cRPG

cRPG => General Discussion => Topic started by: wanteds on July 01, 2012, 03:21:11 am

Title: nerf!!!
Post by: wanteds on July 01, 2012, 03:21:11 am
This is for our good devs to keep track of nerf demands!  :mrgreen:
Title: Re: nerf!!!
Post by: TurmoilTom on July 01, 2012, 03:23:14 am
I think everything should be more deadly across the board so I didn't vote.

(click to show/hide)
Title: Re: nerf!!!
Post by: LordBerenger on July 01, 2012, 03:24:17 am
2h, and 2h and 2h and ehm did i forget anything? Oh yeah..2h!

NERF DAT SHIT YO
Title: Re: nerf!!!
Post by: KaMiKaZe_JoE on July 01, 2012, 03:31:14 am
cav
Title: Re: nerf!!!
Post by: Opium.dk on July 01, 2012, 03:32:08 am
Lol.

I bet 50% of the playerbase are 2h. What are the statistics?
Buffing 2h would be a nerf to everything else.
Title: Re: nerf!!!
Post by: Adamar on July 01, 2012, 04:06:20 am
Guys, vote maulers! We need to purgue them off the servers!
Title: Re: nerf!!!
Post by: wanteds on July 01, 2012, 04:47:42 am
For now hybrid archers have the least votes and are getting a buff.
Title: Re: nerf!!!
Post by: bilwit on July 01, 2012, 05:32:59 am
For now hybrid archers have the least votes and are getting a buff.

Did you think of the possibility of people counter-voting in favor for their class because you revealed your intentions in the original post? Not like it matters though, polls like these don't mean anything. chadz did something like this a few months ago too.
Title: Re: nerf!!!
Post by: wanteds on July 01, 2012, 06:19:45 am
then let us all counter-vote to counter the counter-voters. YES!

But seriously, I did take that into consideration, so the class with the lowest demand to get nerfed, will get nerfed.

That WAS the plan until I had to reveal my intentions to explain to you this method, so now we have to buff the class with the highest demand for nerf to counter the counter-voters.
Title: Re: nerf!!!
Post by: Malaclypse on July 01, 2012, 06:25:28 am
You didn't put any poll option for those of us who just want to see everything underpowered buffed.
Title: Re: nerf!!!
Post by: Dexxtaa on July 01, 2012, 06:32:56 am
The tribe has spoken.
Title: Re: nerf!!!
Post by: Tagora on July 02, 2012, 04:31:42 am
You are all weaklings. 
I think everything should be more deadly across the board so I didn't vote.

(click to show/hide)
Tom, don't become one of them.
Title: Re: nerf!!!
Post by: TurmoilTom on July 02, 2012, 04:49:41 am
You are all weaklings.  Tom, don't become one of them.

2handers 4-shot me in my lordly armor. NERF

1handers are too fast with their op left swing. NERF

polearms still have paulstagger on na servers. NERF

horses lance me when i'm not looking and knock me down so their teammates get free hits on me. NERF

archers take a dozen arrrows to kill me. NERF

crossbows do damage. NERF

throwing sucks. NERF

punches are awesome. BUFF

(click to show/hide)
Title: Re: nerf!!!
Post by: Christo on July 02, 2012, 04:56:15 am
Let me guess.

Before the vote ends, you're going to change it from "less", to "most".

 :lol:
Title: Re: nerf!!!
Post by: Templar_Steevee on July 02, 2012, 02:58:40 pm
Let's think what happens is a hybrid archers will got a buff?
If one-handed wpf will affects more or ps will give you more power than now it will be a buff for 1h too (whining for 1h will start)
If archery wpf will affect more than now it will be huge buff for archers like me (and wave of whining and rage will be bigger than tsunami).

For me hybrid archer is just a joke. You can be deadly only in one thing.
If you want to shoot, make pure archer.
If you want to swing with a sword, make a pure melee char.

If you want to carry a shield, swing with a sword or other weapon and shoot with a bow, make a hybrid archer. It will be funny char, but won't be as deadly as a pure melee, and accurate as a pure archer.

But that's only my opinion...
 
Title: Re: nerf!!!
Post by: karasu on July 02, 2012, 03:01:28 pm
Buff kicks.
Title: Re: nerf!!!
Post by: Leshma on July 02, 2012, 03:07:42 pm
For me hybrid archer is just a joke. You can be deadly only in one thing.
If you want to shoot, make pure archer.
If you want to swing with a sword, make a pure melee char.

That's how it works atm. And it sux. Hybrids archers and generally hybrids should be just a tad worse than pure builds. That way pure builds will die, which brings more combinations and results in more fun for everyone.
Title: Re: nerf!!!
Post by: BlueKnight on July 02, 2012, 05:16:55 pm
That's how it works atm. And it sux. Hybrids archers and generally hybrids should be just a tad worse than pure builds. That way pure builds will die, which brings more combinations and results in more fun for everyone.
Nope. It would be just a giant archery warfare. Everybody would have a bow a bag of arrows and a melee weapon.
Title: Re: nerf!!!
Post by: wanteds on July 02, 2012, 05:24:49 pm
Let me guess.

Before the vote ends, you're going to change it from "less", to "most".

 :lol:

"more" or "less".

Buff kicks.

After long consideration and debate I have decided to buff kicks (in my mind). Now if the devs would take the time to implement it in game.

Title: Re: nerf!!!
Post by: Herkkutatti666 on July 02, 2012, 05:24:56 pm
Buff everything and then nerf archery twice, then buff it once, and then nerf it again.
Title: Re: nerf!!!
Post by: Fluffy_Muffin on July 02, 2012, 05:30:11 pm
Buff everything, then nerf everything twice then but it 3 times again.

Then nerf it 4 times, buff it 2 times once again and then nerf it.

Finaly, buff it.
Title: Re: nerf!!!
Post by: CrazyCracka420 on July 02, 2012, 05:31:52 pm
Nerf nothing!
Title: Re: nerf!!!
Post by: Jordach545 on July 02, 2012, 08:44:46 pm
I think the two hander should get a severe nerf when it comes to feinting and spin stabbing
Title: Re: nerf!!!
Post by: Teeth on July 02, 2012, 08:54:30 pm
Voted maulers and kicks. Only the great maul though. That shit is OP. Kicks have been OP for a long time. A stab doesn't even always work as a counter, they somehow block it while kicking. In these times of good blocking for everyone, the free hit that kicks grant you is just too much.

Oh and make hit, knockdown, hit, kick, hit, impossible. That is 3 hits for the price of 1. Imba.
Title: Re: nerf!!!
Post by: Herkkutatti666 on July 02, 2012, 09:35:02 pm
Nope. It would be just a giant archery warfare. Everybody would have a bow a bag of arrows and a melee weapon.
Just like when there was no slot system, tho everyone had xbow not bow
Title: Re: nerf!!!
Post by: Leshma on July 02, 2012, 09:46:29 pm
Even now, almost everyone carry an xbow. I don't, because I care about upkeep :mrgreen:
Title: Re: nerf!!!
Post by: SirCymro_Crusader on July 02, 2012, 11:59:43 pm
Buff kicks.

(click to show/hide)

But in all seriousness, nerfing anything will buff something in the long run. If for example 2H are nerfed, practically everything will be buffed. I voted for lancer simply because its ridculous at the damage bonus they get at such slow speeds. For example with 50 head armour some lancer managed to one hit me when he was walking with his horse AND i was walking backwards.

So nerfing cav would overall hopefully prolong melee fights
Title: Re: nerf!!!
Post by: Riddaren on July 03, 2012, 12:20:53 am
That's how it works atm. And it sux. Hybrids archers and generally hybrids should be just a tad worse than pure builds. That way pure builds will die, which brings more combinations and results in more fun for everyone.

That will never happen. Because it would make the game less dependent on teamplay which is the opposite way of what crpg has been going the last year.
Each class should have their weaknesses and strengths so thatyou benefit more from teamplaying with other classes.
Title: Re: nerf!!!
Post by: Murmillus_Prime on July 03, 2012, 12:49:11 am
I'm sick of nerfs, I'm sick of hearing about nerfs and tbh I'd rather people cry for buffs, buff everyhting lets be super heros.
Title: Re: nerf!!!
Post by: Taser on July 03, 2012, 12:51:56 am
I'm sick of nerfs, I'm sick of hearing about nerfs and tbh I'd rather people cry for buffs, buff everyhting lets be super heros.

I'm in for this.

(click to show/hide)
Title: Re: nerf!!!
Post by: Leshma on July 03, 2012, 12:53:33 am
That will never happen. Because it would make the game less dependent on teamplay which is the opposite way of what crpg has been going the last year.
Each class should have their weaknesses and strengths so thatyou benefit more from teamplaying with other classes.

I disagree. If there is a serious threat, teamplay will be needed. Currently biggest threat in cRPG are cavalry players. Everyone needs to cooperate in order to stop cavalry. Melee/ranged hybrids I'm proposing wouldn't be strong as current cav hybrids but they would be a great threat and people would have to organize in order to win against lone but skilled individuals.

You see, this community is full of crybabies. At the moment, cavalry nerf is what they desire. Do you know why?

Because cavalry is the only thing left  that keeps them away from their ultimate goal and that's shutting down all cognitive functions while playing cRPG. Full lemming mode, that's what this community wants.

First there were hybrids. Bad, bad hybrids. Enemy full of hybrids had so many options, you couldn't just press W and spam left click and defeat enemy like that. Nerf the motherfuckers.

Then came pure archers, many of them. Those fuckers had ladders. Bad, bad ladders and friendly archers who carried them. You can't defeat the enemy like that if you don't bring ladders yourself yo! Remove zeh ladderz and nerf friendly archers!

Later came xbowmen with those maces, many of them. Their bolts hurt bad, so did their maces. You need to carry a shield and be good in melee to defeat those lamers. Nerf them as well.

Cav has been nerfed a lot, every single cav class but it's still the strongest class in cRPG. How is that possible? Because cav always find a way to exploit braindead infantry blob. Those cav are mean. Nerf them for good so they never play their class again. And friendly archers too, again and again.

Until all it's left are happy lemmings without shields but with long and powerful two handed weapons. Happy indeed :)

Wait a sec, chadz. You forgot to nerf shielders. Servers are full of them and they explore our laziness and ruin our fun. Nerf shielders chadz, before it's too late!
Title: Re: nerf!!!
Post by: TheAppleSauceMan on July 03, 2012, 01:06:52 am
I disagree. If there is a serious threat, teamplay will be needed. Currently biggest threat in cRPG are cavalry players. Everyone needs to cooperate in order to stop cavalry. Melee/ranged hybrids I'm proposing wouldn't be strong as current cav hybrids but they would be a great threat and people would have to organize in order to win against lone but skilled individuals.

You see, this community is full of crybabies. At the moment, cavalry nerf is what they desire. Do you know why?

Because cavalry is the only thing left  that keeps them away from their ultimate goal and that's shutting down all cognitive functions while playing cRPG. Full lemming mode, that's what this community wants.

First there were hybrids. Bad, bad hybrids. Enemy full of hybrids had so many options, you couldn't just press W and spam left click and defeat enemy like that. Nerf the motherfuckers.

Then came pure archers, many of them. Those fuckers had ladders. Bad, bad ladders and friendly archers who carried them. You can't defeat the enemy like that if you don't bring ladders yourself yo! Remove zeh ladderz and nerf friendly archers!

Later came xbowmen with those maces, many of them. Their bolts hurt bad, so did their maces. You need to carry a shield and be good in melee to defeat those lamers. Nerf them as well.

Cav has been nerfed a lot, every single cav class but it's still the strongest class in cRPG. How is that possible? Because cav always find a way to exploit braindead infantry blob. Those cav are mean. Nerf them for good so they never play their class again. And friendly archers too, again and again.

Until all it's left are happy lemmings without shields but with long and powerful two handed weapons. Happy indeed :)

Wait a sec, chadz. You forgot to nerf shielders. Servers are full of them and they explore our laziness and ruin our fun. Nerf shielders chadz, before it's too late!

Agree. +1 I say instead of nerfing everything, buff the underpowered things to even it out. If we keep up the nerfs, soon everything will do minor damage.
Title: Re: nerf!!!
Post by: Bobthehero on July 03, 2012, 01:09:04 am
So far 1h no shield is least voted, woohoo, go us!
Title: Re: nerf!!!
Post by: Taser on July 03, 2012, 01:12:48 am
So far 1h no shield is least voted, woohoo, go us!

How many people actually do that though? I have an alt that is 1h no shield and I had a lot of fun using it but I don't see 1h no shield at all. The only time I see it or use it currently is when my shield or someone else's shield breaks.
Title: Re: nerf!!!
Post by: Denam on July 03, 2012, 01:18:36 am
punches are awesome. BUFF

This guy knows whats up, buff Shaolin Iron Palm!
Title: Re: nerf!!!
Post by: wanteds on July 03, 2012, 01:23:56 am
This guy knows whats up, buff Shaolin Iron Palm!

added to poll, and directly the buff candidate.

So far 1h no shield is least voted, woohoo, go us!

I wonder how it can be buffed tho. Maybe when u attack with ur 1h weapon, use ur free hand to punch/slap the enemy next to ur target.
Title: Re: nerf!!!
Post by: Havoco on July 03, 2012, 01:34:47 am
U forgot horse bumps.
Title: Re: nerf!!!
Post by: LordBerenger on July 03, 2012, 01:53:50 am
I disagree. If there is a serious threat, teamplay will be needed. Currently biggest threat in cRPG are cavalry players. Everyone needs to cooperate in order to stop cavalry. Melee/ranged hybrids I'm proposing wouldn't be strong as current cav hybrids but they would be a great threat and people would have to organize in order to win against lone but skilled individuals.


Omg you made cav seem more badass than it is and i came my pants. CAV ARE BADASS!
Title: Re: nerf!!!
Post by: polkafranzi on July 03, 2012, 02:45:25 am
(click to show/hide)

Best post i've read in a long, long time.
Title: Re: nerf!!!
Post by: IL_Xijena on July 03, 2012, 03:09:22 am
Well I don't really understand how to say this but, for example cav just has far too much deadly options. What am I trying to say:
They can bump you, giving your enemy a free hit + the damage you recive from the bump. They can couch you, which is very -very- deadly. They can lance you, again very -very- deadly. Yesterday I saw one cav, plated charger, full plated armor, MW Great Lance, carry his team to victory. Don't destroy cav with some uber nerf, but some stuff really need to be tweaked.
Title: Re: nerf!!!
Post by: LordBerenger on July 03, 2012, 03:33:01 am
Well I don't really understand how to say this but, for example cav just has far too much deadly options. What am I trying to say:
They can bump you, giving your enemy a free hit + the damage you recive from the bump. They can couch you, which is very -very- deadly. They can lance you, again very -very- deadly. Yesterday I saw one cav, plated charger, full plated armor, MW Great Lance, carry his team to victory. Don't destroy cav with some uber nerf, but some stuff really need to be tweaked.

Orly? Well here's a couple of things most of you footmy old friends don't know about.


Horses got 0 leg armor which means that a Plated Charger can get killed by a 1 PS peasant with pitchfork in 4-5 Hits max. (We tried) and as soon as someone on any horse gets stabbed by 2h or other melee on ground they can't block and do shit for 1-1.5 sec which is worse than getting knocked down. You get ganked and you die.

Not to mention, if i remember correct there's also a quite high speed bonus damage against cav if they rush against you and you get em.
Title: Re: nerf!!!
Post by: Zerran on July 03, 2012, 08:38:23 am
I think the two hander should get a severe nerf when it comes to feinting and spin stabbing

Of course! We don't want people actually trying to use any kind of techniques! left-right spam is all that should be allowed in game.  :rolleyes:

On a serious note, I agree with Turmoil. Buff everything. People can survive way too many hits.

(And get rid of the turn speed nerf, it does nothing positive.)
Title: Re: nerf!!!
Post by: Jordach545 on July 03, 2012, 03:42:09 pm
These polls aren't really fair. I remember the game being just fine a year ago. The two hander is the obvious choice for a nerf unless you want to take the ridiculous nerf on the polarms out. If you can't turn into a thrust, what the hell is the point of having agility or trying to fight one on one?
Title: Re: nerf!!!
Post by: Jordach545 on July 03, 2012, 03:45:00 pm
I disagree. If there is a serious threat, teamplay will be needed. Currently biggest threat in cRPG are cavalry players. Everyone needs to cooperate in order to stop cavalry. Melee/ranged hybrids I'm proposing wouldn't be strong as current cav hybrids but they would be a great threat and people would have to organize in order to win against lone but skilled individuals.

You see, this community is full of crybabies. At the moment, cavalry nerf is what they desire. Do you know why?

Because cavalry is the only thing left  that keeps them away from their ultimate goal and that's shutting down all cognitive functions while playing cRPG. Full lemming mode, that's what this community wants.

First there were hybrids. Bad, bad hybrids. Enemy full of hybrids had so many options, you couldn't just press W and spam left click and defeat enemy like that. Nerf the motherfuckers.

Then came pure archers, many of them. Those fuckers had ladders. Bad, bad ladders and friendly archers who carried them. You can't defeat the enemy like that if you don't bring ladders yourself yo! Remove zeh ladderz and nerf friendly archers!

Later came xbowmen with those maces, many of them. Their bolts hurt bad, so did their maces. You need to carry a shield and be good in melee to defeat those lamers. Nerf them as well.

Cav has been nerfed a lot, every single cav class but it's still the strongest class in cRPG. How is that possible? Because cav always find a way to exploit braindead infantry blob. Those cav are mean. Nerf them for good so they never play their class again. And friendly archers too, again and again.

Until all it's left are happy lemmings without shields but with long and powerful two handed weapons. Happy indeed :)

Wait a sec, chadz. You forgot to nerf shielders. Servers are full of them and they explore our laziness and ruin our fun. Nerf shielders chadz, before it's too late!


I don't think the cav are the problem. They don't need nerfing. The spears need buffing back to the way they were. it is because of the no swinging stab that no one uses a spear or polarm anymore.
Title: Re: nerf!!!
Post by: Riddaren on July 03, 2012, 07:04:05 pm
Why is it that mostly bad players complain about cavalry being OP?
Where are the good 2H players and archers? They don't complain at all.


I play cavalry alot but when I do play on foot cavalry is the least of my concern. No matter if I play thrower, archer, polearmer, 2h or 1h.
Why is that I don't have this problem with cavalry?

1. I'm skilled enough to counter both 1H and lancer cavalry - with bow, with polearm, with 2h sword, with 1h sword...
2. I'm always aware of my surroundings
3. I don't listen to music while I play

So I can only assume the ones complaining about melee cavalry being OP are either noobs or unaware or simply don't try to be aware.

To me an unaware player is a bad player no matter if he is the best duelist of crpg or not.

If you are a 2H player and complaing about cavalry you really suck because 2H players have the upper hand against lancers as they outreach a heavy lance with their stab to the head of the horse.

If you are an archer and complaining about cavalry you are simply not a good archer. You may not be a bad archer but you are definately not a good one. Not even close.
Just spectate a good archer and you will realize who is the boss.

You should know that good cavalry players doesn't even try to attack good archers unless it's late game or necessary.
If you are a good archer you won't be attacked as often as bad archers. When I see the name of a good archer on the enemy team I wil lsoon knwo where he is and stay away.

Good archers are gods in this game.


ps

I don't think archers should be nerfed or any other class either.
I think everything should be buffed. Just increase the game speed by 50%. I bet that would be fun.
Title: Re: nerf!!!
Post by: Bulzur on July 03, 2012, 07:10:10 pm
I voted for all the class i played.

Can't believe 5 people voted for punching. Must be leechers.
Title: Re: nerf!!!
Post by: CrazyCracka420 on July 03, 2012, 07:13:13 pm
visitors can't see pics , please register or login


LEAVE c-rpg ALONE!
Title: Re: nerf!!!
Post by: BlindGuy on July 03, 2012, 07:50:11 pm
Thread is fail. No dev giveafuck about your poll.

To address an issue with this thread: Currently, Polearms are slightly less obscenely overpowered than they were, because of polestun removal. I can still spinstab, 360 sideswing, all that jazz with no problem.

Cav is not OP. They pay more upkeep, and are more effective. In an open field vs an archer or 1hander, sure cav has advantage. If it did not, WTF would be the point. End of cav discussion.

2handed...2handers are horribly overpowered, from their 2 slot sheathable weapons. (Best polearms are 3 slot, unsheathable, or 3 slots AND unsheathable, best bows are also 3 slot <Rusbow + arrows = 3 slots, cause bow without arrows is NOT a weapon>, best 1handers are slower than 2handers or stupidly short.)

So, as a 2hander, I can bring my main weapon, which due to turkish oversight when making the game, is faster than 1handers, since speed at pivot point does NOT equal speed at radial point. With this incredibly powerful and fast weapon, straight out of Final Fantasy or some Crapanese animation, I can bring....a shield, so I dont get shot, with a shortsword or dagger incase I want to mock a newb, or....a crossbow and bolts, and be more accurate than a non-agistacked archer, or...a bamboo spear, to ENSURE I dont get lanced from any angle...WHILE AT THE SAME TIME CARRYING THE MOST EFFECTIVE MELEE WEAPONS IN THE GAME.

WTF.

Just


WTF.

The Danish and German need a realism buff. They need to be unbalanced, unable to block, 10 points slower, and unsheathable. THEN they might be representative of something used IRL at some point in human history. Currently they are straight out of Manga wetdreams. Flamberge also is a WTF weapon, noone is going to block with that. Noone alive today has steel wristbones bound in carbonfibre, so Im gonna asume noone 400 years ago did either.

As to the claymore...the one ingame is a "tad" oversized, since a claymore is just a broadsword, or bastard sword.


So, tbh, if you think cav is dangerous, your really need to use your brain, sure when 2 of them catch you alone maybe they get you, but a gank is a gank. It would also be stupid if they payed more for the horse and DIDNT get an advantage. But mid battle: They are loud *sure not loud enough, but still easily audible, except that stupidly fail map "Waning Cold" I believe its called*, they are easy to hit with ranged weapons, they are easy to spot, and are very fragile in the legs.


So lock this thread, and start a new one titled: How underaged, undereducated fans of Hollywood and Japanese animations have blown our realistic perseptions of what a balanced game is out the window, all due to massive weapons.



ALSO: WHY o WHY was 1handed nerfed? Stupid "Spin nerf" didnt affect my polespam, only slowed my 2handed spinlolstab down a tiny amount, but absolutely RAPED 1handed gameplay unless you are a leftswing-with-a-pick-or-spammitar tard.


Time has come for balance. Not "The opinions of balance-team" or "The result of a failpoll", but balance on what is obvious from the stats of the weapons, the limitations of the engine, and the fact that EVERYONE who wants an accurate idea of how a weapon will perform compares it to 2handed greatswords.
Title: Re: nerf!!!
Post by: KaMiKaZe_JoE on July 03, 2012, 08:08:36 pm
"We don't have a mermaid science programme", National Ocean Service spokeswoman Carol Kavanagh told the BBC.
Title: Re: nerf!!!
Post by: Latrinenkobold on July 03, 2012, 08:26:45 pm
Devs should implent a jump kick which works like chambering and if you time him correctly it knocks down the enemy which tried to kick you  :D
Title: Re: nerf!!!
Post by: BlindGuy on July 03, 2012, 09:01:37 pm
Devs should implent a jump kick which works like chambering and if you time him correctly it knocks down the enemy which tried to kick you  :D


Post of the day.
Title: Re: nerf!!!
Post by: Lemmy_Winks on July 03, 2012, 10:24:40 pm
So i guess lancer cav and 2h are getting nerfed then? Not sure why nerf 2h poles are still better, more length, more damage, extra sheild damage, and same speed.
Title: Re: nerf!!!
Post by: Aderyn on July 04, 2012, 08:05:47 pm
doubt anything will be done after results have been settled but i guess i'll say what i feel anyways.

Nerf bumpdamage on heavy cav. Shit needs to be tweaked. I think chadz is going the right way about revamping how you steer a horse. Shit aint no motorcycle.