cRPG
cRPG => Suggestions Corner => Topic started by: Formless on February 12, 2011, 08:12:40 am
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Backpedaling is much too fast. I don't know about you, but I can't move backwards IRL as fast as I can in Crpg. Well at least I can't do it while concentrating on fighting and blocking and concentrating over not stumbling backwards over corpses, fallen weapons and uneven terrain.
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In rl you're not a hardened veteran warrior who's life depends on his lightning reflexes and athletics. Good game. 8-)
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I can. In fact, real life maneuvering in contact sports tends to happen at a much faster pace than anything I've seen in an action melee game. That said, I agree. It's an annoying tactic- especially if you decide to use, say, a short sword against a poleaxe. However, maybe this is how things are meant to be- and that's the price we pay for choosing certain builds.
I'm not sure if it needs to be changed or not. The only solution is to play more carefully than your opponent. Which is fine with me, even though you really can't counter-attack- you're more useful in team battles, anyway.
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Last thing I want is chadz changing more things. T_T
For gods sake people, you'll only be satisfied when every weapon does the equivalent of a practice dagger. :(
I wish for once there would be no changes. Back peddling is fine.
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The game is pretty well balanced right now. As much as I'd like some things to be better, I'd be wary of any serious changes. Just play well and build a decent character. Most of the complaints (the current notable exception being crush through non-hammer weapons) are related to poor player skill, not poor balance or poor gameplay mechanics.
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I can. In fact, real life maneuvering in contact sports tends to happen at a much faster pace than anything I've seen in an action melee game.
Ok. Start warband, take athletics 7 char, run towards a wall and 1cm before you hit it make a 90° turn.
Now, do that in real life. Do it.
Warband movement system is flawed on several accounts, but I doubt it ever gets changed. Maybe if there is a warband 2...
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Ok. Start warband, take athletics 7 char, run towards a wall and 1cm before you hit it make a 90° turn.
Now, do that in real life. Do it.
Barry Sanders did it every day back when they let him play :lol:
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I guess all Kalam knows about real life contact sports is the info he got by sitting in front of a screen.
I am practicing Ninjuitsu since I was a child. I dont have delay or weird animations in real life. Even the best trained real life material art fighters are exhausted after having fought for some seconds. And they dont wear armor!
Warband is an arcade game, its a game for kids that want to spam huge axes or swords around and getting tons of kills without using their brain.
(When you are a build with less athletics than the poleaxe spammer and use a short sword against him, your build and your weapon choice are not fitting the situation. Get more athletics, or a bigger stick.)
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I am practicing Ninjuitsu since I was a child. I dont have delay or weird animations in real life. Even the best trained real life material art fighters are exhausted after having fought for some seconds.
LOL WUT
It would also be more believable if you could actually type ninjutsu right
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Just dont follow your enemy when he starts backpeddaling . :rolleyes:
I am practicing Ninjuitsu since I was a child. I dont have delay or weird animations in real life. Even the best trained real life material art fighters are exhausted after having fought for some seconds. And they dont wear armor!
Wtf?
Doing karate since i was 8 and i can fight for more than "some seconds" without being very exhausted.
A 5 minute full contact fight is something else but not after a few seconds.
P.S.
You are fighting naked? :D
"And they dont wear armor!"
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Even the best trained real life material art fighters are exhausted after having fought for some seconds.
Most martial arts practitioners can fight for a some minutes, but I've never tried material arts so I really can't say.
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Xant, Ache. It looks like you were trolled.
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Xant, Ache. It looks like you were trolled.
At least I don't italicize my text.
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At least I don't italicize my text.
I'm pretty sured you just did.
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Oh wow,your post must be important when you write like this :rolleyes:
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Oh wow,your post must be important when you write like this :rolleyes:
Yeah!
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hey guys just wanted to join in on the fun hows it hangin
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Oh yes now nerf backpedalling, those facehugging shielders really need more buffs. I suggest something better, when you face a shielder you get stunned by their awesomeness and are unable to move for 5 seconds. You can still manual-block, so if the shielder gets you it's your fault, l2p noob. Of course, if you have a shield equipped too there is no stun.
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As currently playing a 1hshielder, backpedalling 2h/polers are the worst enemy to face. But I dont see a need at all to nerf backwards running speed, if they outrun you backwards they have a higher athletics skill and should be able to utilze that.
Just try and not play into there game, recently just got a pike for a fast switch back and forth to get em back inn.
Oh and shielders get stunned, atleast I get often from barmaces, same as manual, have to take another hit=/