cRPG
cRPG => Suggestions Corner => Topic started by: WhiteAndMilky on September 11, 2012, 10:18:54 pm
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I am new to cRPG, but I see a lot of people say that horse crossbowman is too strong. Maybe it is, maybe it is not, I don't know.
One thing that I dislike about horse crossbowman, is that they are able to notch the bowstring with one hand while moving full speed on a horse. But when on foot they use 2 hands, and place the bow down on the ground using their foot as leverage to string it, while having to be completely stationary.....
What I suggest is that they change it so that horse crossbowmen need to be moving at a slow speed or stationary to load their crossbows. In truth they should have to dismount, but that would be completely unfair. A good example is in napoleonic how you must be stationary to reload a musket on horseback
Just a thought, no need to be mean.
EDIT: Fixed the terms
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no one is useing a arbalest on horseback, the light crossbow is the only one and its not very high dmg. So you have to be pretty good to be able to do some effective dmg.
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I think you see people see the acronym "HA" but that stands for horse archer (Horse crossbow/HX are also used). That being said it can be pretty stupid in game, generally when there are multiple of them on the same team. That being said, it was mostly just a flavor of the month build and you don't see it as much anymore.
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I thought arbalist was a term for someone who used a crossbow, and also the name used for medieval crossbows. Maybe I am incorrect.
Anyways, Are you on EU? I see at the very minimum 2 HX players per game in battle, and that is with a low total count (30) when it is near 50-80 there can be as many as 5-6!
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I thought arbalist was a term for someone who used a crossbow, and also the name used for medieval crossbows. Maybe I am incorrect.
Anyways, Are you on EU? I see at the very minimum 2 HX players per game in battle, and that is with a low total count (30) when it is near 50-80 there can be as many as 5-6!
lol, just another reason to be glad i'm an american!
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I thought arbalist was a term for someone who used a crossbow, and also the name used for medieval crossbows. Maybe I am incorrect.
Arbalest is a type of crossbow coming into use during 12 century steel prod and arbalestier is crossbowman using it. Anyway HA is horse archer and HX horse xbowman as was wrote. HX can use only 2 types of crossbow as u can see in market http://c-rpg.net/index.php?page=equipshop&cat=crossbow.
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In some languages Arabalest actually means crossbow so...
Anyways, I think it's a pretty very easy class.
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Horsecrossbower isn't really powerful. They are just pain in the ass..
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Horsecrossbower isn't really powerful. They are just pain in the ass..
This for the majority of HX unless they're actually really good at it with loomed bolts, horse and light xbow. Then they can actually do work. But there's far less now than when roh and anders made it more popular.
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Stop the nerfs.
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lol, just another reason to be glad i'm an american!
I am an american as well......
No one has made mention of the mechanic change idea... everyone just wants to correct the term.
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anders made it more popular.
Poor Anders was never mentioned before... :cry:
And it's a shit idea, HX ain't nearly as great as people make it out to be, I can still take 2 bolts at high speed by a HX before dying, (at that speed) I'd onehit them.
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Horsecrossbower isn't really powerful. They are just pain in the ass..
u need only one element for elimination - archer. Its diversity of game..without diversity game will be just slash and dash ..no brain no strategy no tactic
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Wrong section. Going to move this into SUGGESTIONS CORNER.
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MY GOD, THIS MAN IS A GENIUS
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Excellent suggestion.
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Wrong section. Going to move this into SUGGESTIONS CORNER.
Sorry, Thanks for moving it!
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I like to compare HX to the pistol cavalry in The Deluge.
They were annonying.
So now you got to reload a pistol at slow speed.
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Poor Anders was never mentioned before... :cry:
Yeah he was one for a while before roh was but I think with roh being more well-known plus his ability to stay alive until the very end made it more popular. Hence that whole "roh started this whole HX popularity" thing.
In any case though I don't see any reason to nerf HX. They're not a great class unless played by someone that can actually do well with it.
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Yeah he was one for a while before roh was but I think with roh being more well-known plus his ability to stay alive until the very end made it more popular. Hence that whole "roh started this whole HX popularity" thing.
In any case though I don't see any reason to nerf HX. They're not a great class unless played by someone that can actually do well with it.
It's a story very similar to "WoW was teh first MMO!"
That being said, forcing HX to slow down to reload is one of the best balancing suggestions that has come up. However, nerfing the combat potential of HXs will make almost all of the remaining HX players vanish. A full stop would kill the class, but slowing down from a full gallop to a trot or a canter would be acceptable.
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In any case though I don't see any reason to nerf HX. They're not a great class unless played by someone that can actually do well with it.
I'm going to have to agree with this. HX can be annoying, but they're not particularly powerful, and they're usually very easily counterable with a nice wall, tree or other structure. If you're engaging them 1 v 1 in the open as infantry then you're making a poor strategic decision.
They're also already incredibly fragile due to their extremely low strength. Nerfing the single strong point of the build, the high movement speed, will kill it just as surely as if crossbow use on horseback was removed entirely. At that point I can see people switching to 10/30 10 athletics 190 wpf crossbow builds to get their jollies, and I'd be willing to bet watching one of those kite infantry at the end of the round would be just as irritating.
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Also, I don't like it when games nerf or buff classes based just on damage given/taken. I like for each and every class to be unique. Now I have not played HX or HA. But to me, they don't see all that different. HX gets longer reloads but more damage? HA gets faster shots but less dmg? That really doesn't seem too different to me.
For example, I wouldn't mind if they BUFFED the crossbow dmg from horseback, and then forced them to stop to reload. This would then make the class unique, as it would have to be very careful with its shots, and careful with where/how they choose to reload. It would also promote variations of the build, where someone might come charging into battle, fire a bolt, then switch to a sidearm, fight it out. Then when all is safe, reload and do it again elsewhere. Also it would promote the use of the HX as sniper support, moving from location to location quickly to aid sniper fire for teammates.
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good idea, being stationary would make it a much more balanced class IMO.
at +3 steel bolts and +3 light crossbow, with a 7/33 build, they're just completely insane as it is right now
(190+wpf and 5 horse archery skill ..)
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Shouldnt be too hard just reverse the couching system :lol: (no idea wether it's hard or not :wink:)
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good idea, being stationary would make it a much more balanced class IMO.
at +3 steel bolts and +3 light crossbow, with a 7/33 build, they're just completely insane as it is right now
(190+wpf and 5 horse archery skill ..)
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