cRPG
cRPG => Beginner's Help and Guides => Topic started by: MR_FISTA on January 18, 2012, 10:08:13 pm
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Currently aiming for a 36 3 build with 12 PS and 11 IF using a Fauchard and my main combat tactic is stay out of range by backing off and hitting hard.
I mainly try to take out players that are distracted by others as I can one hit them.
Is this a viable build or should I try something else, don't want to gimp myself too badly.
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you will be super slow
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I don't have a lot of experience with extreme builds...but I think you may have trouble "backing off" with only 1 athletics.
If I were going for a pure STR build, I would pick a harder hitting weapon to maximize the damage. I see the advantages of staying behind teamies and playing support, but that might be done better with an even longer weapon (pike, longspear). Or a still-very-long-but-not-as-long more powerful one (glaive, english bill).
Just a thought! Fauchard is a neat weapon, but I always thought of it as an agi weapon. Go ahead and prove me wrong though! :)
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You should be concerned about moving first, before considering "backing off". With 3 agi, you'll be a boat on legs.
I would advise not going anywhere under 9 agi and 3 ath. And even that requires some serious skill (you'll be the one footworked out), awareness (you need time to react to anything) and game reading (you can't join a fight and retreat when things don't go too well, you kill or you die, that implies that you have to carefully choose your fights before joining them, and do it quickly).
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as a pro of extreme str built
(42/3 lvl 31 buit for some time when in a market quest for mw falchion)
you're built is viable, BUT only if you have great blocking skill/armor
backpedalling is viable if you consider polestagger but... well... not super good
best thing to do: get a e-pal with shieldy and play together.
you'll have A LOT of fun so try it and prove those agi whore they are wrong!
(i'm now a 18/21 built, prove me I should get a pure str built again!)
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go for 9 or 12 str and the rest in agi and athl to the max! this way you can backpeddal faster than the enemies run forward wich means you can keep outranging them with fauchard and basically they cant do anything.
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well my blocking skill is average but Im getting alot of kills with side swings when others are pre occupied so hitting from behind is my favorite technique atm lol.
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I have a 36/3 alt with 11IF 12PS which I play from time to time.
You have a lot of hitpoints and you can hit hard but ironically you will be vulnerable and harmless as soon as you get left behind by your teamates.
You really need backup from teamates to do well with this build. But it's not easy to stick with the team with 0 athletics. And you will have a hard time supporting your teammates for the same reason.
- If you face 2 or more opponents on your own you will usually get surrounded and spammed to death without even hitting one of them once.
- Even 1vs1 you will have a very hard time due to low athletics and WPF.
You need very good awareness with this build. You should awlays try to position yourself in between your teamates so that you can both give and get support.
Once you are alone, you die...
With that said, this build is very dependent on teamplay.
It's a support character in desperate need of support... ;)
Positive aspects of this build:
- The ability to jump from very high places (Remember: The more armour you wear the less damage you take as well). This is very fun :)
- Play with peasant clothes and surprise your enemies. One tip is to wait for enemy melee cavalry in your own spawn using a trident. Most cavalry players will think you are an easy target but instead they get their horse killed and often you will kill them before they get up on their feet as well :)
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My Lord Soth character does that.
36/3 12PS 11IF.
Overall: Using the HBS and light armour and you can easily keep up the swings. Using the mallet/morningstar/claymore in siege is just bloody amusing with the sheer damage you can do.
I found it to be extremely deadly in siege maps, and extremely difficult to use in the more dynamic battle maps where you need athletics to keep up.
Good in static fights like siege where everything is close quarters (use transitional armour and good gloves, and you don't even need to do much to mow through people and ignore your mistakes due to the stupid high 93HP you have), and absolutely horrible to use in Battlemode (you will get ganked and quickly).
In Rageball it makes a decent goalkeeper, but you can do better tbh.
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I'm using the glaive at the moment and I'm lucky as I almost always play with my friend who is a high athletics build, so whilst he distracts them I spam them in the back, I average at least 10 kills per game doing this in siege mode.
What armour specifically would you be referring to.
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I'm using the glaive at the moment and I'm lucky as I almost always play with my friend who is a high athletics build, so whilst he distracts them I spam them in the back, I average at least 10 kills per game doing this in siege mode.
What armour specifically would you be referring to.
if you wanna stay with friend: light
other mind is plate so you can take hit
but for me plate: gangbang
so no armor heavier than heraldic unless you got some other slow loyal friend
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My "light" armour for my purposes are just Robes, wrapping boots and leather gloves when I want to use my HBS properly and fast.
Normally I wear a Great Helm with Tophat, Heraldic Mail with Tabard, Mail mittens and Mail Chausses.
Heavier armour is a simple upgrade to Wisby gauntlets, Light Strange Greaves and Heraldic Transitional Armour. Swap the light greaves with Iron Greaves if people are hitting you in the legs a lot (uncommon now that you can't swing through the ground anymore).
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As a Person who has a LOT of experience with 36/3, and it is one of my favorite builds for battle/siege and !DUELING!, Do this:
36/3 12 PS, 10 IF, 1 athletics. Get that athletics. Wear light / medium armor. DO NOT WEAR HEAVY ARMOR: It amplifies your weakness of being slower. In light armor, your 1 athletics is not nearly as much of a liability as you think it is -- and as you improve your footwork, all that negativity removes itself.
Use a weapon medium/long length. Longer the better. It removes your weakness of being slower in movement.
best of luck. (you really won't need it, this build is a juggernaut)
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Sounds like an excellent plan I will follow your advice, is the glaive a good shout as a weapon, was the best I could see?
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Glaive, LHB, Warspear. all good polearms. I prefer war spear, 150 length + fast. Get outranged by a few things though.
Any greatsword/goedendag for 2h.
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Glaive, LHB, Warspear. all good polearms. I prefer war spear, 150 length + fast. Get outranged by a few things though.
Any greatsword/ Flamberge/goedendag for 2h.
fixed last sentence for you!
(seriously goedendag with all that str is: hit knock hit dead or if you unlucky hit knock hit live :O spin stab dead.)
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I don't like the flamberge. some people do.
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Im 38-3 right now theres no problem except that chaos people still take 1000 hits, but since youre EU, it doesnt matter :0
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Good tank build. no way in hell you are "staying back" though.
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Currently aiming for a 36 3 build with 12 PS and 11 IF using a Fauchard and my main combat tactic is stay out of range by backing off and hitting hard.
I mainly try to take out players that are distracted by others as I can one hit them.
Is this a viable build or should I try something else, don't want to gimp myself too badly.
I dont know if fouchard would be best wep for it, id go with long spear pike or any of the 2h mauls.
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I've been using the glaive and I think it's pretty good so far, has nice length and can side swing which is a must as I don't use the stab much.
Just wish the Long axe was a bit longer, that would be perfect.