cRPG

Other Games => ... and all the other things floating around out there => Topic started by: bilwit on March 18, 2012, 11:14:32 am

Title: Game of Thrones MMO Announced
Post by: bilwit on March 18, 2012, 11:14:32 am
http://massively.joystiq.com/2012/03/09/gdc-2012-bigpoint-discusses-the-game-of-thrones-mmo


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Title: Re: Game of Thrones MMO Announced
Post by: Latvian on March 18, 2012, 01:46:36 pm
i would play that o.0
Title: Re: Game of Thrones MMO Announced
Post by: B3RS3RK on March 18, 2012, 01:49:55 pm
Well, NOW they are pressing the apple for the last drop...

Strategy game - sucked
RPG - Still pending
MMO - Oo?

What comes next, Sims - Game of Thrones Edition?
Title: Re: Game of Thrones MMO Announced
Post by: Christo on March 18, 2012, 01:51:27 pm
lol, so many companies want a slice from the cake Taleworlds got in this "directional medieval melee combat" genre.

Isn't that right? Now we get filled with mediocre or sucky clones of the original.
(Judging from WoTR only, but we'll see how it goes)

So, yeah.
Title: Re: Game of Thrones MMO Announced
Post by: Fluffy_Muffin on March 18, 2012, 02:57:14 pm
http://massively.joystiq.com/2012/03/09/gdc-2012-bigpoint-discusses-the-game-of-thrones-mmo

  • Browser based
  • Focused on PvP
  • They have rights to the HBO show so all the armor and stuff will be modeled the same

  • Directional combat

  • 3 factions (Starks/Lannister/Baratheon)
  • Player guilds can capture/control keeps/castles/etc and also realign with another faction (politics)
  • and... looks awfuly like Warband-quality graphics :D

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I dont fucking care about anything else, just please dont mess this part up and the game will be awesome.

I read the whole article and i must say i am impressed with what i read about the Pvp and game mechanics. Now, actualy implementig it so it works.... we will just have to see about that one
Title: Re: Game of Thrones MMO Announced
Post by: Nessaj on March 18, 2012, 07:12:51 pm
Bigpoint utilizes Pay to win though -- as all their former games have been:

Quote
Refreshingly, when asked whether owning the biggest wallet would be akin to an instant win button, the Bigpoint reps said no. In fact, they emphasized that skill gained through gameplay would basically always beat financing. Jorgen said, "A skilled player will always beat a paying player, even though he is many levels below. [...] We want to really emphasize that all the items in the game can be gained through gameplay." He further stated that some items and skills will be looted-only or available only in game and never available for purchase.

Same explanation every P2W developer use, never changed the facts once released but we'll see. Nothing more dreadful to gaming than P2W.

Doing it as a browser-game is a huge plus, playing games in some form or capacity via your browser is the future because it is much easier to attract a broader audience, I'm personally a big fan of browser-based technologies and there's a lot of game-styles (and games) that easily could be brought into a browser system which would make it achieve much more overall. You'll see this over the next couple of years as companies begin to pick up on the technology.

Quote
Bandits roaming the lands will be allied with whatever faction owns those lands. If players are in lands controlled by their own faction, there won't be any PvP unless you enforce it it. However, if you move into a hostile faction's land, you will be open for PvP.

Territory control will be achieved through a siege system. There will be eight castles, 16 forts, and many keeps in the game. To own an area, players must conquer, control, and keep the castle within. But before even getting the chance to take the castle, the attackers must first conquer the land's keeps and then the forts, finally working toward the castle. Castle sieges will be 50v50, fort sieges will be 30v30, and keep sieges will be 20v20. Different castles and lands will have different resources, spurring trading within the game.

If they truly replicate Warband's system properly and capture some of the combat charm no doubt this game will do good, plus bring more attention to directional combat.
Title: Re: Game of Thrones MMO Announced
Post by: Kafein on March 18, 2012, 07:43:14 pm
If they truly replicate Warband's system properly and capture some of the combat charm no doubt this game will do good, plus bring more attention to directional combat.

I don't think we really want directional combat to have a lot of attention actually. Take FPS for example, lots of attention, but the most played games are quite mediocre, especially due to a lack of originality and level+game design quality.
Title: Re: Game of Thrones MMO Announced
Post by: Nessaj on March 18, 2012, 08:24:47 pm
I don't think we really want directional combat to have a lot of attention actually. Take FPS for example, lots of attention, but the most played games are quite mediocre, especially due to a lack of originality and level+game design quality.

You forget that the first few innovative pioneer games have always championed similar just as good if not better games. I do not think it will be different for directional combat, but will most just exploit upon it? Yeah I agree with you 100% there, but that's already too late in general since gaming is being gobbled up by big bucks and have been for a while.

When I attend conferences around the World I truly see how gaming have changed, especially in terms of presentation which I sometimes find despicable to be honest, but gaming as a whole in terms of design, production, budgets and so on is moving more towards Hollywood standards. That is however the path consumers have laid out for us and until the gaming populace buy their entertainment responsibly it is the only pathway we can walk upon.
Title: Re: Game of Thrones MMO Announced
Post by: Kafein on March 18, 2012, 08:41:28 pm
You forget that the first few innovative pioneer games have always championed similar just as good if not better games. I do not think it will be different for directional combat, but will most just exploit upon it? Yeah I agree with you 100% there, but that's already too late in general since gaming is being gobbled up by big bucks and have been for a while.

When I attend conferences around the World I truly see how gaming have changed, especially in terms of presentation which I sometimes find despicable to be honest, but gaming as a whole in terms of design, production, budgets and so on is moving more towards Hollywood standards. That is however the path consumers have laid out for us and until the gaming populace buy their entertainment responsibly it is the only pathway we can walk upon.

I agree but honestly the lack of responsability from the average customer is not really a problem for "connoisseurs", the fate of videogames is identical to that of movies. First we only have the independant gems, then the industry grows and produces a lot of bad products, largely dominating the amount of good products, but that amount stays stable. It doesn't fade away, since there is a demand. A certainly lower demand than that of mainstream products, but important enough to support a niche for independant studios.
Title: Re: Game of Thrones MMO Announced
Post by: Vibe on March 18, 2012, 08:51:08 pm
just... lol
Title: Re: Game of Thrones MMO Announced
Post by: chadz on March 18, 2012, 08:53:17 pm
I really think that the way gaming has evolved (big studios, broad audience) has actually increased the chance for independent game creators. The big companies are so big and worried about not reaching the broadest possible audience, that they leave so many niches open - niches small and creative teams will gladly fill. And the increased amount of gamers means that we could have a thriving market of indie games upcoming.
Title: Re: Game of Thrones MMO Announced
Post by: bilwit on March 18, 2012, 08:59:09 pm
lol, so many companies want a slice from the cake Taleworlds got in this "directional medieval melee combat" genre.

Isn't that right? Now we get filled with mediocre or sucky clones of the original.
(Judging from WoTR only, but we'll see how it goes)

So, yeah.

I don't see why this is a bad thing. Warband is fucking ancient. It should be welcoming if newer games want to do something similar.
Title: Re: Game of Thrones MMO Announced
Post by: Nessaj on March 18, 2012, 08:59:44 pm
I agree but honestly the lack of responsability from the average customer is not really a problem for "connoisseurs", the fate of videogames is identical to that of movies. First we only have the independant gems, then the industry grows and produces a lot of bad products, largely dominating the amount of good products, but that amount stays stable. It doesn't fade away, since there is a demand. A certainly lower demand than that of mainstream products, but important enough to support a niche for independant studios.

You're right, the video game industry is one of the few industries that always make a profit plus break records almost every year.

If there is one thing we will never stop doing it is playing games :wink:

However, if these trends continue, as with consumers continuing to buy games of less quality yet at even more extreme prices, eventually there will be a backlash.

I would rather that consumers were more responsible -- because we can never trust the companies to be -- which means not buying those specific games.

I really think that the way gaming has evolved (big studios, broad audience) has actually increased the chance for independent game creators. The big companies are so big and worried about not reaching the broadest possible audience, that they leave so many niches open - niches small and creative teams will gladly fill. And the increased amount of gamers means that we could have a thriving market of indie games upcoming.

Exactly and personally I hope it will turn in that direction. Indie studios have the old gaming spirit at heart because they're about making great games not appealing to the broadest audience possible (which in 90% of all cases means 'dumbing down' the game).
Title: Re: Game of Thrones MMO Announced
Post by: Kafein on March 18, 2012, 08:59:54 pm
I really think that the way gaming has evolved (big studios, broad audience) has actually increased the chance for independent game creators. The big companies are so big and worried about not reaching the broadest possible audience, that they leave so many niches open - niches small and creative teams will gladly fill. And the increased amount of gamers means that we could have a thriving market of indie games upcoming.

Yes it seems the indie scene has grown lately. And they are also less naive than before. When the big companies finish their rip-off, nearly the entire target public has bought the original. They just make the public wider, throwing some cash into the merchandizing machine, to sell their own game, but in the end that helps the indie guys. I also see a lot of indie studios being bought, forced to create a few rushed games then say shit to the producers and start their own studio again.
Title: Re: Game of Thrones MMO Announced
Post by: Oberyn on March 18, 2012, 09:46:53 pm
I really think that the way gaming has evolved (big studios, broad audience) has actually increased the chance for independent game creators. The big companies are so big and worried about not reaching the broadest possible audience, that they leave so many niches open - niches small and creative teams will gladly fill. And the increased amount of gamers means that we could have a thriving market of indie games upcoming.

Kickstarter with DoubleFine and Wasteland2 have had developpers even talking about a "revolution" of game funding, where middle-men big name publishers are cut out entirely from the equation. I think that's a bit dramatic, but indie games and the internet are changing the financial dynamics of game publishing, no doubt.
Title: Re: Game of Thrones MMO Announced
Post by: [ptx] on March 18, 2012, 10:07:10 pm
Directional combat? I suggest you people actually read that article. Directional combat in that game is just high, medium and low blows, with some finishers or whatnot thrown in. Nothing akin to M&B combat.
Other than that, looks like a very generic MMO.
Title: Re: Game of Thrones MMO Announced
Post by: bilwit on March 19, 2012, 02:01:58 am
Directional combat? I suggest you people actually read that article. Directional combat in that game is just high, medium and low blows, with some finishers or whatnot thrown in. Nothing akin to M&B combat.
Other than that, looks like a very generic MMO.

lolwut. WoW is a generic MMO. EQ is a generic MMO. RIFT is a generic MMO. AoC, DcU, WH, LOTRO, CoH are generic MMOs. You could even say GW2 is a generic MMO. This sounds nothing like a generic MMO. If anything, it's more aligned with the old school/extinct types like Lineage or Dark Age of Camelot.
Title: Re: Game of Thrones MMO Announced
Post by: Earthdforce on March 19, 2012, 02:05:07 am
Haven't read anything on this yet, but.. browser based? And warband graphics? How?!
Title: Re: Game of Thrones MMO Announced
Post by: Kafein on March 19, 2012, 02:21:11 am
Haven't read anything on this yet, but.. browser based? And warband graphics? How?!

Since HTML5, recent versions of popular web browsers allow the developpers to use physical acceleration and render 3D graphics with the help of your graphics chipset.
Title: Re: Game of Thrones MMO Announced
Post by: Earthdforce on March 19, 2012, 02:23:31 am
Since HTML5, recent versions of popular web browsers allow the developpers to use physical acceleration and render 3D graphics with the help of your graphics chipset.
You'd still have an x GB download though, right?
Title: Re: Game of Thrones MMO Announced
Post by: Tanken on March 19, 2012, 05:01:55 am
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Title: Re: Game of Thrones MMO Announced
Post by: Graf_Hodenschaf on March 20, 2012, 12:24:53 pm
This game looks very interesting for me too. Every1 hereĀ“s talking about diablo3, but im waiting for Game of Thrones and War of the roses!

And for browsergames, i prefer a fast tower defense. But i also liked time2race :-)
Title: Re: Game of Thrones MMO Announced
Post by: Teeth on March 31, 2012, 07:14:29 pm
  • They have rights to the HBO show so all the armor and stuff will be modeled the same
Lucky us, cause the armors in the HBO show were awesome  :rolleyes:
Title: Re: Game of Thrones MMO Announced
Post by: bilwit on May 10, 2012, 10:41:29 am
(lolbump)

Lucky us, cause the armors in the HBO show were awesome  :rolleyes:

wutrly? I think they look awesome. The heavy lannister knight armor looks funny but everything else has great design, especially seeing the new factions in season 2.

Here are some of my own renditions of them for a crappy Warband Mod:
(click to show/hide)
Title: Re: Game of Thrones MMO Announced
Post by: Smoothrich on May 10, 2012, 10:51:39 am
(lolbump)

wutrly? I think they look awesome. The heavy lannister knight armor looks funny but everything else has great design, especially seeing the new factions in season 2.

Here are some of my own renditions of them for a crappy Warband Mod:
(click to show/hide)

Those look great!  Wouldn't mind seeing some in cRPG too.
Title: Re: Game of Thrones MMO Announced
Post by: Ninja_Khorin on May 10, 2012, 11:07:55 am
2nd armour definately belongs in cRPG.
Title: Re: Game of Thrones MMO Announced
Post by: Graf_Hodenschaf on June 08, 2012, 03:22:59 pm
Test is out, i read it from only one online site: game got 54% or so and should be a joke.