cRPG

cRPG => General Discussion => Topic started by: rufio on November 28, 2012, 08:51:57 pm

Title: microsoft sam explains archery of old
Post by: rufio on November 28, 2012, 08:51:57 pm

also buff heavy great sword by 1 speed ?
Title: Re: microsoft sam explains archery of old
Post by: Havoco on November 28, 2012, 09:00:00 pm
What is this? QQfio asking for archer buff now?
Title: Re: microsoft sam explains archery of old
Post by: Tibe on November 28, 2012, 09:00:53 pm
HAX! Nerf that nowa!
Title: Re: microsoft sam explains archery of old
Post by: Cris on November 28, 2012, 09:03:30 pm
As much as I'd love to do that again, too many 2h and no shield polearm people would just cry nerf instead of going to the melee server
Title: Re: microsoft sam explains archery of old
Post by: pingpong on November 28, 2012, 09:04:49 pm
YES MOD IS NOT DEAD ENOUGH YET, WE MUST ADD ARROW MACHINEGUN TO CRPG!!!
Title: Re: microsoft sam explains archery of old
Post by: Tibe on November 28, 2012, 09:06:35 pm
YES MOD IS NOT DEAD ENOUGH YET, WE MUST ADD ARROW MACHINEGUN TO CRPG!!!

Id show up a couple of times to get my 2h ass bulletholed for a few lolz and spend most of my time acctually being productive in my life. Sweet idea! DO IT! :D
Title: Re: microsoft sam explains archery of old
Post by: polkafranzi on November 28, 2012, 09:06:53 pm
This guy says one very important thing on the video (00:22) "and then came gunpowder and my old friendchery was forgotten".

He is telling us that adding guns to cRPG will be the end of bundle of sticks archers.

We're already halfway to codRPG (just spec a strat battle), might as well go full way on it.
Title: Re: microsoft sam explains archery of old
Post by: Cris on November 28, 2012, 09:32:28 pm
YES MOD IS NOT DEAD ENOUGH YET, WE MUST ADD ARROW MACHINEGUN TO CRPG!!!

you are showing your time in this mod. Originally it was much faster shooting, much much faster :P
Title: Re: microsoft sam explains archery of old
Post by: Joseph Porta on November 28, 2012, 09:49:47 pm
 Would like to see hgs buffed, its such a pleasure to swing it around
Title: Re: microsoft sam explains archery of old
Post by: pingpong on November 29, 2012, 12:11:54 am
you are showing your time in this mod. Originally it was much faster shooting, much much faster :P

Oh i was playing this mod before the archer anim was changed, i started at ver 0.210 ,if thats what you mean, but this is like 400% faster than that old native anim ever was.
Title: Re: microsoft sam explains archery of old
Post by: Idzo on November 29, 2012, 12:20:44 am
i will retire now and strat as archer!
Title: Re: microsoft sam explains archery of old
Post by: Miley on November 29, 2012, 12:20:59 am

also buff heavy great sword by 1 speed ?

This video was actually pretty cool. (BTW he did not hit all three discs at the end lulz.)
Was this with a translator or something? The person speaking sounds like a MAQUINA!
Title: Re: microsoft sam explains archery of old
Post by: Rumblood on November 29, 2012, 12:45:55 am
Great video!

Not caring about the c-RPG aspect, it was simply cool to watch.
Title: Re: microsoft sam explains archery of old
Post by: owens on November 29, 2012, 12:48:42 am
He is a good shot.

Do you think that archers actually used this technique. When did they stop using it. Is it why the french lost at the battle of agincourt


Also why the fuck would you stop doing this. Surely it is better than an unrifled flintlock
Title: Re: microsoft sam explains archery of old
Post by: Bjord on November 29, 2012, 01:07:18 am
He is a good shot.

Do you think that archers actually used this technique. When did they stop using it. Is it why the french lost at the battle of agincourt


Also why the fuck would you stop doing this. Surely it is better than an unrifled flintlock

Because firing as fast as them requires talent, a lot repetition and practice and most importantly time. While as anyone can pick up a flint-lock rifle and cock a bullet into some poor sod's gut.

Not to mention the fear factor that comes with gunpowder. Just think about it; you don't see the bullet, you can die at any time, you see your mates dropping one by one. Going through those thoughts over and over will eventually eat away at your courage until you just go fuck-all and djip the fuck out of there.

(click to show/hide)
Title: Re: microsoft sam explains archery of old
Post by: Rumblood on November 29, 2012, 01:22:16 am
He is a good shot.

Do you think that archers actually used this technique. When did they stop using it. Is it why the french lost at the battle of agincourt


Also why the fuck would you stop doing this. Surely it is better than an unrifled flintlock

Because it wouldn't stand against a massive line of muskets drilled and firing in unison. Not very accurate, but a hail of lead is going much faster than those arrows. It wasn't accurate past 100-150 yards, but when you have a line it doesn't matter. Shit dies hundreds of yards away so even without accuracy, the line could have greater range.
Title: Re: microsoft sam explains archery of old
Post by: zagibu on November 29, 2012, 01:47:59 am
Also it only works with wimpy bows that need no force to draw. It's good for horse archers, and if the enemy is already close, but you couldn't do this with an english longbow. Such bows were used in a way that modern artillery is now used, inaccurate, massed fire on a focused area of the battlefield.
Title: Re: microsoft sam explains archery of old
Post by: Shaksie on November 29, 2012, 02:05:46 am
More machine-gun archers needed :)
Title: Re: microsoft sam explains archery of old
Post by: rufio on November 29, 2012, 05:10:31 am
the clip is just a share, and in no way is it my intention to lobby for this archery , it wouldnt fit in current mount and blade/ crpg gameplay, on the otherhand i was serieus about adding 1 speed to the heavy great sword, since to my knowledge weight dousnt do enything but slow you down , i dousnt really stun.. and i was told it dousnt help against glances.
Title: Re: microsoft sam explains archery of old
Post by: no_rules_just_play on November 29, 2012, 06:42:13 pm
anyway, i think the nerfing of archery has gone too far. its too much now. i think a buff is needed, but not like this fast shooting.

altough i think that changing the archery animation to this (about same speed tough) could be very cool and nice looking. crpg would be one of the first games where ancient archery is shown correctly
=> attracts new players => profit
Title: Re: microsoft sam explains archery of old
Post by: Lactose_the_intolerant on November 29, 2012, 07:20:23 pm
As much as I'd love to do that again, too many 2h and no shield polearm people would just cry nerf instead of going to the melee server

that's stupid. They would be in the right to complain. there would be no point in beeing melee anymore.
Like if i said : lets make archery deal 1 cut damage a shot, and any archer complaining would just be QQing"

get what i mean?

Anyway interesting video, just shows we know nothing of archery and that all people ( pro and against) who debate in archery threads leaning on "real life "facts are actually just using false evidence

Title: Re: microsoft sam explains archery of old
Post by: Arrowblood on November 29, 2012, 07:53:24 pm

I think it wasnt very nice to see a line of longbowman  at horizon in medieval times.
Title: Re: microsoft sam explains archery of old
Post by: owens on November 29, 2012, 11:57:19 pm
I read somewhere that the historical longbow draw weight is massively exaggerated. It would certainly increase your rate of fire even if the draw weight was very high anyway.


Smaller bows fell out of favor due to their very high price. Longbows are very crude in comparison to the bows of other cultures.
Title: Re: microsoft sam explains archery of old
Post by: Rumblood on November 30, 2012, 12:34:20 am
I read somewhere that the historical longbow draw weight is massively exaggerated. It would certainly increase your rate of fire even if the draw weight was very high anyway.

And the "experts" claimed that the shot speed was massively exaggerated...until this video that is. I'm certain "experts" disbelieved the damage that can be done by the "Iron Fist" technique until they saw it done by a practitioner as well.

Just because you can't do something does not mean that it can't be done.
Title: Re: microsoft sam explains archery of old
Post by: Pejlaen on November 30, 2012, 08:30:58 am
Also it only works with wimpy bows that need no force to draw. It's good for horse archers, and if the enemy is already close, but you couldn't do this with an english longbow. Such bows were used in a way that modern artillery is now used, inaccurate, massed fire on a focused area of the battlefield.

No, ask Robin Hood.

(click to show/hide)
Title: Re: microsoft sam explains archery of old
Post by: Gravoth_iii on November 30, 2012, 11:44:34 am
This guy says one very important thing on the video (00:22) "and then came gunpowder and my old friendchery was forgotten".

He is telling us that adding guns to cRPG will be the end of bundle of sticks archers.

We're already halfway to codRPG (just spec a strat battle), might as well go full way on it.

Lol for some reason i would like to see guns in crpg, but i guess they would work pretty much like crossbows so wouldnt add much variety anyways..
Title: Re: microsoft sam explains archery of old
Post by: Wojtek_the_Kurwa_Great on November 30, 2012, 09:21:16 pm
Hey this thread isn't complete garbage.  Good job.


I was having a hard time seeing his technique (in detail) - would be interesting to see a thorough explanation / demonstration. 

I've always disliked the "put chainmail on a taught dummy with no give and watch things put holes in it" demonstration.