cRPG

cRPG => Announcements => Topic started by: chadz on August 08, 2012, 09:48:52 am

Title: Strategus - new visual interface (by Chort)
Post by: chadz on August 08, 2012, 09:48:52 am
Chort has helped us include the Eyecandy script into strategus. Report any bugs you find, but so far, it looks very appealing, visually.

Thanks Chort :)

http://strategus.c-rpg.net
Title: Re: Strategus - new visual interface (by Chort)
Post by: Herr_Thomas on August 08, 2012, 09:51:33 am
Love the way it looks but I have one question, is there a way to make it so names will show up on everyone instead of them just being little dots you can mouse over?  :?
Title: Re: Strategus - new visual interface (by Chort)
Post by: Molly on August 08, 2012, 09:55:02 am
Love the way it looks but I have one question, is there a way to make it so names will show up on everyone instead of them just being little dots you can mouse over?  :?
Some kind of filter would be awesome:

Show names of Faction Member
Show names of certain Factions

That way we could see our Faction mates and/or specific Enemies (in our radius of sight only ofc).
Title: Re: Strategus - new visual interface (by Chort)
Post by: dodnet on August 08, 2012, 10:00:39 am
Looks good on Firefox, just be sure to disable the old Greasemonkey Scripts if installed.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Nessaj on August 08, 2012, 10:10:29 am
Meh, should have made it at least as good as Eye Candy to begin with, now we have a lesser version of Eye Candy without the possibility of fixing it as we could before (since using the Eye Candy script now fubars it all - disable it as already mentioned).

is there a way to make it so names will show up on everyone instead of them just being little dots you can mouse over?  :?

They used to do, so yes it should be very possible (and easy).

Otherwise :D Eye Candy script addon always been a number one priority for Strategus, quite horrible to play without it :wink:



vs Default, the new pages of course are of course way better.

vs Eye Candy script:

Positives:

Negatives:
Title: Re: Strategus - new visual interface (by Chort)
Post by: Rage_Guy on August 08, 2012, 10:24:17 am
Sexy
Title: Re: Strategus - new visual interface (by Chort)
Post by: Bjarky on August 08, 2012, 10:47:01 am
travel times seem a bit off  :twisted:
but yeah, nice to see this change  :D
Title: Re: Strategus - new visual interface (by Chort)
Post by: Visconti on August 08, 2012, 10:53:24 am
Looks good, but i miss being able to see everyone name on the strat map, along with their little figure. Showing how many days/hours of upkeep you had was nice as well
Title: Re: Strategus - new visual interface (by Chort)
Post by: Wiltzu on August 08, 2012, 10:55:03 am
I'm not able to grab the map and then move it. I'd like that to be implemented.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Andswaru on August 08, 2012, 11:04:36 am
I'm not able to grab the map and then move it. I'd like that to be implemented.

x2

Otherwise its looking preety good.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Molly on August 08, 2012, 11:04:47 am
I'm not able to grab the map and then move it. I'd like that to be implemented.
Works for me.
Title: Re: Strategus - new visual interface (by Chort)
Post by: dodnet on August 08, 2012, 11:04:54 am
I'm not able to grab the map and then move it. I'd like that to be implemented.

Works on Firefox. What Browser are you using?

Seems like the 3 dropdown menus on the top right aren't working at all.
Title: Re: Strategus - new visual interface (by Chort)
Post by: chadz on August 08, 2012, 11:09:42 am
There's still some minor details not 100% ready yet, but there were some important bugfixes in as well, that had priority over completeness :)
Title: Re: Strategus - new visual interface (by Chort)
Post by: Andswaru on August 08, 2012, 11:13:36 am
Works on Firefox. What Browser are you using?

am using firefox :S doesnt work for me... idiot tips to get it working?
Title: Re: Strategus - new visual interface (by Chort)
Post by: Bjord on August 08, 2012, 11:14:20 am
completeness

Is that a word? :P

Awesome Chort, thanks!
Title: Re: Strategus - new visual interface (by Chort)
Post by: dodnet on August 08, 2012, 11:30:44 am
am using firefox :S doesnt work for me... idiot tips to get it working?

Did you disable/remove the old Greasemonkey eyecandy scripts for strategus if you used them before? (Menu -> Addons -> Userscripts -> "Drag & zoom & eye candy ..." -> disable or remove)
Title: Re: Strategus - new visual interface (by Chort)
Post by: Nessaj on August 08, 2012, 11:32:43 am
Is that a word? :P

Yes, a noun.

 8-)
Title: Re: Strategus - new visual interface (by Chort)
Post by: Andswaru on August 08, 2012, 11:35:51 am
Did you disable/remove the old Greasemonkey eyecandy scripts for strategus if you used them before? (Menu -> Addons -> Userscripts -> "Drag & zoom & eye candy ..." -> disable or remove)

even unistalled greasemonkey, i get the little 4 directional sign instead of a mouse arrow, but it doesnt move the map. I can only navigate via the 2 scroll bars on the map edges.

Edit: hmm works fine when i open it with opera.. stranger and stranger!
Title: Re: Strategus - new visual interface (by Chort)
Post by: Wiltzu on August 08, 2012, 11:37:37 am
Works on Firefox. What Browser are you using?

Seems like the 3 dropdown menus on the top right aren't working at all.

I tried it with Chrome. Before I've always done strat stuff with firefox cause of the eye candy =D

EDIT:
Edit: hmm works fine when i open it with opera.. stranger and stranger!
Title: Re: Strategus - new visual interface (by Chort)
Post by: Knitler on August 08, 2012, 12:14:10 pm
I think the dots of the players are too small and the icons of the villages/towns/castles are too big. But all in all pretty nice update.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Jarlek on August 08, 2012, 04:09:34 pm
even unistalled greasemonkey, i get the little 4 directional sign instead of a mouse arrow, but it doesnt move the map. I can only navigate via the 2 scroll bars on the map edges.

Edit: hmm works fine when i open it with opera.. stranger and stranger!
Tried it with Opera and FF. Only worked with Opera for me.
Title: Re: Strategus - new visual interface (by Chort)
Post by: [ptx] on August 08, 2012, 04:16:33 pm
even unistalled greasemonkey, i get the little 4 directional sign instead of a mouse arrow, but it doesnt move the map. I can only navigate via the 2 scroll bars on the map edges.

Edit: hmm works fine when i open it with opera.. stranger and stranger!
CTRL+F5?
Title: Re: Strategus - new visual interface (by Chort)
Post by: Casimir on August 08, 2012, 07:44:16 pm
Would be good if you could add back in the movement lines, makes it easier to see whether people are gunna run into cliffs etc.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Turboflex on August 08, 2012, 09:16:05 pm
dang completely broken on the older IE browsers I gotta use at work.

looks nice on chrome at home tho
Title: Re: Strategus - new visual interface (by Chort)
Post by: oprah_winfrey on August 08, 2012, 09:37:43 pm
dang completely broken on the older IE browsers I gotta use at work.

looks nice on chrome at home tho

Same here, only see the tabs at the top for map, info, weapons, etc. everything else is black. The main site (c-rpg.net) is also super ugly with this browser, but it still works, just need to highlight certain text.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Andswaru on August 08, 2012, 10:13:48 pm
CTRL+F5?

you sir are a genius.  :D
Title: Re: Strategus - new visual interface (by Chort)
Post by: Jarlek on August 08, 2012, 10:17:29 pm
you sir are a genius.  :D
Nah, we are just derps xD
Title: Re: Strategus - new visual interface (by Chort)
Post by: Turboflex on August 08, 2012, 10:48:00 pm
Same here, only see the tabs at the top for map, info, weapons, etc. everything else is black. The main site (c-rpg.net) is also super ugly with this browser, but it still works, just need to highlight certain text.

Yeah same thing I m seeing. using IE8
Title: Re: Strategus - new visual interface (by Chort)
Post by: Penitent on August 08, 2012, 10:58:33 pm
Hmmm..the old one was....better...

I don't want to be a stick in the mud, but the castles and villages look less like castles and villages and more like app icons on an ipad. :)  The people are just dots, and their names don't show...forcing you to mouse over each and every one instead of getting all that info at a glance.

HOWEVER the new menus and organization is a nice improvment.
my 2 cents!
Title: Re: Strategus - new visual interface (by Chort)
Post by: KaMiKaZe_JoE on August 09, 2012, 12:26:35 am
I'd also like to see the travel lines back.

And a filter so you can see all names. Or maybe an option to see all names within X distance of your character.
Title: Re: Strategus - new visual interface (by Chort)
Post by: FRANK_THE_TANK on August 09, 2012, 12:53:47 am
ALL PRAISE TO TEH CHORT!

xoxo love your work.
Title: Re: Strategus - new visual interface (by Chort)
Post by: MarktpLatz on August 09, 2012, 12:59:55 am
Positives:
  • Faction page now lists carrying weight & crates (thank you Jebus).
  • Buying pages are better.
  • Loom level is shown on item icons.

Negatives:
  • No filtering after name/troops/gold on Faction page :mad:
  • No names on the map, extremely small dots :mad:  :mad:

I totally agree, and i also miss the complete-overview function where you could see how much money, troops etc you faction has all in all.
Also, the feature that displayed the number of days you can keep your army until you run out of gold.


I'd also like to see the travel lines back.

I think they are implemented, I just can´t see them in Chrome, Firefox is fine.
Chrome seems to be bugged with it, if I zoom out and zoom in on a specific location, the troops I have seen in fullscreen are mirrored to this specific part of the map.
Title: Re: Strategus - new visual interface (by Chort)
Post by: FRANK_THE_TANK on August 09, 2012, 01:01:30 am
Would be good if you could add back in the movement lines, makes it easier to see whether people are gunna run into cliffs etc.

Try with Firefox. I get the lines on firefox. Just installed and confirmed!
Title: Re: Strategus - new visual interface (by Chort)
Post by: HarunYahya on August 09, 2012, 01:02:21 am
So far , things to add:
-Sorting by name,troop,gold,rank in faction window
-The arrow waypoint that shows where faction member is going in how many minutes.
-Can't see party names in Chrome , didn't try other browsers . (No einsteins , i do change the party names option to Zoom -1 (always) anyway , still not working...)
-Pictures of fiefs from Calradian Explorer osp. I don't understand why they are removed but we need them again.

edit:
-Total member , total troops and total gold for faction window.
Title: Re: Strategus - new visual interface (by Chort)
Post by: FRANK_THE_TANK on August 09, 2012, 01:22:02 am
Book mark this http://eelio.pagesperso-orange.fr/ about a million times better than the shitty little pictures because it has the scene reference so you can go into the editor and fly around.

-----

Please add the handy little circle that lets you know when you will be able to get accurate info on a target, that thing was very handy :D

Great job keep it up guys... or else...
Title: Re: Strategus - new visual interface (by Chort)
Post by: KaMiKaZe_JoE on August 09, 2012, 03:10:31 am
Ah, well then. Add the lines for Chrome!
Title: Re: Strategus - new visual interface (by Chort)
Post by: MarktpLatz on August 09, 2012, 06:03:43 am
Just noticed:
If you click on "Hide Details" when you´re having a look at the specifications and the roster of a battle, it jumps to the "info"-tab.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Segd on August 10, 2012, 05:47:06 pm
Strat still doesn't want to work with my Opera :(
Title: Re: Strategus - new visual interface (by Chort)
Post by: SeQuel on August 10, 2012, 07:34:26 pm
What happened to my red line showing me where I was moving to?!
Title: Re: Strategus - new visual interface (by Chort)
Post by: TommyHu on August 10, 2012, 08:29:54 pm
just a pretty petty issue but it isn't saving any of the options (factions, player names, city names etc...)
Title: Re: Strategus - new visual interface (by Chort)
Post by: jtobiasm on August 10, 2012, 11:56:00 pm
I don't like the map tbh, The town pictures look horrible and the dots are dire, was much better when you could just see who was around you and the titles of the towns are not fully covered when you zoom out.
Example:
visitors can't see pics , please register or login
Title: Re: Strategus - new visual interface (by Chort)
Post by: HarunYahya on August 13, 2012, 10:27:12 pm
Please fix this .
Either fix it or bring the old one back please it is really really hard to play strategus atm.
On IE waypoint works very good but all other shits are bugged .
On firefox colors dont appear according to owner factions.
On chrome , waypoints are bugged as hell and colors dont appear according to owner factions.
I need to run 2 browsers at the same time to understand where my guy is going ...

Please , i am begging you to fix this :)
Title: Re: Strategus - new visual interface (by Chort)
Post by: Bulzur on August 13, 2012, 11:41:44 pm
Definitely better than the old one.
Thanks Chort.
Title: Re: Strategus - new visual interface (by Chort)
Post by: MarktpLatz on August 14, 2012, 11:52:28 pm
Thanks for adding the options to sort by troops, gold etc.
But there are some bugs in it:

If you sort by rank, the rank 10 people are between the rank 1 and the rank 2 people.
If you sort in a different way than the default one and click on someone to see his equipment, the equipment screen will appear somewhere else in the faction list, under another member.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Spleen on August 15, 2012, 02:37:27 pm
the lines are svg-based, so afaik they only work in firefox, not in chrome
Title: Re: Strategus - new visual interface (by Chort)
Post by: Turboflex on August 16, 2012, 03:33:48 pm
The "map" page now mostly works again on IE8. There's even lines when you move (but fied names still all white).  For the other pages, info, faction, battles, etc. I just see the buttons at top, rest is all black.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Lech on August 16, 2012, 04:03:38 pm
The "map" page now mostly works again on IE8. There's even lines when you move (but fied names still all white).  For the other pages, info, faction, battles, etc. I just see the buttons at top, rest is all black.
Dont use IE ? It's crap and shit standard anyway.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Turboflex on August 16, 2012, 08:06:14 pm
I don't have a choice at work... The worst part is we just upgraded from IE6 to IE8, and IE6 wasn't even the most archaic program we use.

That said the old interface worked fine...

The new one is nice but it kinda sucks if I can't even access it now. Would it please be possible to have an option to switch back to old interface if you don't wanna put in the work to make new on IE compatible (which is perfectly understandable)?
Title: Re: Strategus - new visual interface (by Chort)
Post by: Protemus on August 21, 2012, 09:32:15 pm
it's about time to finally make a religion to opose chadzianity

it's time for...

HAIL CHORTRINITY !!!
Title: Re: Strategus - new visual interface (by Chort)
Post by: Andswaru on August 22, 2012, 12:09:56 pm
Found a bug... perhaps i missed it already, but when you reorganise the names on the faction page list via gold for example you cant see the items they are carrying anymore.
Title: Re: Strategus - new visual interface (by Chort)
Post by: MarktpLatz on August 22, 2012, 09:42:59 pm
Found a bug... perhaps i missed it already, but when you reorganise the names on the faction page list via gold for example you cant see the items they are carrying anymore.

Wrote about this one page earlier, you actually CAN see them, but they appear at the wrong position ;)
Title: Re: Strategus - new visual interface (by Chort)
Post by: Turboflex on September 10, 2012, 03:59:32 pm
this still doesn't work with internet explorer...
Title: Re: Strategus - new visual interface (by Chort)
Post by: _GTX_ on September 10, 2012, 04:05:28 pm
this still doesn't work with internet explorer...
visitors can't see pics , please register or login

Noone uses that

Edit: Dont wanna spam this thread with the random chatting, so i will just write the answer here.

Well maybe u should do ur work at the office?
Title: Re: Strategus - new visual interface (by Chort)
Post by: Turboflex on September 10, 2012, 04:31:02 pm
hey cool kid, some of us don't have a choice at office...
Title: Re: Strategus - new visual interface (by Chort)
Post by: kinngrimm on September 14, 2012, 09:22:52 am
from what i read sofar here and what came to mind i compiled following suggestions:

- another Zoom Level, atm if there are 2(empty) armies close by, one overlaps the other, with a higher Zoom lvl this could get fixed
- show Faction when clicking on any fief, not only those you are in visual range to
- Area of Influence Mode(choosable though options top right). Doesn't matter too much if it is a static regional attempt whereby the controlled regions are shown in the Factions colour or a dynamic Map in whereby the area of influcence shown would be determinded by the overall ticketcount within a fief.  There had been made several attempts already by the community to regularly update or automate such a thing. Sadly nothing of constancy.
- In the Weapons tab(which aren't only weapons but gear), include please below the icons of those different types of gear, an overall prize of any type of gear chosen to purchase. Eye Candy provided that and i always founded it very useful to see the overall prize to estemate how much margin i had left or if i need to change some of the purchase before i actually bought it.
- Also in the Gear Purchase section, the ability to safe templates with customizable names, like Overland Attack, Town Siege, ... which then jsut needed to be loaded so i can equip instantly a specific number of troops.
- On armies, the time left the current gold would be enough for upkeep without loosing any troops
- An overview page of the current state of all Marketplaces in every Town
- Waypoints had been mentioned, i couldn't figure out if there is ment to be a way to set several waypoints, if not please concider adding such an option, including a final task to be done when reaching a fief, like buying/selling/attacking/raiding.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Lordark on September 14, 2012, 10:27:01 am
visitors can't see pics , please register or login

Noone uses that

Edit: Dont wanna spam this thread with the random chatting, so i will just write the answer here.

Well maybe u should do ur work at the office?

SO TRU!!  OW YEAH BABY!   :lol:
Title: Re: Strategus - new visual interface (by Chort)
Post by: Kalp on September 16, 2012, 08:07:15 pm
I miss the number of all faction gold and troops...
Title: Re: Strategus - new visual interface (by Chort)
Post by: Tom Cruise on September 17, 2012, 11:39:28 pm
Sooooooooooo is there an eyecandy for this or something cause my map isnt showing up but all my GUI is.
Title: Re: Strategus - new visual interface (by Chort)
Post by: Haboe on September 18, 2012, 10:11:23 am
Disable any greasemonkey scripts you are using like eyecandy and such.
Title: Re: Strategus - new visual interface (by Chort)
Post by: The_danish_lost_viking on September 18, 2012, 11:16:15 am
I think it could be nice with a guide to that new strat.
Title: Re: Strategus - new visual interface (by Chort)
Post by: HarunYahya on September 18, 2012, 01:52:03 pm
Fix it please.
thxbye
Title: Re: Strategus - new visual interface (by Chort)
Post by: Bjarky on September 23, 2012, 02:39:58 pm
could we pls have that neat thing from eye candy added again, where u just have to hover over target destinations with the mouse to see how far away they are?  :)