cRPG

cRPG => Beginner's Help and Guides => Topic started by: Espu on January 03, 2011, 06:08:31 pm

Title: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Espu on January 03, 2011, 06:08:31 pm
This is the thread for my calculator toolkit providing useful insight about the game mechanics. I never bothered making a thread as it seemed to spread well enough even without it, but I think the time has now come for the thread to emerge.


Functionality

Character builder
Helps with designing your character. Allow trying out different builds and copying them in easy-to-read format for forum posts, irc spam etc.

Level experience
Displays experiences required for each level and time to reach that level at given generation at given xp/min rate and multiplier.

Weapon damage
Calculates potential weapon damages for given character stats, weapon and target armor. Can be used to evaluate relative epicness of each weapon against different armor levels


The toolkit can currently be found at http://infinitum.dyndns.org/crpg/calc.htm. It is hosted from my home server, please avoid DDoS.

If you have suggestions about new functionality, please make a post. I'm always looking for interesting stuff to code, so decent suggestions have a good chance to be implemented.


FAQ:

The site is down
If you get 404 or no response at all, post here so I notice it's really down.

I only get gray boxes
Try using a proper browser (read: not IE).

I can't save my characters / characters are lost after a while
Characters are saved in a cookie expiring in one year. Check your settings: allow cookies, don't delete them when closing browser.

Contributors
- Elmokki (damage + effective wpf calculation)
- kukufarikki (minor fixes in the code)


How to contribute
GitHub repository: https://github.com/espu/cRPG-Toolkit
Fork, improve, make a pull request (and poke me on IRC) (or poke me directly for contributor rights)


Old version history:
(click to show/hide)

Title: Re: Vargas's Toolkit
Post by: Espu on January 04, 2011, 08:46:47 pm
Updated:

- Code rewritten for maintainability
- Prepared for post-patch, now I only need the new functions
- UI changed to be more consistent
- Graph added for damage calculator

Still found in the same place.
Title: Re: Vargas's Toolkit
Post by: Smiling Daemon on January 06, 2011, 10:04:22 pm
I couldn't access it from your link, "400 bad request" error.
Title: Re: Vargas's Toolkit
Post by: Jason on January 06, 2011, 10:13:33 pm
I couldn't access it from your link, "400 bad request" error.

this
Title: Re: Vargas's Toolkit
Post by: Moofed on January 06, 2011, 10:34:11 pm
Hi reload a few times and it will load.
Title: Re: Vargas's Toolkit
Post by: Somnol on January 07, 2011, 09:37:14 pm
Thanks for the tools. I didn't know weight also affected melee.

I think there's abug in the weight/wpf calculator: Power Draw reduces reduces Archery wpf.

EDIT: NVM, figured out it's the PD of the bow you're using, not your skill...
Title: Re: Vargas's Toolkit
Post by: Espu on January 08, 2011, 12:43:11 am
Note that it's not updated to post-patch yet. Character WPF gain is broken as well as the wpf-weight calculator. I haven't been able to fish the new information out of chadz yet, will update as soon as I can.
Title: Re: Vargas's Toolkit
Post by: Gafferjack on January 11, 2011, 07:04:23 am
You might want to look at my thread for the WPF numbers if you haven't gotten them from chadz already.
http://forum.c-rpg.net/index.php/topic,795.0.html
Title: Re: Vargas's Toolkit
Post by: Espu on January 11, 2011, 11:42:18 am
Mm, seems to be in line with my own research. Only got to 150wpf myself so far, so this adds to it nicely. I'll see what I can do.

I'm still having server trouble, calc is hosted on a backup solution. Can lead to occasional downtime etc. Working on it.
Title: Re: Vargas's Toolkit
Post by: Punisher on January 11, 2011, 12:33:01 pm
Web is down, it says

Code: [Select]
400 Bad Request
Cross Site Action detected!
Title: Re: Vargas's Toolkit
Post by: Food on January 11, 2011, 12:42:00 pm
that happens all the time, it's blocking referrers.   just click in the address bar and press enter. refresh doesnt work
Title: Re: Vargas's Toolkit
Post by: Stokes on January 12, 2011, 02:13:18 am
So this is updated for the latest version, yes?

Also, is there any way to implement an Archery damage calculator or will using the melee damage calculator bring in similar results?
Title: Re: Vargas's Toolkit
Post by: Moscher on January 12, 2011, 02:40:57 am
Dear Vargas,

i put your fantastic link to the Crpg Guide under Point 5.Big thx:-)
Title: Re: Vargas's Toolkit
Post by: Espu on January 13, 2011, 07:15:11 pm
Calculator is now updated with 0.210 WPP gain information (thanks Gafferjack). Also added a xp-time counter, shows how long it takes to reach given level at given gen and multiplier.

Weight-WPF Calculator is still non-functional, haven't managed to fish the information out of the devs.



Also, is there any way to implement an Archery damage calculator or will using the melee damage calculator bring in similar results?

Melee calculator won't give good results for ranged damage as far as I know. It is based on Urist's research on Warband damage mechanics, so I can't really tell if there would be a doable way to find out information about ranged damage too. I just implemented a web interface for it, blame the other guy!
Title: Re: Vargas's Toolkit
Post by: Leiknir on January 13, 2011, 08:04:23 pm
Riding is now Agi/3, not /6
Title: Re: Vargas's Toolkit
Post by: Espu on January 13, 2011, 09:15:31 pm
Thanks, fixed.
Title: Re: Vargas's Toolkit
Post by: Espu on January 13, 2011, 09:42:28 pm
Just received confirmation from devs that weight/wpf formula will not be available any more. Sorry folks, you'll have to keep speculating instead of doing easy min-maxing with my calc.

Took it out from the calculator page too, as the new calculation is totally different from what it previously was.
Title: Re: Vargas's Toolkit
Post by: Toffi on January 16, 2011, 11:09:10 pm

The toolkit can currently be found at http://infinitum.dyndns.org/crpg/calc.htm (http://infinitum.dyndns.org/crpg/calc.htm). It is hosted from my home server, please avoid DDoS.


Good job you told us, I hope chadz would have done so before!
Title: Re: Vargas's Toolkit
Post by: Banok on January 18, 2011, 06:29:35 am
is current stuff supposed to be accurate?

I put my char's stats in and it says I have 141 wpf spare when I have 126. so something must be wrong with it.

ps: since when are you a developer :/
Title: Re: Vargas's Toolkit
Post by: 3ABP on January 18, 2011, 08:17:39 am
Just received confirmation from devs that weight/wpf formula will not be available any more. Sorry folks, you'll have to keep speculating instead of doing easy min-maxing with my calc.

Took it out from the calculator page too, as the new calculation is totally different from what it previously was.
Received from dev. team?
Title: Re: Vargas's Toolkit
Post by: Espu on January 18, 2011, 11:35:48 am
is current stuff supposed to be accurate?

I put my char's stats in and it says I have 141 wpf spare when I have 126. so something must be wrong with it.

More detail, "my char's stats" doesn't really help with troubleshooting.

Title: Re: Vargas's Toolkit
Post by: Gafferjack on January 19, 2011, 03:39:49 am
An error in your level 1 WPP numbers: It should be 6/36, not 6/35. Having the actual WPP spent instead of just total WPP in each category might be a better to display the calculator.

Additionally, the WPP gained per level from the pre-upkeep version might not be the actual WPP gain in the current version. I tested my own character with the [5+(level/5) rounded down] WPP per level formula, and I had extra WPP than what was displayed on my cRPG page.

The new formula is most likely: 4 + (level/5), rounded up.
Title: Re: Vargas's Toolkit
Post by: Banok on January 19, 2011, 09:16:08 am
uhhmmm sorry cant remember exactly I hit lvl 28 I got 9 wm and put it in the toolkit and it calculated my spare wpf wrong.

Two Handed   179   [13 WPF cost]
I was about 168 wpf with 126 points to spend which took me 179.

not sure why its wrong but something must be up it said I had 141 to spend. probably to do with wpf per level.

Title: Re: Vargas's Toolkit
Post by: Punisher on January 19, 2011, 04:53:57 pm
Level 30, 6 WM, all WPF in 2H, i have 154 WPF. The calculator says I should have 156 WPF so something is a bit off.
Title: Re: Vargas's Toolkit
Post by: Dravic on January 27, 2011, 12:37:35 am
Exp calc should also show total amount of time needed. Just counted up all amounts of time.
Title: Re: Vargas's Toolkit
Post by: Espu on January 27, 2011, 12:57:49 am
It shows total amount of time needed.
Title: Re: Vargas's Toolkit
Post by: ThePoopy on January 27, 2011, 01:06:31 am
my xp:
Experience 6,102,000
+2,633,843
Level up at 8,735,843

calc:
31   8,892,403

im gen 9, that may effect?
Title: Re: Vargas's Toolkit
Post by: Espu on January 27, 2011, 01:41:43 am
Nah, I'm just counting all xp levels so that for all levels above 30, it's the xp required for previous level * 2. That seems to be about right. Not exactly, sure, but 100k is pretty insignificant when talking about tens of millions of xp.
Title: Re: Vargas's Toolkit
Post by: Beans on January 29, 2011, 11:23:47 pm
bumped for using this because it rules
Title: Re: Vargas's Toolkit
Post by: dynamike on February 02, 2011, 03:24:14 pm
Sticky-icky-icky this please! Good stuff!
Title: Re: Vargas's Toolkit
Post by: Babelfish on February 08, 2011, 12:06:56 pm
Sticky-icky-icky this please! Good stuff!

Agree! had to search for this, instead of just looking at stickies >_<
Title: Re: Vargas's Toolkit
Post by: bredeus on February 10, 2011, 10:59:44 am
Agree! had to search for this, instead of just looking at stickies >_<
++1
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on February 26, 2011, 02:12:34 am
New functionality added. You can now save your characters planned in the character builder. There's a simple UI, should be understandable. Again, if you encounter problems please report them.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Dravic on February 27, 2011, 01:33:33 pm
I want to make build for 30 lvl's only, and now it force's me to build for 31 lvl!
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Kung Fu Jesus on February 27, 2011, 08:30:48 pm
It didn't save anything for me in chrome. It saved it while I was in the planner, but its gone today.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on February 27, 2011, 08:54:50 pm
It uses a cookie to save the characters. They are set to remain in your system for a year but if your browser deletes them earlier then the saves are obviously gone.

Check your cookie settings and report back.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Kung Fu Jesus on February 28, 2011, 08:57:34 pm
Not sure whats going on. It saves my builds in firefox but not in chrome.

As far as I can tell, all my settings keep cookies til they expire. Last night, I did see the cookies from your site, including the character builds cookie. And it did say it would expire in a year, I think. I closed the browser and re-opened, and the cookies remained. But today, cookie and builds are gone from chrome. Still there for firefox though.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on March 02, 2011, 02:19:14 pm
Sorry, can't reproduce that behavior in my Chrome (or any other browser). I think it has to be in your browser settings.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Fayst on March 29, 2011, 08:27:17 pm
site down?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Dravic on March 29, 2011, 08:30:34 pm
Maybe the update is here?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on March 29, 2011, 08:43:02 pm
My home server died (again). Mercenaries are now hosting it at http://sayginsoher.com/merccrpg/calculator/.

Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Earthdforce on March 30, 2011, 08:14:13 am
My home server died (again). Mercenaries are now hosting it at http://sayginsoher.com/merccrpg/calculator/.


Will it be back up soon?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on March 30, 2011, 09:42:34 am
Will it be back up soon?

The Merc host will probably be the new primary host, no idea when/if I can get my own server back up.

Also, please don't post in this thread about your char builds, tips etc. Let's keep it clear for calc information. Use Post your build -thread found here: http://forum.c-rpg.net/index.php/topic,130.0.html or one of the other million topics discussing builds.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Earthdforce on March 30, 2011, 09:43:59 am
Ohh damn! I don't remember my builds haha.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: EliteDragon on March 30, 2011, 09:48:53 am
Ohh damn! I don't remember my builds haha.

Lol, same. I made some 8 builds and I had no clue that it would be shutdown. Is there anyway to make the site transition so that our cookies that were saved on that website are moved over?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on March 30, 2011, 12:01:52 pm
Characters are saved in a site-specific cookie on your own computer, there's no way for me to transfer them.

You can transfer the chars manually though. Just copy the char data from cookie set by infinitum.dyndns.org to cookie set by the new domain. How exactly this is done depends on your browser, Google is your friend in this.

It's probably easier to just re-create the chars though (unless you have like 100 of them saved).
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Lansamur on March 30, 2011, 09:20:49 pm
Err, Experience gain seems fucked? Appearantly, I seem to get to lvl 31 in 5:22h with gen 14 and 2400 XP/min on Multiplier 5. After I calculated it my self with my calculator, this can not be correct. I mean, 322 minutes of x5 and I can retire again? lawl
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Garrus on March 30, 2011, 09:55:09 pm
i wrote bs... at how much xp is lvl31 if you look on your crpg site ? you are gen14 right ?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Lansamur on March 30, 2011, 11:27:25 pm
that doesnt matter, 31 is always at 8.8million XP.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on March 30, 2011, 11:37:35 pm
Home server fixed itself (literally, didn't do anything). Main site is back up.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on April 04, 2011, 05:12:29 pm
Err, Experience gain seems fucked? Appearantly, I seem to get to lvl 31 in 5:22h with gen 14 and 2400 XP/min on Multiplier 5. After I calculated it my self with my calculator, this can not be correct. I mean, 322 minutes of x5 and I can retire again? lawl

Just noticed this, sorry for delay in response.

You're not supposed to change the base XP/min gain - gen/multiplier bonus is automatically taken into account. It's modifiable so that if chadz changes the gain, I don't have to do anything. :P I could rename it to base XP/min ofc or add some other helpful text.

Anyway, with gen 14 and multiplier 5, it takes 12 hours 53 minutes to reach level 31 (not accounting for rounds not lasting whole minutes etc. as usual).

Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: RandomDude on April 16, 2011, 05:59:54 pm
it's really useful for designing characters before you have to grind them

+1
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on May 01, 2011, 03:44:04 pm
Added option to convert attributes to skill points. My five minute testing thinks it works, see if you can find cases where it bugs.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on May 02, 2011, 11:06:47 am
Note that currently the calc converts attributes to skill points with 1->1 ratio. The conversion rate is really 1->2 at the moment, so calc makes faulty builds if you use attribute->skill convert.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Peasant_Woman on May 03, 2011, 05:34:30 pm
I think in adding the attributes ->skills button the skills -> attributes button stopped working. Thanks for the great tools!  :)
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Kung Fu Jesus on May 04, 2011, 09:27:46 am
Ya the skills>>attributes button isn't working.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on May 04, 2011, 12:07:33 pm
Skill point conversion fixed.

Attributes->Skill conversion again operates at 1attr->2 skill ratio, like it is on site too.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: 3ABP on May 06, 2011, 06:21:21 pm
Thx for your project.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Cosmos_Shielder on May 17, 2011, 01:36:41 am
The mirror version works for For cRPG version 0.210 and the normal version doesn't work anymore...
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on May 17, 2011, 03:53:17 pm
Whoops, I accidentaly it last night. Should work again.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Rannepear on June 10, 2011, 07:40:53 pm
Is this taking into account the 3% exp increase per gen or is it still using the 10% increase?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Elio on August 07, 2011, 01:38:15 pm
I have a slight difference for Weapon proficiencies points.

My build in c-rpg site :

Level : 26
Strength : 20
Agility : 15

Available points: 1
Polearm 142 (9 points per wpf)
One Handed 1
Two Handed 1
Archery 1
Crossbow 1
Throwing 1

(click to show/hide)

And what Calculator say :

Level 26 (1 929 158 xp)

(click to show/hide)

Weapon proficiencies used / available: 466 / 470 :
Available points : 4
Polearm: 143


Who says wrong? :?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Akincibegi on August 07, 2011, 02:32:37 pm
man calculature can make mistake with -1 or +1 wpp.dont u know this?
look and read this in calculate page
WPF calculation can have minor error (1-2 WPF), as it is based on player observations and not exact function like before (thanks Gafferjack).
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Elio on August 07, 2011, 04:23:19 pm
man calculature can make mistake with -1 or +1 wpp.dont u know this?
look and read this in calculate page
WPF calculation can have minor error (1-2 WPF), as it is based on player observations and not exact function like before (thanks Gafferjack).

Well, I think I lost a total of 1 or 2 points each time I developed my char by using the C key instead of crpg site.
It sounds silly, yet I can't find the same numbers.

Would it be possible to know the formula?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Gafferjack on August 16, 2011, 02:03:09 am
If you want to know the exact amount of WPF you can get, just use my thread (http://forum.c-rpg.net/index.php/topic,795.0.html). I had information in my thread that was incorrect when Vargas added it to the calculator; after I corrected it (http://forum.c-rpg.net/index.php/topic,37.msg17489.html#msg17489) he never updated.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on August 16, 2011, 11:43:49 am
It's accurate enough as it is, a few points difference is insignificant.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Corwin on August 18, 2011, 03:32:41 am
I assume that weapon damage calculator is now not working properly, am I right?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on August 18, 2011, 03:16:43 pm
Well it's old formula with old soak/reduce values. So yeah, not too accurate. Generally works though (blunt&pierce > cut).
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on August 20, 2011, 01:10:54 am
If anyone wants to update the codes, feel free (damage calc/char calc/anything). I'll give you credits and put it to production on the same site. All the code is available directly from site (all javascript/html/css). Download it all, edit and send me a link to an updated version.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: kukufarikki on August 22, 2011, 10:54:10 pm
Well first of all you can replace

(click to show/hide)

with

(click to show/hide)

EDIT:

meh, decided to tinker with your files and try and update some of the things
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on August 23, 2011, 08:06:06 am
kukufarikki sent me updated files. Thanks!

Changes:

Altered function getTimeForXP:
The function now accounts for reduced experience gain per minute per generation from 100 to 30.
There is now an included limit on XP gain per minute per generation starting at generation 16 and higher on XP gain per minute per generation.

Altered function getAvailableWPP:
Accounts for 6 WPFs rather than 5.
Uses the formula 4 + (Level / 5) rounded up, rather than 5 + (Level / 5) rounded down.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on September 11, 2011, 01:47:01 pm
Moar updates by kukufarikki


I forgot to include an edit that fixes WPF inaccuracy. I had to lower all of the values in your wpf < 51 etc. if statement to make it correctly show WPF without any -1 or +1 errors. I also made the base value for your usedWPP variable -6, so it displays 0 / 30 WPP used at level 1 with 1 base wpf in all six to make it easier for players to make their builds.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Cyber on September 21, 2011, 05:52:03 pm
Could someone please tell me if the XP calculator is still up to date?
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Papanowel on October 07, 2011, 02:39:09 pm
Could someone please tell me if the XP calculator is still up to date?

It's not, you can see it's for the  0.332 version.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Penitent on October 11, 2011, 08:18:36 pm
Lets get the new armor soak values in there so we can accurately compare weapons.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on October 11, 2011, 08:52:35 pm
Changed soak/reduction values. Apparently the script is faulty at high armor levels with these values, cut damage starts to behave funny. Interpret that as you will, damage calc has always been a guideline and not exact magic.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Kato on October 11, 2011, 09:02:25 pm
Changed soak/reduction values. Apparently the script is faulty at high armor levels with these values, cut damage starts to behave funny. Interpret that as you will, damage calc has always been a guideline and not exact magic.

so, not big difference compared to reality in game :D
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Domga_Eisenfang on December 22, 2011, 09:44:07 am
Great Thing this Char Builder.

Thanks a lot 4 this one!
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: _Tak_ on January 15, 2012, 10:27:04 pm
Very nice tool kit you have made. was very wonderful and looks very promising. was very useful too. could you possibly add the weight/ armour penalty to it please?

Like something like this:

Your armour weight: xxx (Insert here)

Your wps on one handed : xxx (insert here)

etc..

cheers

Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Espu on January 17, 2012, 11:13:51 am
Elmokki integrated his improved damage calculation and effective wpf stuff into my base frame, effectively fixing my old inaccurate damage calculator with his.

http://forum.c-rpg.net/index.php/topic,24237.0.html

All hail!

Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Elmokki on January 18, 2012, 12:31:46 am
Power strike's 8% bonus was used for bows, throwing weapons and crossbows. Crossbows also got wpf counted to their damage. This is now fixed.
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: isatis on January 18, 2012, 03:17:33 am
Elmokki integrated his improved damage calculation and effective wpf stuff into my base frame, effectively fixing my old inaccurate damage calculator with his.

http://forum.c-rpg.net/index.php/topic,24237.0.html

All hail!

''fixing''

cough..

euh

min and max are inversed in your formula at high armor value you know. (i think the damage went in negative...)

and that thing behave strangely at cut with BIG armor(like 70 more.. :D) and low str (3str 0ps 1wpf)
65: 1,5
70: 1.5
75: 3
80: avg for 30 cut is 3.5
85: 5
90: 7

and for fun

400: 745,5

with ''normal'' built it work fine!

(was testing damage on a 3/39 built and was looking to see at wich point someone could gear crutch me and ignore my hits)

continue your good work!

ctrl-F5 FTW!!
Title: Re: Vargas's Toolkit (Character Builder etc.)
Post by: Elmokki on January 18, 2012, 10:06:07 am
''fixing''

cough..

euh

min and max are inversed in your formula at high armor value you know. (i think the damage went in negative...)

and that thing behave strangely at cut with BIG armor(like 70 more.. :D) and low str (3str 0ps 1wpf)
65: 1,5
70: 1.5
75: 3
80: avg for 30 cut is 3.5
85: 5
90: 7

and for fun

400: 745,5

with ''normal'' built it work fine!

(was testing damage on a 3/39 built and was looking to see at wich point someone could gear crutch me and ignore my hits)

continue your good work!

Tried control+F5? If you see effective wpf  calculation, you're using the new version (some iteration of it anyway, I've done a couple of patches for retarded bugs already :D). The old version had the faulty function for damage that resulted in U-shaped damage vs armor graphs. With the current one I fail to reproduce what you posted.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: _Tak_ on January 19, 2012, 11:41:33 pm
The fixed damage and the weight calculator is gone on the website. i can't find it here or there. i only see damae calculated but not with the weight thing and the wps? where is it
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Elmokki on January 20, 2012, 04:50:27 pm
The fixed damage and the weight calculator is gone on the website. i can't find it here or there. i only see damae calculated but not with the weight thing and the wps? where is it

It's the same thing as with c-rpg.net showing faulty: you have the old version cached and thus need to force-reload (control + F5) or delete your cache.

So open the calculator on the first post of this thread and press control + F5. After that the "Melee weapon damage calculator" should have all the features my calculator had + proper wpf/pd/pt calculation for different kinds of ranged weapons + what that calculator had and mine didn't.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: isatis on January 21, 2012, 05:07:58 am
ok it worked after some ctrl F5

thanks! (gonna modify previous post)
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Snoozer on February 02, 2012, 10:16:58 am
thank you for the calculator i use it so much

do you by chance know of any calculator that does ath and what effects it?

thank you for your time

due to me finding one of waltf4's studys (http://forum.c-rpg.net/index.php/topic,2531.0.html)

i want to try to make a good balance between speed and power and i believe my current build is lacking
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Camaris on March 01, 2012, 12:52:09 pm
Is it down?
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Candiru on March 01, 2012, 02:17:37 pm
Is it down?

Seems like it
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Camaris on March 01, 2012, 03:12:47 pm
Meh!
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Espu on March 01, 2012, 05:11:34 pm
Reconfiguring my network, should get back up eventually.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Camaris on March 01, 2012, 07:04:44 pm
Eventually??? AHHHH NOOO NOT!!!
I NEEED IT!!! NNNNNEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDDDDDDDDD!!!!
BRING IT BACK!
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Espu on March 01, 2012, 08:44:01 pm
An age-old version is up. Will have to dig the up-to-date files from the hard drive of the dead server. And stop coding directly on the server without committing back to the repo.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: rAve on March 02, 2012, 10:42:14 pm
we don't know what to do QQ
Hurry up!!!
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Espu on March 05, 2012, 08:40:32 pm
Somewhat up-to-date version should be back up. Praise Kherr for digging the files from his browser cache.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Kherr on March 05, 2012, 11:22:36 pm
Somewhat up-to-date version should be back up. Praise Kherr for digging the files from his browser cache.
I am glad I could help.
Great tool! Thx!
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: FRANK_THE_TANK on March 09, 2012, 05:21:49 am
Q_Q Q_Q Q_Q Q_Q

I lubchu espu me lub chu long time when gooder site is back.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Sir_Hans on March 14, 2012, 10:40:29 pm
Thanks for the character builder, this is awesome useful.  :D
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: NikMac on March 15, 2012, 03:58:01 pm
I just want to ask, where is Equipment calculations in Melee Weapon Damage Calculator panel? It was month ago there...
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Tears of Destiny on March 15, 2012, 04:28:03 pm
Things burst into flames, using slightly old version.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: NikMac on March 15, 2012, 10:49:02 pm
Ohhhhh, we beg for script to calculate % of reduced wpf by armor again QQ :cry: :cry: :cry: :cry: :cry:
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Elmokki on March 16, 2012, 10:35:45 am
I'll see if I have motivation required to code the improved weapon damage calculation again this weekend. It's not really a huge job, but I'm lazy to rewrite the exact same code I wrote earlier.

EDIT:

I just sent Espu improved code. It'll be a bit different from what it was the last time:
- Effective wpf calculation shows you exact amounts of wpf lost to armor and to PD/PT instead of total percentage lost.
- Your effective weight / weight are shown
- I'm not sure since I can't compare, but I believe crossbows got strength bonus and used the 0.85 zero wpf modifier in the last version whereas they should have 1 zero wpf modifier due to not using wpf at all for damage and they should not get strength bonuses.
- Some mounted / 2h or pole + shield combo damage multipliers might be slightly different, I'm not sure they were 100% correct previously, but regardless the possible error was very minimal
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Espu on March 16, 2012, 02:13:53 pm
Created a github repository (link in first post). Stuff should be safe from now on and also contributing is easier in case someone else wants to chip in with cool codes.

Elmokki's stuff will go live tonight.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Mallets on March 17, 2012, 02:36:58 am
Weird.  At work today, I pulled up the Damage Calculator and it had a bunch more options on it... such as Archery, X-bow, Throwing, Individual Armor pieces, and much more.  But here at home, I only have the option of melee weapons and overall armor... what gives?
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Espu on March 17, 2012, 08:06:59 am
Refresh/clear cache (Ctrl+F5 on Chrome).
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Elmokki on March 17, 2012, 04:39:33 pm
Refresh/clear cache (Ctrl+F5 on Chrome).

Control + F5 on Firefox too and probably pretty much all other browsers.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Mallets on March 17, 2012, 05:28:25 pm
Got it, thx!!!
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Kherr on March 17, 2012, 06:36:41 pm
I have a problem with loading/saving the builds (page is reloaded, new functions available).
When I save a build the title of the build is selectable in the list. But when I select it and press "Load Selected" nothing happens.
Any idea?
Edit: I use Firefox
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Espu on March 18, 2012, 11:33:37 am
Thanks, bug. Saving works, loading saves not.

Fixed, will deploy to production later.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: TheAppleSauceMan on March 19, 2012, 05:25:36 am
Just wanted to say thanks a bunch for this nifty little tool! Used it countless times, don't know where I'd be without it!
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Elindor on April 24, 2012, 07:33:16 pm
As an alternative character builder, this one is nice (has sliders etc) : http://alpha-lider19.ru/MB/ (http://alpha-lider19.ru/MB/)

Its from Urukghash and here's the link to the thread:  http://forum.c-rpg.net/index.php/topic,30299.0.html (http://forum.c-rpg.net/index.php/topic,30299.0.html)

He also has a nice archery dmg calc here :  http://alpha-lider19.ru/MB/?go=archercalc (http://alpha-lider19.ru/MB/?go=archercalc)
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Mallets on April 26, 2012, 07:33:57 am
Just wanted to say thanks a bunch for this nifty little tool! Used it countless times, don't know where I'd be without it!

I agree.  Thanks a million... used it tons!
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Imapanda on May 25, 2012, 04:45:13 am
I have cookies enabled.

None of my characters save.

What gives..?
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Renay on June 15, 2012, 06:36:29 pm
site down, me thinks
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Baggy on June 16, 2012, 05:42:53 am
Sites down, no errors or anything.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: wanteds on June 16, 2012, 09:19:26 pm
Sites down, no errors or anything.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Auphilia on June 17, 2012, 03:32:25 pm
Sites down, no errors or anything.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Arrowblood on June 17, 2012, 03:45:02 pm
Sites down, no errors or anything.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: PanPan on June 17, 2012, 04:37:16 pm
Sites down, no errors or anything.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Nessaj on June 17, 2012, 06:10:20 pm





Sites down, no errors or anything.
site down, me thinks

As an alternative character builder, this one is nice (has sliders etc) : http://alpha-lider19.ru/MB/ (http://alpha-lider19.ru/MB/)

Its from Urukghash and here's the link to the thread:  http://forum.c-rpg.net/index.php/topic,30299.0.html (http://forum.c-rpg.net/index.php/topic,30299.0.html)

He also has a nice archery dmg calc here :  http://alpha-lider19.ru/MB/?go=archercalc (http://alpha-lider19.ru/MB/?go=archercalc)
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: wanteds on June 17, 2012, 06:24:53 pm
I can't go higher than 35 on stats on that one, me no like.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: TheAppleSauceMan on June 17, 2012, 08:38:54 pm
Site appears to be down, but maybe it's just me.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: wanteds on June 17, 2012, 10:21:01 pm
Site appears to be down, but maybe it's just me.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: KaMiKaZe_JoE on June 18, 2012, 04:30:43 am
Quote
Site appears to be down, but maybe it's just me.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Espu on June 18, 2012, 11:14:45 pm
Back up.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Baggy on June 24, 2012, 07:24:48 pm
I can't load any saved builds.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: HarunYahya on September 27, 2012, 01:23:00 pm
nooooooooooooooooooooooooooooo
what happened to that glorious russian site ?


y u locked QQ ??

says this and redirects to : http://err.hc.ru/locked/

В настоящее время доступ к сайту временно прекращен.

Для перехода на информационную страницу Хостинг-Центра, пожалуйста, п


when i try to go to http://alpha-lider19.ru/cgi-sys/ thingy
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Shemaforash on October 09, 2012, 11:47:02 pm
it's down
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Rhaelys on October 11, 2012, 05:54:57 am
it's down
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Augustus on December 19, 2012, 03:29:46 am
Thank-ee kindly good sir, for this very helpful character builder.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Zaar on January 03, 2013, 10:58:33 am
Hi all...how accurate is the calculator from the OP at this moment?

Anyone know?

Ty

EDIT: Nevermind, I found the new(er) one, I think http://alpha-lider19.ru/MB/
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Phew on March 03, 2013, 03:48:26 am
cmp says neither calculator has the current soak/mitigation formula:

http://forum.meleegaming.com/game-balance-discussion/fix-armor-soak-whatever-formulas/msg733333/#msg733333 (http://forum.meleegaming.com/game-balance-discussion/fix-armor-soak-whatever-formulas/msg733333/#msg733333)

Perhaps it could be updated?
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Jarold on April 17, 2013, 06:39:50 am
Can't seem to load the page anymore.  :|
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Lennu on April 18, 2013, 02:34:37 pm
It's down again!  :cry:
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: LordRichrich on April 27, 2013, 02:29:33 pm
I dont' care what ppl say, I much prefer the older one over the slider one :( I miss it
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Jarold on April 28, 2013, 09:40:27 pm
I've been miserable without the calculator working. Anybody know how to get it to work? (infinitum.dynds)
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: kwhy on April 30, 2013, 10:22:01 pm
I've been miserable without the calculator working. Anybody know how to get it to work? (infinitum.dynds)

Anyway, in case some of you don't know you can download the source code and run it from your own windows computer if java is installed (most systems have it already installed).  Might even work on other OS with Java installed and a browser that takes cookies.

just download the source code from the first post

https://github.com/espu/cRPG-Toolkit

click on the zip file. download and unzip it to a folder and then just click on

calc.htm

if your browser has java enabled and cookies then you should be able to save and run that. 

Sorry if this has been pointed out, but it might not be so obvious to some people that you don't need the files hosted on a web server to run those scripts.

I'm guessing since the source code is over a year old that some formulas have been changed.  I'm too new to the game to understand all the mechanics (been reading the entire forum the past 2 weeks), but it would be very simple to modify the code.  I guess the bigger problem would be to figure out what changes have been done to the game which some of you veterans probably might know.
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Jarold on April 30, 2013, 11:18:45 pm
Anyway, in case some of you don't know you can download the source code and run it from your own windows computer if java is installed (most systems have it already installed).  Might even work on other OS with Java installed and a browser that takes cookies.

just download the source code from the first post

https://github.com/espu/cRPG-Toolkit

click on the zip file. download and unzip it to a folder and then just click on

calc.htm

if your browser has java enabled and cookies then you should be able to save and run that. 

Sorry if this has been pointed out, but it might not be so obvious to some people that you don't need the files hosted on a web server to run those scripts.

I'm guessing since the source code is over a year old that some formulas have been changed.  I'm too new to the game to understand all the mechanics (been reading the entire forum the past 2 weeks), but it would be very simple to modify the code.  I guess the bigger problem would be to figure out what changes have been done to the game which some of you veterans probably might know.

So its a program? You don't have to go onto the internet to use it?
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Digglez on September 11, 2013, 08:04:54 am
any status on the http://infinitum.dyndns.org/crpg/calc.htm character builder? I like it alot better than the russian one.  Any chance of getting it hosted on cRPG webhost?
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: UnholyRolyPoly on October 03, 2013, 11:05:23 pm
any status on the http://infinitum.dyndns.org/crpg/calc.htm character builder? I like it alot better than the russian one.  Any chance of getting it hosted on cRPG webhost?

Same.  I've been waiting for it for a while. 
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: San on March 05, 2014, 01:21:39 am
Forked the repo and updated it with the new formulae that we have.

Download, unzip, and open the calc.htm. I believe you do need to have java installed / cookies enabled. Tested only a little bit, post any problems you come across, please.

Github page:
https://github.com/smj72/cRPG-Toolkit

Direct download: https://codeload.github.com/smj72/cRPG-Toolkit/zip/master

Website:
https://googledrive.com/host/0Bzs1vJv0tQLHZ3AwLUQ0Tkt0djg/calc.html
Title: Re: Min-maxer toolkit - Character Builder & Damage Calculator
Post by: Angellore on March 05, 2014, 11:01:40 am
There is slight problem with starting wpp: "Used / available: 12 / 57". Even when you have all wpf set to 1, it still says you are using 12 wpp.
Anyway, someone should put this calc on website - there is no sense to use it offline, when you can just download cRPG Character Builder application (http://poul.pl/index.php/download/file/2-crpg-character-builder).