more arrows
How is this in any way balanced? I understand changing the damage spread, but honestly giving someone nothing for a loompoint is astounding.
I don't see the problem. Some other heirlooms give negligible bonuses (1 damage for a 40-ish damage weapon...). Heirlooming giving damage increases for ranged weapons is in itself questionable.
I think the solution is to reduce the damage of all bows by 1 and go to 1/2/3 looming. :D That would balance it for MW the same way it is currently (assuming this is intended). Yet it would actually make it worse for new players.
I explained the issue. Looms give advantage for long play time. 1 point of damage is a significant upgrade given that that 1 point will be multiplied by power strike and it's nowhere near uncommon to see players with 50-60 health. As i've explained extra arrows is just that, extra arrows. There's no advantage to having them, they're laughable as a bonus, and to spend the amount of time it takes a first gen to get the arrows is ridiculous.
I'm fine i already have my looms, but this change is horrid for the people working their way up the ranks.
I explained the issue. Looms give advantage for long play time. 1 point of damage is a significant upgrade given that that 1 point will be multiplied by power strike and it's nowhere near uncommon to see players with 50-60 health. As i've explained extra arrows is just that, extra arrows. There's no advantage to having them, they're laughable as a bonus, and to spend the amount of time it takes a first gen to get the arrows is ridiculous.
I'm fine i already have my looms, but this change is horrid for the people working their way up the ranks.
also the armor nerf is an archery boost itself :P
Ylca, please refrain yourself from posting further in this part of the forums.
Hmm... My sixth sense tells me you are a... Pikeman! :o
Oh, and what you are suggesting is retarded. Should the hybrid be forced to do more generations for the same bonii? Dun le think so.
So I think it would not be unfair to give a pike +2 damage and +1 speed per heirloom level, because playing a pikeman is currently great fun in cRPG.You can hide behind your teammates and stab people on long range, you are the anti-horse³. Honestly sometime I play pike with my 1h-shield char just for fun.
You can hide behind your teammates and stab people on long range, you are the anti-horse³. Honestly sometime I play pike with my 1h-shield char just for fun.
also the armor nerf is an archery boost itself :P
Everyone can hide behind teammates, the pikeman just doesn't have to step forward a bit to attack the enemy from the second row.lol
Archers are anti-horse. Pikemen only "block" horses, they don't kill them, unless the cavalryman sucks.
Really, compared with the possibilities of the other classes the pikeman is both most limeted and most hated by the developers (or why would they nerf the only class noone complains about?)
lol
im sure the lawlpike was totaly balanced
also the long spear overhead being friendly fire proof, yup, takes skill and balanced imo
Yep, one of the few people willing to admit when they're wrong should totally never post again. Stellar post.I see you are ignoring my request, let me explain:
I see you are ignoring my request, let me explain:
1) this is not the game balance forum
2) arrows didn't get bonus damage before the latest patch either3) you can loom bows (this one apparently got through your thick skull)
4) extra arrows are clearly not irrelevant (unless you abuse some kind of bugs that give you extra arrows)
If looming doesn't seem worth it, don't retire.
I'm glad you recognize my obvious crossbow lobbyistic tendencies.
I'm glad you recognize my superiority.
I recognize that you code the game and could pull stings to have me "coded out'" (banned) of this forum/game if you were feeling petty enough.No no no, dont fight back. Feed him more.
e: Smoothrich, i know you hate archers and have lobbied to have them nerfed every patch. Make a response in addition to your loldownvotes (which do absolutely nothing here) if you have something to say.
I don't hate archers, this was just a bad thread and a bad idea. Fasader spelled it out, but you put it in the wrong forum, were wrong right off the bat (+1 looms always gave 2 arrows only), and all armor was reduced to try to buff melee combat a bit, ranged dmg was reduced slightly to compensate because bodkin shots have been doing more damage then generic cut melee weapons for months now. I still think high PD should reduce accuracy/travelspeed/some sort of penalty a bit more, because these PD stacked MW Bodkins MW Rus Bow users put out an outrageous amount of damage as long as they are decent shots. Also bow carrying weight definitely needs an increase, as the kitability of archers is too much imo.
But as you can see Ylca, I didn't even have to organize a goon rush on the OP to -1 it into shit post territory, lmao. The community can moderate itself just fine.
I mean this isn't reddit, i was pointing out that downvotes don't do anything here and it's silly to downvote without at least saying something. Nice post, though and you are correct.