cRPG

cRPG => General Discussion => Topic started by: Lanic0r on March 19, 2011, 07:15:03 pm

Title: Increase Shield weight and reduce HP penalty on 1h
Post by: Lanic0r on March 19, 2011, 07:15:03 pm
HEllo i would like you to ballence this game a bit.
My first point is the amount of HP what a shield contains. Do you imagine how much power a shield must have to block an smashing great axe. Think for instance to fell a tree. With one hit you cut off a lot. So why cant i destroy a shield with a few swings, it doesent matter what kind of wodden shield. Three swings or overheads would be fine.  For example I have ps 7 and need 10 swings to destroy a wodden shield.

Secont point is;
The easiest way to play is to play with shields. Almost unbreakeble shields are avaiveble (Fur Covered Shield 600HP). How thick is this shield, 30 cm? An why isnt the turning speed decreased that they have to stop while bocking my ultra brutal GREAT AXE?
Next are the 1h weapons. They are very fast and this ridiculous Military Hammer inflicts 29 blunt. Any idea how to win if hes got 2 times bonus? Unbreackeble shield and ultra fast ultra brutal 29 blunt hammer?
Shields need a moderate nerf!
I suggest when players block a hit they will stop for 0,5 seconds if its a weapon with bonus against shields
and penalties for all 1h while playing with shield :)
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Nylz on March 19, 2011, 07:18:22 pm
no
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Prpavi on March 19, 2011, 07:20:13 pm
good suggestion, never gonna happen, just use a maul or something, stop throwing lances.

cheers
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Stokes on March 19, 2011, 07:28:35 pm
Do you imagine how much power a shield must have to block an smashing great axe. Think for instance to fell a tree. With one hit you cut off a lot. So why cant i destroy a shield with a few swings, it doesent matter what kind of wodden shield.

Have you ever tried to cut down a tree with an axe? It takes a few swings...

Balance-wise, one-handed is the low man on the totem-pole in my opinion. If you made these changes you would just make it so that shields are absolutely useless. What you're saying is when I block your attack with a shield, rather than YOU being penalized for missing, *I* am the one who cannot move for half a second. You basically get to stun me each time you HIT MY SHIELD, meaning I can never ever hit back if I am being attacked. FAIL IDEA.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Lanic0r on March 19, 2011, 07:32:54 pm
have you ever tried to swing a Great axe 2 times in 1 second? i doubt it.
And btw it takes 1.6 sec with 155 wpf in pole and no armor ;D
Its only the ballance that i can try to get behind you or to keep the distance. And why should you block my attack without being pushed backwards?
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Kenouse on March 19, 2011, 07:39:19 pm
No shield can take 10 strikes with a great axe without shatting from the first 5 (5-6 ps).
those 0.5 seconds is a ridiculous suggestion - 0.5 seconds means alot during a fight.
What some one-handers got in speed they lack in either damage or range..
Dude nerfing one handers isnt a good idea
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: EponiCo on March 19, 2011, 07:50:06 pm
Well, I personally don't mind a HP nerf for the very high hp shields, but why increase weight? They are the heaviest items in game already ... rather make them lighter so shielders have better chances to catch archers.
But the other way round it's silly, too, f.e. my knightly heater shield was destroyed by 1 axe swing. It's not like they are made from paper, with steel rim etc. either. And it should be quite hard to fight with your axe sticking in a 6kg shield...
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Gorath on March 19, 2011, 08:03:35 pm
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Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Dravic on March 19, 2011, 09:43:26 pm
No, no and again: NO.

Also, weight increase? OK, shields like Steel Shield, Heavy Board Shield are already almost invunerable to Crushthrough, so why don't we make them even more effective vs. that kind of "weapon bonus"? =D

You would rather buff shields, if it comes to increase weight, but hp decrease...? No! + you are talking about wooden shields only, but you have nothing to say about almost unbreakable Steel Shield? I say: almost unbreakable for weapons that dont have bonus against shields. :)
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Vicious666 on March 19, 2011, 10:24:21 pm
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this   thread have plenty of fail
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Dravic on March 19, 2011, 10:31:14 pm
You've just changed screen, I won't trust you anymore!!!111oneoneone
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: The_Bloody_Nine on March 19, 2011, 10:32:38 pm
Have you ever played 1h with shield?
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Dravic on March 19, 2011, 10:37:43 pm
Lanic0r? Yea, I think he did. He also played thrower and he says it isn't overpowered in any way (hence why isn't he crying about throwing instead of crying about already balanced shields?]
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Vicious666 on March 19, 2011, 10:44:17 pm
Lanic0r? Yea, I think he did. He also played thrower and he says it isn't overpowered in any way (hence why isn't he crying about throwing instead of crying about already balanced shields?]


so his credibility is   0?


i played a thrower for some retirement  1h+shield and  6 pt, and is  FUCKING OP
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Lanic0r on March 19, 2011, 10:50:06 pm
omg you cant be serious.
the op thing is you shielder dont have to be carefull, you block evry single hit even boulder´s swing and keep walking. Now you fear you wont be OP nomore. Trust me you wont fail evry time after this suggestion but need more skill and act more carefull.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Vicious666 on March 19, 2011, 10:56:33 pm
omg you cant be serious.
the op thing is you shielder dont have to be carefull, you block evry single hit even boulder´s swing and keep walking. Now you fear you wont be OP nomore. Trust me you wont fail evry time after this suggestion but need more skill and act more carefull.


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Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: The_Bloody_Nine on March 19, 2011, 11:02:36 pm
mh, i tried shield n board a couple of times and allways thought its much harder than it looks from the 2h perspective.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Dravic on March 19, 2011, 11:04:31 pm
Srsly, Lanic0r, that isn't funny anymore. You say

Trust me you wont fail evry time after this suggestion but need more skill and act more carefull.

and thats a lie. Why? Simply: it won't "need more skill and act more carefull[y, BTW]", but will just nerf shields, while they are balanced. Less hp ISNT going to force shielders to play more carefully - shields will just break faster.


EDIT

Or wait, are you going to say me, that you want to force shielders to run away from fight, because they "should" be scared of breaking their shields during fight even more than now?
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Vicious666 on March 19, 2011, 11:06:52 pm
Srsly, Lanic0r, that isn't funny anymore. You say

and thats a lie. Why? Simply: it won't "need more skill and act more carefull[y, BTW]", but will just nerf shields, while they are balanced. Less hp ISNT going to force shielders to play more carefully - shields will just break faster.





he is only a noob.

i can nominate here 50 good 2handers. while  i can  barely nominate 10   1handers who do top score.     

1hander are easyer to play, but also harder to   play at top levels.        2handers are faster, with better animation reach and dmg.     with less upkeep also. and more mobility and less wpf  penalty (caused by less weight)
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Lanic0r on March 19, 2011, 11:18:13 pm
let me guess merc, the 50 guys dont play 1h with shield becuase its OP and boring?
Ask olwen why he doesent play 2h or lancer XD  He told me and other guys why ;D
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Dravic on March 19, 2011, 11:24:15 pm
Lanic0r, you just dont distinguish good players from bad players... Some people just have personal skill. Do you get it? PERSONAL SKILL.

Also, there is something like "Destiny". Every weapon is destined to be used by some kinds of players.

There are people that like to have power of the OP builds and weapons, some people go for style, some people go for something that is comfortable in fight for them, some people just CONNECT few of those.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Tears of Destiny on March 19, 2011, 11:25:56 pm
You lost me when you claimed  you can with one swing cut off a lot of a tree.

I for one have done stone walls which require the removal of trees, both digging them up and cutting them down. Cutting down a tree with an axe is not easy work, nor is it fast.

Have you ever tried cutting even dry firewood with an axe in real life? Tt takes many strokes to make progress on a tree.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Formless on March 19, 2011, 11:31:37 pm
One handers already suffer from 2 crippling disadvantages.  Range and killing power.  If anything shields need an hp boost.  This generation I am playing a shielder and it is rare for me to keep a houscarl shield till the end of the round.  If anything shielders need more love.



Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Garris on March 19, 2011, 11:38:29 pm
As overpowered as 2handers and polearmers are, this fool needs to weaken shielders even more?

Shields have already taken a nerf hit.  Your suggestion sucks balls.

Thanks for playing.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Dravic on March 19, 2011, 11:40:34 pm
One handers already suffer from 2 crippling disadvantages.  Range and killing power.  If anything shields need an hp boost.  This generation I am playing a shielder and it is rare for me to keep a houscarl shield till the end of the round.  If anything shielders need more love.

A bit offtopic, but try this with Steel Shield, you will see, that you won't see your shield broken as often as Huscarl.

Level 30 (4 420 577 xp)

Strength: 9
Agility: 27
Hit points: 44
Converted: 2
Ironflesh: 0
Power Strike: 3
Shield: 9
Athletics: 9
Riding: 0
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 8
One Handed: 173
Two Handed: 1
Polearm: 1
Archery: 1
Crossbow: 1
Throwing: 1
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Formless on March 19, 2011, 11:44:34 pm
Yeah that would fix the shield breakage problem, but it will magnify the problem of killing power.     

Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Gurnisson on March 19, 2011, 11:50:14 pm
Nerf 1H & Shield? Are you being silly?
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Lanic0r on March 19, 2011, 11:51:55 pm
amazing,
you ask me things which arent the point.
The point is,
1. a Great Axe will cut off alot material of a tree not the whole( understood?) why do i need 10 swings to smash a shield?
2. Its just not fair that they re still walking while a heavy swing impacts.
3. 1h´s are very fast compared to polearms and 2h
To sum up
blocking without stopping +  i dont care what waepon my challanger uses + my swings are fast

and by the way, i know 2h are OP, in special the ultra fast stab but dont drift off this topic ;D
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Formless on March 20, 2011, 12:12:10 am
What does fair have to do with it?  We are talking about game balance. 

a.)Is it fair that as a shielder I have to dump 4 points to carry a decent shield while a polearm or 2 hander gets to use those points in different categories. 

b.)Is if fair that your weapon out ranges mine by a whole lot. 

c.)Is if fair that a poleaxe guy gets 2 free swings when we first meet to fight, the initial swing then another swing as he is moving backwards and I am trying to chase him down. 

d.)Is if fair that you can kill me in 1 to 2 hits when it takes me 4 to take you out.  Is it fair that you you can swing a giant axe over and over again without getting tired at all. 

e.)Is if fair that your giant long weapon is as fast to swing as mine puny 1 hander sword.

f.)Is if fair that your giant long weapon does not unbalance you when you swing and miss and your recovery time for a missed swing is as fast as mine.


Face it, life ain't fair. 

P.S  Shielders need more love  :D 


Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Lanic0r on March 20, 2011, 12:31:00 am
What does fair have to do with it?  We are talking about game balance. 

a.)Is it fair that as a shielder I have to dump 4 points to carry a decent shield while a polearm or 2 hander gets to use those points in different categories. 

b.)Is if fair that your weapon out ranges mine by a whole lot. 
.....

Face it, life ain't fair. 

Great Long Axe speed rating 92 compared to       speed rating 96 on Military Hammer
swing damage 44, cut                                           29 blunt
max damage is 92  with 2 swings on 48 armor     68
possible to kill in 2 swings                       yes        yes
possible to kill a challanger with str. 18 
and 48 armor    in one swing                   no          no


i used the calculator pack http://infinitum.dyndns.org/crpg
I collected this info to inform you, beside this i train almost evry day on duell server and if i play serious no one will kill me in 100% :D  But i notized that there is something wrong with shielders, i have to block evry time in the right direction and need up to 10 swings to destroy the shiled. However hes just spaming and doesnt care :(
I know you wont take a nerf, neither i wanted the tripple nerf on Archery but youre love will make you strong, i promise!
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Formless on March 20, 2011, 12:51:25 am
You seriously did not just compare the Great Long Axe to a Military Hammer?  :shock:

You are actually comparing apples to oranges.  You are comparing a standard cut damage polearm weapon to high damage 1 hander blunt weapon  :(.  Talk about tilting the odds to your side.    Fine, sure I will play along:

You are comparing one of the longest weapons to one of the shortest weapons in the game.  So basically you are telling me that the range that polearms get is fantastic and that you do get 2 free swings while a shielder is chasing you down.  Btw it takes about 6 swings from a Great Long axe to eat a houscarl, I tested that out.  So you are 33% done going through a shield just in the inital meeting before a shielder is even in rage to strike you.
 

Furthermore the damage you showed was incorrect.  As to the damage dealt, lets assume a basic build for both players:

Strength 18
PowerStrike: 6
Wpf:  135

Against armour of 48.
Health points:  55

Great Long Axe
weight 3.5
requirement 15
spd rtng 92
weapon length 125     <--Very long weapon
swing damage 46, cut
thrust damage 16 blunt

Damage values

    * Minimum: 19
    * Average: 31  -->  Kills assumed target in 2 hits
    * Maximum: 43

Military Hammer
weight 2.8
requirement 12
spd rtng 96
weapon length 70  <--Very short weapon
swing damage 29, blunt
thrust damage 0 pierce

Damage values

    * Minimum: 16
    * Average: 23  --> Kills assumed target in 3.
    * Maximum: 30


I still don't get what you are complaining about, if anything the polearm guy has the advantage. 
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Gorath on March 20, 2011, 12:57:40 am
Why are you still taking this troll and his bait thread seriously?  I mean, it is a pretty obvious one.   :rolleyes:
 :lol:
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Formless on March 20, 2011, 12:59:41 am
Yeah I know  :oops:, I give up. 
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Gorath on March 20, 2011, 01:06:23 am
Yeah I know  :oops:, I give up.

It happens.

Anyways:  This thread is now about -
Bearataur
(click to show/hide)
vs
Sharktopus
(click to show/hide)

Discuss
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Lanic0r on March 20, 2011, 01:11:11 am
ye give it up plz because you still dont get it, or you dont want to ;D
How do i hit you 3 times? And what is the advantage of a long weapon if you still can block without stop?
You will reach evryone before he starts to swing 2 times. Even if he is backpaddeling.
And who plays 18/18 and who does not set his wpf on 153 with wm 6 then`?
Come on :D
But i admit, if someone cant block shit, i will kill him with 18/18 in 3 hits. Furthermore he does not spam and wont hit me in course of time....
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Formless on March 20, 2011, 01:14:34 am
Bearataur for the win.  You can't go wrong with that Goedendag he is carrying.  Plus if shit goes wrong, he could just run away. 
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Vicious666 on March 20, 2011, 02:04:09 am
amazing,
you ask me things which arent the point.
The point is,
1. a Great Axe will cut off alot material of a tree not the whole( understood?) why do i need 10 swings to smash a shield?
2. Its just not fair that they re still walking while a heavy swing impacts.
3. 1h´s are very fast compared to polearms and 2h
To sum up
blocking without stopping +  i dont care what waepon my challanger uses + my swings are fast

and by the way, i know 2h are OP, in special the ultra fast stab but dont drift off this topic ;D


stfu with your stupid illogical things

so why  when i put my  STEEL PICK IN YOUR BRAIN I NEED A 2ND HIT FOR KILL YOU?


if you suck against shielder is your problem. not a balance problem.   GO LEARN TO PLAY
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Vicious666 on March 20, 2011, 02:07:24 am
Great Long Axe speed rating 92 compared to       speed rating 96 on Military Hammer
swing damage 44, cut                                           29 blunt
max damage is 92  with 2 swings on 48 armor     68
possible to kill in 2 swings                       yes        yes
possible to kill a challanger with str. 18 
and 48 armor    in one swing                   no          no


i used the calculator pack http://infinitum.dyndns.org/crpg
I collected this info to inform you, beside this i train almost evry day on duell server and if i play serious no one will kill me in 100% :D  But i notized that there is something wrong with shielders, i have to block evry time in the right direction and need up to 10 swings to destroy the shiled. However hes just spaming and doesnt care :(
I know you wont take a nerf, neither i wanted the tripple nerf on Archery but youre love will make you strong, i promise!

again  is your issue, not other ppl issue.

if you suck vs shielder is your PROBLEM. not a balance problem.                       you seams a 15 years old who say NERF NERF  to a things only becouse YOU are unable to win against such thing
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: justme on March 20, 2011, 02:17:14 am
first, i am 1h with huscarl.. loomed shield 3x.. i can block GLA 4time before it breake, with shield skill 7.. maybe i meet GLA ppl with high ps.. but almost every time it breakes in 4-5 hits..
played one gen with GLA and destroyed shields in 3,4 or 5 hits.. i know what am i talking about.. everything is balanced and no need to correct it.. shields like mine are very heavy and really slows my 1h sword

i suggest you to try playing with that build..
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Bobthehero on March 20, 2011, 05:38:48 am
I'd say Sharktopus has a fair chance of winning, with the tentacle he'll just grapple the Bearataur and bite away.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Felagunda on March 20, 2011, 05:55:17 am
Increase the sheild weight will nerf crushthrough and I don't think affect me too much in any other way that will truely hurt my game play.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Tears of Destiny on March 20, 2011, 07:07:02 am
It happens.

Anyways:  This thread is now about -
Bearataur
(click to show/hide)
vs
Sharktopus
(click to show/hide)

Discuss

Bearataur! That is such a cool picture! I love it!
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Vicious666 on March 20, 2011, 07:17:51 am
i prefer the dogopus

best underwater man pet
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Adam_Bomb on March 20, 2011, 07:31:20 am
Wait, are they fighting on land or in the water, because the Sharktopus would have it hands down in the water...
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Gorath on March 20, 2011, 07:32:54 am
Wait, are they fighting on land or in the water, because the Sharktopus would have it hands down in the water...

Beach fight, where the Bearataur is in his pic.  Whether the sharktopus gets drug out of the water, or the bearataur gets drug INTO the water during the fight is a variable to consider.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Vicious666 on March 20, 2011, 09:46:34 am
the dogopus  can beat both of them


video proof :

http://www.youtube.com/watch?v=_cNXXVZYGEA



visitors can't see pics , please register or login


visitors can't see pics , please register or login
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Lanic0r on March 20, 2011, 11:30:51 am
Your rage is an evidance that you fear the last bastion of easy going will end ;D
And Merc, calm down and be more polite  plz. I wonder whos really 15 years old (quote"stfu")? XD
Btw i played with shield and it was easy going easy killing.
Better you try the opposite side, have a challange as no shielder ;)

Huscarl's Round Shield?
Best set is Fur Covered Shield and Military hammer you will enjoy the ultimate easy going, i promise  :D

And at least
i forgot to tell you im not talking about battle only.
My thoughts go the wide range. In duell its rather impossible to hit a good shielder without destroying his shield. So you can approximately add the HP of the shield to player´s HP!
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Patricia on March 20, 2011, 02:34:40 pm
Best set is Fur Covered Shield.

Stopped reading here, I'm not even a sword and boarder and I know Fur Covered Shield is shit, because of the 76~ speed rating on it.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Beauchamp on March 20, 2011, 02:39:29 pm
imo just take a fur covered shield with warhammer, pwn everybody and prove this setup is overpowered. than ask for nerf again.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: LordRichrich on March 20, 2011, 02:40:06 pm
Shielders suck ass
I went back to playing as one after getting good at manual block and I couldn't kill anything
They suck
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: justme on March 20, 2011, 02:48:04 pm
but i played as pole with GLA , on siege, and i was very often on top of scorebord.. so i must say that shielders can reach top only if they are skilled enough..
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Noble Crassius on March 20, 2011, 02:55:05 pm
Long ago I made a similar thread heh, although your suggestions are crap. Looking back 1h+shield does seem balanced enough just because were so crippled by shield weight already. If a person wants they can simply back peddle out of a shielders range effectively ending any OPness that shields posses. God knows the turtle wouldn't be able to catch you.
Title: Re: Increase Shield weight and reduce HP penalty on 1h
Post by: Michael on March 20, 2011, 03:18:17 pm
lawl so the 9 for huscarls and the 12 for steel shield is not enough to compensate the incompetence of 2h and polearm spammers?

The best shields in history had a weight of 6, 9 at most and those shields were practically unbreakable.

In game, the elite cavalry shield "dies" in 1 axe or 2 sword hits, the huscarls in 2-3 hits, the only shield that survives a few axe hits is the steel shield and it makes you slower than the 2h/polearm tincan with his super light long hafted blade/ great sword what is totally bull shit

huge 2h and polearms weight is a lot more than those of shields

when the steel shield has to have a weight of 12, the great sword would have a weight of 15.

Warband and crpg even more privileges 2h/polearms so much..............in rl history there were no pure 2h/polearm guys for a simple reason, they suck in real life battle, ranged can kill them, and 1hshield pwns 2h/pole in real life in close/ organized melee combat............I know this is an arcade game and its necessary to make 2h/polearm so ridiculous easy to satisfy all the bad players and kids that need a weapon that is superfast, crazy damage and insane reach to get some kills but its enough now.

Again, those people who want to run around with a 1h (no shield) or a pike (nothing else) they seek the challange, or maybe havent understood battle yet, whatever, those 2h/polearm "noobs" that think 1h/shield is easy still have to bring the proof that they can get more kills with this class...........players that get many kills as 1h/shield would get tons of kills as 2h...........some have even done for example Merc_Cyber (1h/shield)/ Cyber Hero (2h) etc..........the other way around, from 2h/polearm to 1h/shield you find out very soon what the real easy mode is in crpg.


the main (and only) reason why good players prefer using a shield is because they want to play the game and not hide in the hay........hide behind walls........hide behind friendly turtlers..........then come out, sneak behind the enemy and backstab........2h/polearm is so incredible boring after you have done it for some weeks...........most of the time is waiting.......(except you are some Nerd like Bjord that can rush in and kill many before he goes down, and then can trashtalk everyone when hes dead =P))