The maximum number of players for a Warband server is 64. The maximum number of players that can achieved by hacking the server files is 250.
What specs do you need for a dedi to run 250? I presume it would need to be pretty decent but been talking about getting a dedi and wouldnt mind getting a large server, eu1 used to be about 200 right?
2000 slot server
I think bringing that in as a MOD for cRPG would be good though, I know the coding would be near impossible but it could be done and it is an open idea too add so many more things.On a giant map? Say 3x the size of the main PWmod maps? That'd be really cool. I'd take up my old role as a rogue and ambush unweary merchants in a dark forest. :twisted:
Like having your own land where u can create furniture for your castle and get people to work for you, Like I said there are sooo many ideas that could be added to a 2000 slot server.
Its not the same as Strat! Strat is 2D you fight in 3D. You dont get to create items and look for materials to create the items, You wouldnt be able to interact with other people and I dont know like buy stuff from them there, Have trading stalls I could go on for ages with ideas but I cant be bothered :L
I don't like the part about the monsters...
Bandits/Brigands.Me.
As you Beauchamp i am still searching the Holy Grail of MMO CRPG game.
Memleaks.. This brings back memories of our early days on PWmod tetris. Where I stole your gold coins and bought armor, and fled to the mountains (:mrgreen:).. Oh wait that wasn't me nvm. :shock:If you were a real bandit, you wold have robbed the armor!
well there wouldnt be 1 huge map but more multiple smaller ones, each of them being run on a different server. and by reaching the edge of a map you could login to another server. this way you could keep hundreds of players online.
having hundreds of players on 1 super strong server at the same time is impossible because requirements are growing exponentially with player count. but having hundreds of players at the same time on multiple servers in different (yet close) map locations is very possible.
btw i've been waiting for a game like m&b to be mmorpg since i did read about ultima online for the 1st time...
well there wouldnt be 1 huge map but more multiple smaller ones, each of them being run on a different server. and by reaching the edge of a map you could login to another server. this way you could keep hundreds of players online.
I tried to lobby to TW to add a module system function that would allow me to send a player to another server. I begged em over and over again, actually. It was always declined, for whatever reason. (I guess they didn't like the idea of a fan-made mmorpg, which could indicate that they are working on a MMO game themselves)WOW! I hope you are right.
I tried to lobby to TW to add a module system function that would allow me to send a player to another server. I begged em over and over again, actually. It was always declined, for whatever reason. (I guess they didn't like the idea of a fan-made mmorpg, which could indicate that they are working on a MMO game themselves)
Anyone who suggests monsters get added into this game deserves to have a pike stuck in their face. Dont ruin my game with your fantasy bullshit.
Anyone who suggests monsters get added into this game deserves to have a pike stuck in their face. Dont ruin my game with your fantasy bullshit.
Anyone who suggests monsters get added into this game deserves to have a pike stuck in their face. Dont ruin my game with your fantasy bullshit.
Do dragons count as fantasy bullshit? If so, you aren't going to like the next patch :(
Do dragons count as fantasy bullshit? If so, you aren't going to like the next patch :(