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cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: kinngrimm on October 09, 2012, 11:25:37 am

Title: [Strategus] How long should the maximum nighttime last?
Post by: kinngrimm on October 09, 2012, 11:25:37 am
With the NA/EU Map split, we are now under less pressure to be available at all times.
Having a fixed primetime is still a problem as within NA or EU are still several Timezones.

8 hours was always like a bare minimum to me, as some people tend to be 2-3 hours earlier going to bed or 2-3 hours later after f.e. 00:00 gmt+1

Me personally i like my sleep and need some time to get going in the morning, so for me it would be bare minimum 10 hours so to speak ^^, but with the NA/EU split i believe we could even get to 12hours or more maximum nighttime.

I would even make a case for 16 hours as for example those at work or in school or something would be able to take part in strategus battles. Then there would be perhaps some restrictions needed on battles as with less time available it could get rather difficult to say at what time now the initiated battle really takes place and the remaining hours of battle time could get cramped. Restrictions for example like we did have with autoresolve battles when 1/10 of an army is trying to lock down a 10x bigger army.


Also i'd like to see an option for rank 10 to set a default nightime for their faction. Individually still adjustable perhaps.

Discuss
Title: Re: How long should the maximum nighttime last?
Post by: Vibe on October 09, 2012, 11:41:42 am
My ideal nighttime would be from 00:00 to 16:00, so 16 hours please  :mrgreen:
Title: Re: How long should the maximum nighttime last?
Post by: Herkkutatti666 on October 09, 2012, 12:55:10 pm
My ideal nighttime would be from 00:00 to 16:00, so 16 hours please  :mrgreen:
Title: Re: How long should the maximum nighttime last?
Post by: Jarlek on October 09, 2012, 01:49:07 pm
My ideal nighttime would be from 00:00 to 16:00, so 16 hours please  :mrgreen:
Title: Re: How long should the maximum nighttime last?
Post by: Adamar on October 09, 2012, 02:10:27 pm
1 round per day
Title: Re: How long should the maximum nighttime last?
Post by: Miwiw on October 09, 2012, 05:02:26 pm
I like 23 hours. Sadly I cannot sleep that long.. oh well I can..
Title: Re: How long should the maximum nighttime last?
Post by: kinngrimm on October 09, 2012, 07:53:49 pm
Any thoughts on

- a nighttime default per faction, setable by rank 10?
- ways to limit battles so that the good once still be played on good hours and the crap gear crap troop count perhaps may fall away? More isn't always better you know  :rolleyes:
Title: Re: How long should the maximum nighttime last?
Post by: Armitage_Shanks on October 21, 2012, 09:35:48 am
More sleep please :) 12 hours would be perfect.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: SoA_Sir_ODHarry on October 21, 2012, 10:26:21 am
couldnt we get a 2nd strat server instead of one empty Siege/battel 1?
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: arowaine on October 21, 2012, 10:29:55 am

Also i'd like to see an option for rank 10 to set a default nightime for their faction. Individually still adjustable perhaps.

Discuss

this and i must admit if you need your nigth time for sleep then relay on your ally merc :D
Title: Re: How long should the maximum nighttime last?
Post by: Segd on October 21, 2012, 12:34:57 pm
- a nighttime default per faction, setable by rank 10?
This.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: chadz on October 21, 2012, 12:43:49 pm
We could maybe try 14 hours or something, but I'm worried people would use it against enemies again (setting nighttime on primetime)
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Bjord on October 21, 2012, 12:47:15 pm
We could maybe try 14 hours or something, but I'm worried people would use it against enemies again (setting nighttime on primetime)

Increase cool down time on when you can change it, it's a very arbitrary exploit ATM.

Make the cool down period like 3 days or so. Maybe it will still occur, but it will not be as attractive of an exploit anymore, having to run around with a completely distorted prime time.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: kinngrimm on October 21, 2012, 05:00:03 pm
cool down time could go even up much more. People who want to goto holiday or on a long business trip or for what ever reason they change their living area for a longer time, would know also long before that. 3 days seems reasonable as minimum if you think of business trips on short notice though(who takes his laptop with him onto a buisness trip?). No-lifers normaly have also a fixed daily habits and things may come up but rather without so much planing, at least in my case, but there i wouldn't vote to increase the no-lifers chances but those who have a life and want to keep it!
I for myself, have only changed the nighttime once in each strategus sofar, so a high cooldwon time isn't even something which came to my mind could be a problem.

A cooldown between 3 days and 2 weeks seems appropriate.
And 14 hours would give most of us the opportunity to regulate the bare minimum of things we need to do daily without being too concerned about strat.

Still an option for rank 10 leaders, to set a default nighttime for all in the faction, would crown this system. Each member would still be able to adjust it to their needs, but noone would be left out and therefor, there can't happen the same old shit.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Vovka on October 21, 2012, 07:26:59 pm
We could maybe try 14 hours or something, but I'm worried people would use it against enemies again (setting nighttime on primetime)
instead of night time, make option 10 hours of primetime so the remaining hours will be count as nighttime automatically
in that case if u set ur nighttime in prime time for enemy u also set prime time in shitty time for yourself
 1 time per week for the whole fraction in general, can change only 10 rank memeber in fractions setting
cool down time could go even up much more. People who want to goto holiday or on a long business trip or for what ever reason they change their living area
in that case just dont leave fief  :wink:
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Digglez on October 21, 2012, 09:34:56 pm
heres a better idea.....battles ONLY during PRIME TIME.  Other games [Pirates of the Burning Sea] have done it and it makes everything more fun.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Vovka on October 22, 2012, 09:07:25 am
heres a better idea.....battles ONLY during PRIME TIME.  Other games [Pirates of the Burning Sea] have done it and it makes everything more fun.
Many battles 100vs100 will occupy most of that time
also faction can easy spam list to delay the attack time for a day
New 2 servers for small battles=$$$$$$$  :?
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Andswaru on October 22, 2012, 10:20:24 am
Just make any battle more than 500 vrs 500 primetime and the rest whatever time the attack goes down.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: kinngrimm on October 22, 2012, 02:35:37 pm
by setting a nighttime which is bigger than only the 8 hours, you would automaticly choose primetime for yourself. If f.e. 14 hours nighttime, there are 10 hours left which you could call primetime. This is more flexible than a server defined primetime of say only 5 hours, as there are still time differentials between f.e. factions based mainly on players out of russia and those out of england. So to leave it to the leaders of a faction to choose a sutiable nighttime and therefor primetime i believe would be better than an overall fixed/setted server primetime.

I see also a problem with the small battles, they are needed to get rid of spies, unwanted traders or just for fun ^^, having them on a separated server could make sence for factions, even if those battles would take place at the same time. You could choose people who would be in the one or the other depending on priority.
Everything else i could think of would limit the number of battles and may be seen as overall restrictive. F.e. Having only battles with numbers greater 200 on attacker sides or attacker needs to be at least over "lightly armed" or within 10 hours at least a certain number of people need to have applied for either site and be shown in roster(that but is again problem as the battle times may change constantly) or players with 100 and/or no faction couldn't be attacked at all(pro trader contra spies) or ....
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Elindor on October 24, 2012, 09:03:27 pm
We could maybe try 14 hours or something, but I'm worried people would use it against enemies again (setting nighttime on primetime)

Since EU and NA are split, would it be horribly unfair to just have a standard 12 or 14 hr nighttime imposed?? rather than letting everyone pick theirs.
Or maybe it is set but you may deviate your personal one like 2 to 3 hrs from the standard if you so please.

this way people couldnt use their 12-14 hours in primetime of that server.


---

also this may be better placed in Strategus Discussions area?
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Digglez on October 24, 2012, 10:19:24 pm
nighttime is unnecessary on NA server, set the window that all battles must fall in from 5pm - 2am EST
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Digglez on October 24, 2012, 10:44:36 pm
Many battles 100vs100 will occupy most of that time
also faction can easy spam list to delay the attack time for a day
New 2 servers for small battles=$$$$$$$  :?

strategus server should easily be able to handle multiple smaller fights on the same box. just up to devs to make it work
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Butan on October 25, 2012, 02:19:26 am
A cooldown between 3 days and 2 weeks seems appropriate.
And 14 hours would give most of us the opportunity to regulate the bare minimum of things we need to do daily without being too concerned about strat.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: dodnet on October 25, 2012, 12:43:21 pm
Why no 24h?  :(
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: kinngrimm on November 04, 2012, 03:02:17 am
bump
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: kinngrimm on November 12, 2012, 04:41:22 pm
Most have voted for 14h, whereby overall i hoped for more people to take part in it.
Anyways closing topic.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: kinngrimm on February 12, 2014, 09:08:29 pm
Besides the outcome i also would like to point out again, that a rank 10 default faction setting for nightime would be nice. Everyone who joins, automaticly takes over those default settings, but will still be able to adjust them personally for himself.
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Segd on February 13, 2014, 05:32:41 am
Will be implemented in Strat 6 :)
Title: Re: [Strategus] How long should the maximum nighttime last?
Post by: Taser on February 13, 2014, 05:51:53 am
I was going to say I like this idea then noticed it was made in 2012.

Still like the idea though.