cRPG

cRPG => Suggestions Corner => Topic started by: Evgen on February 07, 2011, 04:48:45 pm

Title: [cRPG] Search and Destroy mode
Post by: Evgen on February 07, 2011, 04:48:45 pm
I just bump what was suggested already on Taleworlds forum 2-3 months ago.

This is almost the same as Battle mode but much more dynamic due to objectives.
Advantages:
- more teamwork
- no more boring rounds when both team decide to camp tower/hill till MoF and then MoF failed.
   
Title: Re: [cRPG] Search and Destroy mode
Post by: Takoul on February 07, 2011, 04:52:23 pm
link that post for us, there's a helpful chap  :P
Title: Re: [cRPG] Search and Destroy mode
Post by: IG_Saint on February 07, 2011, 06:21:31 pm
You forget that nobody has ever played S&D, except people that played the warband beta. So for those that don't know: S&D is basically battle, except one team (the defenders) have to protect a destroyable catapult and trebuchet, the attackers have to destroy those objectives. You win by either destroying, protecting or just slaughtering the enemy team.

Oh and +1, I'd like to see this mode make a comeback.
Title: Re: [cRPG] Search and Destroy mode
Post by: Evgen on February 07, 2011, 06:30:36 pm
link that post for us, there's a helpful chap  :P

here you are
http://forums.taleworlds.com/index.php/topic,137240.msg3299964.html#msg3299964

chadz even wrote then:
"Personally, I like S&D more than battle.. I'll add it when I get around to it. Before I have some other gamemodes to attend :)"
Title: Re: [cRPG] Search and Destroy mode
Post by: jspook on February 07, 2011, 06:55:21 pm
Thats great!  Its like what most of the FPS games are migrating over to on all of the ladder systems as well.  It prevents draws, so it id perfectly suited for team laddering and gamelplay.  I didnt know MWB had this built in ! :lol:
Title: Re: [cRPG] Search and Destroy mode
Post by: Fluffy_Muffin on February 07, 2011, 07:44:37 pm
+1 I like the idea, it would mean less camping and more action
Title: Re: [cRPG] Search and Destroy mode
Post by: Dexxtaa on February 07, 2011, 08:45:25 pm
WHAT HAPPENS WHEN THE INTEL GETS SHOT TO HELL FROM LANCES AND SHIT
Title: Re: [cRPG] Search and Destroy mode
Post by: Kafein on February 07, 2011, 09:58:22 pm
+1 for S&D mode !


And if you're at it, create an "attack & defense" mode where the two teams have objectives to destroy and to defend.
Title: Re: [cRPG] Search and Destroy mode
Post by: Havoco on February 07, 2011, 10:52:42 pm
Pls tell me you don't have to plant a bomb next to a trebuchet. That would be... Terrible

edit : I was thinking about how that would be implemented. Would it be destroy an objective or do something to destroy an obj? If the first then I might as well use a ninja lancer...
Title: Re: [cRPG] Search and Destroy mode
Post by: IG_Saint on February 07, 2011, 11:15:11 pm
Pls tell me you don't have to plant a bomb next to a trebuchet. That would be... Terrible

edit : I was thinking about how that would be implemented. Would it be destroy an objective or do something to destroy an obj? If the first then I might as well use a ninja lancer...

You hit it, just like doors. hitpoints scale with the amount of players.
Title: Re: [cRPG] Search and Destroy mode
Post by: Tai Feng on February 08, 2011, 03:42:11 am
+1


But just a note: this mode tends to get repetitive after a while when objectives are set (catapults always in same locations).
Other than that, I very much enjoyed this mode for a while, even more so than Battle.


ps: It is called "Fight and Destroy".