cRPG

cRPG => Beginner's Help and Guides => Topic started by: Mookzen on December 30, 2011, 08:05:27 am

Title: Crossbow/Polearm hybrid builds
Post by: Mookzen on December 30, 2011, 08:05:27 am
Greetings, having just recently retired an archer I long for somewhat of a change.


Thinking of using a 1 slot crossbow and a 2 slot polearm of some manner, the intention being to play a pure hybrid in the sense of not trying to run away to reposition but rather engaging opponents in melee where possible. Now, the real question is that of builds. I've started to narrow down the number of possibilities but would very much appreciate some feedback.


If there is a better way I want to hear it, if there are inconsistencies and/or wasted points I want to hear it, if you support a particular option over the others I want to hear it. My objective here is to at the very least narrow things down further by eliminating candidates with, hopefully reasoned critique. The following list ranges from most to least agile :


Option 1

Strength: 16
Agility: 24
Hit points: 51
Skills to attributes: 10
Ironflesh: 0
Power Strike: 5
Athletics: 8
Weapon Master: 8
Polearm: 154
Crossbow: 100

Option 2

Strength: 18
Agility: 21
Hit points: 59
Skills to attributes: 8
Ironflesh: 3
Power Strike: 6
Athletics: 7
Weapon Master: 7
Polearm: 144
Crossbow: 100


Option 3

Strength: 21
Agility: 18
Hit points: 64
Skills to attributes: 8
Ironflesh: 4
Power Strike: 7
Athletics: 6
Weapon Master: 6
Polearm: 133
Crossbow: 100

Option 4

Strength: 24
Agility: 15
Hit points: 69
Skills to attributes: 8
Ironflesh: 5
Power Strike: 8
Athletics: 5
Weapon Master: 5
Polearm: 121
Crossbow: 100

Option 5

Strength: 27
Agility: 12
Hit points: 74
Skills to attributes: 8
Ironflesh: 6
Power Strike: 9
Athletics: 4
Weapon Master: 4
Polearm: 122
Crossbow: 80




Also note that this seems interesting and I am determined to do this, I don't much care how this build/class compares to others for I am willing to make it work as best it can. Cheers in advance, and do please justify your opinions with argument.
Title: Re: Crossbow/Polearm hybrid builds
Post by: Inkompetent on December 30, 2011, 10:06:29 am
Option 2, but with more points in crossbows. Up to about 120 or so minimum. I'd at least take higher crossbow than melee skill, to be sure the shooting is worth a damn.
Title: Re: Crossbow/Polearm hybrid builds
Post by: Glyph on December 30, 2011, 10:39:35 am
go 21/18, best for hybrid xbower, you can do all the damage that you need, do it fast and still fire a crossbow accurate.
Title: Re: Crossbow/Polearm hybrid builds
Post by: Mookzen on December 30, 2011, 10:57:18 am
Option 2, but with more points in crossbows. Up to about 120 or so minimum. I'd at least take higher crossbow than melee skill, to be sure the shooting is worth a damn.


My reasoning behind investing more in poles is quite straightforward :


* Crossbow dmg is unaffected by wpf therefore it is inherently more rewarding point for point to invest in poles
* Performance at range is most often defined by missed/caught opportunities rather than life or death situations
* Crossbow wpf means degrees of precision, pole wpf means the difference between possible and impossible melee


While it is true that range performance (with its systemic uncertainty) will somewhat suffer, certainly melee demands most help. The extra attack speed and damage can feasibly make the difference between being able to stand toe-to-toe with that agi shielder or helplessly falling to his relentless assault. In addition, faster response times in melee will create opportunities, unlike additional crossbow wpf. It all comes down to the binary state of positive outcomes (managed the blow or not, exploited the opening or not etc.) being more beneficial and reliable in stark contrast to the probability modifier tweaks of a bolt cone spread. (taking armor penalties into account)


As noted in the OP, I do not wish this build to be perceived as a standard crossbowman with what-have-you sidearm, but rather a polearm wielder who shoots between bouts of melee.
Title: Re: Crossbow/Polearm hybrid builds
Post by: Darkwulf on December 30, 2011, 06:39:29 pm
I use option 1 but I don't put any pts in crossbow.  I still get more kills with my crossbow at 0 wpf than my polearm at 172 or whatever it ends up at.  Wpf also adds damage to your swing.
Title: Re: Crossbow/Polearm hybrid builds
Post by: Mookzen on January 02, 2012, 12:28:56 pm
Nobody thinks the str builds are worth considering ?
Title: Re: Crossbow/Polearm hybrid builds
Post by: Phazey on January 02, 2012, 06:15:32 pm
Nah, unless you want to play siege all day.

Anything less than athletics 5 on a battle server is... excruciating. You simply get kited.
Title: Re: Crossbow/Polearm hybrid builds
Post by: Christo on January 02, 2012, 06:34:02 pm
Anything less than athletics 5 on a battle server is... excruciating. You simply get kited.

This.

Kited, circled, ganked, ganked, ganked and.. Meh.

I suggest at least 5, but go for 6 if you can.
Personally I'm aiming for 7, and I'm pretty close to it.
Title: Re: Crossbow/Polearm hybrid builds
Post by: Mookzen on January 02, 2012, 06:44:04 pm
After some modest consideration and a modicum of feedback option 3 it is. A rather good balance of survivability, mobility and damage it seems. Was playing around with leaving crossbows at 80 but want to bump it up to 100 for that extra bit of reload and accuracy after all.

Strength: 21
Agility: 18
Hit points: 64
Skills to attributes: 8
Ironflesh: 4
Power Strike: 7
Athletics: 6
Weapon Master: 6
Polearm: 133
Crossbow: 100