(Btw similar things had been suggested many times before, Shik or any other devs have a good reason why we don't include this?)
Sounds to me like the knights you are describing just used a standard dagger as a last resort, not anything special.
Long dagger is pretty damn good already.
But it isnt Assassins creed dawg
We need an AC Dagger.
x5 damage from behind bro.
With a cool finishing animation....
And a hand-Crossbow.
Loom a hunting crossbow.
The flying machine would also be cool...
Ladderpult.
9 str katana kobold
To be perfectly honest, the combat system in M&B is very simplistic, but it kind of works until you start bringing plate armour into the game. A completely new system with stamina, armour weak points, etc and a special finishing move for downed knights would be pretty cool, although this kind of stuff probably can't be done in a mod. I suppose we'll have to wait for M&B 2 and hope it has a more complex melee and armour system.
What's preventing me from using it from horse back?
Heavy armor could need a little buff
:shock:
No Dune daggers plox :rolleyes:
Oh yes ... a 75 speed Dagger what a great idea.
I saw an elephant running 200mph the other day. I didn't worry, God did it for the sake of balance...
Giving not normal stats to a weapon for balance is ok, but it should have a limit and not surpass physical reality .... a 75 speed dagger ...is simply NOT a dagger.
the very heaviest actually could..