Well, then I demand plate to protect as well against arrows as in real life. I want my plate armour to have protection 250.
Did you just post "real life" in the suggestion corner, concerning ingame balancing?
Well, then I demand plate to protect as well against arrows as in real life. I want my plate armour to have protection 250.
:P
On ranges of about 25 to 50m... if you are lucky... I could live with this :wink:
The arrows in-game travel at around one-third of the velocity of arrows in real life.
What you suggest is that powerdraw is increasing the time you can aim AND your drawspeed. This is ridiculous.
That's wrong. We did some research and remodeled current arrow speed after historical projectile velocity with historical bows using war arrows. Bows today achieve higher speeds thanks to new materials.HAH! Formula added to the wiki! Your secrets are now categorized properly and made available for everyone! Muhahahah!
ingame_velocity_in_m_per_s = item_kinds_shoot_speed * sqrt((PD * 0.12) + 1.0) * 1.2
{PD capped at bow diff+4}
So and where comes wpf in your system?
What you suggest is that powerdraw is increasing the time you can aim AND your drawspeed. This is ridiculous.
Drawing your bow stronger doesn't make you a more accurate archer :/
Actually it makes your shots harder.
And I don't think you would be able to hold it longer, because the more you draw, the faster your are exhausted from drawing it ;)
What you suggest is that powerdraw is increasing the time you can aim AND your drawspeed. This is ridiculous.At the moment PD over 5 is balanced in the opposite way.
PD shouldn't reduce my wpf, but it also shouldn't rise wpf.
I think archery would get a megabuff if not for the reduce of wpf, but maybe it could be slightly less?A megabuff?
Having PD not reducing any wpf would result in 100 of 8-9 pd archers with about 5 weaponsmaster being as accurate as a guy with 7 or 8 wm :/Not really.
What I mean is, that, if PD does not reduce wpf any longer, less wpf are needed to be accurate. So you can go for maybe 8 PD and have 6 WM, which will then be enough to be accurate, although you have high PD.
That would be a big buff to archery and would cause in hundreds of players whining on the forum, because every light and medium armour would probably be a oneshot.
As an archer we still have an advantage of being away from the target we attack. So you can't really compare it with PS and therefore PS shouldn't work in the same way as PD
Without the cRPG wpf reduction from PD, each level of PD would give as muchaccuracyprecision as +20 archery wpf if I remember correctly.
So and where comes wpf in your system?
What you suggest is that powerdraw is increasing the time you can aim AND your drawspeed. This is ridiculous.
Drawing your bow stronger doesn't make you a more accurate archer :/
Actually it makes your shots harder.
And I don't think you would be able to hold it longer, because the more you draw, the faster your are exhausted from drawing it ;)
So with 7PD I have worst accuracy than the same wpf as 6PD? It's not fair. Do the same with power strike.
Because a good part of the item balancer team is boring.
That's wrong. We did some research and remodeled current arrow speed after historical projectile velocity with historical bows using war arrows. Bows today achieve higher speeds thanks to new materials.
ingame_velocity_in_m_per_s = item_kinds_shoot_speed * sqrt((PD * 0.12) + 1.0) * 1.2
{PD capped at bow diff+4}
Its a proven fact that modern researchers are not as good as their ancient predecessors at actually making those ancient items work at anywhere near the same efficiency.
What you mean is that you guessed at what researchers think were able to be obtained based upon amateur skill sets (both in weapon creation and weapon usage).
That would be a bit like me weaving a fishing net from grass and calculating the population of an ancient seaside village based upon what I was able to catch in my own feeble attempt at creating one.
Composite bows from thousands of years BEFORE this time period were capable of killing at 300 yards and could fly 600 yards. There is no way a projectile as slow as you've depicted will fly that far before falling to the ground.
I realize you feel you did due diligence, but you just made that numbers do whatever it was you wanted them to do, and then went to try to find "historical justification" after the fact, without bothering to apply the SAME style of realism to other classes. Like Xbows. Their range should be at the shortest bow range, instead they fly bullet speed across the entire map.
Like Xbows. Their range should be at the shortest bow range, instead they fly bullet speed across the entire map.
Without the cRPG wpf reduction from PD, each level of PD would give as muchOk.accuracyprecision as +20 archery wpf if I remember correctly.
So with 7PD I have worst accuracy than the same wpf as 6PD? It's not fair. Do the same with power strike.1+
I didnt know that you lose wpf for each PD. That makes no sense at all. What, i made some pushups and forget how to aim ?I agree that archery is kinda hard. But you have to think that you pretty much reach the top of your archery game after like ten hours of getting used to the drop and velocity and drawspeed. Most melees that you see running the show have practiced the art for hundreds of hours, melee is more effective in the end, but is harder in the beginning.
I have started this game 4 weeks ago, I dont know what you did to that archers but lets face it, If you dont have an amazing desire to be an archer, you will figure out that melees run the show. PAM, you have no reeason to be an archer.
I have never seen an archer on the top of the list, i know melees dont have to pay that projectile repair for each round.
So, improve that archery somehow you can.
(click to show/hide)
I have seen scoreboard topping archers, they are called Jambi. Dunno why but this guy seems to be twice as good as the second best archer. Maybe all you other archers should try harder to become as good as he is. Because you can be awfully powerful as an archer. Last time I've seen him play, he topped the boards for like 3 maps in a row. Also, archery is less kill focused than melee, you deal damage to lots of different players that get away before you can kill them, kills do not fully represent power.
Don't overestimate his skills ;)
He is a very good archer, but there are several archers out there who are as good as him :rolleyes:
@YnScN: There are several archers that can top the scoreboards or be among the upper 5. Just because you didn't see any, doesn't mean there are none^^
P.S FIX THE LONGBOW ACCURACY WPF IS WAY TOO HIGH FOR IT RAWRRRRRRR I GOTTA BE LVL 34 TO USE IT PROPERLY WTF IS THIS SHIT OMG
I would prefer a very slight drawspeed buff :/ What do I care about accuracy with 174 wpf? :lol:
accuracy is the most important for a longbow. I'd take accuracy over draw speed anytime.
Also, archery is less kill focused than melee, you deal damage to lots of different players that get away before you can kill them, kills do not fully represent power.