cRPG

cRPG => Suggestions Corner => Topic started by: Glyph on December 20, 2011, 08:36:01 pm

Title: new kind of siege mode...
Post by: Glyph on December 20, 2011, 08:36:01 pm
my idea is that a siege game is made like a CTF game atm, but in a siege map, and only the attackers have to capture a flag and bring it to their spawn. it's quite simple, but could be a nice addition to siege imo.

tell me what you think and i'm happy :)
Title: Re: new kind of siege mode...
Post by: Jarlek on December 21, 2011, 02:22:42 am
Infiltration?
Title: Re: new kind of siege mode...
Post by: Korgoth on December 21, 2011, 02:24:26 am
lol Very unbalanced for the attackers. The point of CTF is a team has to concentrate on attacking and defending but this just sounds exactly the same as seige
Title: Re: new kind of siege mode...
Post by: Glyph on December 21, 2011, 08:27:06 am
lol Very unbalanced for the attackers. The point of CTF is a team has to concentrate on attacking and defending but this just sounds exactly the same as seige
yeah, but you dont have to defend the flag if your near it like in siege, you just have to take it out of the castle.
Title: Re: new kind of siege mode...
Post by: Vibe on December 21, 2011, 09:01:13 am
Sounds pretty much the same as now, you're just adding another step, that is taking it out of the castle. Imho even more frustrating.

Give stronghold
Title: Re: new kind of siege mode...
Post by: Glyph on December 21, 2011, 03:37:16 pm
Sounds pretty much the same as now, you're just adding another step, that is taking it out of the castle. Imho even more frustrating.

Give stronghold
but you dont have to w8 untill more of them defs spawn and kick your ass.

btw everyone says it's not that different, abut that wasn't my idea either, so dont think it was.