Agree on a sequel for Dungeon Keeper 2.
What I really want to see however is a new Jedi Knight series game. The last one was Jedi Academy and it has a good combat system. It just shouldn't be dumped, make a new game damn you :(
Space shooters/travelers are really neglected by the gaming industry anyway, people want to shoot other people to call in atom bombs.Check out the X Universe series if you don't know it, last bastion of this genre.
I want a new modern version of the X3 genre game, Star Wars: Rebellion. And much more sandbox and infinite re-playability.
Was really fun... :(
But way too short gameplay, even though that was remedied by some fan-made plug-in.
Tie fighter.
That game needs to be made asap. Dont make it some kinda casual sim on rails space game, make it a full on hardcore simulator.
Just wondering, how can you make a simulator with fighter spaceships blasting each other?Well you take some programming knowledge and write lots and lots of code, and then a game pops out at the end. :)
I want a new modern version of the X3 genre game, Star Wars: Rebellion. And much more sandbox and infinite re-playability.
Was really fun... :(
But way too short gameplay, even though that was remedied by some fan-made plug-in.
X3:TC is still pretty modern. The last patch was made less than one year ago iirc. Those guys are putting a lot of attention on it. And there are quite a lot of good mods, although I never felt the need of adding things.
The only bad thing is the dullness of the combats. You get used to them quite fast because the AI is crap. Apart from that, everything is near-infinite in all directions. You can build a freaking commercial empire with a gigantic war fleet (you need a computer beast for that though) :D
... give some proper Bubble Bubble ...
Also, if it hasn't been said yet:
Elite (so we now have PCs like 18000 times as strong as back then, but, apparently, transitionless space-to-surface flight takes too much cpu power nowadays)
OutcastHave you seen the Crysis Wars mod Open Outcast (http://www.youtube.com/user/openOutcast?ob=0)?
a total war game like medieval I
Or precisely: A good TW game.
Rome II/ Medieval III y/y?
A Rome II would be awesome especially with the graphics of shogun 2 and the way they fight, would be interesting to see what they would do with shields and if they would actually block arrows O.o
Just install a decent mod.
I remember that I couldn't kill any shielded troop like Hoplites close together standing, or a testudo formation with a volley of 5 Cretan Archer teams. RTR was the one I played, only real use of archery was to run to the sides, or aim for crappy troops/skirmishers. Kinda realistic.
Sure, a few fell after some time, but it was next to useless, thinking on a huge battle scenario.
yeah archers were pretty crap and pointless in the game,
Nah.
Just imagine the "noob box", a square of phalangites, with dozens of archers inbetween.
Ordering them to stand ground, and with clever positioning, they won't shoot your own men.
It's stupidly powerful against the dumb AI.
Especially if you've got heavy cavalry to rout them from behind, while they're busy breaking your phalanx wall.
(Using fire arrow volleys speed this up, one charge from behind will turn into a mass rout because of the morale decrease.)
Lame strategy, and I tried to use it as few times as possible.
I only ever used them to wound the enemy inf then hammer them with legionaries them hitting them in the rear with cav to rout them easy tatic against a stupid bot as you said
Well, hence the name, ROME total war, I never played as Rome. :lol:
I don't like their fighting style, prefer the Macedonian/Greek way more.
fair enough playing as Rome can be pretty easy unless your fighting the other houses. playing as the barbarian factions was fun though :P
You mean the Triumvirate?
Well yes, that's somewhat close, but totally, totally different than the three big houses idea of RTW.
In my "Proposal" thread I've linked a video to the upcoming engine/game which has that feature implemented. Only other game engine (there are plenty demonstrations but those aren't full fledged game engines) that does on a similar level is Infinity game engine but that game isn't gonna come out in billion years (and their ground level rendering looks like shit compared to Outtera).
Outtera engine (http://www.youtube.com/watch?v=z17ocS1uP0E), according to its devs can handle 2.2 billion kilometers from earth center with 1 cm accuracy. For the purpose of a game like Elite it would be best to shrink the universe to more manageable dimensions. I mean, who would play a game where you need several years to travel from one Solar System to another. That way you could easily make a model of our Galaxy with said 1 cm accuracy.
Of course, you won't see any such AAA game because current consoles can't support that kind of game engine.
This one? (http://www.youtube.com/watch?v=mWzC9R4UBpc)
I didn't know it had seamless space-surface transitions.
This one? (http://www.youtube.com/watch?v=mWzC9R4UBpc)
I didn't know it had seamless space-surface transitions.