Vibe, if it was useless, they wouldn't have taken them out for being OP. 8-)
Yes, it was either abusing it (blocking shit with construction sites and the like) or being useless (building anything in a 2-5 minute siege round is not really contributing to your team), thus removed.
As far as I know it wont be making a return any time soon. Just from what I read.So, because forward bases are fucked up weapon racks also need to be removed?..
The main reason was that forward bases were working in siege and just making the mode messed up/unbalanced + glitchy and the easiest way to prevent it was to take the weapon rack boxes out I believe.
I dont think ladders will be returning any time soon either.
So, because forward bases are fucked up weapon racks also need to be removed?..
...logic? And if the issue with weapon racks is CS site spam then take a pic and make a fucking banthread.
I dont think ladders will be returning any time soon either.This is just stupid.... ladders were fucking awesome
This is just stupid.... ladders were fucking awesome
There is a thread here in the forums on ladder feedback if you want to participate. There is even a poll on it and only 8% of all the voters agree that ladders were awesome.92% doesn't know how to use ladders 8% knows
There is a thread here in the forums on ladder feedback if you want to participate. There is even a poll on it and only 8% of all the voters agree that ladders were awesome.http://forum.c-rpg.net/index.php/topic,31306.50.html
Read what he says. Forward bases were being exploited *Thank KUTT for that one (I added the thank KUTT part)* and the Easiest way to fix it was removing the weapon rack. Engineers have finally been fixed.Retard, the easiest way to fix it was removing the forward base... which was also done, yet to see any real reason for the weapon rack removal, and certainly not those of a smug Pony loving shithead sucking his own dick, besides the one issue with teamswitching (a big one though) forward bases were fine anyways.
Retard, the easiest way to fix it was removing the forward base... which was also done, yet to see any real reason for the weapon rack removal, and certainly not those of a smug Pony loving shithead sucking his own dick, besides the one issue with teamswitching (a big one though) forward bases were fine anyways.
You are so angry for one so pretty and young. At any rate, I don't think it is nice to call an admin a retard. Bad form, Bad form.
You are so angry for one so pretty and young. At any rate, I don't think it is nice to call an admin a retard. Bad form, Bad form.Last I checked you wasn't no admin, just some power tripping fucking pony loving shithead.
Is it removed from duel as well? People can no longer practice with stuff... so our skillz are in demand nao! In theory... :POnly weapon racks 'n' forward bases don't work.
Last I checked you wasn't no admin, just some power tripping fucking pony loving shithead.
We need a "Strategus" game mode for normal day-to-day play, that plays somewhat like a regular Strat battle would (1 hour timer, limited tickets, but maybe bring-your-own-gear).Yes, this game mode would be amazing! i would love to join a randomly generated strat style siege of a castle, i remember suggesting this somewhere, but i cant seem to find the thread anymore >.<
Siege gear in battle and siege (despite the name) is stupid mainly because there's not enough time on the clock. Ladders in siege breaks most of the maps but isn't, I think, quite the same problem in Strategus (where defenders don't need quite that big of an advantage anyway).
The problem right now is that people enter Strategus battles and have no idea how to properly place ladders or siege equipment because they aren't getting practice at it in daily game play.
So we need a new game mode. One where it makes sense to allow siege gear.
It will come back when a dev feels like adjusting it for regular sieges/battles. The problem is none of the current devs seems interested in doing that.
Oh dear :/
CMP would it be possible to allow weapons racks again?
Also how would one go about helping the dev team to recode the forward spawn? I'm crap at coding but a bunch my friends are game devs and worked for half brick so I can just intimidate my code monkeys into coding.
well, what if someone who knows how to code really wanted to code the weapons back?
The thing is, Warband uses a proprietary language (i.e. it's not used elsewhere), so you can't just pick up the code and change it. A good programmer will learn it fast enough (see Ozin), but there's still the fact that cRPG is closed source and we don't give random people acces to the source. If someone is interested in helping to develop the mod, he should hang out in IRC, show interest, etc...
That said, forward bases are not being brought back; they are meant for longer games like Strategus battles, and they don't really work in round-based battles. I see nothing wrong with restoring the weapon rack, but first it needs to be fully integrated with the upkeep system.
yeah, restore weapon rack, fuck forward bases.
I would be ok with that.
The thing is, Warband uses a proprietary language (i.e. it's not used elsewhere), so you can't just pick up the code and change it. A good programmer will learn it fast enough (see Ozin), but there's still the fact that cRPG is closed source and we don't give random people acces to the source. If someone is interested in helping to develop the mod, he should hang out in IRC, show interest, etc...
That said, forward bases are not being brought back; they are meant for longer games like Strategus battles, and they don't really work in round-based battles. I see nothing wrong with restoring the weapon rack, but first it needs to be fully integrated with the upkeep system.