cRPG

cRPG => Suggestions Corner => Topic started by: Torben on February 08, 2012, 10:16:34 pm

Title: ZOMG ultimate lance balance
Post by: Torben on February 08, 2012, 10:16:34 pm
make the light lance  1 slot non sheathable.  Less on horse fighting power,  more off horse fighting power for polearm users,  making it actually an interesting choice.

i still wouldnt use it,  but for all the non cav guys who keep whining about lance balance,  there you go.

older thought would be a higher lancing angle for shorter lances,  but iirc,  that isnt possible without changing all lances angles.
Title: Re: ZOMG ultimate lance balance
Post by: _Tak_ on February 08, 2012, 10:31:39 pm
Light lance is already non-sheathable,  if it were 1 slot it will be OP. Never mind, see what people say . (I am MW light lancer user)
Title: Re: ZOMG ultimate lance balance
Post by: B3RS3RK on February 08, 2012, 10:37:45 pm
Make it 2 slot sheathable.That would actually be better.
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 08, 2012, 11:07:34 pm
Make it 2 slot sheathable.That would actually be better.

poketpiking infantry,  no ty : /
Title: Re: ZOMG ultimate lance balance
Post by: FRANK_THE_TANK on February 09, 2012, 12:08:44 am
Yeah 1 slot huzzah!

Then I can carry 4 of them and wait for the sweet sweet crafting tick. Daddy needs his sugar.
Title: Re: ZOMG ultimate lance balance
Post by: Mustikki on February 09, 2012, 12:09:21 am
How about letting light lance have 28p base dmg and drop heavy lance 24p base dmg!
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 12:11:56 am
How about letting light lance have 28p base dmg and drop heavy lance 24p base dmg!

lets just take away the heavy lances thrust and couching ability.
Title: Re: ZOMG ultimate lance balance
Post by: Nehvar on February 09, 2012, 02:53:39 am
lets just take away the heavy lances thrust and couching ability.

Now that's an idea...
Title: Re: ZOMG ultimate lance balance
Post by: dodnet on February 09, 2012, 02:05:10 pm
As a MW Light Lance user I say no. It is almost as long a Lance or Heavy Lance, it shouldn't be 1 slot. All other polearms except the smallest are 2 slots. And I don't want to have everyone using a Light Lance, I want to be special  :mrgreen:
Title: Re: ZOMG ultimate lance balance
Post by: B3RS3RK on February 09, 2012, 02:16:40 pm
poketpiking infantry,  no ty : /

Then 3 slots sheathable(Although that doesnt make much sense).

A sheathable lance would do good for diveristy imo.
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 02:17:47 pm
Then 3 slots sheathable(Although that doesnt make much sense).

A sheathable lance would do good for diveristy imo.

how would a three slot lance add to diversity?  i can change freely between my lance and my sicle :D
Title: Re: ZOMG ultimate lance balance
Post by: B3RS3RK on February 09, 2012, 02:19:46 pm
Well but you need to pick it up from the ground again after that.
Title: Re: ZOMG ultimate lance balance
Post by: _Tak_ on February 09, 2012, 02:20:11 pm
As a MW Light Lance user I say no. It is almost as long a Lance or Heavy Lance, it shouldn't be 1 slot. All other polearms except the smallest are 2 slots. And I don't want to have everyone using a Light Lance, I want to be special  :mrgreen:

Blood sonic, (Some cav from low levels), and me (Not anymore) used it,i still have my MW Light lance :lol:
Title: Re: ZOMG ultimate lance balance
Post by: Stabby_Dave on February 09, 2012, 02:24:46 pm
Making Heavy Lance 3 slot and lance/light lance 2 slot would add some diversity.

Heavy lance users would be more like pure cavalry and would be less useful once dismounted. Light Lance users would be less effective on horseback but be able to take a better sidearm once dismounted.
Title: Re: ZOMG ultimate lance balance
Post by: dodnet on February 09, 2012, 02:34:10 pm
Blood sonic, (Some cav from low levels), and me (Not anymore) used it,i still have my MW Light lance :lol:

I know I'm not the only one, but only few use it  8-)
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 02:35:25 pm
Making Heavy Lance 3 slot and lance/light lance 2 slot would add some diversity.

Heavy lance users would be more like pure cavalry and would be less useful once dismounted. Light Lance users would be less effective on horseback but be able to take a better sidearm once dismounted.

that whould be a fcking gay move.  ahrg,  I cant stand any more nerfs to my beloved courser class.  ahrg.
Title: Re: ZOMG ultimate lance balance
Post by: dodnet on February 09, 2012, 02:35:39 pm
how would a three slot lance add to diversity?  i can change freely between my lance and my sicle :D

You can't have a Heavy Lance, a shield and a 1h anymore then. Or Heavy Lance and 2h.
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 02:37:08 pm
You can't have a Heavy Lance, a shield and a 1h anymore then. Or Heavy Lance and 2h.

the dude was talking about making the light lance 3 slot AND sheathable.  stop this 3slot heavy lance nonsense,  aaaah! :visitors can't see pics , please register or login
D
Title: Re: ZOMG ultimate lance balance
Post by: Stabby_Dave on February 09, 2012, 02:47:23 pm
I know what you mean Torb but it is a bit annoying that there is literally no logical reason to choose the lance or light lance over the Heavy lance.

You may have opened a can of worms here Torb.
Title: Re: ZOMG ultimate lance balance
Post by: dodnet on February 09, 2012, 02:48:48 pm
the dude was talking about making the light lance 3 slot AND sheathable.  stop this 3slot heavy lance nonsense,  aaaah! :visitors can't see pics , please register or login
D

Ah ok, didn't see that. Making it sheathable makes no sense, 3 slot is enough  :mrgreen:
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 02:49:32 pm
Ah ok, didn't see that. Making it sheathable makes no sense, 3 slot is enough  :mrgreen:

get out of my thread,  hater ^^
Title: Re: ZOMG ultimate lance balance
Post by: Son Of Odin on February 09, 2012, 06:38:57 pm
I don't understand this lance discussion. What is wrong with it? I see a lot of light lance/lance users. If you want to kill enemy lancers, then you take heavy lance, but if you want to focus on killing infantry and be able to strike faster, you take light lance, lance or even warspear etc..
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 07:00:43 pm
I don't understand this lance discussion. What is wrong with it? I see a lot of light lance/lance users. If you want to kill enemy lancers, then you take heavy lance, but if you want to focus on killing infantry and be able to strike faster, you take light lance, lance or even warspear etc..

thats just my understanding,  but i have seen too many inf noobs talking about internal lance balance,  so i thought a slight light lance buff by making it 1 slot could actually do a lot.
Title: Re: ZOMG ultimate lance balance
Post by: Jarlek on February 09, 2012, 07:02:59 pm
Fuck the light lance. Make the Great Lance (couch only) and the jousting lance (couch only) 1 slot. Them being 2 slots and unsheathable is just bollocks!
Title: Re: ZOMG ultimate lance balance
Post by: Son Of Odin on February 09, 2012, 07:06:15 pm
thats just my understanding,  but i have seen too many inf noobs talking about internal lance balance,  so i thought a slight light lance buff by making it 1 slot could actually do a lot.
But who would want to use the normal lance then? Only +1 to pierce and 5 to reach while it is -7 speed and 2 slots...
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 07:07:21 pm
But who would want to use the normal lance then? Only +1 to pierce and 5 to reach while it is -7 speed and 2 slots...

i dont know.  i actually dont care,  eather :visitors can't see pics , please register or login
D
Title: Re: ZOMG ultimate lance balance
Post by: Son Of Odin on February 09, 2012, 07:13:06 pm
i dont know.  i actually dont care,  eather :visitors can't see pics , please register or login
D
To be honest I don't know why anyone would choose it even now the way it is :mrgreen:.

I know this sounds unrealistic, but it would be nice if you could sheath those couch only- lances. Because they have no abilities on the feet whatsoever and no one could pull them off their arse when they try to kill cav. Well of course you can but there you just stand unable to do anything :D. Free couching lances! Seriously why not? 2 slot sheatable and you wouldn't be like a fish on a dry land.
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 07:29:22 pm
hm.  I would see tons of cav wrecking havoc amongst inf with those lances.... would be nice for 1h cav,  but i think it would make op them a bit concerning inf.
Title: Re: ZOMG ultimate lance balance
Post by: dodnet on February 09, 2012, 08:26:15 pm
I think we should at least a bit watch out for realism. And putting a 170+ lance on your back to fight with a 2h sword is just silly and unrealistic. So its even more unrealistic to put a Jousting/Great Lance with 220+ length on your back. Thats why I like the slot and sheathing system - its way more realistic.

It might be an option to give horses an additional slot for lances which can only be used as long as you sit on the horse. But it would make cav too OP again  :?
Title: Re: ZOMG ultimate lance balance
Post by: Torben on February 09, 2012, 08:44:22 pm
tbh i like the way it is.  jsut came to my mind whilst teading one of the latest nerf cav threads in which internal lance balancing was discussed