cRPG
cRPG => General Discussion => Topic started by: tankmen on February 25, 2011, 02:23:30 am
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i never get athletics i find it pointless as it's only good for getting to the fight faster or running, in which they just delaying the inevitable(though not always).
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wat
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wat
bored n sick = this thread
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http://forum.c-rpg.net/index.php/topic,2268.0.html
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Gorath - 8
Braxxus - 7
Vyrus - 7
My conclusion though is that it's worthless and I'm going to stop getting any athletics past 4, if any at all. Why? Because supposed str builds in heavy armor can not only keep up, but CATCH up if I withdraw. In dueling they are able to keep up with my movement, and overall it seems worthless.
For instance:
In klappvisor, tribal warrior, leather boots, wisby guantlets:
Goretooth in his full black armor and blah blah is able to keep pace with me movement wise. Supposedly he's a str build with very little atheltics and almost 3x the weight that I wear.
Cyranule (tested in duel server as well as battle) says he has 12 agi, meaning a 4 athletics max (if he has any) and wearing heraldic mail, huscarl, etc etc keeps up and moves as fast as I do.
Conclusion: Athletics appears to be rather pointless imo.
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HAHA all this time ive been smart to get zero
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Its actually a pretty weak skill. AGI gives you half your speed bonus and like above poster states speed bonus isn't that much compare dto str builds and tin cans.
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5 Athletics is best for me. Its not so much about whether its a strong or weak skill but without any ath I don't feel well with my char. I walk slow --> i feel slow --> i fight slow --> I die fast. Knowing that its only psychological doesn't help me. I have to get some Athletics to have fun playing. I have 1 char aiming for 8 Athletics, feels very fun as well especially with low armour.
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Why is there no actual data on what agi bonus there is to walk speed as well as the actual athletics skill?
How come weight does not affect speed to a greater affect?
There seem to be gray area's to do with some stats ingame and the clarification would be much appreciated - people having to do random tests is crazy when there must be mathematical eqautions that can give a faster answer if we had input variables - wtf.
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The run speed/acceleration relies more on weight than athletics from my experience.
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I did a lot of testing on Athletics on the Talesworld forums.
The conclusive result summary (this was done through many time trials and with as much accuracy as humanly possible):
Comparing 7-9 Athletics: Most noticeable while naked, light armor (light leather) was still noticeable, while black lamellar it started to taper off and not really be noticeable. Anything heavier, I suspect it doesn't matter at all. These timed runs were done on a flat track starting from standing still to when the marker was crossed.
You can pretty much conclude from it that wearing armor you will not notice a difference at higher athletics. While 0-3 is still possibly useful for armor wearers, going 7-9, not at all.
Also, the biggest difference is the SPRINT. Starting from no movement at all to full speed was slow no matter what athletics, unless I was naked. Once at full speed was when you really see the move difference (especially in light armor). Heavier armors take MUCH longer to get to full speed, as the acceleration is slow. Any armor however, will still notice acceleration being much slower than full speed.
This is why in combat, it's really hard to say if it makes a difference at all. When it comes to backing up, strafing, maneuvering around the battlefield, Armor is the key factor, while Athletics is going to benefit you more for the chase down and elaborate ninja flanking maneuvers, or if you want to just turn around and straight up retreat from combat.
Really, the only way to nullify acceleration and get to full speed as soon as possible is to go naked. In which case yes, you will be able to dodge Goretooth. However, you will be naked, and he can probably kill you with a single kick of his heirloomed plated boots.
Edit: This is why on my old build (buckler + 1h), my armor typically got lighter as I got higher level. The final build was in Robes, Ninja hood, and Leather gloves, with a buckler providing all the defence. This was insanely fast with 8+ athletics. However, they nerfed the buckler to hell, so I haven't bothered going back
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Excellent post, thanks kindly ZEN. I do wish Athletics played more of a role... There should sure as hell be a difference between a heavy Str build and an Agi Athletics build while wearing equally heavy armor.
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if ATH doesnt really make that much of a diiference, then is it really worth putting 6 pts in ATH? or should I spend some of those elsewhere?
I usually carry around a sword, axe and shield, and wear black lamelar or brigantine (depending on multiplier or cash reserves).
thoughts?
edit: if ATH doesnt affect running speed all that much, does it affect your fighting speeds? ie: swing and chambering speeds at all?
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the biggest effect ath have is that it dont take 3 sec to turn around when in heavy armor
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if ATH doesnt really make that much of a diiference, then is it really worth putting 6 pts in ATH? or should I spend some of those elsewhere?
I usually carry around a sword, axe and shield, and wear black lamelar or brigantine (depending on multiplier or cash reserves).
thoughts?
After having done many 7-9 athletics characters that wear medium-ish armor I'd say spend your points elsewhere, or at the most stop at 3-4 athletics if you're going to put points in it. Anything above 3-4 seems to be a waste and better spent on other skills/stats
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I feel like it does have one redeeming quality.
8+ Athletics and light armour (red gambeson and padded coif for me, typically) make a hell of a difference when fighting multiple opponents. Contrasting between 8 athletics last retirement and my current 2 (about to be 4) - it's pretty huge in this specific situation.
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7 is best atm, 6 is minimum imo, unless you go pure str.
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i always played with 0.
never got any problem kill ppl
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Did anyone tried agi build like 15/24 or 12/27 but with few ath?
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After having done many 7-9 athletics characters that wear medium-ish armor I'd say spend your points elsewhere, or at the most stop at 3-4 athletics if you're going to put points in it. Anything above 3-4 seems to be a waste and better spent on other skills/stats
Exactly, unless you are planning to wear light armor or none at all, I'd recommend staying at 5 or below.
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After having done many 7-9 athletics characters that wear medium-ish armor I'd say spend your points elsewhere, or at the most stop at 3-4 athletics if you're going to put points in it. Anything above 3-4 seems to be a waste and better spent on other skills/stats
This.
I'll add by noting that even the slightest change in terrain seems to drastically affect your movement rates so those 6 points in athletics become even less useful...
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IRL, I definitely have more athletics than you guys. 8-)
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15 athletics all day errday
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meh, get 2 or 3 athletics for battle and for travel leave the rest to your sumpter horse.
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I have 9.001 athletics!
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3-4 is enough for the "average" player, doesn't matter which build. Isn't wrong to have a bit more...