cRPG
cRPG => cRPG Technical problems => Topic started by: v/onMega on May 24, 2012, 09:17:46 am
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Just red some topic about performance problems, ATI video card there.
Now, I know there surely is nvidia players with poor performance.
I ll start from scratch:
- If you somehow can bare it...reinstall Win 7 or your old, other, random OS
Not mandatory, a fresh, clean OS rocks + all stability issues get fixed because...
- You freshly install all c++ librarys etc. etc. (since I did this, crpg never crashed again)
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Gfx settings that guarantee better fps:
Nvidia Control Panel:
If your card is older:
Most important ->
Maximum performance, no energy saving.
Preset for general performance set to high performance....never quality.
If GFX older, try uncheck Anisotropic Filter, AntiAliasing, Multi/-Supersampling, and SSAO.
In Warband uncheck loading textures on demand, vsync.
Check instancing!
Set your fps to 65 or 125 (i got it set to 65, perfect for playing on a TV)
Maybe this helps?
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Instead of unchecking load textures on-demand you could try to keep it checked and edit "My Documents\Mount & Blade Warband\rgl_config.txt" setting use_ondemand_textures_mt to 1 (if it's already 1, ignore this). For me that solved all freezes from texture loading.
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I've had no trouble myself playing with the textures-on-demand option turned off. Some singleplayer mods won't launch unless you turn it on, but, for cRPG, it's better on off (at least for me).
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I would get the RGL Memory shader error (don't know the exact error any more) if I didn't turn the load on demand off. Which is retarded when I have two different partitions running 8 GB page files, 8 GB of actual memory, a GTS 460 graphics card, and a solid state hard drive.
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nothing realy happened mate. It is still shity. I swithced now to dx7
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nothing realy happened mate. It is still shity. I swithced now to dx7
Which also doesn't help. :(
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for me it helps a lot. I needed to force single threading,because i get some freezing in game,but beside that i run everything in Ultra high settings in dx7