cRPG

cRPG => Suggestions Corner => Topic started by: Materia on March 17, 2012, 04:23:41 pm

Title: Japanese Unit(s) Pack(s)
Post by: Materia on March 17, 2012, 04:23:41 pm
Good afternoon community.

I speak on behalf of everyone who is interested in Japanese history.

I wont waste time for some dull introduction, and will get straight to the point.

cRPG needs more armor, and weapon from Medieval Japan. I myself wanted to role play Samurai, but its rather hard to do.

We have very poor equipment.

Armor:
(click to show/hide)

Head armor:
(click to show/hide)

Leg Armor:
(click to show/hide)

Hand Armor:
(click to show/hide)

One Handed Weapons:
(click to show/hide)

Two Handed Weapons:
(click to show/hide)

Polearms:
(click to show/hide)

Bows:
(click to show/hide)

Arrows:
(click to show/hide)

Throwing:
(click to show/hide)

By looking at the list, its clearly visible how poor the equipment selection is. We can either make some "Retarded Ninja", Samurai Swordsman, or Samurai Bowman. 3 type of units are not enought.

What we need is:

More weapons:
(click to show/hide)

More armors:
(click to show/hide)

(click to show/hide)

I would also like to divide the (role) players into groups.

Ronin/Ashigaru/Samurai/Warrior Monk. All of them would obviously differ. Armor/Equip, not to mention the role they would have in the battle.

As far as I know, we already have some "Japanese" clans here, beside the clanless players whom look a like. Therefore its not like there are only couple people that would benefit from adding such pack. 

One of the greates things in Japanese Medieval is the variety. There are many kind of weapon/armor wich come in even more varieties. So far in cRPG we are like clones. Same weapons, same armors.

Give us a chance to change it.

I didnt wrote whole my plan, because I want to hear other opinions about it. Lets build it together!
Title: Re: Japanese Unit(s) Pack(s)
Post by: Cepeshi on March 17, 2012, 04:26:45 pm
There are quite some weapons you can use as a Japanese themed guy.

All them Long hafted, hafted shit, some bows, some thrown, everything is there, just look.

And, if you want to add some armors/weapons, feel free to get some models and stuff done and present it to developers. Bare in mind that some of the stuff you can find from other mods is copyrighted and/or not for re-use. Not that easy to find so much things for such underplayed game. And also, please, no more armors and shit unless there is removal of some old ones...it is getting way too much atm, variety is great, but hey, i want some FPS aswell.
Title: Re: Japanese Unit(s) Pack(s)
Post by: B3RS3RK on March 17, 2012, 04:32:01 pm
Iam an Idiot.
Title: Re: Japanese Unit(s) Pack(s)
Post by: zagibu on March 17, 2012, 05:13:47 pm
And to the arrows: Do you seriously think Japanese Arrows differed much from the ones we have ingame?...

Yeah, they were made of rice starch.

I'm sure the devs will consider adding more Japanese stuff if you actually have some real models to present.
Title: Re: Japanese Unit(s) Pack(s)
Post by: POOPHAMMER on March 17, 2012, 11:07:31 pm
nice models you whipped up there
Title: Re: Japanese Unit(s) Pack(s)
Post by: Ninja_Khorin on March 18, 2012, 12:16:18 am
Yah, you need the models usually before the devs will even consider it.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Materia on March 18, 2012, 09:39:33 am
If its about the models, ot textures I can say one thing. I migth close, and ask for deletion of this topic right now. Im no modeller, or texturer, but no skiller.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Boerenlater on March 18, 2012, 09:44:09 am
I think the weeaboos should happy Jap stuff is included at this point anyway.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Felix_Iron on March 18, 2012, 10:18:56 am
Im no modeller, or texturer, but no skiller.
But you suggest...

p.s.  Weeaboo is suck
Title: Re: Japanese Unit(s) Pack(s)
Post by: Materia on March 18, 2012, 11:04:01 am
I suggest because its Suggestions Corner. Now I will know to not suggest anything, unless I will do it. I guess thats how you people think it works.

If you suggest something, make it by yourself.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Fluffy_Muffin on March 18, 2012, 11:13:20 am
You have 3 sets of armor and a weapon in each category (if you indluce halfted blade and long halfted blade in polearms). Afaik some people dont even like the ammount of japanese stuff there is now, i presonaly have no problem with it. Id like to see a new horse and hand armor tho so why not
Title: Re: Japanese Unit(s) Pack(s)
Post by: zagibu on March 18, 2012, 11:26:03 am
I suggest because its Suggestions Corner. Now I will know to not suggest anything, unless I will do it. I guess thats how you people think it works.

If you suggest something, make it by yourself.

Well, no. Your suggestion is okay. But you have to realize that the devs do this in their freetime, and their priorities might differ from yours. So I suggest you find/make the models yourself, because they have a much higher chance of being included this way.

It's still possible that someone else will do it for you, but the chance is pretty small.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Paul on March 18, 2012, 01:08:26 pm
No. We even considered completely removing the existing isle dwarf stuff  for some time.
Title: Re: Japanese Unit(s) Pack(s)
Post by: martyrAD on March 18, 2012, 01:20:24 pm
honestly a few more middle ground lamellar stuff would be awesome to add in, it would cover a large area of different cultures that used it (most of the asian continent, along with parts of the middle east)

lamellar came in a few flavors, from leathers to steel, showing that all represented would be amazing, and in all honesty not to difficult to model/texture.
Title: Re: Japanese Unit(s) Pack(s)
Post by: zagibu on March 18, 2012, 01:46:50 pm
lamellar came in a few flavors, from leathers to steel, showing that all represented would be amazing, and in all honesty not to difficult to model/texture.

Great, how long will it take you?
Title: Re: Japanese Unit(s) Pack(s)
Post by: martyrAD on March 18, 2012, 01:55:29 pm
Great, how long will it take you?

depends on the program i need to use, ive never done modeling for warband, i do tend to re texture alot of armors, because alot of them have very ugly colors/flaws..
Title: Re: Japanese Unit(s) Pack(s)
Post by: Warham on March 18, 2012, 02:03:06 pm
Delete all japanese stuff from the game for the hell! You (samurais, ninjas and other freaks) make this game like carnaval shit. Go and play japanes mmorpg.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Materia on March 18, 2012, 02:13:54 pm
Japanese MMORPG does not exist. Most of the games of that kind are made by Chinese. There is NOT a single game about Japan Medieval, that would be like Mount & Blade. there are only strategies.
Title: Re: Japanese Unit(s) Pack(s)
Post by: _Tak_ on March 18, 2012, 02:15:24 pm
No. We even considered completely removing the existing isle dwarf stuff  for some time.

why even add it in the first place?  :evil:
Title: Re: Japanese Unit(s) Pack(s)
Post by: martyrAD on March 18, 2012, 02:26:30 pm
Japanese MMORPG does not exist. Most of the games of that kind are made by Chinese. There is NOT a single game about Japan Medieval, that would be like Mount & Blade. there are only strategies.

shogun1/2 not mmo's but still amzing RTS, bit off topic sry..

anyways, i dont see why people get so uptight about the japanese armors? tbh the armors in this last pack dont make alot of sense as an addition but here they are. (the 16th century piker outfit).

I'd still love to see more asian styled armors and weaons added, the japanese honestly didnt vary much.

(offtopic again sry, but russia.... its an eur-asian country.. quit hating on yourselves...)
Title: Re: Japanese Unit(s) Pack(s)
Post by: B3RS3RK on March 18, 2012, 02:30:52 pm
why even add it in the first place?  :evil:

shogunate Lobbyists.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Tavuk_Bey on March 18, 2012, 02:33:08 pm
remove weaboos from premises, keep the game in the boundaries of medieval europe, minor asia, northern steppes and levant.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Warham on March 18, 2012, 02:55:32 pm
(offtopic again sry, but russia.... its an eur-asian country.. quit hating on yourselves...)
I am not russian and i am not from Russia and i use 1350 mod. There is no japans, saracenc, russians and other non european carnaval freaks in this mod. Japan is the good country but this is historical like game and there is no place for them.
Title: Re: Japanese Unit(s) Pack(s)
Post by: martyrAD on March 18, 2012, 03:02:16 pm
I am not russian and i am not from Russia and i use 1350 mod. There is no japans, saracenc, russians and other non european carnaval freaks in this mod. Japan is the good country but this is historical like game and there is no place for them.

this game is about as historical as monty pythons holy grail. we have armors and weapons from so many different centuries its a joke. Historically the japanese armor is historical, as they didnt need any changes to it, and soo many people used lamellar armor as well.

honestly the only thing that would need to be done with retextures for coloring. the same way mail with surcoat is done for example, which honestly take very little time.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Shik on March 18, 2012, 04:20:16 pm
never
Title: Re: Japanese Unit(s) Pack(s)
Post by: larlek on March 18, 2012, 04:50:46 pm
Let's just get rid of all the weaboo stuff. The game would be ten times better if we did.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Ohayashi on March 18, 2012, 04:54:11 pm
Let's just get rid of all the weaboo stuff. The game would be ten times better if we did.

visitors can't see pics , please register or login



Now on a more serious note, the justification. We are not playing in the European dark ages, nor are we playing a mod that claims to be a period-correct combat simulator of the same era. We're playing in a fictional world, with originally fictional cultures and with a range of accurate but extremely diverse weaponry and armaments.

This is cRPG. Roleplay the way you want. Don't force others to do the same.

I am not russian and i am not from Russia and i use 1350 mod. There is no japans, saracenc, russians and other non european carnaval freaks in this mod. Japan is the good country but this is historical like game and there is no place for them.

Historical game. That's a good one. All I can say is that I'm sorry you're voluntarily butchering any sense of variety in your copy.


I ought to take up modelling.
Title: Re: Japanese Unit(s) Pack(s)
Post by: larlek on March 18, 2012, 04:58:29 pm
That it is.

That being said. My opinion happens to be better than everybody else's and all weaboo stuff should be removed from the game. End of rine.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Ohayashi on March 18, 2012, 05:06:44 pm
My will to protest is... collapsing. Maybe your opinion... is superior. Uggh.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Korgoth on March 18, 2012, 05:13:43 pm
My will to protest is... collapsing. Maybe your opinion... is superior. Uggh.

Shamefrur Dispray
Title: Re: Japanese Unit(s) Pack(s)
Post by: larlek on March 18, 2012, 05:32:47 pm
My opinion is so alpha that it wears sunglasses indoors and steals your girlfriend.
Title: Re: Japanese Unit(s) Pack(s)
Post by: B3RS3RK on March 18, 2012, 06:39:00 pm
His Opinion is so Alpha, chuck norris approves.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Angantyr on March 18, 2012, 07:09:08 pm
remove weaboos from premises, keep the game in the boundaries of medieval europe, minor asia, northern steppes and levant.
This.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Ninja_Khorin on March 19, 2012, 08:34:01 am
Personally, I'd like a wooden katana(Bokken) for purely selfish reasons(easier to train my ninjas when they don't die from one hit), but the japanese stuff is already fairly well represented.

But other than that, I'd like more cultures represented. Like medieval Indian stuff(as in the asian Indian) and proper chinese stuff along with some decent ghorid or ghaznavid stuff:
(click to show/hide)

Of course I can't actually make any of this, but just sharing my own views.
Title: Re: Japanese Unit(s) Pack(s)
Post by: Materia on March 19, 2012, 08:40:02 am
Some people are interested. Maybe we could do it together somehow, from scratch?