cRPG

cRPG => Suggestions Corner => Topic started by: Zisa on March 24, 2011, 06:25:43 pm

Title: tone down heirlooms
Post by: Zisa on March 24, 2011, 06:25:43 pm
The increase in heirloomed item stats could be toned down to provide less of an advantage.
Title: Re: tone down heirlooms
Post by: 1slander on March 24, 2011, 06:27:42 pm
imo generations and heirlooms should of been reset at patch.  I know alot of people disagree with this but the gen levels alot of people have would of been near impossible at the current status.  It's a little late now though so maybe what you suggest is good?  I dunno.
Title: Re: tone down heirlooms
Post by: Stokes on March 24, 2011, 06:30:28 pm
Why? What is the point in getting them if they don't really help at all? The whole point of rare heirlooms yet easy leveling was to give the power-gamers an incentive to grind out their characters, while allowing the casual players to still be competitive.

Although I agree with 1slander about the generations and heirlooms... some people came into the patch with like 5-10+ generations which make subsequent heirlooming much faster. What's done is done though, and I don't think it's too bad anymore.
Title: Re: tone down heirlooms
Post by: 1slander on March 24, 2011, 06:32:23 pm
imho I really do feel the game as is feels a little broken.  This has nothing to do with the lack of strat either, as I never tried it.
Title: Re: tone down heirlooms
Post by: Zisa on March 24, 2011, 08:25:02 pm
example,
Danish Greatsword:
40 cut
27 pierce
92 speed

Master Danish Greatsword
45 cut
30 pierce
94 speed

Seems a huge difference to me.
What is wrong with taking the basic version,
add +1 cut for tier 1
add +1 pierce for tier 2
add +1 speed for tier 3
Title: Re: tone down heirlooms
Post by: Kalam on March 24, 2011, 08:32:55 pm
example,
Danish Greatsword:
40 cut
27 pierce
92 speed

Master Danish Greatsword
45 cut
30 pierce
94 speed

Seems a huge difference to me.
What is wrong with taking the basic version,
add +1 cut for tier 1
add +1 pierce for tier 2
add +1 speed for tier 3

 I think that something like that would let the casuals get away with no grind. Which, honestly, we get away with anyway. I was generation 3 when the last patch hit and only retired for build changes. 
 
 Post-patch, I've been grinding for heirlooms that make certain builds (ahem, high agility, low strength) more viable. This keeps me grinding at generation 6, which provides for a peasant every few weeks. I imagine that others like myself would stop grinding if the heirloom benefit was reduced, and this would provide for more level 31-32 uber-killing machines running around.

 I have no opinion on whether this is good or bad.
Title: Re: tone down heirlooms
Post by: Patricia on March 24, 2011, 09:37:57 pm
I agree with Zisa, with the patch, the overall armor and survivability went down by a bit, and now with the crazy bonus on heirlooms it just went down even MORE.

A masterwork bec goes from 36p to 43p and 95 speed if I remember well, that's a HUGE bonus.
Title: Re: tone down heirlooms
Post by: Punisher on March 24, 2011, 10:30:29 pm
Heirlooms are a lot harder to get than pre-patch, for example I am now gen 6 and I play a couple of hours everyday and it takes me more than 2 weeks for a retirement. Nerfing heirlooms would make all the grind pointless and for a lot of people getting heirlooms is what keeps them playing, especially now when with Strategus down there isn't much to do anyway.
Title: Re: tone down heirlooms
Post by: DrKronic on March 24, 2011, 11:26:51 pm
I'm done grinding for any heirlooms as it appears anything u heirloom will be forum whined

Now I see I may as well go beyond thirty and really break the game as I can destroy people about as well with a non heirloomed bastard sword as anything else

I blame whiny crybabies who don't try to actually play this game and instead want it bent to their whim

Play as many hours as I have in cRPG and u will have more heirlooms than I have now(because of the theft), but guess what everyone would rather whine than play o well

I mean this would only be good if u planned on never retiring, because even for a gen 14 (me)  retirement is taking forever as I have a job and a real life but unlike alot of others instead of staying level 40 and making some fap myself list I decided to retire and try other builds and get the associated bonuses

And also to have to be a peasant in the old system vs level 40 elites(laff) and now the real abusers of the old system(the hyper levelers) are crying to nerf(again) those that actually played by the old system

I say work on strategus first the game is getting stale these "nerf someone else" threads should be relegated to child board of game balance called "cry about the other guy" and completely ignored

The game isn't broken as much as players can't take their egos being bruised and honestly don't even want to play the game as the developer has invisisioned it

Oh yea and if u think generations mean that much kesh is supposedly gen 50 and still sucks at melee with all that grinding so u can't actually grind to godhood

Retire three times total and honest its all u need,  hell first heirloom gives most of the bonus, then u can go be level 30 or whatever forever, but i've played over ten times as much to get that first one(I don't have ten heirlooms)





Title: Re: tone down heirlooms
Post by: Keshian on March 24, 2011, 11:52:21 pm
Oh yea and if u think generations mean that much kesh is supposedly gen 50 and still sucks at melee with all that grinding so u can't actually grind to godhood

First off, where did you ever hear that, gen 50?? seriously??  And secondly you overrate yourself I still beat you in melee and would be glad to see you in a duel server anytime.
Title: Re: tone down heirlooms
Post by: Zisa on March 24, 2011, 11:57:28 pm
It's just a discussion DrKronic. I'll have 5 tier 3 heirlooms err, in a couple days. It sort of ties in with the cut ammo in half suggestion.
Title: Re: tone down heirlooms
Post by: Punisher on March 25, 2011, 12:16:10 am
Considering heirlooms are so hard to get now, especially at low generation, nerfing them would only discourage new players/low gen people to ever retire while high gen people will keep doing their thing and heirloom everything. I don't see how this would fix anything, what should have been done was deleting all heirlooms and reseting everyone to gen1 when the xp system was changed but now it's too late for that.

Personally I only have 1 masterwork and I don't feel disadvantaged when fighting people like Vicious who are in full heirloomed gear. I would feel disadvantaged if my heirloom gets nerfed because it took me a shitload of grinding to get it post-patch due to my low generation and without any other retirement bonuses, nerfing it would make all that time feel wasted.
Title: Re: tone down heirlooms
Post by: Earthdforce on March 25, 2011, 12:17:06 am
Oh yea and if u think generations mean that much kesh is supposedly gen 50 and still sucks at melee with all that grinding so u can't actually grind to godhood
Seriously, I don't think anyone is even close to gen 50, and I'd reallly like to see you beat kesh consistently in a melee..
Title: Re: tone down heirlooms
Post by: Zisa on March 25, 2011, 01:06:37 am
Hey come on, this is not a finger pointing contest.
Title: Re: tone down heirlooms
Post by: Felagunda on March 25, 2011, 02:44:41 am
I agree with Zisa, with the patch, the overall armor and survivability went down by a bit, and now with the crazy bonus on heirlooms it just went down even MORE.

A masterwork bec goes from 36p to 43p and 95 speed if I remember well, that's a HUGE bonus.

Learn to block, use a shield, get iron flesh, 3x loom good armor.  These are just some things I have to say in response to this.  If you wear light armor you shouldn't complain.  Look at goretooth you think he wears that armor for looks?  Did his survivablity go down post patch?
Title: Re: tone down heirlooms
Post by: DrKronic on March 25, 2011, 02:49:53 am
Seriously, I don't think anyone is even close to gen 50, and I'd reallly like to see you beat kesh consistently in a melee..


On Topic:
Watering down heirlooms, why don't we remove leveling and hell character creation we already have a game in native where you can wear better equipment as you do better(which was fun, I just thought there was something persistent about this one?(hell even the kpd resets each gen same with your results of strategus battles so....moarnative?)

I still say steal everything down to a +3 bonus and give main character xp bonus to rebalance like in the generational xp thread


Off Topic:
O RLY

go to fallen stats for server, the_last_spamurai_PxC killed kesh 3 to 1

http://www.thefallenones.com/cRPG/search.php?username=the_Last_Spamurai_PxC

sorry but BRD and crew can post whatever they want, I beat wallace easily twice in a row last night, none of you guys are anything more than talk, so keep talking I never see you on battle server you only go where your numbers can guarantee victory as I never have any "clanmates" defending me hell the entire time basically I've played this game and I definitely can consistently kill kill kill

want screenshots, keep asking I have thousands total I know I have plenty of kesh's death to my melee weapon as that is something I foresaw as a issue to arise(hell I basically save almost every log and every battle round per round I've ever play, I think I have 5000 screenshots)

PS the Gen 50 thing is this BS that people on Teamspeaks keep trying to convince me of that I wanted Kesh to know about, I have said its BS and no wai He can be gen 50 but I am told on voicechat by so many different people that "No, Kesh wouldn't tell DrKronic the truth" so RLY that it what people say



Title: Re: tone down heirlooms
Post by: Havoco on March 25, 2011, 02:56:50 am
Personally I think with those stats on a masterwork greatsword, leveling up a 1st gen char and adding another point to PS would just about equal those stats. And both would take about the same time to obtain. It would be more dependant on if the build was meant to max out at 30 or be close to another third.
Ex. 18-20 at 30, built to max out at 31.
Title: Re: tone down heirlooms
Post by: Stormcrow on March 25, 2011, 03:26:24 am
Quite frankly I could care less if people want to grind there brains out 24/7.  If you waste your life playing this game 60hrs a week just to retire and heirloom your weapons then you deserve it. Let the grinders grind.
Title: Re: tone down heirlooms
Post by: ManOfWar on March 25, 2011, 03:27:19 am
Whatever, strateges is where it counts, and there is no heirlooms in strat
Title: Re: tone down heirlooms
Post by: Count_RisArch on March 25, 2011, 04:02:52 am
Whatever, strateges is where it counts, and there is no heirlooms in strat

Concur...
Title: Re: tone down heirlooms
Post by: Tears of Destiny on March 25, 2011, 04:17:04 am
I must be the only guy who plays and does not care about heirlooms, as Strategus you can not use them, so I do not want to get used to something that is not replicated in the game.

I mainly play just to play. *shrugs*
I think the heirlooms as of now are for the most part good, though yes there are a few that raise some eyebrows.
Title: Re: tone down heirlooms
Post by: Wallace on March 25, 2011, 06:38:32 am
DrCumnic (see what i did there?) is not only a troll, but he's also bad at trolling. He continually tries to ruffle people's feathers for absolutely no reason.

Topic Derailment Commence!
Title: Re: tone down heirlooms
Post by: tankmen on March 25, 2011, 07:38:34 am
tone down heir looms i cant play enough to get any, so ruin other peoples fun!  :lol:


on a serious note i honestly don't think heirlooms give you more than a slight advantage. if some one heirlooms armor but they can block like a god and you never hit them, how does that help them, or if some one has a great sword and you cant block why does it matter the results the same you'll die. The heirlooms don't make the people, are people truly that arrogant that they think a guy only beat them because his/her item was heir-loomed ? sure some items could be tuned down, bec, side sword. the other reason is now with this patch every ones in a sense equal, no level 40 spammers with 230 WPF, every one hits a bar then starts over again but with a slight bonus for there troubles, i for one love this patch... NOW HURRY THE FUCK UP WITH STRATEGUS!!!!!
Title: Re: tone down heirlooms
Post by: Engine on March 25, 2011, 03:53:07 pm
When I first started playing, it was a BIG comfort to me that it wasn't impossible to get an heirloom. It made me feel like I was personalizing my character as well as helping me be competitive against the big boys.
Title: Re: tone down heirlooms
Post by: Reinhardt on March 25, 2011, 05:41:04 pm
imho I really do feel the game as is feels a little broken.  This has nothing to do with the lack of strat either, as I never tried it.


I think it does. People like me, who are generation 10, have nothing better to do than play with the clan, leveling up again and again. It just becomes so fast that getting heirloomed weapons is just... ridiculous. With Strategus, people in factions will probably be playing cRPG less. I know I will. So, in turn, some of the people who have been around a while (I.E. the people who are generation X), will probably not be playing cRPG so often, but rather focus on strategus.


tone down heir looms i cant play enough to get any, so ruin other peoples fun!  :lol:


on a serious note i honestly don't think heirlooms give you more than a slight advantage. if some one heirlooms armor but they can block like a god and you never hit them, how does that help them, or if some one has a great sword and you cant block why does it matter the results the same you'll die. The heirlooms don't make the people, are people truly that arrogant that they think a guy only beat them because his/her item was heir-loomed ? sure some items could be tuned down, bec, side sword. the other reason is now with this patch every ones in a sense equal, no level 40 spammers with 230 WPF, every one hits a bar then starts over again but with a slight bonus for there troubles, i for one love this patch... NOW HURRY THE FUCK UP WITH STRATEGUS!!!!!

Katana. :evil: Everything else I agree with though.
Title: Re: tone down heirlooms
Post by: Reinhardt on March 25, 2011, 05:50:39 pm
Learn to block, use a shield, get iron flesh, 3x loom good armor.  These are just some things I have to say in response to this.  If you wear light armor you shouldn't complain.  Look at goretooth you think he wears that armor for looks?  Did his survivablity go down post patch?


...Goretooth's survivability went up because he's a good player. His armor helps, but still. Toning down SOME heirlooms like the 105 speed katana would be nice, same with the bec de corbin and the side sword. But my Knightly Arming Sword barely keeps up with the rest. (heirloomed twice)
Title: Re: tone down heirlooms
Post by: Zisa on March 25, 2011, 06:42:33 pm

...Goretooth's survivability went up because he's a good player. His armor helps, but still. Toning down SOME heirlooms like the 105 speed katana would be nice, same with the bec de corbin and the side sword. But my Knightly Arming Sword barely keeps up with the rest. (heirloomed twice)
Masterwork katana is 104 speed
39 cut
20 pierce
reach 95

Side sword (normal) 101 speed
32 cut
26 pierce
reach 95

master - speed 103
30 cut
29 pierce

You can post the stats of the knightly arming sword, and tell me how unfair a katana is.
Title: Re: tone down heirlooms
Post by: Gristle on March 26, 2011, 08:30:20 am
I think heirlooms are fine. With a title like Masterwork, the stats should be much more impressive. The only heirlooms that get a little ridiculous are the weapons with 100+ base speed. Does anyone really think a Masterwork Military Cleaver needs to be toned down? Will we get up in arms over a Masterwork Iberian Mace?