cRPG

Other Games => ... and all the other things floating around out there => Topic started by: Tore on December 07, 2012, 03:59:56 pm

Title: The Universe Project
Post by: Tore on December 07, 2012, 03:59:56 pm
http://lnc.hr/oIdM (http://lnc.hr/oIdM)

 :shock:
Title: Re: The Universe Project
Post by: chadz on December 07, 2012, 04:04:39 pm
That is totally not a scam.

Really!
Title: Re: The Universe Project
Post by: SeQuel on December 07, 2012, 04:11:14 pm
Way to huge of a project for the technology we have today.

Doubt this will happen, but cool concept anyways.
Title: Re: The Universe Project
Post by: Belatu on December 07, 2012, 04:56:11 pm
epic music and epic voice for the same epic shit

an example of good marketing
Title: Re: The Universe Project
Post by: chadz on December 07, 2012, 04:58:04 pm
I think I've read of this a few month ago on the unity3d forums. Some dev claimed he will do that, and when others said that's impossible, he was just like "oh you all suck! you just dont know how!"

Definately never going to happen, and if it does, it's not gonna be epic.
Title: Re: The Universe Project
Post by: Leshma on December 07, 2012, 05:07:01 pm
It can be done, just won't look and feel how most people expect it will be.

Also, this part:

Quote
We want a fresh planet so exploration is that much more meaningful. We also don't want to have to get everything "just right". Having a new planet also gives us the opportunity to customize the terrain to make it more interesting for players.

means they won't be using height data trying to replicate earth terrain, probably will use perlin noise or something similar to "customize" new planets.

Problem with this project is, that I can't find who is behind it. I don't understand why they are hiding it, unless they want to scam someone as chadz said.
Title: Re: The Universe Project
Post by: Taser on December 07, 2012, 05:26:54 pm
It sounds awesome but the amount of stuff they would need to code and setup would be insane. Especially when people expand outside the earth. I'd definitely like the idea but I still doubt the ability to make this kind of thing 10 years from now, let alone now.

We'll see though, maybe they'll make it and it'll be a letdown. Besides there's something similar to this wehre you can make kingdoms and claim land and establish towns on the phone. Called parallel kingdoms. Its not all that advanced though but it is set to the gps of the earth. I'm in russia atm in the game in a town a friend of mine made.
Title: Re: The Universe Project
Post by: kinngrimm on December 07, 2012, 05:31:51 pm
Don't you realise .... we are already playing it. Atm we are in this game discussing over a similar game which should be created.
Title: Re: The Universe Project
Post by: Leshma on December 07, 2012, 05:36:08 pm
Good point.

Only difference is that we're limited in this game, in game we're discussing we don't have to be limited by anything.

Yes, I'm voting for Matrix instead of reality. Sue me.
Title: Re: The Universe Project
Post by: kinngrimm on December 07, 2012, 05:45:02 pm
..., in game we're discussing we don't have to be limited by anything.
...
define limited, space as the latest theories say, may have actual limits, if they are now called bubbles, child universes, expanding/imploding Universe theory or whatever. Sure one problem may be that our imagination would be limited and therefor we always see walls, before an opening, we see problems before we see solutions, we think in categories and in shades which are part of a spectrum of choices.

Is the cat alife if you don't look after her?
Title: Re: The Universe Project
Post by: Leshma on December 07, 2012, 06:06:28 pm
Philosophical much, are we? :rolleyes:

Yes we are limited but what I meant that it would be cool to be less limited than now. Without physical limitations, only limited by our imagination.

And you're the one to talk about limitations, dude who's playing the same boring class in cRPG for almost two years...
Title: Re: The Universe Project
Post by: Kafein on December 07, 2012, 07:12:45 pm
A game with choices as diverse as those I make in my own life seems extremely boring and useless. Not that I don't like my life, I love it. A game that would reproduce it would be redundant, wouldn't it ? I would like my actions in the game to have less consequences (so that I can have true freedom).

When you look at the video, even if this is not a scam, there are soooo many problems with this I don't even know where to start. To reproduce realistic scientific advancement would require players not to have the knowledge beforehand, which is not possible. Besides, if players become able to travel through space, it means the engine absolutely needs to simulate what happens at a level of precision that is simply not possible except if we build a quantum computer 50 times the size of the universe.
Title: Re: The Universe Project
Post by: chadz on December 08, 2012, 01:31:32 am
I actually found it:

http://forum.unity3d.com/threads/128815-Worlds-Largest-Video-Game-%28OperationSidfin%29

Not sure if it's really the same, but it does sound VERY similar.
Title: Re: The Universe Project
Post by: Radament on December 08, 2012, 04:57:01 am
I actually found it:

http://forum.unity3d.com/threads/128815-Worlds-Largest-Video-Game-%28OperationSidfin%29

Not sure if it's really the same, but it does sound VERY similar.

the one you posted should be OperationSidfin where the game world is an entire solar system , i'm not sure if it's the same but yes , it's very similar.

btw someone should start a new mmo like was Ultima , all these new mmos are pure shit compared to Ultima or Ryzom (ye ryzom had potential but he failed :() , i was hyped by Darkfall once , thinking that was a good sandbox choice but it mutates in a quake arena mmo.

chadz , recruit some badass programmer , earn a lot of money to rent a masterwork server and be the Messiah plz.
Title: Re: The Universe Project
Post by: Radament on December 08, 2012, 05:03:32 am
A game with choices as diverse as those I make in my own life seems extremely boring and useless. Not that I don't like my life, I love it. A game that would reproduce it would be redundant, wouldn't it ? I would like my actions in the game to have less consequences (so that I can have true freedom).

NOT TRUE !

try this game and you'll be amazed ...
(click to show/hide)
Title: Re: The Universe Project
Post by: Tibe on December 08, 2012, 10:21:32 am
Wise man once said: "Gameworld shouldnt be big, it has to feel big."

Making a gigantic world/galaxy would simply suck ass, cause I dont want to travel for many realworld months to a place and than mybe die in a second. And this dev might be speaking out of his ass, kinda like Peter Molyneux when he said to everybody:"Im gonna create the best roleplaying game in the world". And than he gave us Fable 3, which didnt even qualify as good, let alone best. -.-

But the concept is intriguing, id give it that much.
Title: Re: The Universe Project
Post by: bilwit on December 08, 2012, 12:17:04 pm
I've seen better vaporware. This is literally a crappy video anyone could make linked on a crappy website.. I don't understand all the posts here about how great of a concept it is: do everything you could ever imagine anywhere everevereverever derp. If I say that with a deep movie voice and put piano music in the background does it really make it that impressive or convincing? With the portability and scale they talk about, if anything, it will be a 2d sprite version of Salem.
Title: Re: The Universe Project
Post by: Kafein on December 08, 2012, 01:37:36 pm
I've seen better vaporware. This is literally a crappy video anyone could make linked on a crappy website.. I don't understand all the posts here about how great of a concept it is: do everything you could ever imagine anywhere everevereverever derp. If I say that with a deep movie voice and put piano music in the background does it really make it that impressive or convincing? With the portability and scale they talk about, if anything, it will be a 2d sprite version of Salem.

In case of overhype over a video, read a transcript instead. Overhype solved.
Title: Re: The Universe Project
Post by: Ninja_Khorin on December 08, 2012, 02:04:47 pm
I expect this game to have max 100 000 players. First spread across the globe trying to desperately find eachother. And the second they come close to getting anything done, some griefer destroys the rocket. By the time they get in to space the game will have max 50 000 players and then you have 50 000 players spread across the ENTIRE galaxy. Doing nothing.
Title: Re: The Universe Project
Post by: Tibe on December 08, 2012, 07:16:51 pm
I've seen better vaporware. This is literally a crappy video anyone could make linked on a crappy website.. I don't understand all the posts here about how great of a concept it is: do everything you could ever imagine anywhere everevereverever derp. If I say that with a deep movie voice and put piano music in the background does it really make it that impressive or convincing? With the portability and scale they talk about, if anything, it will be a 2d sprite version of Salem.

Lol yea, so true. The guy is litterally speaking out of his ass. "Do everything, go everywere, be everything and no boundries". The scale of the idea is massive and basically flawed as hell. The video explained nothing. The shit it said, was basically same shit every 5 year old can make up. Damn, even I could have explained the concept better as a 5 year old kid making random shit up about my dreamgame as the camera keeps rollin. Not to mention the presentation was in god damn DOODLES! Pretty sure the devs of this are retarded or just  desperate to get your credit card info.
Title: Re: The Universe Project
Post by: Leshma on December 09, 2012, 04:03:01 am
This actually looks very decent:

Title: Re: The Universe Project
Post by: SeQuel on December 09, 2012, 04:14:52 am
This actually looks very decent:


I tried it when it was 0.2, ran like shit and was realy clunky/buggy. Obviously though since it's super Alpha...I'm looking forward to it in the future though.
Title: Re: The Universe Project
Post by: Tibe on December 09, 2012, 09:35:08 am
(click to show/hide)

So whats so special about it? Apart from humans wiping out prehistoric animals from another planet. And never have been such a huge fan of games that have futuristic swords, shields and guns at the same time. Kinda wierds me out. Why buy a shiny sword when you can get a machinegun?
Title: Re: The Universe Project
Post by: Leshma on December 09, 2012, 12:43:29 pm
It's kinda like Spore but not quite. Also reminds me of game I've played 14 years ago (when dial-up modem was the only way for me to connect to internet). It was small, free indie game made by some Finish guy. You've played from top down perspective. Your ship crashed on random planet and parts were scattered everywhere on the map, you had to collect them and reassemble your ship. Problem is, planet isn't very friendly and there are wild animals/creatures who will kill you if you come near. You also need to eat and drink. Typical survival game. Can't remember the name.

This game I've linked could be the same we're discussing here, because:
1) It's made in Unity3D
2) It uses voxel technology (procedural terrain generation)
3) It has "powerful" tools which allow you to make anything you want (latest video is showing weapon creation)
4) Because it's based on voxel technology, it's possible to simulate the whole planet and maybe even part of the universe, with seamless transition between planets

Imho it's a cool idea for a game. Kinda like Empire Earth mixed with Battlestar Galactica.
Title: Re: The Universe Project
Post by: Lannistark on December 09, 2012, 01:03:51 pm
Not another kickstarter project to steal money...

Title: Re: The Universe Project
Post by: Tibe on December 09, 2012, 05:47:05 pm
Hmm, curious.... let see how it turns out. I for one quite loved Spore. Althou it made no sense at all and many hated it.
Title: Re: The Universe Project
Post by: Kafein on December 09, 2012, 06:33:52 pm
Hmm, curious.... let see how it turns out. I for one quite loved Spore. Althou it made no sense at all and many hated it.

Actually I loved the very first part of Spore when you are a bacteria. Or at least I would have loved it if it was a free flash game or something. Still, I much enjoyed playing it.

I also liked the space game and building creatures. Everything else was terrible.
Title: Re: The Universe Project
Post by: Leshma on December 11, 2012, 06:42:25 pm
I tried it when it was 0.2, ran like shit and was realy clunky/buggy. Obviously though since it's super Alpha...I'm looking forward to it in the future though.

Tried it yesterday. Firs time I put 42 as seed number and ended in some underground cave full of nasty spiders...

Later, I figured out what to do but still don't know how to chop trees. And it's full of bugs (well it's alpha).

It's basically 3D Terraria.
Title: Re: The Universe Project
Post by: IR_Kuoin on December 12, 2012, 01:41:07 am
When Tore first sent me that link on steam I thought it was a link to his cousins flash game website :|