cRPG

cRPG => General Discussion => Topic started by: Erathsmus on October 23, 2011, 11:29:55 pm

Title: Is Crpg "popular?"
Post by: Erathsmus on October 23, 2011, 11:29:55 pm
What is the Status on the Crpg community, are its numbers actually growing or staying stagnant?

I have always thought this mod was amazing, and to me it seems like there is alot of people involved. Do any of you know mount and blade players that don't play Crpg?

Also, is Strategus/Crpg ever planning to be officially released? If it does, will it be on steam just like With Fire and Sword, or were those made by the original developers and they have the only rights to sales?
Title: Re: Is Crpg "popular?"
Post by: MrShine on October 23, 2011, 11:50:05 pm
I heard from Stacey that C-rpg was popular but Stacey's only popular because she puts out and she's not as cool as Jenny is and OOOH my gawd.
Title: Re: Is Crpg "popular?"
Post by: Tot. on October 24, 2011, 12:06:38 am
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square..
Title: Re: Is Crpg "popular?"
Post by: DrTaco on October 24, 2011, 12:11:53 am
We died after Strat round 1 went down, sorry.
Title: Re: Is Crpg "popular?"
Post by: Casimir on October 24, 2011, 12:13:05 am
no
Title: Re: Is Crpg "popular?"
Post by: Thovex on October 24, 2011, 12:16:06 am
Sorry you're 2 strat's too late to call it popular.
Title: Re: Is Crpg "popular?"
Post by: Braeden on October 24, 2011, 12:22:21 am
Its popular in the entirely tiny M&B community
Title: Re: Is Crpg "popular?"
Post by: Erathsmus on October 24, 2011, 12:38:55 am
Sorry you're 2 strat's too late to call it popular.

I was around during that time, and I didn't notice the difference in real player counts. There were alot more alt farmers, but it didn't feel like there were alot more fully active people.
Title: Re: Is Crpg "popular?"
Post by: Thucydides on October 24, 2011, 12:44:30 am
Mount and blade Is too hard for the majority of new players. The learning curve is steep as fuck, and honestly we need something like HoN's PSR rating to do team balance. I've talked to people in my UNI and the ones that tried claim that its way too hard and they rather play the other games (HoN, SC2, Battlefield etc).
Title: Re: Is Crpg "popular?"
Post by: Tomas_of_Miles on October 24, 2011, 12:58:07 am
Mount and blade Is too hard for the majority of new players. The learning curve is steep as fuck, and honestly we need something like HoN's PSR rating to do team balance. I've talked to people in my UNI and the ones that tried claim that its way too hard and they rather play the other games (HoN, SC2, Battlefield etc).
I've also tried to get friends to play this (one of whom is a hardcore Starcraft player), and they struggled with the curve of it, very steep, too hard to get any kind of reward initially. There's also a lot of extra need-to-know stuff to get the hang of in cRPG. If cRPG ever gets near release, it would most definitely be wise to have a non-forum file of the compiled guides in a cRPG manual bundled with the game. If the game population is to grow,you'd need some kind of allocated noob server, with gear and level restrictions.
Title: Re: Is Crpg "popular?"
Post by: Erathsmus on October 24, 2011, 01:11:48 am
When you launch the game, it should reffere you to a tutorial for Crpg. Much like the training in warband single player.

Have some stupid npcs be like; Chambering is when you etc...

You get gold by etc...

You can buy stuff at etc...
Title: Re: Is Crpg "popular?"
Post by: Tomas_of_Miles on October 24, 2011, 01:17:04 am
When you launch the game, it should reffere you to a tutorial for Crpg. Much like the training in warband single player.

Have some stupid npcs be like; Chambering is when you etc...

You get gold by etc...

You can buy stuff at etc...
Disregarding the effort cost in scripting this... +1
Title: Re: Is Crpg "popular?"
Post by: Hrafn on October 24, 2011, 01:36:52 am
This mod needs one huuuge guide for new players with basics, formulas explanation etc.
Title: Re: Is Crpg "popular?"
Post by: Tomas_of_Miles on October 24, 2011, 01:42:23 am
I suppose the positive way of thinking about this is that this game has DEPTH! Wikis are open-source, people could get to work on that surely?
Title: Re: Is Crpg "popular?"
Post by: Erathsmus on October 24, 2011, 02:09:41 am
Games with steep learning curves often develop the following: A very dedicated player base, a relatively small player base, and frequent complaining. Do any of you think this follows the Crpg title?
Title: Re: Is Crpg "popular?"
Post by: Tomas_of_Miles on October 24, 2011, 02:12:07 am
I don't know, EVE Online had a pretty steep learning curve, but it doesn't thrust you into all the possibilities straight away. I think that has a pretty massive fanbase.
Title: Re: Is Crpg "popular?"
Post by: Christo on October 24, 2011, 02:21:50 am
Games with steep learning curves often develop the following: A very dedicated player base, a relatively small player base, and frequent complaining. Do any of you think this follows the Crpg title?

What are you talking about? It isn't like that at all.

(click to show/hide)
Title: Re: Is Crpg "popular?"
Post by: Dezilagel on October 24, 2011, 02:24:21 am
I don't know, EVE Online had a pretty steep learning curve, but it doesn't thrust you into all the possibilities straight away. I think that has a pretty massive fanbase.

But then, 90% of the playerbase there are carebears who play the game as a singleplayer ricefarm. The fun stuff is used by a "small" elitist community.

I used to play quite a lot of EVE :p

Title: Re: Is Crpg "popular?"
Post by: SpeedyBanana on October 24, 2011, 02:31:42 am
It's a great mod but the steep learning curve, douchey elitist community, and low population of M&B doesn't help much.

The bad team balance system sort of works in your favor as it gives one side a chance to get 5x easily. A better team balance system would just cause a lot of flip flopping in who wins and leave both teams at x1 constantly. Perhaps a better system would be to drop to 4x from 5x if you lose once instead of going all the way back to 1x.... just a thought.

This game would be a hit if it incorporated a lot of things from other competitive games, such as a ladder system, ability to form your own warband with friends and compete with other warbands, etc. Unfortunately, all of that takes a lot of work and it's doubtful it will ever happen seeing as how the population has dropped from what it was 6 months ago (based on personal observation).

Title: Re: Is Crpg "popular?"
Post by: Erathsmus on October 24, 2011, 02:38:59 am
It seems like this mod often makes things harder for veteran players to prevent them from being OP. But at the same time it is making life just as hard for newer players.

There is one instance though, where it was different. The lvl 26 rent cap. This actually helped newer players for once.

It seems too, that when I post things to help newer players get into the game, I get thrashed by other players who think that I am a newbie trying to make things better for myself. I have been playing this mod for ages, enough of this "you're a new player so stop crying" bs.
Title: Re: Is Crpg "popular?"
Post by: Thucydides on October 24, 2011, 03:08:37 am
Theres always a douchy elitist community in any game that requires skill, i actually find the CRPG elites less douchy than other more popular games (looking at you HoN). The problem is that CRPG has evolved into a team performance based reward system, and since newbs tend to be a detriment to a team, this punishes the newb far more than the skilled pro.

But the real problem  is that this game is inherently too original, and too hard, for people to adapt from more traditional shooters/strategy game. Theres no real skillset that you can learn from other games that will help you in MnB, except maybe FPS for shooters.
Title: Re: Is Crpg "popular?"
Post by: Erathsmus on October 24, 2011, 03:13:03 am
An obvious problem too is advertisement. There is no way to get new players to play if mount and blade is not advertised. After they get mount and blade there is a slight chance they will stumble across Crpg. So it's kinda hard to find.

Maybe we should start putting up pictures with near naked ladies saying, "No more bullies, You can haz my breasts, Play now."
Title: Re: Is Crpg "popular?"
Post by: Taser on October 24, 2011, 08:56:08 am
An obvious problem too is advertisement. There is no way to get new players to play if mount and blade is not advertised. After they get mount and blade there is a slight chance they will stumble across Crpg. So it's kinda hard to find.

Maybe we should start putting up pictures with near naked ladies saying, "No more bullies, You can haz my breasts, Play now."

I support this 100%. Mostly the naked ladies part. Ok.. just the naked ladies part..

But as people said its a very steep learning curve and its hard for very little reward in the beginning. I had no issue accepting this as I got hooked to M&B then bought warband asap. Crpg came later. That was definitely what brought me into the world of manual blocking and I am glad for it. However, its hard to get very good at it and takes time. More time than some people are willing to put into it. That's just the way it is and I'm perfectly ok with that.
Title: Re: Is Crpg "popular?"
Post by: Vibe on October 24, 2011, 09:03:11 am
I actually found cRPG by myself. There was only one EU server back then that restarted every 30 minutes, just so you know.

And I found cRPG by browsing the server list and checking the column which tells you whether it's native or a mod, and I stumbled upon a thing called "cRPG" and I was like "uuuu this has 'RPG' in the name, wut diz"
Title: Re: Is Crpg "popular?"
Post by: Slamz on October 24, 2011, 09:07:13 am
There are a lot of extremely important aspects to the game that aren't covered, and which someone from single player wouldn't be prepared for.  And the last time I looked the wiki was a mess.

Probably the best thing the community could do would be to try and rally some effort for the wiki.

Even a series of 6 second videos could be invaluable to the newbie, explaining things like:
Left-swing reach vs right-swing reach
Left-swing speed vs right-swing speed
Basic footwork (how to move so that your hits land quicker)
How to properly thrust (the poke-and-wiggle or poke-and-turn)


Not a long, drawn out video of some guy rattling on for 10 minutes but just like 6 seconds per item.  The wiki gives a brief explanation then links the video showing, for example, someone doing a backhand swing while stepping to the right of the target.  Bam.  You've just taught someone a basic footwork concept, more effectively than you could get in writing or pictures alone.
Title: Re: Is Crpg "popular?"
Post by: Taser on October 24, 2011, 09:08:21 am
Same here Vibe. I actually didn't get it for a while because of all the trash talking on native but my curiosity got the better of me and I never looked back.
Title: Re: Is Crpg "popular?"
Post by: Kajia on October 24, 2011, 09:12:02 am
lol, nice pics in my head ...
I'll make some ad banners then, once the loadingscreen is finished :D

about learning how to play: http://www.youtube.com/watch?v=L9jHcZjWw9U&feature=channel_video_title (http://www.youtube.com/watch?v=L9jHcZjWw9U&feature=channel_video_title)
Title: Re: Is Crpg "popular?"
Post by: Corwin on October 24, 2011, 09:30:20 am
If the game population is to grow,you'd need some kind of allocated noob server, with gear and level restrictions.
Siege servers traditionally serve to this purpose.
Title: Re: Is Crpg "popular?"
Post by: The_Bloody_Nine on October 24, 2011, 12:31:37 pm
Same here Vibe. I actually didn't get it for a while because of all the trash talking on native but my curiosity got the better of me and I never looked back.
and here.

The trash talk in native is really absurd, just recently someone in a native server told me crpg is bad because of too powerful archers and cav. :shock:
Title: Re: Is Crpg "popular?"
Post by: Torost on October 24, 2011, 12:44:08 pm
Alot of crpgs "popularity" stems from Taleworld absurd odd choice of not hosting that many good servers to play native on, that are somewhat lawless/not admined properly. The grind/xp/loom side of crpg is something a large part just play along with, only kids really like these mechanisms IMO. It preys on the same rewardmechanisms as WoW,mafiawars and the like. Crpg  has good servers, admined, and  an active and fun community, clans, and a somewhat consistent playersbase, making it personal since you play with and against the same players often. If taleworld would have had some sense, they would have put up many high capasity server in NA EU ASIA with various settings, and handed out ingame adminpower to some of the most dedicated players. Maybe they will make some adjustment to the game and platform in the upcoming new version.. who knows..

Not meant as critisism of crpg and all the good people involved making it. More a frustration over Taleworlds lack of common sense.



Title: Re: Is Crpg "popular?"
Post by: Bjarky on October 24, 2011, 12:51:13 pm
and here.

The trash talk in native is really absurd, just recently someone in a native server told me crpg is bad because of too powerful archers and cav. :shock:
lol
Title: Re: Is Crpg "popular?"
Post by: ToxicKilla on October 24, 2011, 12:54:15 pm
I think they should just remove the grind a little bit more for new players. They have no upkeep until level 26 which is all fine and dandy, but I know many people who got bored of levelling up to a level they can actually kill somebody. My suggestion is simple; all new characters start at level 15.
Title: Re: Is Crpg "popular?"
Post by: Bashere on October 24, 2011, 01:16:00 pm
I think they should just remove the grind a little bit more for new players. They have no upkeep until level 26 which is all fine and dandy, but I know many people who got bored of levelling up to a level they can actually kill somebody. My suggestion is simple; all new characters start at level 15.

I like that idea
Title: Re: Is Crpg "popular?"
Post by: Kajia on October 24, 2011, 01:33:38 pm
all new characters start at level 15.
NO! everyone has to play as a peasant once! it's a state of mind: you are weak, so, get better!
Title: Re: Is Crpg "popular?"
Post by: Bjarky on October 24, 2011, 01:44:59 pm
yeah, nothing beats the steep startup as an lowlife serf who at some point finally gets his first kill and is like "holy sh****t, yeaaaaahhaaa baby, meee need moaaar!"  :mrgreen:
Title: Re: Is Crpg "popular?"
Post by: Gnjus on October 24, 2011, 01:51:35 pm
Do any of you know mount and blade players that don't play Crpg?

http://forums.taleworlds.com/index.php?topic=199266.msg4785782#msg4785782
Title: Re: Is Crpg "popular?"
Post by: Bjarky on October 24, 2011, 02:01:39 pm
http://forums.taleworlds.com/index.php?topic=199266.msg4785782#msg4785782
damn, them hating more than this community does O_O
Title: Re: Is Crpg "popular?"
Post by: Vibe on October 24, 2011, 02:21:52 pm
damn, them hating more than this community does O_O

Lol yeah, cRPG community is actually not THAT bad.

PS: native has quite a few cheaters who can block everything but can't attack for shit.
Title: Re: Is Crpg "popular?"
Post by: LordBerenger on October 24, 2011, 03:43:53 pm
and I was like "uuuu this has 'RPG' in the name, wut diz"

Lol hurr durr Vibe activated
Title: Re: Is Crpg "popular?"
Post by: Tomas_of_Miles on October 24, 2011, 03:51:47 pm
Wow, some of those guys flaming cRPG aren't even nonchalant trolls, like a fair few I don't care to mention here. They really hate cRPG. It's quite sad.
Title: Re: Is Crpg "popular?"
Post by: Son Of Odin on October 24, 2011, 03:54:12 pm
visitors can't see pics , please register or login


This came to my mind...

EDIT: link fixed..
Title: Re: Is Crpg "popular?"
Post by: Tristan on October 24, 2011, 04:07:33 pm
visitors can't see pics , please register or login


This came to my mind...

I lolled!
Title: Re: Is Crpg "popular?"
Post by: Everkistus on October 24, 2011, 04:35:44 pm
http://forums.taleworlds.com/index.php?topic=199266.msg4785782#msg4785782

visitors can't see pics , please register or login


This came to my mind...
Had to combine these two.
Title: Re: Is Crpg "popular?"
Post by: Son Of Odin on October 24, 2011, 04:40:52 pm
Had to combine these two.
So we wait for them to rage :DD
Title: Re: Is Crpg "popular?"
Post by: Turboflex on October 24, 2011, 05:14:28 pm
Wow, some of those guys flaming cRPG aren't even nonchalant trolls, like a fair few I don't care to mention here. They really hate cRPG. It's quite sad.

Really strange.. I mean what are the differences between CRPG and native?
CRPG has some stuff most people would consider a huge positive

-Strategus, so actual clan involvement & structure beyond scrimmage matches
-Ongoing and active multiplayer balancing (Taleworlds has stopped updating native to work on M&B2)
-More consistent server admin presence

^^
Who is arguing with this???

Some stuff which I consider a positive but is more debatable:

-The character lvl up + exp/gold. You can say it's a bit WoWish but IMO it adds to game, it gives people more incentive to teamplay even in pub matches. If you don't win you don't get exp multipliers. People aren't so grubby for kills here, a lot of people (not all) will back off from trying to steal a kill in a 3v1 fight cuz they'd rather give their teammates more room to avoid teamhits. In native there's no ongoing team motivation, just go out and pad your k:d.

-slower weapon speeds. part of that active balance factor, but it makes it harder to get away with spammy play so adds to skill factor. You need to choose your actions more carefully.


Anyways, maybe its just my personal experience but it seems like these days there's a lot of longtime native players coming over to CRPG. Seems like the native community is starting to collapse, and there's no fresh patches or anything to renew interest while CRPG still has a lot going on.
Title: Re: Is Crpg "popular?"
Post by: Wiltzu on October 24, 2011, 05:47:43 pm
People, there're a lot of people who would love C-RPG but they don't know about it

So advertise c-rgp!
Title: Re: Is Crpg "popular?"
Post by: Jarlek on October 24, 2011, 08:42:30 pm
People, there're a lot of people who would love C-RPG but they don't know about it

So advertise c-rgp!
YES, SIRE!
Title: Re: Is Crpg "popular?"
Post by: Remy on October 24, 2011, 08:56:09 pm
Advertise cRPG, gain cRPG gold.

Then watch as the crazy spamming begins.  :P
Title: Re: Is Crpg "popular?"
Post by: chadz on October 24, 2011, 09:04:39 pm
just say the word and i'll add referral links :)
Title: Re: Is Crpg "popular?"
Post by: MrShine on October 24, 2011, 09:05:35 pm
weeeeerrrd
Title: Re: Is Crpg "popular?"
Post by: Toffey on October 24, 2011, 09:15:30 pm
damn, them hating more than this community does O_O

Off-topic is actually a pretty great place. But most people don't play Mount & Blade at all, let alone cRPG. Also, RipperX does make way too many threads. -.-
Title: Re: Is Crpg "popular?"
Post by: Wiltzu on October 24, 2011, 09:33:37 pm
chadz, start advertising C-rpg=D and put some advertises up in the forums also(not c-rpg advertises XDD), you gain money from it so that you don't rely on the donations.
Title: Re: Is Crpg "popular?"
Post by: Osiris on October 24, 2011, 09:41:24 pm
native is sooo much better most servers are empty :o
Title: Re: Is Crpg "popular?"
Post by: Teeth on October 24, 2011, 09:54:03 pm
The main thing that makes cRPG more appealing to me than native is the fact that being a twohander in battle is actually viable. In native everyone is a shielder that packs a few throwing weapons and archers have enormous accuracy and missile speed. If you manage to survive that theres always things to dodge like the great lance, which you cant do anything about.

With that being the main thing, Native has nothing to keep you interested for a long period of time. No stats tracking, no unlocking of any kind, no reward for winning. It gets old pretty quick.
Title: Re: Is Crpg "popular?"
Post by: Templar_Ratigan on October 24, 2011, 09:57:33 pm
I think it must be getting more popular as the quality of the community, especially in game, appears to be slipping more and more.
Title: Re: Is Crpg "popular?"
Post by: Teeth on October 24, 2011, 10:07:00 pm
It gets better the further you get away from EU 1.
Title: Re: Is Crpg "popular?"
Post by: Kafein on October 24, 2011, 10:31:11 pm
And I found cRPG by browsing the server list and checking the column which tells you whether it's native or a mod, and I stumbled upon a thing called "cRPG" and I was like "uuuu this has 'RPG' in the name, wut diz"

Exactly what I did when I started being bored with Native MP.


M&B isn't the kind of game you can show to your friends and play together. It is not accessible at all. A steep leaning curve + a multiplayer game = an extremely small and elitist community.

There are many solo games with far more challenging mechanics to learn/master, either by sheer difficulty or by complexity. But in a solo game, when you suck it's not that bad, and sometimes even funny. In a multiplayer game, most people don't want to stay a noob more than one week, or less. It takes patience to reach decent skill levels and that is why our community is so "special".
Title: Re: Is Crpg "popular?"
Post by: Jarlek on October 24, 2011, 10:40:27 pm
Exactly what I did when I started being bored with Native MP.


M&B isn't the kind of game you can show to your friends and play together. It is not accessible at all. A steep leaning curve + a multiplayer game = an extremely small and elitist community.

There are many solo games with far more challenging mechanics to learn/master, either by sheer difficulty or by complexity. But in a solo game, when you suck it's not that bad, and sometimes even funny. In a multiplayer game, most people don't want to stay a noob more than one week, or less. It takes patience to reach decent skill levels and that is why our community is so "special".
TL;DR we are all hardcore nerds.
Title: Re: Is Crpg "popular?"
Post by: Digglez on October 24, 2011, 10:52:10 pm
People, there're a lot of people who would love C-RPG but they don't know about it

So advertise c-rgp!

I've long pondered how well some sort of new player recruitment referral bonus would work (50k crpg gold, heirloom point?).  cRPG is far more interesting action game than all these regurgitated cash cow modern shooter CS clones.
Title: Re: Is Crpg "popular?"
Post by: Turboflex on October 24, 2011, 10:55:33 pm
TL;DR we are all hardcore nerds.

Kirk vs Picard...go!
Title: Re: Is Crpg "popular?"
Post by: Shonu on October 24, 2011, 11:57:17 pm
Picard duh   /thread
Title: Re: Is Crpg "popular?"
Post by: IR_Kuoin on October 25, 2011, 11:24:54 am
Well the growing amount of NOOBS!!!! asking stupid noob questions in the battle server just shows that more native guys are comming in...
.. Fucking hate them!!! FUcking prick nabs
Title: Re: Is Crpg "popular?"
Post by: bredeus on October 25, 2011, 01:29:44 pm
And you have never asked stupid question and borned with genius brain
Title: Re: Is Crpg "popular?"
Post by: IR_Kuoin on October 25, 2011, 01:51:28 pm
And you have never asked stupid question and borned with genius brain

Maybe. But when i started playing crpg i didnt ask fucking q's that was related to noobety on crpg
Title: Re: Is Crpg "popular?"
Post by: Overdriven on October 25, 2011, 02:14:56 pm
Don't mind noobs. It was stronghold that really got me. Having to explain the same thing over and over, even though the instructions were in the stronghold thread  :| Most of the guys asking were people who regularly come on forums as well!

As for the TW forum...those guys are aaaaangry  :shock:

I started playing crpg with Lorenzo this time last year. We used to play native and then got bored and discovered crpg when we were trying mods out. Turned out to be everything we'd been wanting in warband MP  :)
Title: Re: Is Crpg "popular?"
Post by: Jarlek on October 25, 2011, 04:31:20 pm
Don't mind noobs. It was stronghold that really got me. Having to explain the same thing over and over, even though the instructions were in the stronghold thread  :| Most of the guys asking were people who regularly come on forums as well!

As for the TW forum...those guys are aaaaangry  :shock:

I started playing crpg with Lorenzo this time last year. We used to play native and then got bored and discovered crpg when we were trying mods out. Turned out to be everything we'd been wanting in warband MP  :)
Oh, god the memories! Aaaaaaaaaaagh!
Title: Re: Is Crpg "popular?"
Post by: Fartface on October 25, 2011, 09:32:50 pm
i agree its hard for the new player.
at the beggining you have no idea what your doing what you  have to do how evrything works etc.
there needs to become a good guide for the new players explaining evrything.
Title: Re: Is Crpg "popular?"
Post by: Banok on October 25, 2011, 09:36:15 pm
hierlooms killed mod.
Title: Re: Is Crpg "popular?"
Post by: Wiltzu on October 25, 2011, 09:50:53 pm
i agree its hard for the new player.
at the beggining you have no idea what your doing what you  have to do how evrything works etc.
there needs to become a good guide for the new players explaining evrything.

There's already awesome guide that tells pretty much everything: Forums--->Home--->Beginner's Help and Guides--->Tears of Destiny's General Guide For New Players
Title: Re: Is Crpg "popular?"
Post by: IR_Kuoin on October 25, 2011, 11:32:08 pm
Yeh, stupid noobs. Guess their american bread heads