cRPG

Off Topic => General Off Topic => Topic started by: Leshma on November 21, 2011, 04:55:18 pm

Title: Dead mod!
Post by: Leshma on November 21, 2011, 04:55:18 pm
I guess I had about 1001 hours of fun with it

I guess I had about 100 hours of fun with it

I guess I had about 100 hours of fun with it

Skyrim release date: 11/11/2011
Date of chadz's post: 20/11/2011

20-11=9

9 DAYS!!!

100/9=11

11 HOURS PER DAY!!!

100/(9*24)=0.46

46%~50%

chadz HAS BEEN PLAYING SKYRIM FOR FOUR FULL DAYS IN THE LAST NINE DAYS!!! OH GODS OF THE NINE, SAVE HIS MORTAL SOUL!!!

And what do we know about chadz?

He doesn't spend much time playing his own mod, right?

That means that chadz doesn't like his own mod very much which leads us to conclusion that mod doesn't have a future OR

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.

Also,

Homosexual american thread about dying chadz-rpg (http://forum.c-rpg.net/index.php/topic,20668.0.html)

Homosexual european thread about dying chadz-rpg (http://forum.c-rpg.net/index.php/topic,20657.0.html)

No homo Aussie thread about dying chadz-rpg???

True, but guess what

No homo Aussie threads about anything on the main page!!! (http://forum.c-rpg.net/index.php/board,1.0.html)

Which leads us to believe that all three of them have stopped playing chadz-rpg! :D

FINAL SOLU... CONCLUSION:

visitors can't see pics , please register or login


Title: Re: Dead mod!
Post by: Cepeshi on November 21, 2011, 04:57:21 pm
+1
Title: Re: Dead mod!
Post by: Teeth on November 21, 2011, 05:02:31 pm
Haha, damn thats some sick gameplay time though. I am 25 hours in it and its losing its touch. Played cRPG for a serious period of time yesterday, and damn that shit is fun. Still hoping that melee server fills up soon though, cause melee is all that matters to me.
Title: Re: Dead mod!
Post by: Kocik_4th on November 21, 2011, 05:19:17 pm
This mod needs a patch for get people back.
Title: Re: Dead mod!
Post by: LordBerenger on November 21, 2011, 05:40:27 pm

chadz HAS BEEN PLAYING SKYRIM FOR FOUR FULL DAYS IN THE LAST NINE DAYS!!! OH GODS OF THE NINE, SAVE HIS MORTAL SOUL!!!


You mean Daedric Gods not shitty Nine Divines? Fuck dem. All hail Molag Bal!
Title: Re: Dead mod!
Post by: Gheritarish le Loki on November 21, 2011, 06:17:47 pm
Thanks that he can play for 11 hours a day, otherwise he would have never stopped to play skyrim.

Anyway, i heard that devs didn't have so much time to code, indeed they have time to play!
Title: Re: Dead mod!
Post by: Kafein on November 21, 2011, 07:00:20 pm
I think chadz meant 10 * 0^1 which is 0.


Besides,



THERE ARE ONLY 8 GODS YOU STUPID HUMANS

/elven snobface
Title: Re: Dead mod!
Post by: Keshian on November 21, 2011, 07:11:13 pm
Wait till the dragon flying mod comes out - chadz will disappear forever from our lives.
Title: Re: Dead mod!
Post by: Arrowblood on November 21, 2011, 07:25:07 pm
So give the old crpg back:
http://www.youtube.com/watch?v=_-bVFThKM7E (http://www.youtube.com/watch?v=_-bVFThKM7E)
http://www.youtube.com/watch?v=cZ4vqOdZJaM (http://www.youtube.com/watch?v=cZ4vqOdZJaM)
http://www.youtube.com/watch?v=lbtcKWoADKA (http://www.youtube.com/watch?v=lbtcKWoADKA)
best crpg times
Title: Re: Dead mod!
Post by: PanPan on November 21, 2011, 07:29:40 pm
DRAGON FLIYING MOD whait wot?!
so u can... rly fly a dragon?!

*moves house to Beezehome and searches for dragons int the near of Savongard*
Title: Re: Dead mod!
Post by: PanPan on November 21, 2011, 07:31:31 pm
So give the old crpg back:
http://www.youtube.com/watch?v=_-bVFThKM7E (http://www.youtube.com/watch?v=_-bVFThKM7E)
http://www.youtube.com/watch?v=cZ4vqOdZJaM (http://www.youtube.com/watch?v=cZ4vqOdZJaM)
http://www.youtube.com/watch?v=lbtcKWoADKA (http://www.youtube.com/watch?v=lbtcKWoADKA)
best crpg times

erm make Arhcery more OP than it is would make it even worse and super duper Buffing cavs wouldn't be a good solution too.

Best solution for all all move house to Skyrim . Learn some shouts and BE THE MASTER!
Title: Re: Dead mod!
Post by: chadz on November 21, 2011, 07:59:24 pm
Actually, I just suck at guessing.

I guess it was more like 50 or 60 hours. No idea.
Title: Re: Dead mod!
Post by: Christo on November 21, 2011, 08:02:40 pm
MOD IS DEA...

-.-' it's getting boring to type that :D
Title: Re: Dead mod!
Post by: B3RS3RK on November 22, 2011, 01:27:06 am
People getting tired of writing out memes!

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.!
Title: Re: Dead mod!
Post by: Havoco on November 22, 2011, 02:25:35 am
Of course the mod goes dead when I start playing again.... For the last time STDs are not contagious!!! O wait....
Title: Re: Dead mod!
Post by: Graf_Hodenschaf on November 23, 2011, 03:33:59 pm
This mod wont die, when bugs have been fixed and castle/town attack will work properly ( which isnt actually the case as i know ).

CRPG lives!!
Title: Re: Dead mod!
Post by: Vibe on November 23, 2011, 03:34:44 pm
DOD IS MEAD
Title: Re: Dead mod!
Post by: ThePoopy on November 23, 2011, 11:33:56 pm
played native and enyojed it
MOD IS DAED
Title: Re: Dead mod!
Post by: Christo on November 24, 2011, 12:08:01 am
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: Dead mod!
Post by: HarunYahya on November 27, 2011, 06:04:37 am
(click to show/hide)
Title: Re: Dead mod!
Post by: Bobthehero on November 27, 2011, 06:14:08 am
http://www.youtube.com/watch?v=lbtcKWoADKA

So many platers in that video, unbelievable, no wonder upkeep was needed, omg, everyone is in plate!!!!!
Title: Re: Dead mod!
Post by: Christo on November 27, 2011, 06:16:39 am
Don't overexaggerate.

The guy who records is a nice example why upkeep/slots were implemented, though.

Is it Templar_Wotan? He had similar loadouts back then.

Just fullscreen'd the video to check, and I was correct, it's Wotan. I'm proud of my memory skills.
Title: Re: Dead mod!
Post by: Xant on November 27, 2011, 06:18:13 am
But holy fuck the amount of shit flying in the air in that video.
Title: Re: Dead mod!
Post by: Christo on November 27, 2011, 06:19:47 am
Did that change?

 :lol:
Title: Re: Dead mod!
Post by: Bobthehero on November 27, 2011, 06:20:21 am
Slots yes, even then, crossbow+board shield+1h sword isnt that much of an issue.

I still want upkeep out of the game.
Title: Re: Dead mod!
Post by: Christo on November 27, 2011, 06:21:20 am
Yeah, slots more likely, upkeep can't stop anything as it is now, and a further increase would scare away newcomers.
Title: Re: Dead mod!
Post by: HarunYahya on November 27, 2011, 06:34:27 am
Interesting fact from cRPG Forum - Statistics Center
(click to show/hide)
Average registrations per day:0.02
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                                                   0.02
Title: Re: Dead mod!
Post by: LordBerenger on November 27, 2011, 11:52:13 am
Interesting fact from cRPG Forum - Statistics Center
(click to show/hide)
Average registrations per day:0.02
                                                    0.02
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According to chadz, nuffen rest of dev team there's 1000 new users per hour.  :rolleyes:
Title: Re: Dead mod!
Post by: Anal Bleeding on November 29, 2011, 09:45:04 pm
that brings back the memories.
black armor + huscarl + long espada + sniper xbow and steel bolts
Title: Re: Dead mod!
Post by: Siiem on November 30, 2011, 12:06:50 am
According to chadz, nuffen rest of dev team there's 1000 new users per hour.  :rolleyes:

Pretty sure that is ingame.