cRPG

cRPG => General Discussion => Topic started by: Carac on May 23, 2012, 01:17:10 am

Title: Tatar vs. Bodkin arrows?
Post by: Carac on May 23, 2012, 01:17:10 am
Just wondering if bodkins are worth the upgrade.
Title: Re: Tatar vs. Bodkin arrows?
Post by: agile on May 23, 2012, 01:27:12 am
Yes, use bodkins.
Title: Re: Tatar vs. Bodkin arrows?
Post by: Latvian on May 23, 2012, 02:05:23 am
all archers should die in horrible death
Title: Re: Tatar vs. Bodkin arrows?
Post by: Ronin on May 23, 2012, 02:18:55 am
A toolkit you might find very useful: http://forum.c-rpg.net/index.php/topic,30703.0.html

My verdict is Bodkins are better, while tatars have good advantages such as more ammunition and cheaper cost. The thing with tatars and bodkins are, tatars are better against lowly armoured targets; which doesn't make a very significant difference since you will most likely kill them in 1-2 shoots. Haven't tried it though.
Title: Re: Tatar vs. Bodkin arrows?
Post by: Adamar on May 23, 2012, 02:29:03 am
all archers should die in horrible death

This is already the case.
Title: Re: Tatar vs. Bodkin arrows?
Post by: Torost on May 23, 2012, 02:53:32 am
It depends on the size of the battle, avg armor and your willingness to burn gold.

I belive the pierce on bodkin is better than the +cut on Tatar. But comes at a cost.
The difference in length is a small con for bodkins, less chance someone will move into the arrow while it is in flight.(maybe negligble)

In large battles I usually run outa arrows with 2 packs of bodkins, and it feels like burning gold, since often you never get to the 2nd pack of arrows.

My general setup is rusbow + 1 pack of bodkin + one pack of plain arrows + 0slot hammer. In that order.

The bodkins for early hittingpower, when all have full health and second pack with regular arrows so that I dont run out should I survive until the endgame.(I often run out anyway, PITA to scavenge arrows.)
Early you seldom "overkill" your dmg is not wasted, since you only wound.

Since most arrows miss their target, the way I play atleast.
I feel the most important thing is to have enough arrows ,so that you can try the low chance of hitting shots.
2nd priority is stopping power, since you usually only get 1 hit before the enemy becomes aware and dodges/shield up/moves outa range-sight/close in and kills you.

Title: Re: Tatar vs. Bodkin arrows?
Post by: Tanken on May 23, 2012, 03:05:53 am
Played Archer for 6 Gens and considering going back...but you should use Bodkins.

Reason being that you will be a much larger asset to your team as an archer to peg heavily armored targets and take them down. Tatars tickle in heavy armor, but bodkins you can really feel the hurt and a well placed shot will almost always get you a one-shot headshot.

On a side note KUTT has a MW Horn Bow and MW Tatars if you're willing to trade something for either :D Sorry, no MW Bodkins. They're off-limits because I love em too much.
Title: Re: Tatar vs. Bodkin arrows?
Post by: Carac on May 23, 2012, 03:10:45 am
I wouldnt be able to trade anyways, lol. Some money but not enough.
Title: Re: Tatar vs. Bodkin arrows?
Post by: KaMiKaZe_JoE on May 23, 2012, 03:10:59 am
Fuck both, just use barbed. Shit-ton more ammo.
Title: Re: Tatar vs. Bodkin arrows?
Post by: Templar_Steevee on May 23, 2012, 01:59:52 pm
Tatars works really good with longbow. MW tatars and MW long bow lets you to kill every player, and they are really good against loww armoured, speed running agi whores (one shot to kill). You are also killing almost every player with one head shot (only hi if players with heavy mw head armour can survive shot from me  :D)