I play GW too, nice idea, but the part of PD7 is not good, then the archer will probably only have 15 AGI, wich makes them very inaccurate, even though it's the second most accurate bow.
What you're calling for, Mouse, in gamer geek terminology, is the total abandonment of simulationism in favour of gamism. Warband and cRPG players and modders are unlikely to agree to that.
Dont make Longobw need 7 PD, it will be massacre for archers, because higher requirements of bow it is even worse with reticule etc
It's not, you can be quite accurate with 7 PD, at least with lesser bows.
Dont make Longobw need 7 PD, it will be massacre for archers, because higher requirements of bow it is even worse with reticule etc, no stats buffing will compenstate smaller reticule. Better leave Longbow how it is now with requirement and only buff stats, but nerf speed a bit.
Archery is fine the way it is. Only good archers top the scoreboard, thats the way its supposed to be. You guys should try heirlooming your bow, it really improves the quality of the bows alot. Archery is already really strong and if throwing gets nerfed in the new patch, archery will shine even brighter./\
Overall I absolutely agree Mouse. In fact I think every weapon type should undergo this kind of balancing act. More significant trade-offs instead of 1-2 (sometimes up to 4) top tier weapons and everything else is self-gimping for the sake of style. I'm sure the post could be nitpicked, but overall the idea behind the post is absolutely correct imo.
Yeah, cause cRPG with its range of equipment from the dark ages up to the renaissance and weapon passing through people's body without impairing them in any real way and god knows how many other things, is clearly a simulation. Gameplay > realism. Always has, always wil. As to the actual suggestion, I have no idea, other than to say I like the idea of weapons fufilling different roles instead of just being a lineair progression.It doesn't have to be a perfect simulation for people to think in simulationist terms, which quite a lot do, whether they're justified in doing so or not.
TBH, archery was at its best balance before the arrow damage buff. Perhaps some buff to bow damage would have still been okay to please some of the complaints. Arrow damage buff is what makes the longbow as crap as it is right now, relative to other bows.
What you are missing mouse, is that longbow has 96 base accuracy right now. I used a MW Longbow until the heirloom theft, that had 98 accuracy. With 6 PD and some 160-170 wpf... it really wasn't that accurate. Even with 99 or 100 accuracy it wouldn't be nowhere near accurate with 7 PD at lvl30 or 31. You can only boost the stats so much.
Ideas are interesting, of course, but would be a fucking pain to balance, i imagine. And i really am not sure if they would ever get balanced better than they could be with the current system.
TBH, archery was at its best balance before the arrow damage buff. Perhaps some buff to bow damage would have still been okay to please some of the complaints. Arrow damage buff is what makes the longbow as crap as it is right now, relative to other bows.
where are the really light-weight expensive armors (like native's Sarranid guard armor) with higher armor value
I have an archer.
He has PD 6. This is the top limit any archer needs.
He has 150 wpf in archery.
He has very good K/D ratio.
I can post some screenshots if you want. Top of the tables, scores of 12/2, etc.....
SO: I can fire accurately as far as the game can render. I can kill ANYTHING with a single headshot. My 18 strengh allows me to destroy others in melee with basic weapons. I dont wear armour, or carry a shield.
WHY ON EARTH would you want to compare Warband (a great and innovative game) with GW (another cloned rpg where I press 1, then 2, then 3, then space bar, then 4, then 1, etc)??!!
GW sux my ass, its just another point and clickfest.
In CRPG, If I want fast fire and supperaccuracy, I grab my shortbow, if I want to dominate tincans, I grab my 'loomed warbow. When Im riding my horse I grab my Strongbow, or to save money my nomad bow..... On my agiarcher I always have my Hunting Bow to hand....
I read the OP, but the OP obviously hasnt played the game, or else he would see that there isnt a gradual progression, if you are seriously going to build an archer, the only realistic way to do it is use melee weapons untill 18 str........
PD over the requirement DOES NOT GIVE more accuracy, it merely allows you to hold the bow drawn for longer without suffering penalties. This can be helpful if you are fail at aiming, or cant pick a target.
Archery does need SOME love IMHO, but the OP's idea has not been thought out. BAD IDEA, if you want to change something, try to improve or innovate, dont just try to clone the style of another game, especially not so stagnant and downright BORING as GW.
You lost me the moment you brought guild wars into your post.
Learn to think critically about what you read.
I'm sorry, but this is an action game not an MMO. Where stereotype archers are powerfull hitters and melee just stand there and absorb damage. If archers continue with pierce it would be stupid and unfair. Atm archers who hit my sugarloaf helm I loose more then 50% hp, if it were to be pierce it would be instakill because pierce as far as I know is x3 to head. If something does 19 pierce plus added arrow damage, you got yourself one 1 hit killing machine. Learn to think yourself.
EDIT.
If there was a way to make helmets context sensetive like, if you hit a metal side of a helm without face protection it will do normal cut damage. But if it would hit an unprotected area it would be the dreaded x3 to head. But sadly I don't think that can be done in warband.
"archery doesn't need a buff, it's fine." Many of my suggestions are nerfs!
On a different, but related note, anybody else feel that archery is one of the slowest class to get going?
Archery doesn't need a nerf, it's fine. :wink:
Seriously though, this thread is full of talk about balance and buff/nerf archery, what I see little talk of is whether or not the idea, namely varied choice in bows vs lineair progression in bows, is any good. The numbers, the details, they're unimportant to that idea. And I'll say it again, I like the idea.
On a different, but related note, anybody else feel that archery is one of the slowest class to get going? Usually I'm at least breaking even anywhere from around lvl 12-15. With archery I'm struggling at 17. 5/6 shots to kill someone in light armour? In the time it takes me to shoot those I could have just walked over there and oneshotted him with my bastard sword. Or am I just failing?
I don't even know what to say to this. It's a shining example of the worst of the cRPG community and it's obvious that I put far more thought into my post than you ever will.
Learn to think critically about what you read.
No, you may have put a lot of YOUR thought into your post. We dont all think at the same speed, obviously. It took me mere seconds to realise you have NO idea what warband is. Have a great day mate, I hope you like have a good time in GW2, since you are obviously going nowhere here.
FFS, you really don't understand english do you? I mean this is just a huge reading comprehension fail right? I'd hate to think you're just this stupid.
1) Mouse has been playing Warband for a long long time, both native and cRPG.
2) A game concept from one genre can be adapted and utilized by a different genre.
3) We get it, you hate anything that's not an FPS. Cool. For the record, GW was one of the only MMO's to get PVP decent.
4) Every game is a clickfest. If you have a matrix chair and the ability to jack into the game then please share, otherwise :rolleyes: @ you sir.
5) If you had read what he was talking about you would have seen that there was nary a buff anywhere in his thoughts, only redesigns and nerfs.
And in conclusion:(click to show/hide)
Okay, you could then make a low and high tier. Ie.
Armor penetration bow-khergit bow(low tier),longbow( high tier)
fast arrow speed bows-nomad bow(""),war bow("")
fast reloading bows-short bow(""),strong bow("")
the intro bow with no specialty would be the hunting bow, obviously...
of course to make this work there should be small nerf to all specialty bows then a buff appropriately. Melée has speialty weapons, why shouldn't archers?suggestions? I don't think changing the req for using bows should be changed for this, it wouldn't make much of a difference.
Just thought of something with the HA, strong bow with fast reload might be a little OP, could make it so HA can only use low tiers?