cRPG

cRPG => Suggestions Corner => Topic started by: zagibu on May 16, 2012, 10:36:34 pm

Title: Chamber block projectiles
Post by: zagibu on May 16, 2012, 10:36:34 pm
I think it would be cool if you could chamber-block projectiles. It should of course be extremely hard to pull off, but just imagine the awesomeness when you close in on a thrower with 10% health left, and he throws his axe right at your head, but you overhead slap it away, then cut him in half.

Also, chamber block projectiles with other projectiles.
Title: Re: Chamber block projectiles
Post by: Ptolemy on May 16, 2012, 11:38:30 pm
I want this so badly.
Title: Re: Chamber block projectiles
Post by: Dalfador on May 16, 2012, 11:39:56 pm
I say yes for throwing, but no for archery, even a ninja warrior has a hard time with that xD
Title: Re: Chamber block projectiles
Post by: Kafein on May 16, 2012, 11:45:17 pm
Totally yes. Only with overheads.
Title: Re: Chamber block projectiles
Post by: zagibu on May 16, 2012, 11:49:51 pm
I say yes for throwing, but no for archery, even a ninja warrior has a hard time with that xD

It would of course be a lot harder to do with arrows, because they travel much faster.
Title: Re: Chamber block projectiles
Post by: FRANK_THE_TANK on May 17, 2012, 12:18:43 am
Fists only
Title: Re: Chamber block projectiles
Post by: Boerenlater on May 17, 2012, 01:09:40 am
http://www.youtube.com/watch?v=sBNOmcOmD1w
Title: Re: Chamber block projectiles
Post by: cmp on May 17, 2012, 01:43:15 am
ETA for this feature: december 2010.
Title: Re: Chamber block projectiles
Post by: Gurnisson on May 17, 2012, 01:51:31 am
No, people without shield should not be able to block projectiles.
Title: Re: Chamber block projectiles
Post by: Peasant_Woman on May 17, 2012, 01:54:07 am
If you have some athletics, it's already easy enough to just dodge and weave and spin like an autist and be immune to 90% of ranged players out there.
Title: Re: Chamber block projectiles
Post by: Herkkutatti on May 17, 2012, 01:55:08 am
http://www.youtube.com/watch?v=sBNOmcOmD1w
not everyone is a samurai master
Title: Re: Chamber block projectiles
Post by: Digglez on May 17, 2012, 02:12:14 am
dumb suggestion, physically impossible.
Title: Re: Chamber block projectiles
Post by: BlindGuy on May 17, 2012, 02:27:05 am
http://www.youtube.com/watch?v=sBNOmcOmD1w

That was bamboo arrow, as you can see from the footage: these travel VERY slowly, bamboo arrows would not penetrate a person when fired by that puny girl, she is NOT even holding the bowstring, she is holding the arrow between thumb and index, meaning there is NO power there. That arrow was NOT hard to hit, I'm sorry to say, good cinematic effect but not so difficult. There is noone alive who could react intime to slice a well weighted arrow fired from a decent weight bow (60 pounds and up) from the air at the range portrayed in that video.
Title: Re: Chamber block projectiles
Post by: Zisa on May 17, 2012, 02:32:09 am
That was bamboo arrow, as you can see from the footage: these travel VERY slowly, bamboo arrows would not penetrate a person when fired by that puny girl, she is NOT even holding the bowstring, she is holding the arrow between thumb and index, meaning there is NO power there. That arrow was NOT hard to hit, I'm sorry to say, good cinematic effect but not so difficult. There is noone alive who could react intime to slice a well weighted arrow fired from a decent weight bow (60 pounds and up) from the air at the range portrayed in that video.
No one alive that you've met you mean.

Anyhow I am all for the idea.
Title: Re: Chamber block projectiles
Post by: Rumblood on May 17, 2012, 02:50:45 am
I think it would be cool if you could chamber-block projectiles. It should of course be extremely hard to pull off, but just imagine the awesomeness when you close in on a thrower with 10% health left, and he throws his axe right at your head, but you overhead slap it away, then cut him in half.

Also, chamber block projectiles with other projectiles.

Already in game. I've already chamber blocked an arrow with my bow. It is pure luck as the window is so small, but it is there.
Title: Re: Chamber block projectiles
Post by: BlindGuy on May 17, 2012, 03:13:32 am
No one alive that you've met you mean.

Anyhow I am all for the idea.

No, noone. Obviously, if you aimed off from them, and they practised a LOT then they could learn to preempt the arrow and eventually hit it midair. But real (not some silly bamboo prop) arrows travel around 300 fps and that girl was stood about 7 feet from her old man.

That gives him 0.02 of a second of airtime before he must have sliced the arrow. Noone can do that. No reactively, only by preemting, and noone will survive their first attempt if it is actually aimed at them...

As for bamboo arrows, Ive caught them by hand at about 40 feet from the bow, bow drawweight about 18 pounds. Bamboo arrows from pathetic bows (or patheticly weak archery styles, noone holds the arrow, it is NOT how ANY archer looses arrows) travel around 50-80 fps, and are evidently hitable by spamtana, as seen in video
Title: Re: Chamber block projectiles
Post by: Kafein on May 17, 2012, 03:14:16 am
That was bamboo arrow, as you can see from the footage: these travel VERY slowly, bamboo arrows would not penetrate a person when fired by that puny girl, she is NOT even holding the bowstring, she is holding the arrow between thumb and index, meaning there is NO power there. That arrow was NOT hard to hit, I'm sorry to say, good cinematic effect but not so difficult. There is noone alive who could react intime to slice a well weighted arrow fired from a decent weight bow (60 pounds and up) from the air at the range portrayed in that video.

With the speed at which arrows travel ingame it would be realisitically difficult so I think this is a worthy addition to the game. Dodging gets old very fast.
Title: Re: Chamber block projectiles
Post by: FRANK_THE_TANK on May 17, 2012, 03:16:25 am
NAO FISTS NAO! ARROW CATCHER NAO!
Title: Re: Chamber block projectiles
Post by: WITCHCRAFT on May 17, 2012, 03:23:47 am
ninja_dreams_crushed.html (http://www.martialdevelopment.com/blog/catching-arrow-real-skill-or-ninja-myth/)

edit: but I usually play light armored characters and have a monk's robe +1. If it was possible I would totally catch some fuckin' arrows with my hands.

(instead of my forehead)
Title: Re: Chamber block projectiles
Post by: Uumdi on May 17, 2012, 03:29:41 am
http://www.youtube.com/watch?v=sBNOmcOmD1w

Maybe if the yumi bow had more than 35 missile speed, hahaha
Title: Re: Chamber block projectiles
Post by: Zisa on May 17, 2012, 03:59:21 am
No, noone. Obviously, if you aimed off from them, and they practised a LOT then they could learn to preempt the arrow and eventually hit it midair. But real (not some silly bamboo prop) arrows travel around 300 fps and that girl was stood about 7 feet from her old man.

That gives him 0.02 of a second of airtime before he must have sliced the arrow. Noone can do that. No reactively, only by preemting, and noone will survive their first attempt if it is actually aimed at them...

As for bamboo arrows, Ive caught them by hand at about 40 feet from the bow, bow drawweight about 18 pounds. Bamboo arrows from pathetic bows (or patheticly weak archery styles, noone holds the arrow, it is NOT how ANY archer looses arrows) travel around 50-80 fps, and are evidently hitable by spamtana, as seen in video
I am glad you are the authority on human limitations. Your reasoning is eristic, hence the eristocracy.
Title: Re: Chamber block projectiles
Post by: zagibu on May 17, 2012, 04:35:16 am
ETA for this feature: december 2010.

Hmmm, we tried it for some time against a thrower, but it never worked. If it's really in, it has to be made a little easier. I don't think I've ever chambered a projectile on accident. And I've been playing for some time now.

dumb suggestion, physically impossible.

Oh, the realism argument. Right. Sorry for having made such a dumb suggestion, I will now delete all my chars and offer you my heirlooms as recompense.
Title: Re: Chamber block projectiles
Post by: Godwin on May 17, 2012, 10:51:53 am
Catch them in your teeth you big pansy!
Title: Re: Chamber block projectiles
Post by: Rainbow on May 18, 2012, 12:35:18 am
I say yes for throwing, but no for archery, even a ninja warrior has a hard time with that xD

Bull.  Clearly you haven't seek karate kid.
Title: Re: Chamber block projectiles
Post by: Rumblood on May 18, 2012, 05:05:12 pm
Quote
While charging their target, a ninja can use their sword to deflect an arrow and kill the archer before he can reload.
confirmed

Anthony declared that it was unlikely a ninja would be cornered by three archers and proposed a one-on-one battle. During the demonstrating, Adam fired an arrow at Anthony. Anthony deflected the arrow with his sword and was able to close the distance and “kill” Adam before he had time to fire his second shot.

http://mythbustersresults.com/return-of-the-ninja (http://mythbustersresults.com/return-of-the-ninja)
Title: Re: Chamber block projectiles
Post by: cmp on May 18, 2012, 07:30:31 pm
Hmmm, we tried it for some time against a thrower, but it never worked. If it's really in, it has to be made a little easier. I don't think I've ever chambered a projectile on accident. And I've been playing for some time now.

I was being ironic, we didn't add it yet. I can say it's on our priority list right after adding elves and magic.
Title: Re: Chamber block projectiles
Post by: Joseph Porta on May 18, 2012, 07:33:46 pm
Theres alot of ninja stuff in this mod, I don't like it..
Title: Re: Chamber block projectiles
Post by: WITCHCRAFT on May 18, 2012, 07:47:14 pm
Please, consider the following:

visitors can't see pics , please register or login
Title: Re: Chamber block projectiles
Post by: CrazyCracka420 on May 18, 2012, 07:48:00 pm
I was being ironic, we didn't add it yet. I can say it's on our priority list right after adding elves and magic.

So you're saying it will be implemented before you make strategus a decent game?
Title: Re: Chamber block projectiles
Post by: Rumblood on May 18, 2012, 07:51:06 pm
So you're saying it will be implemented before you make strategus a decent game?

http://forum.c-rpg.net/index.php/topic,32073.0.html
Title: Re: Chamber block projectiles
Post by: Joseph Porta on May 18, 2012, 07:53:52 pm
I was being ironic, we didn't add it yet. I can say it's on our priority list right after adding elves and magic.

Dragonz pls
Title: Re: Chamber block projectiles
Post by: Wraist on May 18, 2012, 08:42:43 pm
(click to show/hide)
To be fair, he was blessed by a demon, so you can't really consider that to be evidence.

There was a thread where a guy claimed to be able to "chamber" block arrows, chamber blocking in this case means forcing the arrow/projectile to go through your body every time. I tried it with Frugfrug on a duel server and we failed miserably, so I'm not sure if you can actually do it.
Title: Re: Chamber block projectiles
Post by: CrazyCracka420 on May 18, 2012, 09:14:34 pm
http://forum.c-rpg.net/index.php/topic,32073.0.html

Thanks for that.  But strategus battles isn't the problem.  It's strategus overview and functions that needs TLC. 
Title: Re: Chamber block projectiles
Post by: Lysander on May 18, 2012, 10:19:22 pm
Add this feature, but make it impossible to do it.
Title: Re: Chamber block projectiles
Post by: Kafein on May 19, 2012, 01:24:13 am
http://www.youtube.com/watch?v=L6EknwERf3o&t=1m19s
Title: Re: Chamber block projectiles
Post by: Spanish on May 19, 2012, 02:03:47 am
Funny I though we already could chamber block arrows as I do all the time with my Elders Torch but I think I may be just incinerating them of course
Title: Re: Chamber block projectiles
Post by: ArchonAlarion on May 19, 2012, 04:12:36 am
I was being ironic, we didn't add it yet. I can say it's on our priority list right after adding elves and magic.

I'm so glad you develop this game instead of somebody else.
Title: Re: Chamber block projectiles
Post by: Gurnisson on May 19, 2012, 04:45:59 am
I was being ironic, we didn't add it yet. I can say it's on our priority list right after adding elves and magic.

When are you going to add elves and magic? Anytime soon? I want a spellbinder's hat
Title: Re: Chamber block projectiles
Post by: zagibu on May 19, 2012, 04:47:21 am
It's not unrealistic. Well, it's unrealistic to do it on purpose, but it can happen on accident. And it's not that hard to do against thrown stuff (baseball comes to mind). The difficulty should be based on missile speed. In a test setup, it should be possible to chamber block throwing axes one out of three times for a good player. This means it would be rarely successful in a combat situation.
Title: Re: Chamber block projectiles
Post by: Digglez on May 19, 2012, 08:14:58 am
It's not unrealistic. Well, it's unrealistic to do it on purpose, but it can happen on accident. And it's not that hard to do against thrown stuff (baseball comes to mind). The difficulty should be based on missile speed. In a test setup, it should be possible to chamber block throwing axes one out of three times for a good player. This means it would be rarely successful in a combat situation.

average batting average is like what .250 and thats after studying film on the pitcher and him throwing in a predetermined area.  not to mention a foultip against an object thrown at you could richochet into your face
Title: Re: Chamber block projectiles
Post by: zagibu on May 19, 2012, 03:12:19 pm
You forget that the ball is much smaller than e.g. a throwing axe and that it can be thrown much faster. But yeah, it should be hard. Just not impossible, as it currently is.
Title: Re: Chamber block projectiles
Post by: XyNox on May 19, 2012, 05:56:47 pm
Aragorn can do it, so its scientificly proven.
Title: Re: Chamber block projectiles
Post by: Zisa on May 19, 2012, 09:16:15 pm
It's not unrealistic. Well, it's unrealistic to do it on purpose, but it can happen on accident. And it's not that hard to do against thrown stuff (baseball comes to mind). The difficulty should be based on missile speed. In a test setup, it should be possible to chamber block throwing axes one out of three times for a good player. This means it would be rarely successful in a combat situation.
Why would you bother with this kind fo stat? The timing for a successful deflection would be exact, there's no lee way like 'holds' - it would be only slightly easier then riposting the LoC :P
Title: Re: Chamber block projectiles
Post by: Akashi on May 19, 2012, 10:40:18 pm
well, let me say this http://www.youtube.com/watch?feature=player_detailpage&v=Oc7yvRSG0UI#t=253s i know that you can block stone but dunno about throwing spears or Arrows :\