cRPG
cRPG => Suggestions Corner => Topic started by: Leshma on June 22, 2012, 05:08:29 pm
-
I'm sick of hearing people saying sorry. Their apologies won't bring me my HP back. Therefore:
1) Please make reporting automatic (honestly don't care will be abused or not, everyone already abuse everything they can in cRPG)
2) Make it based on HP taken from victim and combine it with reports based on hits
Every single hit should be reported as 1 out of 5. But hits that deal more than 30 damage should be 2 points, more than 60 damage auto kick and more than 100 damage (that's two peasants and extra hit) should be go take a chill pill brah or 1 hour ban.
This will remove the need for saying sorry and also will punish retards who spam mindlessly with their STR builds, killing poor newbies.
-
BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM. disagreed, automatic report yes, hp based no
-
I would actually like the possibility to either give 1 report point, or 2.
That's way, it's up to the victim to decide if it was : intentionnal, stupid, etc... (1point) and very damaging (1 extra point) or just "shit happens, no probelm" (0 points).
No automatic "sorry" though.
-
I would actually like the possibility to either give 1 report point, or 2.
That's way, it's up to the victim to decide if it was : intentionnal, stupid, etc... (1point) and very damaging (1 extra point) or just "shit happens, no probelm" (0 points).
That way it would also be 2 points. :D
-
No matter how good you are, there are circumstances where your target dies milliseconds before your swing lands, and you TW. I've had this happen 3 times in a single round. Most people are reasonable and don't report in this circumstance. Auto-report shouldn't be added until they make rag dolls absorb hits.
-
No matter how good you are, there are circumstances where your target dies milliseconds before your swing lands, and you TW. I've had this happen 3 times in a single round. Most people are reasonable and don't report in this circumstance. Auto-report shouldn't be added until they make rag dolls absorb hits.
You haven't played lately? Or is damage absorb only on eu1?
-
Just happened to me yesterday on NA2
-
No matter how good you are, there are circumstances where your target dies milliseconds before your swing lands, and you TW. I've had this happen 3 times in a single round. Most people are reasonable and don't report in this circumstance. Auto-report shouldn't be added until they make rag dolls absorb hits.
Dead body will soak that hit in most cases. What you've experienced is hitbox issue not problem with timing. Even if your target wasn't dead, you still would miss it and hit your teammate. Hits that go through people and hit players behind them aren't new, they happen quite often if you're not careful with reach and positioning of your weapon.
-
you can't control people's "guilt". if they want to say sorry let them do it. I always do so I don't feel like a douche afterwards.
-
I like the idea of automatic report with M being an option to forgive.
-
Allow teammates to be hit (so your swing stops) but they don't take damage. The game is already unrealistic enough. This small change will make it less frustrating but also stop spamming without impairing teammates.
-
+1 to automatic reports, the amount of teamhitters on eu2 is increadible.
-
completely disagree. Sometimes idiots walk infront of your swing outta nowhere and happen to get hit. It is not completely your fault therefore you shouldn't be reported. I never report people unless it's completely intentional because it's an accident everyone does and i feel for them.
-
I agree that you shouldn't have to press M. If you hit teammates 5 times in quick succession your intentions don't matter. Whether or not you are doing it on purpose, you're basically giving the other team a two man advantage (you and your target are both screwed over).
I think that only the person who hits a teammate should get warning text, with automatic reporting. It feels like the "[player] hit you, press M to report" only makes people hit back in revenge if anything. I have accidentally hit teammates and instead of pressing M (which would have put me at 1/5 team hits) they turn around, find me, and beat me to death. If you aren't expecting it they can easily hit you more than 5 times before you start spamming M to stop them.
I've also had clanmates take turns hitting me, sometimes for no reason or because of accidental team hit. I let admins know on the server, but sometimes there's no one to enforce the rules.
My suggestion is this: if you hit teamates you get an invisible marker on you, just like when someone reports you in the current system. Each marker would expire after a set amount of time. Only you get alerted when you receive a team-hitting marker. If you honest to goodness hit three teamates by accident over 10 seconds of intense fighting, you will see that and take more caution or get kicked when you do it again. If you only hit people on accident every now and then or panic and hit a teamate after turning a corner, it won't be a big deal.
It just seems like the people who team hit on purpose get away with only 1 or 2 [M] strikes against them because they catch people off guard who are trying to play the game as intended. And the majority of [1/5] teamwound messages are truly accidental one-off strikes. You never see that player get reported again for the rest of the map.
Just my 2 cents.
edit: I disagree about heavy damage making you instantly get kicked. One accidental overhead swing or arrow/bolt onto a teammate's head would have you (and your precious multiplier) gone before you even know what you did.
-
What if 2 consecutive hits allows you to report them? They're being overly careless and it isn't just an accidental tap.
-
Just happened to me yesterday on NA2
Bodies absorb hits now on EU1/2/3 :D
-
Teamkills not being punished are confusing new players. I bet that many of them quit after they get tked 4 times in a row. Priority of this mod should be gathering and keeping new players until they learn something. I'm not worried about veterans, they are already addicted and very few things will make them stop playing.
-
I actually have the M key bound to one of my spare mouse buttons for easy reporting (not a warband option, external software)
no mercy for team wounders
-
Teamkills not being punished are confusing new players. I bet that many of them quit after they get tked 4 times in a row. Priority of this mod should be gathering and keeping new players until they learn something. I'm not worried about veterans, they are already addicted and very few things will make them stop playing.
Completely disagree with everything.
What I'd like is decreased gold and exp income for those with over 33% reported teamhits. I hate my old friends who report every accidental teamhit. If you can't take some friendly swings, don't go fight in a group.
Ranged th on the other hand should always be auto-reported (and exempted from above 33% rule, of course), because there is no excuse for shooting into melee.
-
I'm sick of hearing people saying sorry. Their apologies won't bring me my HP back. Therefore:
1) Please make reporting automatic (honestly don't care will be abused or not, everyone already abuse everything they can in cRPG)
2) Make it based on HP taken from victim and combine it with reports based on hits
Every single hit should be reported as 1 out of 5. But hits that deal more than 30 damage should be 2 points, more than 60 damage auto kick and more than 100 damage (that's two peasants and extra hit) should be go take a chill pill brah or 1 hour ban.
This will remove the need for saying sorry and also will punish retards who spam mindlessly with their STR builds, killing poor newbies.
what complete BS. I think you need a brake from the game again.
I'm glad every single time someone says sorry when he hits, and I couldn't care less about my hp if the guy hit me appears to be friendly. And often teamhurts happen when there a funny/fail moments as well. Why do some of you take this so fucking serious? Is it fun?
btw, the only thing bothering me is that I only have 15 seconds to press M. I'd like to finish fighting, relax a bit and see if the teamhurter said sorry before deciding if I report him. And you could indeed lower the amounts of reports needed for kick. I never ever get more than 2 reports on a map, even with lags and bad playing. Oh, and another bad thing: Sometimes you get hit three times by one guy and then 1 time by another. If you press M only the last th is reported and the other guy is off the hook.
-
Some teamhits will always happen.
The game can and does lag sometimes (I get the occasional, say, one in 2-3 maps, lagspike where the computer is unresponsive for 5 seconds, if I'm on horse, well, fuck it, I'll trample someone in a random direction); people have best intentions to help a teammate sometimes, cavalrymen and archers esp., but a friendly moves in a totally unexpected direction and gets hit instead, and so on. Sometimes you try to help someone being gangbanged 5v1 and end up shooting the teammate in the head.
I would rather have horsemen help (if he does something totally atrocious/idiotic I'll press M), then allow some hero to kill half of the team. Even if it results in a friendly couch/trample/stab sometimes. Same with archers. Sure, a peasant who can't be accurate because game mechanics and stuff, I'll press M. If it's Bagge helping in a melee and I get shot, well, crap. I'll rather have Bagge shooting into melee then not shooting into melee.
If you think someone made an idiot move, you report, if it was a case of "shit happens", then no reason to report. I report maybe every 5h teamhit or so, myself, when someone was clearly making an error.
That said, it would not hurt to reduce the counter to, eg. 4 (or maybe even only 3). I would have to be on horse and very careless/drunk to get more then 3 reports. And increase the timer to 25 seconds. Since sometimes you're too busy to press M.
-
As I said, I don't care that much about teamhits if I'm playing in heavy armor (only when archers shoot me because they stun me and I hate those idiots who run over everyone with their chargers).
But if you're peasant, chances are high that you'll get teamkilled most of the time. That has to be stopped somehow.
Btw. I can be careless as well but you won't like that on my alt, because when I teamhit I knockdown as well :lol:
I honestly don't give a fuck will Cicero and the likes of him stop playing cRPG or not. But I'm worried that new players are discouraged to play cRPG because they either get killed by skill monsters or killed by their own teammates.
Playing more careful won't hurt you that much. But you won't play more careful if you aren't punished for careless play.
-
Teamhits happen its the nature of larger fights. Hell sometimes people hit and don't even know about it, (backswings, over heads, ect.) and if you don't like when people apologize for team hits that's kind of YOUR problem.
-
My problem is that, before we had this reporting system which isn't working at all, admins usually punished both intentional teamkillers but also those who's intention isn't obvious but they play not caring about their teammates. That's why I like Nuffen as admin, he used to kick/ban people who don't watch where they are riding for example.
Currently, admins aren't doing stuff like that anymore, partly because of reporting system.
Admins are biggest trolls in this game and they mainly use admin chat to troll each other.
For last 6 months, none of the EU admins deserve to be praised. Not a single one and there's more than 20 of them.
-
What if 2 consecutive hits allows you to report them? They're being overly careless and it isn't just an accidental tap.
-
In my experience, when I was a newbie and had a low generation, this report system didn't exist, and I never left the game because of team-hits or team-kills. In fact, I learnt how to avoid getting in other people's way and how to cancel attacks in time. If new players are leaving, it's not because of accidental team-kills (I don't even know whether they are truly leaving or not).
-
Making reports automatic is a retarded idea.
Sorry Leshma i stopped reading there.
Ho shit I said sorry.
Here's some HP instead
-
You must be delusional if you think the odd tk drives noobs away from the mod.
-
Auto report everyone from kapikulu,druzina,other turkish clans and pollacabalo. that ppl will teamwound you all the time,and will never say sorry or try not to hit you.
-
Sry for spamming didnt read first post. Ok i like the idea.
-
Auto report everyone from kapikulu,druzina,other turkish clans and pollacabalo. that ppl will teamwound you all the time,and will never say sorry or try not to hit you.
My friend pOLLACABALLO is just fairly new to archery and he tends to risk every shot, but he never team-hits on purpose. I wonder how many team-hits Jambi, bagge or Zerobot performed until they became so good.
-
I HAVE AN BETTER SOLUTION TO SOLVE IT.....disable teamhits
-
My friend pOLLACABALLO is just fairly new to archery and he tends to risk every shot, but he never team-hits on purpose. I wonder how many team-hits Jambi, bagge or Zerobot performed until they became so good.
I got shot by him,and i got killed by enemy because of arrow stun. I say him whatch out man. But he replys you walked into my arrow,not my fault. :shock: How the hell i walked into your shoot? I fight 20 meters away from you and you shoot in meele and i got killed,and it is my fault?
We send eachother few messages but he was complete jerk,and i promised him that next time he tw me he will be dead.
-
Aww, Leshma.. really? -_-' Atleast people apologize to you, whenever I get teamhit i never get an apology, so I M a lot of people. And you can probably avoid a lot of teamwounding by trying to be less greedy.