cRPG

cRPG => Suggestions Corner => Topic started by: RatOnCrack on January 23, 2012, 01:34:55 am

Title: Moving on?
Post by: RatOnCrack on January 23, 2012, 01:34:55 am
I know you can all do what you want, ignore if you want, but i would just like to make you all realize something.

Two new medieval games are coming out i would guess 1-2 years max from now (Chivalry:medieval warfare and M&b2). When m&b 2 comes out (it has been announced, in case you dint know) most players won't want to play warband, they will move on. Clearly cRPG will not be as populated as it is now (people will quit, people will move on to newer games, etc).
When this happens, all of your hours of game time and all of your heirlooms and will be gone, the mod will die, you can't stop it even if it might not be within the next two years, it is going to happen.
I personally love the mod, i really do but i am trying not to get too attached to it for those reasons. I don't know any of the plans that the devs have for future projects, if they even have any. I'm not trying to depress anyone here but i have a few questions that i would like to ask (I don't actually expect anyone to answer me, i just really want you all to to understand and acknowledge what I'm trying to say)

Do the devs have any plans for m&b 2 (modding ofc), if you do, will you try to transfer the database (assuming it is possible)? Do you have any plans on ever finishing the mod? It's still in beta and the next m&b game is coming out in the near future, wake up people? Do any of you plan on removing the shitty battle and siege maps? Do you ever think about actually balancing things and not just nerfing it to shit?

You guys obviously have talent. I know it's not the same scale but look at Age of Chivalry is doing. They started off as modders and now they are making their own game. You guys could possibly also start actually making an indie game (i know it is wishful thinking). Again, i know it's not the same circumstances, but i really like the community and all of the effort and time that has been put into cRPG, the dev team really has potential.

Thank you for taking the time to read this.
Dint really know where to put this, sorry if it's in the wrong section.
Title: Re: Moving on?
Post by: ilikere19 on January 23, 2012, 01:37:46 am
I agree at 100% on what you say
Title: Re: Moving on?
Post by: chadz on January 23, 2012, 01:46:41 am
.. i really do but i am trying not to get too attached to it for those reasons.

You're not getting too attached to a game because in 24 or even more months a sequel might come out?

I can promise you with that attitude you won't play many games in your lifetime :P

(click to show/hide)
Title: Re: Moving on?
Post by: Joker86 on January 23, 2012, 02:05:04 am
On a more serious note, unless TW shows us the middle finger and reduces the moddability to a level where we cannot recreate the same functionality, we port cRPG over to M&B2. War of the Roses will be most likely no interesting target for us due to the low player limit and an assumable short game lifespan, and Age of Chivalry (no idea about the player limit) will be full of hyped kids, a sort of community I'd rather not get too close to. Our cRPG community might be trolling and hateful, but at least it's somewhat mature.

Errr... wut?  :shock:
Title: Re: Moving on?
Post by: chadz on January 23, 2012, 02:06:14 am
While I have no exact numbers, the forum average is probably 18 to 20, which is mature in my book.

Err, should have probably used "adult" instead of mature.
Title: Re: Moving on?
Post by: Tears of Destiny on January 23, 2012, 02:11:11 am
As in mentally and physically mature, don't worry we all know you did not mean socially mature!  :lol: :lol: :lol:

The average age in The Fallen Brigade is about mid to late 20s. It's nice.
Title: Re: Moving on?
Post by: Blackzilla on January 23, 2012, 02:12:10 am
Im below 18 :( I dont think age of chivalry will be very good and what if War of Roses turns out like Mount and Blade Fire and Sword? I think this game will still have a good population.


P.S how is this a suggestion?
Title: Re: Moving on?
Post by: chadz on January 23, 2012, 02:13:02 am
I never would have guessed.

Nice avatar btw.
Title: Re: Moving on?
Post by: Tears of Destiny on January 23, 2012, 02:14:34 am
I did not notice the pink penis until you mentioned his avatar...
Title: Re: Moving on?
Post by: Ninja_Khorin on January 23, 2012, 02:14:43 am
Step 1. Don't worry too much about looms 'n all that. If you enjoy the game they will come naturally. Grinding is stupid.

Step 2. ????

Step 3. Live a happy life.
Title: Re: Moving on?
Post by: Blackzilla on January 23, 2012, 02:17:46 am
I never would have guessed.

Nice avatar btw.

Hhaha Reinhardt gave it to me! He didnt think i would make it my avatar. And Dexx has my old one so i cannot go back.

Edit: I used Dexx's old one and he is using it again.
Title: Re: Moving on?
Post by: Meow on January 23, 2012, 02:30:27 am
Pretty sure WoR will not be modable at all, their last game wasn't.

Their persistent progression will most likely be something like the average bf3/mw3 unlocks, we'll see.
Didn't bother reading all the interviews so i might as well be mistaken.

I kinda have my hopes up for M&B2, never worried about cRPG dying.
Too unique, too addicting and too many people who love playing it together.
Title: Re: Moving on?
Post by: Joker86 on January 23, 2012, 02:38:30 am
Also usually the big mods manage to persist even if the initial developer quits work, because you always find someone in the community who is also capable of programming and keeps up the work. I saw this twice, both the mods I played the most, first Native Expansion, The Mercenary quitted because she (!) had to concentrate on her studies, I think it was Joseph the Pretender who continued the work, and later Othr stopped developing 1257ad, and DrTomas kept on and made it the best SP mod ever!

And if M&B2 makes many things better than M&B, you won't need a lot of features from this mod, for example the changed bow animations, the removed lolstab and other stuff.
Title: Re: Moving on?
Post by: Blackzilla on January 23, 2012, 02:40:18 am
 
Too unique, too addicting and too many people who love playing it together.

This is why the mod will go on! I love the combat of this game. I've always wanted to play a game like this. there are none that compare to it.
Title: Re: Sorry for the wall of text, but...
Post by: Brrrak on January 23, 2012, 03:03:41 am
You're not getting too attached to a game because in 24 or even more months a sequel might come out?

I can promise you with that attitude you won't play many games in your lifetime :P

(click to show/hide)

chadz doth grace us with his divine premonition, and thou dost reject it thus as the words of a madman?

But seriously: Mount and Blade was an incredible accomplishment by independent developers, with only biased users and upset developers as feedback.  With a second M&B, we can anticipate a great improvement toward both Taleworlds and independent modders, in both what they can do and what is possible.  cRPG has already both improved upon and expanded a system which has been developed by people who are new to the game development community.  I don't come here to pretend to be an expert or a grand theoretician on the subject, but the mod (obviously requiring a long way to go, but doing an amazing job considering its limitations) has done an amazing job in vitalizing the Warband community.  What hasn't cRPG done in galvanizing a limited multiplayer player base?

I don't pretend to be the best (and, certainly, many others deserve an amazing amount of praise which is sorely lacking from my post), but I have to say that cRPG understands what multiplayer development within the Mount and Blade community has to be.  That is to say, in the native single-player, you begin with little influence on events, but grow to become a powerful entity.  cRPG does the same, through retirement and character development, period. 

It is not a perfect system, but no system begins perfect, nor achieves perfection within a set amount of time.  What chadz and other developers have to deal with is a great deal more than the average player (even me included) starts to understand.  I'm not sucking dev dick when I say this, but they have already provided an amazing service to us, and they already have listened to us as players.  Please, have a little more understanding for the developers and testers: they go through many times what we do, and with much less reward.  chadz and CMP may not play the mod as much as you and I, grunts as we are, but they produce what we know and love.

I'm typing things I normally wouldn't right now, but I believe sincerely that we need to have more appreciation for what we already have.  Our developers are marvels, working with both what we give them and their original vision.  Lessen the pressure on these kind human beings, which give of their own accord.  If not for chadz, we might as well play on some poorly-protect server on the Mercenaries mod (and I've played it, it's nowhere near as good as cRPG).

I know I can whine and bitch a lot, as any other player can.  We only want to do the best we can, set ourselves apart from the rest of the community.  For a moment, though, let's forget our petty differences in favor of something larger: cRPG has brought us something that we only dreamed of since the beginning of the first Mount & Blade: a multiplayer campaign that allows us to grow as we wish.  Cease your complaining a moment, people, and realize that the full customization of our characters, from peasant to fully-plated knight, comes from this dev team which doesn't even get paid for their efforts.

(click to show/hide)
Title: Re: Moving on?
Post by: RatOnCrack on January 23, 2012, 03:51:25 am
First of all i said under 2 years, that means less than (<) for those who dint know.
second of all you all went right past the point, i don't even know if its worth explaining.
When i go play on the NA servers, there's at most 150 players on that is NOTHING (re-read that, yeah i said at most, meaning less than(<) 150 players) and that number will only go in one direction, yeah downwards whether you like it or not.

You're all in some sort of dream land, cRPG won't be powered forever, it will come to an end I'm simply saying that you guys should move on to something bigger even if you love your "mature" community.

Nice community btw, its huuuge and its growing, what a great attitude.
Title: Re: Moving on?
Post by: Meow on January 23, 2012, 04:04:33 am
Well yeah, if you feel like that i would indeed totally recommend you to move on.

I on the other hand am looking forward to M&B2 and all the people that will move there with us as well as all the new players that will start playing cRPG2 when it is released :mrgreen:
This all assuming M&B2 will be as modable as Warband.
The whole doomsday thing is kinda pointless as it would be no prob to move everyone's chars over.


If you are trying to say that we should start our own indi project - leave that to us, right now this is a hobby and we like it.
Title: Re: Moving on?
Post by: Overdriven on January 23, 2012, 04:15:50 am
Pfft stupid doomsday predictions.

I have seen other mods that have moved from sequel to sequel and only grown. I don't see why crpg should be any different. The community, although a pain in the arse, is generally a good one. The community has only grown. The developers are constantly working on things and the mod has never been better.
Title: Re: Moving on?
Post by: Blackzilla on January 23, 2012, 04:39:37 am
Rats.. I dont know how old you are but remember.. people have work,family,school, etc... Just last weekend Na_1 capped and NA_2 had around 100 players. So do not tell me this mod is dieing.
Title: Re: Moving on?
Post by: RatOnCrack on January 23, 2012, 11:18:06 pm
This is coming from a guy with a dick on his avatar?
Title: Re: Moving on?
Post by: Tears of Destiny on January 23, 2012, 11:34:42 pm
Oh, don't mind him, he's just a dickhead.
(click to show/hide)
Title: Re: Moving on?
Post by: Christo on January 23, 2012, 11:37:48 pm
The whole doomsday thing is kinda pointless as it would be no prob to move everyone's chars over.

Look to the left.

<----

Can you move that as well? I'd be a lost soul without my traditional look.

 :cry:
Title: Re: Moving on?
Post by: Peasant_Woman on January 23, 2012, 11:40:49 pm
I hope that when and if M&B2 is released that we could just port everything over and still have our awesome gen 20+ chars and such but with a (hopefully) improved core game and other nice things.

Even if everything had to be scrapped and cRPG start over from page 1 for M&B2, I'd still play it, make maps for it and derp about on its forums.
Title: Re: Moving on?
Post by: Blackzilla on January 24, 2012, 01:31:00 am
This is coming from a guy with a dick on his avatar?
Now that i've changed my avatar I hope you can focus and not change the subject.

Rats.. I dont know how old you are but remember.. people have work,family,school, etc... Just last weekend Na_1 capped and NA_2 had around 100 players. So do not tell me this mod is dieing.
Title: Re: Moving on?
Post by: Meow on January 24, 2012, 02:01:15 am
I hope that when and if M&B2 is released that we could just port everything over and still have our awesome gen 20+ chars and such but with a (hopefully) improved core game and other nice things.
Look to the left.
Can you move that as well? I'd be a lost soul without my traditional look.

The char data is all there.
Problem will be items as they will for sure not include everything available.
One option would always be to translate all items into gold so people can just rebuy their gear until more gets added or just adding the old stuff but considering they will hopefully use a up to date standard those might just not fit the game quality wise.

Nothing will be lost though.
Title: Re: Moving on?
Post by: Kato on January 24, 2012, 02:55:26 am
The char data is all there.
Problem will be items as they will for sure not include everything available.
One option would always be to translate all items into gold so people can just rebuy their gear until more gets added or just adding the old stuff but considering they will hopefully use a up to date standard those might just not fit the game quality wise.

Nothing will be lost though.

It would be silly not having complete wipe in m&b 2. All poor noobs that will buy m&b2 and never played warband would be absolutely hopeless (GTX instantly) against all fully loomed level 35 monsters. 
Title: Re: Moving on?
Post by: Meow on January 24, 2012, 03:04:28 am
The GTX part also goes for level 35 monsters :mrgreen:
Needs to be figured out when the time comes.
Title: Re: Moving on?
Post by: Zerran on January 24, 2012, 03:51:57 am
Newblets will have a hard time with or without lvl 35 monsters simply due to the players who have played longer being vastly better and more experienced. Not like a wipe will undo skill.
Title: Re: Moving on?
Post by: zagibu on January 24, 2012, 08:53:48 am
Just play the game as long as you're having fun, then move on. Somehow, people seem to think they could lose something here. You cannot lose what you don't have, all cRPG is virtual. The only thing substantial is your memory of the good times you had while playing this great mod and the nice (or not so nice) people you met along the road.

Or, in other words, the journey is its own reward. I would insert a link to a great subnormality comic here, if I could find it.
Title: Re: Moving on?
Post by: [ptx] on January 24, 2012, 09:07:24 am
Who said that M&B2 will have the same character/skill/stat system as M&B?
Title: Re: Moving on?
Post by: Gisbert_of_Thuringia on January 24, 2012, 09:09:50 am
To original poster, there is a third one coming out called "war or roses" which shall be quite similar to mount and blade
Title: Re: Moving on?
Post by: RatOnCrack on January 24, 2012, 10:59:57 pm
@DoD_Blackzilla
I'm 14, i know people have things to do, i have school every day and when i come home there are around 100 players, yeah i know i can look at the servers too. 100 players is nothing really.

@Gisbert_of_Thuringia
Thanks, i'll look into it,
Edit: Are you sure it is not called "War of the roses"? I cant find anything called "War or Roses"

Thanks for the info though, happy to hear that the db can be easily transferred.
How will the looms be managed? clearly a +3 straw hat isn't really worth much.
Title: Re: Moving on?
Post by: Herkkutatti on January 24, 2012, 11:13:28 pm
I have played this game 2 years for now , I have not played any other game as long as this one, and the time i have been playing this i have played other games like 1 hour per month. This mod especially is the thing why i kept playing this so much, its too addictive, too fun , too many great persons playing it :) . I will keep playing this if M&B2 dosen't work with this mod ! GOOD JOB chadz you took 2 years of my life , But at least I had good time!
Title: Re: Moving on?
Post by: Gisbert_of_Thuringia on January 24, 2012, 11:14:58 pm

@Gisbert_of_Thuringia
Thanks, i'll look into it,
Edit: Are you sure it is not called "War of the roses"? I cant find anything called "War or Roses"


Erm...yeah, me too stupid to write properly^^

I wanted to write "war of roses". Real name is "War of the Roses"

http://www.paradoxplaza.com/games/war-of-the-roses (http://www.paradoxplaza.com/games/war-of-the-roses)
Title: Re: Moving on?
Post by: Meow on January 24, 2012, 11:18:40 pm
War or Roses would be such a wrong title for a medieval combat game :mrgreen:
Title: Re: Moving on?
Post by: Blackzilla on January 25, 2012, 01:13:23 am
@DoD_Blackzilla
I'm 14, i know people have things to do, i have school every day and when i come home there are around 100 players, yeah i know i can look at the servers too. 100 players is nothing.

Ok I'm 15 and I have highschool everyday. I've played this game since the beginning ( when upkeep was added ;). ) And 100 players out of 120 is something. This ain't no MMO or call of duty game where you have millions of Players. I enjoy the fact tht I am younger than majority of the population because everyone has more maturity and I do not hear someone little kid scream at the top of their lungs because they died ingame. This cmmunity will survive!

Yes I know I bright up extra stuff.
Title: Re: Moving on?
Post by: Gisbert_of_Thuringia on January 25, 2012, 10:31:10 am
Not necessarily, but who wants to play a game thats about english nobles and their armies slaughtering other english nobles and their armies anyway?

The setting will be based on the wars of roses, the rest shall be similar to warband. With a singleplayer campaing and a big multiplayer etc
Title: Re: Moving on?
Post by: Vexus on January 25, 2012, 10:43:20 am
Pretty sure WoR will not be modable at all, their last game wasn't.

Their persistent progression will most likely be something like the average bf3/mw3 unlocks, we'll see.
Didn't bother reading all the interviews so i might as well be mistaken.

I kinda have my hopes up for M&B2, never worried about cRPG dying.
Too unique, too addicting and too many people who love playing it together.

I'm not 100% sure but I saw their interviews and gameplay videos and I think they said that the single player progression will help your multiplayer character in levels or equipment.

So if I remember correctly it will sort of be like crpg but with smaller servers and the possibility to level your characters even in single player.
Title: Re: Moving on?
Post by: Thalamond on January 31, 2012, 12:18:27 pm
cRPG for M&B2 is a new mod, so no, don't let people play on with their old characters. Simple.
Title: Re: Moving on?
Post by: EyeBeat on January 31, 2012, 02:37:29 pm
chadz already wrote the new CRPG mod for M&B 2 on notepad.

Armagan gave him the source code.

He said he is going to add new weapons types like flails, whips, and dual wielding.

He also said he is adding new mounts like elephants and camels.

I seriously can not wait!
Title: Re: Moving on?
Post by: _Tak_ on January 31, 2012, 03:11:52 pm
Also I bet Warband 2 will have lots of bugs when it came out. And then it will have patches over patches, if the Dev of CRPG want to port CRPG to MNB warband 2, then let say MNB2 v0.006 is out. CRPG dev port crpg  o v.0.006. Then a week later v.0.007 came out and the dev has to port it again. For chris sake , its takes a great amount of time to port mod and i can tell you that. Beside i am pretty sure that when MNB2 came out it won't have a source code available which means no modders like us will be able to mod.

Warband is still the best game and i will never quit. MNB2 is just a expansion from warband with more items, weapons, animals which is like a mod.
Title: Re: Moving on?
Post by: Elmokki on January 31, 2012, 03:19:36 pm
I for one hope they change the mod system to work in a way which doesn't require the horrible re-porting rumba Warband/original M&B need.