seems extremely boring and useless. Not that I don't like my life, I love it. A game that would reproduce it would be redundant, wouldn't it ? I would like my actions in the game to have less consequences (so that I can have true freedom).
I've seen better vaporware. This is literally a crappy video anyone could make linked on a crappy website.. I don't understand all the posts here about how great of a concept it is: do everything you could ever imagine anywhere everevereverever derp. If I say that with a deep movie voice and put piano music in the background does it really make it that impressive or convincing? With the portability and scale they talk about, if anything, it will be a 2d sprite version of Salem.
I've seen better vaporware. This is literally a crappy video anyone could make linked on a crappy website.. I don't understand all the posts here about how great of a concept it is: do everything you could ever imagine anywhere everevereverever derp. If I say that with a deep movie voice and put piano music in the background does it really make it that impressive or convincing? With the portability and scale they talk about, if anything, it will be a 2d sprite version of Salem.
This actually looks very decent:
(click to show/hide)
Hmm, curious.... let see how it turns out. I for one quite loved Spore. Althou it made no sense at all and many hated it.
I tried it when it was 0.2, ran like shit and was realy clunky/buggy. Obviously though since it's super Alpha...I'm looking forward to it in the future though.