Aimbot has been in CRPG for a LONG long time. I might have been able to help at one point but ive already been banned for 25 days for trying to help with the auto blocker (back when people said autoblocking couldnt be done, sounds familiar to aimbot) so I think ill pass and we can all just deal with it until someone finds a way to detect it.
There is an aimbot in cRPG for some time now, its called Zerobot and it does exactly the same as shown in this video: turns around and shoots randomly while in motion and scores a lot of headshots.(click to show/hide)
The uzi has a massive bullet spread and the aimbot will take the spread and make every bullet hit the target. Same thing with the shotgun. It makes every round hit the target. It simply does not just lock onto the target. It manipulates the projectiles. This can be done with any game.This is only possible if either:
This is only possible if either:
a) The client and server share the random seed used to determine bullet spread (this is sometimes done so that players can get immediate feedback on the direction their shots are going, rather than having to wait for the server to respond back with that information)
or
b) the random spread is implemented entirely client-side
If the random spread is implemented server-side, and if the seed is not shared with the client, then there is no way for the client to eliminate the spread (assuming the seed is selected in a way that the client cannot predict).
jambi, we know
There is an aimbot in cRPG for some time now, its called Zerobot and it does exactly the same as shown in this video: turns around and shoots randomly while in motion and scores a lot of headshots.
There is an aimbot in cRPG for some time now, its called Zerobot and it does exactly the same as shown in this video: turns around and shoots randomly while in motion and scores a lot of headshots.(click to show/hide)
I will go with there is no way this works in multiplayer, MAYBE if you run the server from inside the game but i highly doubt that.
http://www.youtube.com/watch?v=KArQdASAKSo (http://www.youtube.com/watch?v=KArQdASAKSo)
Not knowing much Turkish, I don't know whether this is genuine or a wind up. However, yesterday I charged some enemies and got hit twice in quick succession by an arrow and a bolt. On the next map I rounded a hill near some enemies, the same thing happened: thud-thud, two hits on me (not my horse) in quick succession. Next map, I turn a corner in a desert village and exactly the same thing - two hits instantly, thud-thud, with no warning... hmm. Maybe I was just really unlucky. It should be fairly easy to catch someone who uses this particular aimbot (if it exists) because in some cases, the archer isn't looking at what he's shooting.
http://www.youtube.com/watch?v=KArQdASAKSo (http://www.youtube.com/watch?v=KArQdASAKSo)I know turkish so the first text sums up this shit:
Not knowing much Turkish, I don't know whether this is genuine or a wind up. However, yesterday I charged some enemies and got hit twice in quick succession by an arrow and a bolt. On the next map I rounded a hill near some enemies, the same thing happened: thud-thud, two hits on me (not my horse) in quick succession. Next map, I turn a corner in a desert village and exactly the same thing - two hits instantly, thud-thud, with no warning... hmm. Maybe I was just really unlucky. It should be fairly easy to catch someone who uses this particular aimbot (if it exists) because in some cases, the archer isn't looking at what he's shooting.
X-Bow and Aimbot would be ;)
I will go with there is no way this works in multiplayer, MAYBE if you run the server from inside the game but i highly doubt that.
Is this a real aimbot?
Is this just fantasy?
Caught in an arrowstorm
No escape from archerspam
Open your eyes
Look up to the skies and see
I'm just a poor archer, I need aimbotting
Because I'm easy killed, easy owned
Little bad, little worse
Anyway the wind blows, doesn't really matter to me, to meee
Mama, just killed a man
Put a bow to his head
Turned on my aimbot, now he's dead
Mama, owning had just begun
But now I've gone and thrown it all away
Mamaaaa, ooooooooOoOOoOO
Didn't mean to make melee cry
If I'm not back again this time tomorrow
Carry on, carry on, as if nothing really matters
It's too late, my time has come
People threatening with ban
Saying I'm not a real man
Goodbye everybody - I've got go
Gotta leave you all behind and face the truth
Mama, ooo
I don't want to get banned
I sometimes wish I'd never aimbot at all
Excellent
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Beautiful song!
If arrows suddenly started cringing around corners im sure it would get noticed pretty quickly.
What I think is possibly a bigger unfair advantage for archers is if they could have something that actually showed there trajectory and landing zone for an arrow in f.ex bright red line and circle at splashdown, Expanding as the reticule did.
Im sure some cunning prick already made this for him/herself.
I had an archer from a clan that will remain nameless shoot at me on a siege server today. I saw the animation finish, heard the arrow whistle by and it was a miss. A split second later the shot that had missed was somehow changed into a headshot.
This would probably be very effective for crossbow cav, You can pretty much point blank people and eliminate almost all of their dodging ability. Actually, if it is capable of aiming for heads even just taking a heavy crossbow for a point blank head shot then switch to weapon would be effective. As long as its just outside the enemies range it would work, especially since they'd flinch from a successful hit.
oooh this thread :D
Frug you.