cRPG
cRPG => General Discussion => Topic started by: GuiKa on June 09, 2012, 01:31:45 am
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My long spear is not op anymore and obviously underpowered compare to a greatword in therm of lol stab.
Spears are just good against cavs now :cry:
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Next week 2h will get a "nice" surprise. :D
Soon 2h's may lose lolstab, or something else to put them back in line with polearms.
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It was game breaking. Thank god it was removed. I never aboozed the 2h lolstab, so I don't mind a lolstab nerf to them, COEM AT ME BOR!
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Mod is alive. Thank the Gods.
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About time, polestagger was the most op thing ever. Being able to actually get a free on an opponent, just because u hit him once.
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make greatsword speed current flamberge speed, make flamberge even slower. ta daaa, balanced game.
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make greatsword speed current flamberge speed, make flamberge even slower. ta daaa, balanced game.
Gotta be trolling......
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i loved polestagger tho :(
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Game feels a lot better now.
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i use a nodachi so I dont mind if they nerf polestun, lolstabs, hilt slashing, all that shit cause all my weapon is good for is damage.
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i use a nodachi so I dont mind if they nerf polestun, lolstabs, hilt slashing, all that shit cause all my weapon is good for is damage.
This is why I respect dedicated nodachi users a little more than most melee. Nodachi is only damage, good length and decent speed and if you get hit by one, you know you messed up as opposed to feeling a bit cheated by some abstract game mechanic.
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That's about time, 1 year too late!
If they're going to nerf 2h reach though, that would be bad, given all the armor bouncing there is these days, plus there's already enough mob mentality going on now due to the slow game speed. Individualism is getting squashed in favor of mindless zerging. That fact might though balance it self a bit due to now no polestagger, since prior to if just a level 1 peasant would whiff you with a pitchfork you'd be stunned for a second, well enough for everyone to hit you at least once each - plus if one of those who hit you also had a polearm, stun-locked.
INSTEAD, I would suggest equalizing the reach on polearm swings etc to match their two hand counter parts, thus balancing out polearm/two-hand to be more about preference and playstyle rather than min-maxing.
If the reach is nerfed, so both polearm and 2hand would have short reach, then fail, big fail. Congratulations to Nodachi in being a wanted weapon again then though.
A specific lol-stab tweak wouldn't be bad though, depending on what that specifically is.
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It'll be neat to see how it affects the game, They could always roll it back if its too much of a nerf - lookin forward to checkin it!
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It'll be neat to see how it affects the game, They could always roll it back if its too much of a nerf - lookin forward to checkin it!
True dat.
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Seriously? As much as people hate it, honestly it evened out poles with 2hs. 2hs have the ridiculous hilt slash and lolstab, not too mention length and just overall speed. Now there's really no reason to be anything but 2h when it comes to deciding between 2h and poles. I think that's a little ridiculous. As much as everyone despised it, it evened them out. Now poles are just slower, shorter, shittier 2hs. As if 2h didn't dominate enough :rolleyes:
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Seriously? As much as people hate it, honestly it evened out poles with 2hs. 2hs have the ridiculous hilt slash and lolstab, not too mention length and just overall speed. Now there's really no reason to be anything but 2h when it comes to deciding between 2h and poles. I think that's a little ridiculous. As much as everyone despised it, it evened them out. Now poles are just slower, shorter, shittier 2hs. As if 2h didn't dominate enough :rolleyes:
Play the game some more plz, or try 2h on a higher level. Im not even gonna argue with that :).
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So instead of finding a way to knock down the superiority of 2-handed weapons (Let's face it, they are vastly superior) they buff them by removing Polestagger?
You gotta be dicking me.
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Balance aside - the stagger was a really shitty mechanic. They can fix the balance later, if needed for all I care. I'm just glad it's gone.
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Seriously? As much as people hate it, honestly it evened out poles with 2hs. 2hs have the ridiculous hilt slash and lolstab, not too mention length and just overall speed. Now there's really no reason to be anything but 2h when it comes to deciding between 2h and poles. I think that's a little ridiculous. As much as everyone despised it, it evened them out. Now poles are just slower, shorter, shittier 2hs. As if 2h didn't dominate enough :rolleyes:
Then the only thing that remains to be done is fixing the 2h hitbox detection (or however you want to call it (hiltslash)) and the thrust of greatswords.
Oh, and, by the way, even though most polearms have a shorter reach than great swords, they either do more damage or have bonus against shields.
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Listen, i won't deny that the polestagger was ridiculous. I mean ''HURR DURR I PIKED YOU NOW I GET 1 EXTRA HIT HAAHHAAHAHAHAH''. But it was polearms only plus side against 2h greatswords with their shitty wtf reach/lolstab bullcrap.
Either you nerf the reach, seriously nerf the dmg (they still get speed bonus dmg with spins...) or completely redo the animation (which would be tough and i doubt something devs wants) or get better reach for polearms.
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All it means is that the scrubs who relied on polestagger to actually do well with polearms will migrate to 2H, leaving the actual *good* polearm users to dominate.
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Seriously? As much as people hate it, honestly it evened out poles with 2hs. 2hs have the ridiculous hilt slash and lolstab, not too mention length and just overall speed. Now there's really no reason to be anything but 2h when it comes to deciding between 2h and poles. I think that's a little ridiculous. As much as everyone despised it, it evened them out. Now poles are just slower, shorter, shittier 2hs. As if 2h didn't dominate enough :rolleyes:
Shorter???? Nooooo, slower? Yesss.
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Balance aside - the stagger was a really shitty mechanic. They can fix the balance later, if needed for all I care. I'm just glad it's gone.
Agreed. Only made sense on spear&shields anyway who had huge speed and damage debuffs anyway.
What I really would like now is a lunge ability for poles spears. A stab where you maximize the length with a tradeoff of less damage/higher glance chance.
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Balance aside - the stagger was a really shitty mechanic. They can fix the balance later, if needed for all I care. I'm just glad it's gone.
So finally the annoying 2h lobbyist kids can shut the hell up.
Awesome.
Can't wait to see what will happen to 2h, In all seriousness I'd give the greatswords polearm stab animations. Stuff like longsword should keep the stab maybe.
Also interested about what will happen to spear/shield. Like hell, REALLY interested.
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So finally the annoying 2h lobbyist kids can shut the hell up.
Awesome.
Can't wait to see what will happen to 2h, In all seriousness I'd give the greatswords polearm stab animations. Stuff like longsword should keep the stab maybe.
Also interested about what will happen to spear/shield. Like hell, REALLY interested.
I say give swords polearm stabs and be done with it.
The 2h stab in this game is retarded no matter how you look at it, if this game had a shred of realism, you would break your god damned wrists with that retarded stab.
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In other news: the value of war spears has plummeted, causing riots and rage quitting from long time polearm users. Could this be the end of an era?
But on a serious note: I've used very fast and very slow polearms, but the only time I found that polestun was useful was when I used a war spear/red tassel spear. The speed is high enough that you can get the extra hit in, and the damage is shitty enough that you need to use the stun-lock to get a clean thrust to the face in. With my quarterstaff and glaive I don't need it because I either have high enough damage or knockdown + high enough speed for my swings to connect first.
What I really wish they would nerf is the insane speed bonus you get from doing massive spins as you swing. Yes it's possible, but it would throw you off balance because of how quick you're rotating around your center with almost all of your mass behind the movement, and having your spin attack blocked would stun you or knock you off balance.
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Polestun was fine. Yes it's annoying to get stunned to another hit, but most of the weapons that could take advantage of that were the faster weaker polearms.
The whine about polestun was mostly from duelers. In battle polestun had it's place for hoplites & the support weapons.
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THANK FUCKING CHRIST!
Now all they have to do is add an over head stab for the long spear and pike and all is fucking well woot, fucking woot woot!
Forgot to add!
Also;
1. Jack up damage
2. Jack the damage up on unbalanced weapons to amusingly high levels.
3. Take the unbalanced tag off the Long Volouge and Long Bard (leave it on the GLB)
So says the Frank!
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THANK FUCKING CHRIST!
Now all they have to do is add an over head stab for the long spear and pike and all is fucking well woot, fucking woot woot!
And bring back the old long voulge!
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My long spear is not op anymore and obviously underpowered compare to a greatword in therm of lol stab.
Spears are just good against cavs now :cry:
why should it be better anyway?
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why should it be better anyway?
In terms of stabbing?
Take a guess.
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why should it be better anyway?
I think his just saying it should be better at poking than a sword given it's a giant stick that exists for poking and poking only. But due to mechanics the sword is just a better performer.
Personally I think the long spear will still be excellent and may only require a very small damage buff to keep it useful if not necessary on the front line. Sure Pikefu will be a lot less common but once it gets it's over head stab (which I'm really, really sure it will get, I mean REALLY!) then it will still be super effective, but with out the most hateful thing in the game.
Just for a moment imagine the terror of a pike line marching at you with 2 attacks ready to go, half the line low half high and only a shielder as the thin line between death and glory for the 2h cowering behind him like a scared little child. Will be epic good times for all.
Side note; Tried GW2 today :( Just can't do that crap any more. I've been ruined, chadz can you please get a new undersea cable installed between Aus and the NA servers for me, or maybe just launch an advertising campaign in Aus... I've donated like 15 euros!
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This is going to suck balls. I think Polestun or Polestagger should be removed from the faster Polearms, but weapons such as the Long Spear, Pike, Bamboo Spear, or any Lance should continue to have it. I use my Long Spear and Pike to create stagger so that my teammates can help. It's a support weapon that way. Though it is strong, it hardly mounts up against 2handers at all. And the additional polestagger is nice because I have one direction. If you fail to block down, you should get slightly punished, but it also gives me just a half a second to get a few more steps away from you.
Now, I'll be hitting people and it won't even phase them. Two-handed weapons will now reign supreme.
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Yeah, rebuff Military Scythe and Long Voulge.
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This is going to suck balls. I think polestagger or Polestagger should be removed from the faster Polearms, but weapons such as the Long Spear, Pike, Bamboo Spear, or any Lance should continue to have it. I use my Long Spear and Pike to create stagger so that my teammates can help. It's a support weapon that way. Though it is strong, it hardly mounts up against 2handers at all. And the additional polestagger is nice because I have one direction. If you fail to block down, you should get slightly punished, but it also gives me just a half a second to get a few more steps away from you.
Now, I'll be hitting people and it won't even phase them. Two-handed weapons will now reign supreme.
Wait till you get over head stab you will cry and laugh all at the same time.
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It's gone? Didnt even notice, about time though!
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Play the game some more plz, or try 2h on a higher level. Im not even gonna argue with that :).
I've played both poles and 2h multiple gens. So I don't know what this "higher level" is, maybe just an excuse to be arrogant, but there's no denying without polestun 2h is generally more advantageous in most combat situations. Poles are slower, shorter oftentimes, and many are less damaging or just on par with the popular 2hs. *cough poleaxes cough*
Not to mention they don't have their hilts, or in this case, edge of the weapon, sharpened to the point where they can kill you by tapping you with said edge, or in 2hs case, hilt. Plus with poles you unfortunately cannot use your stab as a ranged weapon as you can with 2hs. lolstab ftw.
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A pike still a very effective support weapon. First, it's long, second it's quite damaging, thirdly it can rear horses at quite a distance, and in a clusterfuck it's horrible when you face a piker + someone else. It just isn't so hot for solo heroics. Maybe even prompting a pikeman to drop his pike and fight with another weapon instead of using pike/longspear for every situation.
It is funny though that nobody bothers listing that polearms rear horses as an advantage, is there no cavalry in crpg or something
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So instead of finding a way to knock down the superiority of 2-handed weapons (Let's face it, they are vastly superior) they buff them by removing Polestagger?
You gotta be dicking me.
Well we couldn't have 2h on the same level as other melee classes! That would be crazy. We all know the whole point of this game is to make sure 2h is the most advantageous melee class. At least that's what I'm assuming after seeing this update. :rolleyes:
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Solution, buff archery & ranged so people switch to 1hs! :)
Although, seriously, bring the old long voulge back. Now that was a great support weapon.
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Now this is great, but is not a buff to swashbucklers, mod is still for me.
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THANK FUCKING CHRIST!
Now all they have to do is add an over head stab for the long spear and pike and all is fucking well woot, fucking woot woot!
Forgot to add!
Also;
1. Jack up damage
2. Jack the damage up on unbalanced weapons to amusingly high levels.
3. Take the unbalanced tag off the Long Volouge and Long Bard (leave it on the GLB)
So says the Frank!
The Long Bardiche has been balanced for as long as I can remember
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Perhaps it can lower the amount of cav too since polestagger is gone.
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Finaly they removed polestun. Big dmg axes having a polestun was stupidest thing i ever seen.
Someone with high athletics would hit you once with great long axe,then while you stunned quickly move in side and hit you again in the back and kill you.
Glaive,poleaxe,long hafted blade have higher reach then 2h swords,bec,great long axe,long axe,long bardiche... have same reach as 2h swords,so what is the problem now?
2h are not op,game is balanced now.
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Finaly they removed polestagger. Big dmg axes having a polestagger was stupidest thing i ever seen.
Someone with high athletics would hit you once with great long axe,then while you stunned quickly move in side and hit you again in the back and kill you.
Glaive,poleaxe,long hafted blade have higher reach then 2h swords,bec,great long axe,long axe,long bardiche... have same reach as 2h swords,so what is the problem now?
2h are not op,game is balanced now.
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Nice update.
All that's needed are the speed buff on high damage polearms by a few points, damage buff on the low damage spears by a few points, and reduction in the speed penalty for hoplites (the damage reduction can go, too, but it doesn't matter too much).
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Hmm, actually yes my hoplite alt need some love at the moment. If only we could make shield bash, it wouldn't be much of a problem though.
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Play the game some more plz, or try 2h on a higher level. Im not even gonna argue with that :).
I gotta agree with GTX here, even with polestagger twohanders were WAY superior.
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Even as a polearm fan myself I still am glad polestagger is gone, the high agi polearm build is usually intended to take advantage of the retarded and fail mechanic that is polestagger, good riddance, it was stupid as hell. There are multiple ways to balance 2h with polearms now polestagger is gone so keep your pants on and give it time.
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Why do people keep suggesting decreasing speed in weapons? Honestly compared to a year ago the game is slow as balls. We should buff the speed of polearms, 2h and 1h to make the game faster. The game is slow enough as is.
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Why do people keep suggesting decreasing speed in weapons? Honestly compared to a year ago the game is slow as balls. We should buff the speed of polearms, 2h and 1h to make the game faster. The game is slow enough as is.
Buff the speed and fix lolstab and ofmgbknefkfnem that sig/avatar!!! Melting!
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Im alot more bothered about the spear thrust animation than the lolstab.
He moves his spear around a little and WHAM it has suddenly thrust you, over a huge distance.
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Im alot more bothered about the spear thrust animation than the lolstab.
He moves his spear around a little and WHAM it has suddenly thrust you, over a huge distance.
Ok, let's give 2handers that op anmimation, 'cuss spears are TOTALLY overpowered.
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It's gone? Didnt even notice, about time though!
Shouldn't make much of a difference for heavier polearms, as there is still the weight based stun every weapon has?
Idk, havent noticed it aswell ^^
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Time to respec to polearms
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Time to respec to polearms
To take more wpf and more Athletics I suppose? This mod tends towards a play style more and more faster...
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To take more wpf and more Athletics I suppose? This mod tends towards a play style more and more faster...
Now people can't use the 'OP polestagger' excuse when I beat them with a polearm. :)
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lol ive used polearms for 7 gens in total and i have honestly never noticed killing someone using polestun so this new shit makes no difference to me at all, tbh i never used polearms for the stun it never came to mind for me ever. i used polearms because i love how they look. so for me its a plus because it helps me in battle now to not get polestunned by for example: Samfisher with his hafted blade.
Baha :)
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Now people can't use the 'OP polestagger' excuse when I beat them with a polearm. :)
I wish I could have this comfort while I use scimi :lol:, so facehugging twats won't complain about ghost reach when they get slashed from a kick distance. Yesterday when equipment was fucked up I had mw Scimi, best patch ever :mrgreen:
About the topic, I played earlier for some time and I didin't can't say that polearms need a buff, they were just as annoying as it used to be with the ridicoulus part about being staggered. Pity that I retired my polearm alt two days ago so I don't have a chance to test it on my own.
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Pole-stagger was silly only because of the dance it made you do that indicated you were fucked.
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AFAIK there are three different polestagger lengths.
Why not remove only the 2 longer polestagger lengths? The long one is the problem, where you're stunned for just a second too long.
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2-handers are fine you big sillies. I know a few really good 2 hander players that say so!
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AFAIK there are three different polestagger lengths.
Why not remove only the 2 longer polestagger lengths? The long one is the problem, where you're stunned for just a second too long.
I wonder what they did
Nice update.
All that's needed are the speed buff on high damage polearms by a few points, damage buff on the low damage spears by a few points, and reduction in the speed penalty for hoplites (the damage reduction can go, too, but it doesn't matter too much).
this
but by far mostly this: We have the power to un-nerf hoplites now. WILL WE DO IT? I need to hop in irc.
We could remove the speed penalty for spears when used with shield, or greatly reduce it. Damage penalty should stay though. you're only using one hand.
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this was the best update ever
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lol ive used polearms for 7 gens in total and i have honestly never noticed killing someone using polestagger so this new shit makes no difference to me at all, tbh i never used polearms for the stun it never came to mind for me ever. i used polearms because i love how they look. so for me its a plus because it helps me in battle now to not get polestaggerned by for example: Samfisher with his hafted blade.
Baha :)
Same here man. I've used the bec since back when experience was based on how close you were to a kill. I never really took advantage or paid much attention to the polestagger. I suppose the update is a bit of a relief though. People can no longer bitch when I beat them.
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I wonder what they didthis
but by far mostly this: We have the power to un-nerf hoplites now. WILL WE DO IT? I need to hop in irc.
We could remove the speed penalty for spears when used with shield, or greatly reduce it. Damage penalty should stay though. you're only using one hand.
Hoplites are very useful in 200 men battle on EU_1_NEW where they can block from different sides and stab enemies that aren't close to them. They are very useful in such gangbangs.
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Same here man. I've used the bec since back when experience was based on how close you were to a kill. I never really took advantage or paid much attention to the polestagger. I suppose the update is a bit of a relief though. People can no longer bitch when I beat them.
People who always hold attack won't even notice it because their attacks aren't fast enough to profit from polestagger.