All what longbow need is 48-50 projectile speed.
I agree that it could need a missile speed boost but 10 more? Are you insane?
I remember how longbow has 60 projectile speed. Before this pity «projectile speed nerf»
The damage from rus bow is nearly three times as much, and nearly twice from the ak47hornbow (and in NA its even worse!).(click to show/hide)
I wouldnt go for more damage since damage reduces accuracy and I sometimes feel like the reticule opens too early already.
Nah, that wasnt a nerf, at least compared with thechange in damage from bow to arrow, that was a hard hit for the longbow...
Personally, now i think that it is not balanced (look at the data from damage from cmp:
The damage from rus bow is nearly three times as much, and nearly twice from the ak47hornbow (and in NA its even worse!).
About options for it, I would like a bit more projectile speed (42-44) and maybe a slight speed increase (52-53). I wouldnt go for more damage since damage reduces accuracy and I sometimes feel like the reticule opens too early already.
Quite simply, there is no reason, other than aesthetics, to use the Long Bow.
I agree that it could need a missile speed boost but 10 more? Are you insane?
Raw damage
Raw damage
Accuracy is perfectly fine, get more wpf if it isn't enough for you^^
reticule staying small longer would also be something, but I still think faster drawspeed will improve that more than giving the bow +accuracy
Longer hold time (despite anti-realism) would be a good trade-off. Also a faster missile speed improves accuracy due to less of a drop over distance, and would make it better than other bows at range. (You don't have to guesstimate the arc) It would also make it too fast to dodge (unlike other bows that are still slow enough for an aware melee to dodge)3 seconds would be ridiculous, anything up to 1,5 seconds would be enough
+5 missile speed, Optimal reticule hold time increase to 3 seconds.
3 seconds would be ridiculous, anything up to 1,5 seconds would be enough
If you are damage whore than use arbalest and be a damage whore.
All what longbow need is 48-50 projectile speed.
..... my arrows do almost the same damage as an arbalest, and they would do the same with the long bow, they do about 90 pierce with the rus, and a fully loomed arbalest w/ bolts does 100 pierce
I'm interested, with what bow and arrows you can receive 100pierce damage?
Even with 32 level build
Level 32 (17 784 806 xp)
Strength: 30
Agility: 15
Hit points: 65
Skills to attributes: 16
Ironflesh: 0
Power Strike: 0
Shield: 0
Athletics: 2
Riding: 0
Horse Archery: 0
Power Draw: 10
Power Throw: 0
Weapon Master: 5
One Handed: 1
Two Handed: 1
Polearm: 1
Archery: 151
Crossbow: 1
Throwing: 1
With MW Longbow and MW Bodkins your maximum damage is 80 pierce. At point-blank shot against 0 armor target.
And MW Rus bow can make only 74 pierce at point-blank.
Also this build is extremely inaccurate and very expensive with longbow and bodkins.
I'm interested, with what bow and arrows you can receive 100pierce damage?
... its called math bro, i know its hard but ill spell it out for you
raw_damage = (bow_damage + arrow_damage) * (archery_wpf * 0.01 * 0.15 + 0.85) * (min(power_draw, difficulty + 4) * 0.14 + 1) + strength / 5.0
example = (34 + 2) * (151*.01*.15*.85) * (10 * .14 + 1) + 30/5 = 98 pierce
Instead of turning long bow into a boring arbalast style high damage/longass reload style weapon, maybe instead as a shotgun style weapon?
Up the draw speed, but lower accuracy, also make it require PD 7 or 8.
This will turn it into a weapon for short range "combat archers", people who probably have medium armour on and are shooting at tincans 10-20 yards away, ready to switch to their weapon and fight them not run away.
So keep the rus bow for the archers who want to use light gear and sit on a rooftop sniping, turn the longbow into a specialty weapon for a manly archer who wants to shoot on the frontlines and then pull out his sword.
I asked that myself^^
Longbow a bow for shortrange fast firing archers? In which universe do you live?
you don't need complicated tests with armors etc..., find someone with 85-90 hp and shoot him naked with bodyshot at point-blanc. At first with arbalest, then with longbow. Arbalest will kill that target but longbow don't.
i've heard that too, but i've compared my dmg tests on alts with arbalests on alt chars vs my longbow on my friend with same armor / if everything, both did almost identical damage. in theory i should do 20 less, but i never did it was always the same. so either the arbalest is penalised and doing 80 pierce or my bow is doing 100
Crossbow does not get bonus from Power Draw, Longbow does. Since it requires PD 6, your floor is there. Anything above will make the Longbow more damaging and shouldn't be part of the test.
You also have to take into account the arrows type. Make sure you are using bodkins.
Longer hold time (despite anti-realism) would be a good trade-off.
i've heard that too, but i've compared my dmg tests on alts with arbalests on alt chars vs my longbow on my friend with same armor
I snapped that worthless longbow over my knee and swan-dove off a tower, rerolled my STF archer and guess what?
Rus bow using with 18 str and the rest AGI and pumped WPF is shooting like a beast. Fast, accurate, hard enough hitting for default arrows. I'm actually hitting people where before I couldn't get enemies past fifty meters!
I ask again, what is the point of the longbow?!
but i've tested my damage WITH MY BUILD of 10PD
And something to the topic of longbow: Longbow can use alot of things as a buff but what it definitely NOT needs is a buff in accuracy!
Ive been oneshotted plenty of times with arbalests but only one time with a longbow.
I still dont agree that longbow needs no accuracy. Right now on a high PD build the tartar, the horn, rus and probably any other bow in the game is more accurate than the longbow wich is lame. Its been said dozents of times, the longbow is bugged atm, as the nocking animation at this speed rating is too slow to let you release an arrow before the reticule starts spreading. That said I would be happy if longbow would get any optimal reticle draw time as of right now it simply has none, which would also correct for the mid-long range gambling with this bow. I dont get how this obvious bug didnt get fixed till now.
Has nothing to do with accuracy of the longbow itself. It's all about drawspeed, as you mentioned somewhere in between^^
Historically longbowmen were all about high rates of fire and the long range and solid hitting power of the bow. Accuracy was a secondary consideration, with most training aiming for area targets. Crank up the draw speed so it becomes a spammer's high-powered delight.
Yes you are right. The "base accuracy" of the longbow is fine. But due to this bug there is a random chance that arrows will spread in unexplainable dircetions, just as holding the shot drawn for to long with other bows does. If this would get fixed and your arrows acutally go where you aim, Im sure then the longbow does not need an accuracy buff but as it is now, on tight shots you can never know if you going to hit the enemy or your teammate spazzing around in ruffly same location.
This would be acceptable. Also, that the arbalest deals more dmg than longbow makes me facepalm daily: these crossbows never excisted. Crossbows were feared not because of their deadly accuracy or their power, simply because any tool could grab one and shoot, enabling anyone to get a ranged weapon, rather than having to dedicate their free time for 12-15 years to master the use of a ranged weapon. This is the point when some goons types "I saw a test on History channel with crossbow and bow..." NO! Crossbows of the middle ages were NOT high carbon-steel armed, plastic bodied engineering masterpieces, with graphite bolt shafts, mechanically exactly placed fletching, high carbon steel heads and tensile steel strung tools of today. They were bulky, badly made, prone to misfiring, innacuracy, lack of range, lack of penetrative power, everything. Also, it seems, in warband and crpg they are weightless, since you can CoD your way around with it at your shoulder as you run without your reticule getting larger and larger as the weight of a unbalanced machine pulls more and more at you.
Historically longbowmen were all about high rates of fire and the long range and solid hitting power of the bow. Accuracy was a secondary consideration, with most training aiming for area targets. Crank up the draw speed so it becomes a spammer's high-powered delight.
This would be acceptable. Also, that the arbalest deals more dmg than longbow makes me facepalm daily: these crossbows never excisted. Crossbows were feared not because of their deadly accuracy or their power, simply because any tool could grab one and shoot, enabling anyone to get a ranged weapon, rather than having to dedicate their free time for 12-15 years to master the use of a ranged weapon. This is the point when some goons types "I saw a test on History channel with crossbow and bow..." NO! Crossbows of the middle ages were NOT high carbon-steel armed, plastic bodied engineering masterpieces, with graphite bolt shafts, mechanically exactly placed fletching, high carbon steel heads and tensile steel strung tools of today. They were bulky, badly made, prone to misfiring, innacuracy, lack of range, lack of penetrative power, everything. Also, it seems, in warband and crpg they are weightless, since you can CoD your way around with it at your shoulder as you run without your reticule getting larger and larger as the weight of a unbalanced machine pulls more and more at you.
I've never experienced that and I only use the longbow :/
But I think what you are talking about can be fixed by more drawspeed. Longbow is like that: The moment you have drawn it you have to shoot cause your reticule starts growing immediatley because it is at its smallest point before you are able to shoot.
Make the Longbow as fast and accurate at 1 WPF as it is now at 50 WPF.
Then the cost and progression remains the same, but at higher ends it will have better accuracy and draw speed due to WPF increase because it begins slightly higher on the scale.
I can imagine you have more WM/ less PD than me. On my 8 PD 6 WM 154 WPF build the reticule already opened to a little degree before I am able to send off a missile. Some shots are dead accurate, some shots again miss the target by a few feet. I can imagine with 8 WM for example instead of 6, you can get just enough WPF so your draw time will fall below the magic mark, enabling you to draw fast enough to shoot before the reticule starts opening. The problem I see is that only the longbow suffers from this mechanic as the rusbow is more accurate even on less WPF. Im sure lowering the drawtime on the longbow would fix this but more in need IMO is to prolong the optimum reticule draw time by 0.5 - 1 seconds. This way accuracy bug-ness of the longbow on power builds would be fixed without buffing it significantly.
So now everything has been said, everyone seems to agree that the longbow needs a buff to be worth using, a conclusion that has been expressed a long time ago and many times so far, will anything happen or will a thousand more threads like this one need to be opened till some will be changed ?
ATM longbow is bad choice for any level 30 build. Even MW Longbow. You've gain +3 to damage for the price of -8 speed, and accuracy.
Just imagine this as melee weapon difference.
1. Fast sword (hornbow edition) 37 swing damage, 95 speed.
2. Sword (rus bow edition) - 40 swing damage, 92 speed.
3. Slow sword (longbow edition) 43 swing damage, 84 speed.
What weapon you'll choose?
ATM longbow is bad choice for any level 30 build. Even MW Longbow. You've gain +3 to damage for the price of -8 speed, and accuracy.
It's not much better even for a lvl 32 build :/ (don't know how it is with 9wm though, but I suppose not better)
It's really annoying to see that people with a hornbow or worse, with a shortbow can hold their bow for 5 3-6 seconds or maybe more and still shoot with pinpoint accuracy whereas the longbow sucks after aiming for 1 second :rolleyes: