cRPG
cRPG => General Discussion => Topic started by: IL_Xijena on June 03, 2012, 01:13:34 am
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Hello all, a guy who is rather terrible at blocking but good at fainting here? Ironic. Never the less, as I am new and saw many threads like NERF THIS OR THAT in this game or other game here is a simple explanation which speaks the truth and because of this which I will get to in a moment I think people should let the dev team handle the nerfs.
[ARCHER]
Alright. Do you like being hit&run by a enemy archer? No?
Does it bother you when your teammate is doing that to the enemy? Hm?
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Do you just hate when you are fighting and a archer hits you and stuns you just enough so the enemy can kill you? No?
You like when you archer hits the enemy, stuning him and basically giving you a free hit/kill? Hm?
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Are you aware that less-more archers are the "un-heard" heroes who stun your enemy here and there allowing you to do the above told?
Do you know how much time I remember hiting a person with the arrow, securing a kill for my teammate or shoting with a bolt getting him to like 10% HP and basically allowing my teammate to "spit" on him to kill him? You know how annoying is that?
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The above told can be used for cavalary, xbow any class. So please when you answer the above questions you will see how ridicilous nerf threads are. Let the dev team handle that. They have no profit in making this mod a bad experience for you, do they now?
I hope this will bring only POSITIVE thoughts to your mind, I am in no way supporting ARCHERS and spitting on all who are yelling NERF, I am merely pointing out some facts.
P.S. After you reply, do recommend what should I build? :D Im a meeeh blocker, good feinter, prefer melee. Do tell a build, prolly gonna need some heavy armor and nice IF due to not the best blocking skills but then again I don't want to be like super slow :)
Again, hope this only brings POSITIVE thoughts to you!
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Good post, but, january? You may have progressed from newbie to journeyman, or something.
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I like the people with tactical nukes to be in my team.
The same way I like archers in my team. They are fine there. I just don't like them in the other team.
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Noone likes to get shot. The damage from the arrows is inversely proportional to the accuracy of bows + amount of arrows, and we still get the worst scores in game.
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Good post, but, january? You may have progressed from newbie to journeyman, or something.
Yeah but haven't really played that much. :) Just started active and devoted a week or two ago.
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Are you aware that less-more archers are the "un-heard" heroes
Totally
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I like the people with tactical nukes to be in my team.
The same way I like archers in my team. They are fine there. I just don't like them in the other team.
Exactly.
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Most sensible post I've ever read on this forum.
And for the build, go for shielder and learn footwork first :)
You can put some skills points in throwing if you like that :
Level 30 (4 420 577 xp)
Strength: 15
Agility: 21
Skills to attributes: 2
Ironflesh: 3
Power Strike: 5
Shield: 7
Athletics: 7
Weapon Master: 7
One Handed: 165
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Never the less
"un-heard"
hiting
shoting
You know how annoying is that?
cavalary
ridicilous
P.S. After you reply, do recommend what should I build?
Lul typos...
Anyways, these questions are irrelevant. An archer shot me, stunning me and letting his/her teammate finish me off... oh no! An archer shot his/her teammate, or a teammate archer shot the enemy, and I was able to kill that enemy from the stun... yay! It doesn't matter if it works for you or against you; it doesn't make something not OP or OP. When it's working with me, it may make me happy, but that still doesn't mean I don't think it's an OP class. If a teammate or enemy thrower hit an enemy, and I was able to kill the enemy as a result, that will make me happy, but it doesn't change my opinion of throwing being OP. This applies to the first set of questions also. Do you get it?
And, yes, it's annoying to shoot someone many times and for another to just "spit" on them and kill them. Nerf and buff threads are not stupid and irrelevant; they offer the community's opinions on gameplay that was made FOR the community.
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I'm sorry to derail, but I must. Do you really think throwing is OP? Have you tried throwing? Because I find my thrower to be very balanced because the higher throwing weapons are almost random in where they will go. Perhaps I am just terrible but in my experience they ( throwing spears, lances, heavy axes) lack constancy so much that you , the person throwing them more or less has to use the force to get them where you want them.
Now I'm not saying there are not people that are freaks with throwing (frugfrug comes to mind) but my general experience has been one of almost roulette style attacks. But on the whole I find archery to be annoying throwin to be unfortunate and everything else is just myself not playing as well as i should have.
I truly am interested on other's takes on the above.
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I've been pretty accurate with my heavy throwing axes with my dedicated thrower/engineer. I love how ANGRY people get when you hit them with a throwing axe from 20 feet away. They'll chase you the whole game, which is what the 8 ath is for. 8-)
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Getting shot in the head a lot with those throwing lances. :(
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Most sensible post I've ever read on this forum.
And for the build, go for shielder and learn footwork first :)
You can put some skills points in throwing if you like that :
Level 30 (4 420 577 xp)
Strength: 15
Agility: 21
Skills to attributes: 2
Ironflesh: 3
Power Strike: 5
Shield: 7
Athletics: 7
Weapon Master: 7
One Handed: 165
That's gonna be hard for beginner, real hard. I'd recommend 21/15. Much safer bet and sturdier for a beginner.
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I think what's missing here is your friendly teammates trying to help you against someone you can easily beat and instead misses completely to hit your side, securing a kill for a much less skilled enemy.
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That's gonna be hard for beginner, real hard. I'd recommend 21/15. Much safer bet and sturdier for a beginner.
I find a 21/18 build is pretty durable and hard hitting to be pleasing. While still remaining fleet of foot so to speak.
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Yes, I've tried throwing. Why does 4 Power Throw hit like a truck? And you can still outrun almost everyone? And it's my opinion, so don't get angry.
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:oops: Did i come across as angry? That was not my intention at all, just wondering is all. I've hit weeaboos with 8 pt with throwing spears 5 times and had them still chase me down. So I was merely Curious what other's experiences were. Chest shots turn into arm shots often and headshots are mostly luck because of the lack of consistency. Way more will an aimed headshot wiff by rather than actually hit them at all.
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:oops: Did i come across as angry? That was not my intention at all, just wondering is all. I've hit weeaboos with 8 pt with throwing spears 5 times and had them still chase me down. So I was merely Curious what other's experiences were. Chest shots turn into arm shots often and headshots are mostly luck because of the lack of consistency. Way more will an aimed headshot wiff by rather than actually hit them at all.
Defend the Village is different... They're not normal cRPG builds/people/etc...
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I'm sorry to derail, but I must. Do you really think throwing is OP? Have you tried throwing? Because I find my thrower to be very balanced because the higher throwing weapons are almost random in where they will go. Perhaps I am just terrible but in my experience they ( throwing spears, lances, heavy axes) lack constancy so much that you , the person throwing them more or less has to use the force to get them where you want them.
I think low tier throwing weapons are op. I've been oneshot by stone with 6PT before [several times...]. My best scores are typically when I'm a hybrid thrower. Throwing weapons ime typically fall within a small area and if you know where to aim will hit the target most of the time. With jarids, I used one as a tracer to find out where the aiming center is, and then used the following two for the kill. Lances, ime, failed to be nearly as effective as mid-tier throwing weapons as they kill in about the same amount of hits but you only have 4 as opposed to 12.
For mid and high tier throwing, I think it's "fine" if not a pain in the ass that I'd rather not deal with.
For op's questions:
1) The only time that it's acceptable for ranged to shoot me is if I do something retarded and thus deserved it. I was originally ming every ranged that hit me until I found out why they probably hit me. I do m them a lot more than melee though.
2) The only time I don't mind an archer helping is when the enemy is running, ranged himself, or if I was out numbered.
3) I don't know what you mean by less-more so...
4) In melee, I've hit people 12 times with a scottish just for them to live and kill me with one hit. I've hit people 8 times with a MW Claymore for somebody to come up and steal my kill [or I just died :(]. I don't really feel sorry for archers needing a lot of hits. The most shots it took me to kill somebody was around 5 for somebody in lordly everything armor [I might've been using 8PD instead of 9], but averaged around 3.
I'll probably make an archer alt soon to see where I failed with my fail build; maybe after I make a stf 21/21 mauler.
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Well I kinda prefer two handed/poleaxe so im gonna go all STR. Yes I understand how hard this is, but with time I will learn I hope. Throwers are kinda fun in my perspective.
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I think low tier throwing weapons are op. I've been oneshot by stone with 6PT before [several times...].
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4) In melee, I've hit people 12 times with a scottish just for them to live and kill me with one hit.
You, sir, are an agibuild which deserves to die in one hit of a good, hightier, throwing weapon.
Throwing isn't a "just put some random PT points in" thing anymore; eats wpf, it is expensive in upkeep, and without heirloomed everything it really is not a very effective killer. For instance, 9 javelins cost a load to upkeep. Yet, you throw 6 in a horseman, 3 hit the horse, 3 hit the rider, he's off riding around right as rain. Meeeh. And hitting 6 out of 9 is being fairly accurate with your throws.
I miss the old times where a sniper crossbow was instant death to an agibuild; but that was balanced. Even with the old sniper, a tincan with IF could take (survive) two shots, while a low-armoured agispammer would die right off. Fair trade.
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As a cav I can say throwing hybrids are a pain in the ass.
It's not really what they actually do but rather the fact that they basically deny access to their zone of control.
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I hate throwing-shield hybrids, fucking unfair, I can't throw at them but they can throw at me.
I also hate shielder lancers, fucking unfair shit.
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And clearly I really should immediately stop overly abusing totally unrelated adverbs completely everywhere.