Sorry you're 2 strat's too late to call it popular.
Mount and blade Is too hard for the majority of new players. The learning curve is steep as fuck, and honestly we need something like HoN's PSR rating to do team balance. I've talked to people in my UNI and the ones that tried claim that its way too hard and they rather play the other games (HoN, SC2, Battlefield etc).I've also tried to get friends to play this (one of whom is a hardcore Starcraft player), and they struggled with the curve of it, very steep, too hard to get any kind of reward initially. There's also a lot of extra need-to-know stuff to get the hang of in cRPG. If cRPG ever gets near release, it would most definitely be wise to have a non-forum file of the compiled guides in a cRPG manual bundled with the game. If the game population is to grow,you'd need some kind of allocated noob server, with gear and level restrictions.
When you launch the game, it should reffere you to a tutorial for Crpg. Much like the training in warband single player.Disregarding the effort cost in scripting this... +1
Have some stupid npcs be like; Chambering is when you etc...
You get gold by etc...
You can buy stuff at etc...
Games with steep learning curves often develop the following: A very dedicated player base, a relatively small player base, and frequent complaining. Do any of you think this follows the Crpg title?
I don't know, EVE Online had a pretty steep learning curve, but it doesn't thrust you into all the possibilities straight away. I think that has a pretty massive fanbase.
An obvious problem too is advertisement. There is no way to get new players to play if mount and blade is not advertised. After they get mount and blade there is a slight chance they will stumble across Crpg. So it's kinda hard to find.
Maybe we should start putting up pictures with near naked ladies saying, "No more bullies, You can haz my breasts, Play now."
If the game population is to grow,you'd need some kind of allocated noob server, with gear and level restrictions.Siege servers traditionally serve to this purpose.
Same here Vibe. I actually didn't get it for a while because of all the trash talking on native but my curiosity got the better of me and I never looked back.and here.
and here.lol
The trash talk in native is really absurd, just recently someone in a native server told me crpg is bad because of too powerful archers and cav. :shock:
I think they should just remove the grind a little bit more for new players. They have no upkeep until level 26 which is all fine and dandy, but I know many people who got bored of levelling up to a level they can actually kill somebody. My suggestion is simple; all new characters start at level 15.
all new characters start at level 15.NO! everyone has to play as a peasant once! it's a state of mind: you are weak, so, get better!
Do any of you know mount and blade players that don't play Crpg?
http://forums.taleworlds.com/index.php?topic=199266.msg4785782#msg4785782damn, them hating more than this community does O_O
damn, them hating more than this community does O_O
and I was like "uuuu this has 'RPG' in the name, wut diz"
visitors can't see pics , please register or login
This came to my mind...
http://forums.taleworlds.com/index.php?topic=199266.msg4785782#msg4785782
visitors can't see pics , please register or loginHad to combine these two.
This came to my mind...
Had to combine these two.So we wait for them to rage :DD
Wow, some of those guys flaming cRPG aren't even nonchalant trolls, like a fair few I don't care to mention here. They really hate cRPG. It's quite sad.
People, there're a lot of people who would love C-RPG but they don't know about itYES, SIRE!
So advertise c-rgp!
damn, them hating more than this community does O_O
And I found cRPG by browsing the server list and checking the column which tells you whether it's native or a mod, and I stumbled upon a thing called "cRPG" and I was like "uuuu this has 'RPG' in the name, wut diz"
Exactly what I did when I started being bored with Native MP.TL;DR we are all hardcore nerds.
M&B isn't the kind of game you can show to your friends and play together. It is not accessible at all. A steep leaning curve + a multiplayer game = an extremely small and elitist community.
There are many solo games with far more challenging mechanics to learn/master, either by sheer difficulty or by complexity. But in a solo game, when you suck it's not that bad, and sometimes even funny. In a multiplayer game, most people don't want to stay a noob more than one week, or less. It takes patience to reach decent skill levels and that is why our community is so "special".
People, there're a lot of people who would love C-RPG but they don't know about it
So advertise c-rgp!
TL;DR we are all hardcore nerds.
And you have never asked stupid question and borned with genius brain
Don't mind noobs. It was stronghold that really got me. Having to explain the same thing over and over, even though the instructions were in the stronghold thread :| Most of the guys asking were people who regularly come on forums as well!Oh, god the memories! Aaaaaaaaaaagh!
As for the TW forum...those guys are aaaaangry :shock:
I started playing crpg with Lorenzo this time last year. We used to play native and then got bored and discovered crpg when we were trying mods out. Turned out to be everything we'd been wanting in warband MP :)
i agree its hard for the new player.
at the beggining you have no idea what your doing what you have to do how evrything works etc.
there needs to become a good guide for the new players explaining evrything.