cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Tai Feng on February 03, 2011, 05:11:21 pm

Title: Chinese 1H swords make no sense
Post by: Tai Feng on February 03, 2011, 05:11:21 pm
I am not talking only about the realism thing - China and India being superpowers in this period (although waning), while their Mount n Blade stats are Zulu-like.

If we take a look at Chinese 1H weapons they just make no sense.


1. The best Chinese 1H sword in the game, as sucky as it is, is *a civilian sword*. Also, post-period (Mount n Blade) weapon - something like 18th century according to wiki.
http://en.wikipedia.org/wiki/Niuweidao

2. Liuyedao is a sword from post-MnBlade period. It doesn't even fit in the game (then again some other items don't either). But unlike other post-period items, this one sucks in stats. It also has no thrust, although according to wikipedia it should (although weaker one), but instead it should have better swing. Which in game it does not, it's average.

3. Yanmaodao also, according to wikipedia, should have some thrust, and it's post-period weapon.



Any chance that skin is saved and weapons renamed to something else and useful? Shik can't you lobby a bit ;)

Even I don't use these weapons and don't intend to, and I've Chinese-themed char. I really doubt anyone else is using it either but I'll stand corrected if that's not the case.
Title: Re: Chinese 1H swords make no sense
Post by: Noble Crassius on February 03, 2011, 05:20:00 pm
Yes, buff the chinese sabers plz!
Title: Re: Chinese 1H swords make no sense
Post by: Tai Feng on February 03, 2011, 05:23:00 pm
Yes, buff the chinese sabers plz!

Or at least rename to 13th century swords. How can I, as Imperial Guard, use Niuweidao when wikipedia nicely says "it was primarily a civilian weapon, as Imperial troops were never issued it." I am therefore physically unable to use it. :)
Title: Re: Chinese 1H swords make no sense
Post by: Spawny on February 03, 2011, 05:31:04 pm
We need the jian for that :)
Title: Re: Chinese 1H swords make no sense
Post by: Ninja_Khorin on February 03, 2011, 06:24:11 pm
I agree.
Title: Re: Chinese 1H swords make no sense
Post by: bruce on February 03, 2011, 07:50:54 pm
We need the jian for that :)

Pfft would anyone use a max 80 length sword with 1kg in our crpg?
Title: Re: Chinese 1H swords make no sense
Post by: serpus on February 03, 2011, 08:00:37 pm
There are already katanas and ninjas stars, along with a whole suit of samurai armor.... I don't see what more you can be asking for.
Title: Re: Chinese 1H swords make no sense
Post by: Tai Feng on February 03, 2011, 08:02:43 pm
Pfft would anyone use a max 80 length sword with 1kg in our crpg?

Item stats in game don't really reflect real stats. For example, Pike length of 245 doesn't indicate 2,45 meters.

Quote from: serpus
There are already katanas and ninjas stars, along with a whole suit of samurai armor.... I don't see what more you can be asking for.

For ability to read and comprehend, also, intelligent life in the universe. I'm an optimist.


(Of course, optimism is just self-defense mechanism. Reality is harsh and cruel, as you yourself demonstrate.)
Title: Re: Chinese 1H swords make no sense
Post by: Torp on February 03, 2011, 08:11:20 pm
ehm.... wiki is not a real source, it's place for people who think they know something to write stuff they think they know.

Anyone can write anything anytime.

And nothing in CRPG is historically correct
Title: Re: Chinese 1H swords make no sense
Post by: PikeDan on February 03, 2011, 08:11:47 pm
There are already katanas and ninjas stars, along with a whole suit of samurai armor.... I don't see what more you can be asking for.
Chinese weapons as opposed to Japanese, to be honest.
Title: Re: Chinese 1H swords make no sense
Post by: Smiling Daemon on February 03, 2011, 08:16:58 pm
Yeah I'd like to see some better Chinese themed weapons too, the ones available are subpar.

Also agreed that they need a stab, not a matter of preference but IRL people do stab with them.
Title: Re: Chinese 1H swords make no sense
Post by: Xant on February 03, 2011, 08:18:12 pm
remove china from the game, i can't stand the drugs
Title: Re: Chinese 1H swords make no sense
Post by: Tai Feng on February 03, 2011, 08:21:02 pm
Can we please stay ontopic..

ehm.... wiki is not a real source, it's place for people who think they know something to write stuff they think they know.

Anyone can write anything anytime.


If you can write better quality posts on wiki, with more knowledge - go ahead. I somehow doubt that's the case. What are your qualifications?

If you can post a better more accurate source go ahead. Stating that wiki may not be 100% accurate in so many articles it has - does not help any discussion at all. Wiki is the easiest to quote, and usually very much correct (and this comes even from some teachers).
I've seen history books with incorrect data. Brittanica also has incorrect data. And so what. None of these invalidates such material as a good reference, until proven otherwise.
Title: Re: Chinese 1H swords make no sense
Post by: bruce on February 03, 2011, 11:27:37 pm
Wikipedia is generally as accurate of a encyclopedia as any other, saying it's a bad source is a bit silly, to put it lightly.
Title: Re: Chinese 1H swords make no sense
Post by: Paul on February 04, 2011, 02:05:37 am
Those sabers are awesome 1h weapons. Im using a Niuweidao and it's a killer.
Title: Re: Chinese 1H swords make no sense
Post by: Tai Feng on February 04, 2011, 02:48:41 am
Urist hath spoken. I stand corrected.

If only names were more fortunate.
Title: Re: Chinese 1H swords make no sense
Post by: AdNecrias on February 04, 2011, 03:41:29 am
They're Mongol swords. hence the low quality. Mother china isn't despicted in Warband.

And what did Urist say?
Title: Re: Chinese 1H swords make no sense
Post by: Mouse on February 04, 2011, 04:14:59 am
Realism makes no sense in Warband and even less in cRPG. Please don't try.
Title: Re: Chinese 1H swords make no sense
Post by: Tai Feng on February 04, 2011, 11:39:34 am
Realism makes no sense in Warband and even less in cRPG. Please don't try.

Of course it does make sense. Realism is why we are fighting with swords and axes, instead of fishes and carrots.
Title: Re: Chinese 1H swords make no sense
Post by: Ujin on February 04, 2011, 03:46:47 pm
Of course it does make sense. Realism is why we are fighting with swords and axes, instead of fishes and carrots.
Makes as much sense as your "Imperial Guard"  character running around on a charger with a shield, nordic champion sword and throwing axes , with a ninja banner. I wouldn't have mentioned this , but you've kind of brought this on yourself.
Title: Re: Chinese 1H swords make no sense
Post by: Tai Feng on February 04, 2011, 04:04:56 pm
Makes as much sense as your "Imperial Guard"  character running around on a charger with a shield, nordic champion sword and throwing axes , with a ninja banner. I wouldn't have mentioned this , but you've kind of brought this on yourself.

Or, as much as your character in Druzhina armor, on a Sarranid horse, or Pikes instead of Bamboos, was that what you were trying to say?

I fail to see your point. The game is not a historical simulation nor is it trying to be. But realism is an integral component and like most games tries to mix realism with playability. That's why in Age of Empires castle takes xy seconds to build instead of 15 real-life years. Discarding realism achieves nothing and just introduces more silly items to the game that break immersion.


As you can see, I also choose equipment much like you - whatever resembles the goal equipment the most. Ninja heraldic has cool silver/black look which is what I want, it also has asian letters on it (albeit kanji) which fits more than other icons. Nordic champion sword (which I just bought to test it), if it ever existed was Chinese export anyway - and besides it resembles Chinese jian more than side sword for example. But I don't really use that sword (except on charger), I'm testing Niuweidao as infantry. And I don't see what's wrong with "Charger" - Chinese had heavy cavalry (unlike Japanese which did not ride Cataphracts or anything like it, to my knowledge), and Charger is just a generic name. And if you need throwing axes, here's a nice pair:
http://www.black-ronin.com/chinese_short_weapons.html
Oh, I forgot. Ninjas originate in China anyway, much like many other "Japanese" things, including the metallurgy of famous Japanese swords, a courtesy of exiled Chinese artisans at the time of Mongol conquest.


In short, saying that realism makes no sense is very different from saying that realism should be one important component among others. But if you want to bicker go ahead.
Title: Re: Chinese 1H swords make no sense
Post by: Ujin on February 04, 2011, 04:16:45 pm
Or, as much as your character in Druzhina armor, on a Sarranid horse, or Pikes instead of Bamboos, was that what you were trying to say?

I fail to see your point. The game is not a historical simulation nor is it trying to be. But realism is an integral component and like most games tries to mix realism with playability. That's why in Age of Empires castle takes xy seconds to build instead of 15 real-life years. Discarding realism achieves nothing and just introduces more silly items to the game that break immersion.


As you can see, I also choose equipment much like you - whatever resembles the goal equipment the most. Ninja heraldic has cool silver/black look which is what I want, it also has asian letters on it (albeit kanji) which fits more than other icons. Nordic champion sword, if it existed was Chinese export anyway - and besides it resembles Chinese jian more than side sword for example. But I don't really use that sword (except on charger), I'm testing Niuweidao as infantry. And I don't see what's wrong with "Charger" - Chinese had heavy cavalry, and Charger is just a generic name. And if you need throwing axes, here's a nice pair:
http://www.black-ronin.com/chinese_short_weapons.html
Oh, I forgot. Ninjas originate in China anyway, much like many other "Japanese" things, including the metallurgy of famous Japanese swords, a courtesy of exiled Chinese artisans at the time of Mongol conquest.


In short, saying that realism makes no sense is very different from saying that realism should be one important component among others. But if you want to bicker go ahead.
Lol, now that you've changed your first post (that sentence stating that you wanted your character to look like a historical chinese imperial guard) of course my statement loses it's weight.
Feel free to point out where  in our clan's topic we specifically say "you MUST look like a samurai !". I knew you were going to start pointing fingers ,you know .

And thanks, i don't really need a history lesson. I've been in China, i even have a cheesy picture of myself standing on the Great Wall in full chinese armor with a sword :)  .

Now, you are stating that realism should come into consideration and it's important, i'm alright with this statement. But could you please explain what in the name of Jesus/Buddha almighty is a "sword from post-MnBlade period" ?? You never fail to amuse me, Murasaki. =)
Title: Re: Chinese 1H swords make no sense
Post by: Tai Feng on February 04, 2011, 04:32:20 pm
Lol, now that you've changed your first post (that sentence stating that you wanted your character to look like a historical chinese imperial guard) of course my statement loses it's weight.

As you can clearly see, the last edit of my first post was yesterday, and you replied just now.


(Plus, I don't even remember where I said I want to look like historical Chinese imperial guard - I certainly dunnot.)

Quote
Feel free to point out where  in our clan's topic we specifically say "you MUST look like a samurai !".

My point was that realism is important element. As exhibit "A" I point at you and your clan.
Words are not needed.

Quote
I knew you were going to start pointing fingers ,you know .

Nice mirroring.

Quote
And thanks, i don't really need a history lesson. I've been in China, i even have a cheesy picture of myself standing on the Great Wall in full chinese armor with a sword :)

I'm not sure whether this is supposed to sound like pure egoistic boasting, a relevant contribution to the discussion, or something that is supposed to make me feel sad and yearning for distant lands and outdated equipment. I have no desire to visit any foreign country although that happens sometimes, I have no desire to wear historical Chinese armor because the movie one is much cooler. Much like Ninja clan is based on 80s movies and not fully on real ninjas, so is my style in the game based more also on a combination of realism, elegance, and movies.
Title: Re: Chinese 1H swords make no sense
Post by: Ujin on February 04, 2011, 04:35:39 pm
I'm not sure whether this is supposed to sound like pure egoistic boasting, a relevant contribution to the discussion, or something that is supposed to make me feel sad and yearning for distant lands and outdated equipment. I have no desire to visit any foreign country although that happens sometimes, I have no desire to wear historical Chinese armor because the movie one is much cooler. Much like Ninja clan is based on 80s movies and not fully on real ninjas, so is my style in the game based more also on a combination of realism, elegance, and movies.

Thanks, that's pretty much all i needed to hear. You can stop talking about any kind of realism now :).
Title: Re: Chinese 1H swords make no sense
Post by: Tai Feng on February 04, 2011, 04:42:39 pm
Thanks, that's pretty much all i needed to hear. You can stop talking about any kind of realism now :).

Yes you won a debate by saying you did, now feel proud and victorious, your life makes sense and you can go somewhere else.



(Never mind that you're not able to grasp what "component" is and what is "100% realism". I am supposedly 'wrong' because I 'proved' I am not for 100% realism. Never mind that I even from post #1 was saying I am not for 100% realism, never mind that I refuted your silly bickering attempts. In your little world there is black and white but mine is colorful. I follow the Middle Way.)

ps: Oh yes, when I said 'no desire to wear historical armor', that sentence was referring to IRL stuff not game. But certainly if there was historical Chinese armor which looked like crap, I would not wear it. As I said, a combination of realism and elegance is what I prefer. I use realism to enrich my gameplay, not to be a slave to it.
Title: Re: Chinese 1H swords make no sense
Post by: Ninja_Khorin on February 04, 2011, 06:54:03 pm
I use realism to enrich my gameplay, not to be a slave to it.
Well said.