cRPG

cRPG => General Discussion => Topic started by: Cedric_Scott on January 19, 2012, 01:01:58 am

Title: Pikes
Post by: Cedric_Scott on January 19, 2012, 01:01:58 am
 :cry:
Title: Re: Pikes
Post by: Winterly on January 19, 2012, 01:04:38 am
ARE STUPIDLY AWESOME (i'm a piker)
Title: Re: Pikes
Post by: Zerran on January 19, 2012, 01:06:18 am
ARE STUPIDLY AWESOME (i'm a piker)

Pikes are amazing indeed!
Title: Re: Pikes
Post by: Formless on January 19, 2012, 01:09:42 am
Should be fixed.  :D
Title: Re: Pikes
Post by: CrazyCracka420 on January 19, 2012, 01:12:46 am
I'm not really a piker or long spear'er...that being said, they should only be 2 slots, and you should be able to overhead swing with them. 

The pike/long spear nerf of a month or two ago has really caused a spike in the amount of people on horseback.  And you've probably all heard calls to "nerf cavalry" instead of addressing the real problem, the pike/long spear nerfs that caused the spike in cavalry.
Title: Re: Pikes
Post by: slothscott on January 19, 2012, 01:23:34 am
Pike is fine.
Title: Re: Pikes
Post by: Tzar on January 19, 2012, 01:39:43 am
Pike is hellavu fun to play but it should be like it is now which is a support weapon an it does it job fine as it is now..

I see no reason to make everyone able to carry 245/300 meters pikes as 2nd weapon from their regular poleaxe/great axe [Insert random polearm]

Remmeber how many pikes there where when it was 2 slot weapon  :?:  :lol: it was stupid lol

Which reminds me of my old Pike/Great maul combo build good times... but pretty stupid gameplay imho

Title: Re: Pikes
Post by: dodnet on January 19, 2012, 02:12:40 am
Pikes are fine. Before every polearm user brought a pike on the battlefield having its main axe/something on the back. Now you have to be piker or not.
Title: Re: Pikes
Post by: OzyTheSage on January 19, 2012, 03:46:24 am
Used to be able to carry longspear and warspear, but now I either have to use the warspear and fight normally, or longspear and pray that the people I'm trying to support aren't fucktarded.

Regardless, longspear is still good at what it's designed to do.
Title: Re: Pikes
Post by: Kafein on January 19, 2012, 08:51:55 am
I carry a pike and a soldier's cleaver. I do much better than I expected, both with and without support with that build :

Level 30 (4 420 577 xp)

    Strength: 27
    Agility: 15
    Hit points: 62

    Skills to attributes: 14

    Ironflesh: 0
    Power Strike: 9
    Shield: 0
    Athletics: 5
    Riding: 0
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 3

    One Handed: 1
    Two Handed: 1
    Polearm: 130
    Archery: 1
    Crossbow: 1
    Throwing: 1
Title: Re: Pikes
Post by: Grumpy_Nic on January 19, 2012, 10:48:09 am
I like my pike but I wasnt able to use it for months because I cannot equip it ingame, doesnt show up
Title: Re: Pikes
Post by: Zerran on January 19, 2012, 10:56:42 am
I like my pike but I wasnt able to use it for months because I cannot equip it ingame, doesnt show up

equip it on the site and it SHOULD work. I have the same problem with my longspear.
Title: Re: Pikes
Post by: Brrrak on January 19, 2012, 11:03:14 am
I like my pike but I wasnt able to use it for months because I cannot equip it ingame, doesnt show up

Quote
I like my pike

Well there's your first problem, :3

(click to show/hide)
Title: Re: Pikes
Post by: Zerran on January 19, 2012, 11:06:00 am
Well there's your first problem, :3

(click to show/hide)

Blasphemy! Pike is where it's at.
Title: Re: Pikes
Post by: Vibe on January 19, 2012, 11:07:30 am
Is it still possible to go through wall with Pikes?
Title: Re: Pikes
Post by: Brrrak on January 19, 2012, 11:08:11 am
Is it still possible to go through wall with Pikes?

I saw Xeen doing it a few times, but it's a little wonky.  I think it's cheap, though.
Title: Re: Pikes
Post by: Malke on January 19, 2012, 11:12:00 am
I LOVE MY LONGSPEAR!
Title: Re: Pikes
Post by: Zerran on January 19, 2012, 11:21:21 am
Is it still possible to go through wall with Pikes?

Most definitely. Gotten a few kills with this trick. :P (Longspear can do it too btw, though not as easily)

I really don't see any way for them to fix this without totally fucking up the pike though, and it really isn't difficult to counter as long as you know it's possible. Only really 3 ways of doing it: hug a thin wall and stab through, start above the wall and wiggle down, or start beside the edge of the wall and wiggle left/right.

EDIT: I like how we can get this much discussion when all the OP did was name the topic "Pikes" and post a frowny face.  :lol:
Title: Re: Pikes
Post by: Kafein on January 19, 2012, 11:27:16 am
You can still decently stab "through" teammates and thin walls if you manage to release your attack on the side/over them, and move your pike towards the center when you think the active attack point is beyond the obstacle. So you have to time it well to move inwards when your stab is at it's maximum extension.

However, I don't think stabbing directly through teammates and obstacles is possible anymore. The active point starts very close to you when you release the animation, so you'll end up stabbing the wall even if you hug it.
Title: Re: Pikes
Post by: Vibe on January 19, 2012, 11:29:38 am
Well then shit is still broken, fix plox
Title: Re: Pikes
Post by: Brrrak on January 19, 2012, 11:29:52 am
You can still decently stab "through" teammates and thin walls if you manage to release your attack on the side/over them, and move your pike towards the center when you think the active attack point is beyond the obstacle. So you have to time it well to move inwards when your stab is at it's maximum extension.

However, I don't think stabbing directly through teammates and obstacles is possible anymore. The active point starts very close to you when you release the animation, so you'll end up stabbing the wall even if you hug it.

This.  Basically, there's a good part of the pike's shaft that doesn't have any interaction with any part of the world (silly, isn't it), and so it just kinda phases through things. 
Title: Re: Pikes
Post by: gazda on January 19, 2012, 11:36:31 am
why isnt it pike and long pike, instead of long spear and pike
Title: Re: Pikes
Post by: San on January 19, 2012, 06:02:24 pm
I knew about the through walls thing but I always thought it was against the rules. Pikes are scary support weapons.
Title: Re: Pikes
Post by: ManOfWar on January 19, 2012, 06:03:35 pm
Pikes are fine. Before every polearm user brought a pike on the battlefield having its main axe/something on the back. Now you have to be piker or not.

They are not fine, they still have the wiggle and stab through teammates and kill me
Title: Re: Pikes
Post by: Overdriven on January 19, 2012, 06:11:24 pm
I'm not really a piker or long spear'er...that being said, they should only be 2 slots, and you should be able to overhead swing with them. 

The pike/long spear nerf of a month or two ago has really caused a spike in the amount of people on horseback.  And you've probably all heard calls to "nerf cavalry" instead of addressing the real problem, the pike/long spear nerfs that caused the spike in cavalry.

I see more pikes now than I have done for a long time and at one point it used to just be craftybadger who was a regular with the pike. There are also a hell of a lot of ashwood pike users and other spear + shield users atm. There's plenty of anti cav around. I think the problem would lie in that a lot of pikers concentrate on using them to support in melee, rather than focusing on cav.
Title: Re: Pikes
Post by: Kafein on January 19, 2012, 06:32:51 pm
I see more pikes now than I have done for a long time and at one point it used to just be craftybadger who was a regular with the pike. There are also a hell of a lot of ashwood pike users and other spear + shield users atm. There's plenty of anti cav around. I think the problem would lie in that a lot of pikers concentrate on using them to support in melee, rather than focusing on cav.

Well, "focusing" on cav is a hard job. You can't decide when the combat will actually happen. And staying there looking them in the eyes tends to repulse the cav, making the anticav job less effective (because it is only really effective when you kill the cav). Being in an inf group and representing a latent threat for any cav attacker already works.
Title: Re: Pikes
Post by: SixThumbs on January 19, 2012, 06:42:09 pm
Cavalry basically only comes near the mass if they think a nearby polearm user isn't paying attention.