I think the great lance should be made a tiny bit longer--just enough to out range a heavy lance thrust. I spend maybe 90% of my time using the heavy lance, because it can couch just like the GL, but is also thrustable.
If I ever use one of the couch-only lances, its the practice lance (or jousting lance or w/e). It does blunt damage, and its funny to hear the 'thunk' as you couch a biddy.
I think heavy lance shouldn't have couching option.
I think the great lance should be made a tiny bit longer--just enough to out range a heavy lance thrust. I spend maybe 90% of my time using the heavy lance, because it can couch just like the GL, but is also thrustable.
If I ever use one of the couch-only lances, its the practice lance (or jousting lance or w/e). It does blunt damage, and its funny to hear the 'thunk' as you couch a biddy.
:lol:
You want to buff strongest class in the game, funny.
Edit: Btw. I agree with lance angle but maneuver buff, nooo!
I don't think that. How I picture this game is completely different than what we have right now. Archery and xbowmy old friend classes should be so weak that only 10% of players choose to play them. Lancer cav without shields and 1H cav with shield but without any forcefield while on horse. Everybody else being infantry and enjoying this mighty fine melee combat system we have in place. That's what I think :)
(not sure about length)was 382 length
Bows horses bows horses... I'm sick of that.
great lance is a terrible weapon. its use is heavily dependent on map; lots of maps are either too hilly or too close quarters to couch reliably, at which point your great lance is absolutely harmless.
furthermore it's impossible to turn around and attack anyone behind with a great lance, so i always chase great lance cav when i see them and the chase invariably ends with a dead great lancer.
Bows horses bows horses... I'm sick of that. Since I've started playing this the whole game is about horses and archers. They should call it Mount & Arrow instead of blade...Leshma congratulations for typing some of the most biased melee favoritism I have ever seen. That statement I quoted is full of false claims. In no way is a server more populated by archers and cav then infantry. Neither does archery need to be useless as you claim. We tried the whole useless archery thing last few patches and look how fast that got reverted.
In no way is a server more populated by archers and cav then infantry.
Ahem.You still have no solid proof of that and also the reason that range are the last alive is because by their very nature, must be more cautious and also they stay back to avoid conflict, not frontline warfare or flanking as melee do. Being the last alive means nothing however, what matters is the impact you had while being alive.
Check your numbers.
pre-0.262 and post-0.270 are probably all-time minimums for the proportion of active infantry. pre-0.262 because ranged appeals to more ranged, and it got very bad. And post-0.270 because of the cav influx of 0.262, and the ranged influx of 0.270.
Even more compelling is the evolution of ratios during a match. 1 minute before a round ends, out of all the survivors, usually 80% have some kind of ranged weapon.
I've seen quite a few people using it recently. But very rarely are many effective with it.I agree but the heavy lance is VERY expensive compared to the great lance...
I've never used one myself for the simple reason that the heavy lance is a better weapon all round.
Great lance would be decent if it had some extra length. That's my main gripe. It needs some extra length to give it more viability.
Also agree about the increased couch benefits for looms seeing as that is its only function.
I agree but the heavy lance is VERY expensive compared to the great lance...
And? Plate armor is more expensive than leather armor. Yet I still see a large portion of infantry using heavy armor....difference= infantry do not have much upkeep problems since they do not use horses and ranged weaps, cav however are like infantry only with +20k to price because of horse and that makes lance price a big deal! :( cav UP because of gold
Balance by price can only accomplish so much. Sometimes, you just have to balance items interanally(in this case, make each lance usuable, and not make the HL the only horseback lance.)
difference= infantry do not have much upkeep problems since they do not use horses and ranged weaps, cav however are like infantry only with +20k to price because of horse and that makes lance price a big deal! :( cav UP because of gold
20k plate+ 12k greatsword equals a standard cav player in cost.(assuming courser, HL and medium armor.)lemme add 20k courser + 10k HL and 7000 gold total cost chain mail + a sword lol that is at least 45k if not more!
lemme add 20k courser + 10k HL and 7000 gold total cost chain mail + a sword lol that is at least 45k if not more!
I've got a question.
Do you actually need Polearm wpf to use the Great Lance ?
That could be a major pro about it. Using the great lance with 1 wpf and then having a lot of 1 handed for when dismounted.
I only ever used lance and I think it's the best lance there is if you're skilled enough, but shh this is my secret, I don't want everyone to start using it.
Then it should have a proper angle freedom. And all horses should have *1,2 maneuver from current levels.
Heavy lances only out-thrust great lances if you come in at the right angle and if your timing is basically perfect. Great lances seem like they have some good uses, but not being able to thrust is why most people don't use it. If you get another cavalry behind you, you can't do anything except drop it and use a sidearm.
Remove couch from normal lances and leave it only on the jousting and great lance.
:lol:Stronger class ingame is still 2h.
You want to buff strongest class in the game, funny.
Edit: Btw. I agree with lance angle but maneuver buff, nooo!