cRPG

cRPG => Suggestions Corner => Topic started by: BlueKnight on September 07, 2012, 01:05:13 pm

Title: slot rebalance
Post by: BlueKnight on September 07, 2012, 01:05:13 pm
Dear everybody,

What's going on with the slot balance? What is it based on?

I would like to know why bastard and heavy bastard sword take 2 slots and for example arabian cavalry sword takes 1 slot.

When it comes to length, they are similar and when it comes to weight, there are 1h weapons that weight more than those swords and they still take only 1 slot. ( ex. Military Cleaver ).

Making nearly every 2h weapon take 2 slots kills variety in game, doesn't it?

I guess that the current slot solution was introduced to keep balance in games as it might be connected with 2h animation but I still think that similar items should take similar amount of slots.

Please discuss.
Title: Re: slot rebalance
Post by: Son Of Odin on September 07, 2012, 01:21:17 pm
inb4 all archers using 1 slot 2h swords
Title: Re: slot rebalance
Post by: Son Of Odin on September 07, 2012, 01:25:35 pm
why not, maybe some of them then decide to fight instead to delay  :mrgreen:
I don't mind. Some people do tho...

I would instantly use them. I took 3 PS on my archer alt instead of ironflesh and use the "Tenne sword" occationally.
Title: Re: slot rebalance
Post by: Son Of Odin on September 07, 2012, 01:29:01 pm
Well I guess that is what makes most melee rage the hardest when I beat them in melee with archer alt. Doesn't happen too often because obviously I glance a lot but when I am successful the rage is delicious :mrgreen:
Title: Re: slot rebalance
Post by: Latvian on September 07, 2012, 01:50:59 pm
i would say no cuz i am afraid to get killed by archers, not only their bows do insane amount of damage but lets give them good 2 h wepon to give them chance to defend themselves from infantry, oh and lets make plate armor to be only 6 (kg?) heavy  so they can have russ bows bodkins heavy bastard swords and heavy armor. Off topick alert and QQing about archers
Title: Re: slot rebalance
Post by: BlueKnight on September 07, 2012, 02:58:14 pm
I don't understand you... If an archer decides to use a good sideweapon, don't you think there are already a few possibilities that are even better? For example Warhammer... Mighty warhammer has 34 blunt dmg which is more than normal Long Iron Mace's dmg and it only takes 1 slot. Mace takes 1 slot as well. Same goes to Nordic Champ's Sword and other 1h weapons. Also Fighting Axe which has similar dmg and bonus against shield is 1 slot weapon... making bastard sword 1-slot weapon is nothing compared to the items that I mentioned before. Archers would have to drop 1 bag of arrows to use it anyway which means less pew pew and more fighting.

It is ridiculous that people are afraid of archers in melee lol... Especially that Bastard sword isn't that good, not to mention that archer that is good in melee can beat casual player with his 0 slot sideweapon anyway.
Title: Re: slot rebalance
Post by: Vibe on September 07, 2012, 03:01:28 pm
why not, maybe some of them then decide to fight instead to delay  :mrgreen:

ololol that's so naive, they'll kite till the mod takes their fucking legs away, that's how gay they are
Title: Re: slot rebalance
Post by: Spartacus on September 07, 2012, 03:07:20 pm
But when you put bastard swords one slot, ppl are going to QQ about katana that that is 2 slot and so on! You have to put the limit somewhere
EDIT: Vibe i love your sig!
Title: Re: slot rebalance
Post by: BlueKnight on September 07, 2012, 03:38:43 pm
Lol ye.. Katana's weight and length are like in average 1h sword lol
Title: Re: slot rebalance
Post by: Son Of Odin on September 07, 2012, 03:44:23 pm
Lol ye.. Katana's weight and length are like in average 1h sword lol
Maybe the damage should be about the same too lol
Title: Re: slot rebalance
Post by: Arrowblood on September 07, 2012, 04:12:13 pm
Yes gief more 2 handers  to archers :twisted:
Title: Re: slot rebalance
Post by: Torben on September 07, 2012, 04:14:44 pm
also make arbalest 1slot and reloadable on horseback. 

but in all seriousness ya:  make the normal bastard 1 slot just for the variation. 

and the heavy lance.  just a joke.  or not.  maybe... no but seriously. the bastard sword
Title: Re: slot rebalance
Post by: CrazyCracka420 on September 07, 2012, 04:21:47 pm
I personally think any weapon held with 2 hands should be 2 slots.  If you want a 1 slot weapon, you should be required to use a 1h weapon.  I think being able to use a "shitty" 2h weapon with 1 slot is a huge advantage, because you have 2h WPF, and if need be, can find an amazing great sword on the ground and clean people up. 

But I know there are at least one other "bastard" weapon that is 1 slot, and can be wielded with 2 hands, the fighting axe is one, and I think the fighting pick is the other.  Both are under the 1h menu, but can be wielded 2h and take up 1 slot.  So I could see the argument for allowing other bastard weapons to be 1 slot too, but I'd prefer if every bastard and 2h weapon, was 2 slots.
Title: Re: slot rebalance
Post by: Zlisch_The_Butcher on September 07, 2012, 04:36:30 pm
IMO give bastard sword and long bastard sword and the longsword a 1h mode, keep them 2 slot.
Title: Re: slot rebalance
Post by: Zlisch_The_Butcher on September 07, 2012, 04:37:22 pm
because you have 2h WPF, and if need be, can find an amazing great sword on the ground and clean people up. 
You don't need 2h wpf for that, lawl, all you need is 4ps.
Title: Re: slot rebalance
Post by: Stormcrow on September 07, 2012, 06:02:51 pm
I would propose moving to a system that uses .5 slots as well. this would allow for a greater variety when choosing weapon loadouts. Many items wouldnt change their slot value at all only crappy items would be .5 slots and better items would be more slots depending on the item group.

For example:
barbed arrows- .5 slot
bodkins arrow- 1 slot
bastard sword- 1.5 slots
Great sword- 2 slots
bolts- .5 slot
steel bolt- 1 slot
old heater sheild- .5 slot
board shield- 1 slot
war darts- .5 slot
jarids- 1 slot
yumi/horn bow- 1.5 slot
long/rus bow- 2 slot


Examples of builds under new system:

2h archer
(click to show/hide)

Long bow archer
(click to show/hide)

 For horses i would propose that you get 1 base slot and any horse over 1 slot would cut into your 4 weapon slots. The 1 horse slot however cannot be added to the weapon slots to make 5 slots. Heres an example to try and make this clear.

sumpter = 1 slot        4 weap slot + 1 horse slot - 1 slot sumpter = 4 slots left for weapons
courser = 1.5 slots    4 weap slot + 1 horse slot - 1.5 slot courser = 3.5 slots left for weapons
charger = 2 slots       4 weap slot + 1 horse slot - 2 slot charger = 3 slots left for weapons

Horse xbow build
(click to show/hide)


These are just ideas but i think alot more could be done to improve the current slot system. Obviously my system isn't perfect either
 but it would make class selection and weapon choices more interesting as well as give value to lower ranked items.








Title: Re: slot rebalance
Post by: CrazyCracka420 on September 07, 2012, 06:08:40 pm
I agree, having 0.5, 1.5, 2.5, etc for some items would make a lot of sense...would be very cool to see, and you could get a lot more customization with load outs.  The dev's/balance team would have to put in a lot of thought and effort to re-balance everything though.

I don't think your horse slot should cut into your weapon slots though. 

1.5 for courser
1 for 1h sword
1 for shield
2 for lance

You'd fuck over every horse lancer who has shield/1h skill.  And would be an indirect buff to pure polearm/cav builds.
Title: Re: slot rebalance
Post by: Stormcrow on September 07, 2012, 06:39:18 pm

You'd fuck over every horse lancer who has shield/1h skill.  And would be an indirect buff to pure polearm/cav builds.

No i wouldnt. sheild/1h can would just have to choose a lower rank sword or board that uses a half slot. ie a heater shield or a short sword.

polearm cav would have to choose between using a 2 slot(heavy armor) horse or having a decent secondary polearm for when they are dismounted.

you could also make light lance into a 1.5 slot weapon




Title: Re: slot rebalance
Post by: OssumPawesome on September 07, 2012, 08:50:13 pm
maybe a few 2hers and poles could be 1 slot, but heavy bastard is a fucking wayyyy good weapon to give away for only 1 slot.  I think the idea behind limiting the 1 slot weapons you can use as backup for archers/cav/long pole users is a solid one and handing them the heavy bastard is a bit silly.  Give em the practice longsword for lulz.
Title: Re: slot rebalance
Post by: BlueKnight on September 08, 2012, 12:32:00 pm
Votes have a funny shape now lol...
Title: Re: slot rebalance
Post by: Latvian on September 08, 2012, 12:38:04 pm
Votes have a funny shape now lol...
i will be first to say it looks like penis
Title: Re: slot rebalance
Post by: Moncho on September 08, 2012, 12:41:03 pm
Id love to get some slot rebalance: why if you go 2h you can choose any (except the great maul) to take 2 slots, making it possible to have a sidearm (and same goes for most polearms), whereas for shielder, to get a top tier equipment you need 3? It is something that has annoyed me for a long time. I can go hybrid archer/2h or archer/pole with the best weapons for my class, but if I want to go archer/shielder I have to deliberately choose a lower tier shield, ie I am even more nerfed (as if needing skill points in PS, Shield, PD, WM for sure and then maybe dropping the last ones into athl wasnt enough...)
Buff me!

Oh I thought it looked like
(click to show/hide)